Valve

Steam for Linux: 1,000 games and counting

Steam for Linux: 1,000 games and counting

The recent GDC 2015, especially the revelation of its own VR ambitions, has thrust Valve and Steam back into the spotlight. Many gamers, especially of the PC kind, might still remember the promise of Steam Machines that have yet to materialize in retail forms. But while part of that equation lies on the hardware, especially the special Steam Controller, the other part is tied to the software. So just how well is Steam doing on Linux today? Well, apparently quite healthy, but it could do with a bit more.

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Why I refuse to believe VR is the future of gaming

Why I refuse to believe VR is the future of gaming

Virtual reality was all the talk at the Game Developers Conference this week. From Sony to Valve to Oculus to Sulon, a slew of companies showed off virtual reality technology that they say, will carry us well into the future.

Of course, this is something we’ve heard before from hardware makers. Oculus has shown its Rift product off for years, arguing that it can succeed in virtual reality where so many other companies have failed. Now several other companies are arguing the same.

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HTC Vive hands-on: That Valve VR wow-factor

HTC Vive hands-on: That Valve VR wow-factor

I’m going to be blunt with you, words can’t do justice to the experience of using HTC’s Vive virtual reality headset. There’s nothing quite like slipping into a virtual 3D world, as I did this week in a preview of Vive ahead of developer units shipping this spring. Cloistered in a room at the back of HTC’s Mobile World Congress stand, and with the reassuring voice of a Vive engineer whispering in my ear, I got to try out a number of demo apps and environments created for the platform by Valve and others, including the first announced title for SteamVR.

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NVIDIA GRID Store revealed: Android side-by-side with Steam

NVIDIA GRID Store revealed: Android side-by-side with Steam

The NVIDIA GRID experience is about to expand. Now that the graphics card-making crew at NVIDIA have created a PC game streaming service that's proven itself as robust, they're ready to move beyond their free model, and on to one that charges. Instead of continuing with a sort of an All You Can Eat situation, NVIDIA GRID will have you paying a subscription cost - for streaming services - as well as a cost per game. Each game you purchase in this way will be delivered to you with a Steam code as well - for full PC gaming.

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Valve’s GDC 2015 loot bag: Steam Link, SteamVR, Source 2

Valve’s GDC 2015 loot bag: Steam Link, SteamVR, Source 2

It's GDC time again and PC gamers are in for a treat. As expected, Valve is making a big splash but it has more than just virtual reality in mind. To push the PC gaming industry even further, Valve is announcing the availability of the Source 2 engine, which any content creator can get their hands on. It has also disclosed a new hardware product called Steam Link for streaming any and all Steam content. Of course, there's also the SteamVR platform and, surprise surprise, Steam Machines.

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HTC Vive detailed: Valve’s VR headset team-up begins

HTC Vive detailed: Valve’s VR headset team-up begins

There's a Valve-centric VR headset coming from HTC this year, and it goes by the name Vive. That's HTC Vive, a new take on the virtual reality universe. A headset that works with what HTC and Valve describe as Full Room Scale. This device combines the massive gaming knowledge of Valve, the user base of Steam, and the manufacturing knowhow and high-end craftsmanship of HTC. Just like HTC was early to the game with smartphones with Android, they want to be in on Virtual Reality right this minute.

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Valve will reveal SteamVR at GDC 2015 next week

Valve will reveal SteamVR at GDC 2015 next week

One cannot say that Gabe Newell and Valve are without vision or ambition. At the upcoming Game Developers Conference in March, the company will be delighting the public with updates on its foray beyond digital game distribution and into gaming hardware. While there will indeed be many eyes on its Steam machines and controllers, perhaps the spotlight for that week will be taken by a "previously unannounced" SteamVR hardware system that will put the company in race towards that still young and still unverified virtual reality market.

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Steam Items released for all games

Steam Items released for all games

Just so long as the developer that runs the game you love best is all about the Steam Economy of virtual items, you'll be able to attain the lot sooner than later. Today Valve has released the Steam Inventory Service for all games, ready for Steamworks Developers whenever they feel like they want to get started. Of course there's some work to be done to implement this service, and it won't be done overnight - but it is there, and the hats are coming!

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Steam Broadcasting public Beta begins today: aiming for Twitch

Steam Broadcasting public Beta begins today: aiming for Twitch

The team at Valve responsible for making Steam a do-it-all station for gaming have really, truly been giving it their all over the past year. Music Streaming, Living Room Sharing, and now Live Streaming. It's as if they want to KEEP Steam as the one-stop-shop for all things AAA games - and Indie games while their at it. Here with Steam Broadcasting - live for the public for the first time today - they're aiming to take on Twitch, the largest name in game streaming currently on the market.

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Steam on Linux bug can delete all user’s files

Steam on Linux bug can delete all user’s files

No software bug is more egregious than one that can potentially wipe out users' precious files without warning or indication. Some Linux users are finding this out the hard way when they discovered that their Steam client was silently deleting files starting from the very root directory all the way into the deepest folders. While the system's files might remain intact because of how Linux security policies work, user data are left unprotected, making this serious flaw even more personal and frightening.

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