Tegra

Samsung and Apple one-brand manufacturing puts competition on notice

Samsung and Apple one-brand manufacturing puts competition on notice

This week it's been made clear - or perhaps just clearer than ever before - that a company able to manufacture its own device components is a company that will thrive. According to the readouts from Gartner showing 2012's top consumers in the semiconductor universe specifically, Samsung and Apple are out in front of the pack - by a significant margin. Semiconductors, mobile processors, and hardware from displays to memory cards are all a part of this puzzle, and as the two next entries on that list show with double-digit percentage drops show, it's not just Apple and Samsung that are floating upward here coming into 2013, it's mobile smart devices as a whole (and all their little bits and pieces).

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Microsoft PLAY brings Xbox Arcade to Windows 8 and RT

Microsoft PLAY brings Xbox Arcade to Windows 8 and RT

Both Windows 8 and the tablet-based iteration of the OS Windows RT are now able to access the brand new system known as Microsoft PLAY, full of Xbox games for the masses. This system is part of PlayXBLA, aka Xbox Live Arcade, Microsoft's initiative dedicated to bringing games developed in part (or in whole) by Microsoft itself, often collaborating with independent development studios to bring optimized games to Xbox 360, Windows Phone, and Windows 8/RT. Interestingly enough, you'll find that this particular project is done in collaboration also with NVIDIA and their Windows 8/RT on Tegra program, too.

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SlashGear 101: NVIDIA Tegra 4 in detail

SlashGear 101: NVIDIA Tegra 4 in detail

At CES 2013 we saw the unveiling of the NVIDIA Tegra 4, a mobile processor the company suggested was the World's Fastest, it containing 72 GPU cores, five CPU cores (one of them an A15 "companion"), and the ability to work with 4G LTE. The Tegra 4 will be working with the NVIDIA Icera i500, that being a 28nm HP, Category 3 LTE (4 in the pipeline) Soft Modem. These two pieces of architecture together will be NVIDIA's hero technology for mobile devices throughout 2013.

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Why NVIDIA’s Project SHIELD struck hardest at CES 2013

Why NVIDIA’s Project SHIELD struck hardest at CES 2013

This past week at CES 2013, the SlashGear team was privy to a handful of fantastic or otherwise generally interesting next-generation technology, but for yours truly, there was nothing as significant for its designer as NVIDIA's Project SHIELD. I want to be clear in saying that there may have been more market-ready, real-world devices and services presented to us that have hard release dates and/or real track records for success in earlier models, but when you take Project SHIELD and speak about how important even just the idea is for the NVIDIA brand and ecosystem, nothing else had as important a set of implications.

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CES 2013 wrap-up: Gaming gets the spotlight

CES 2013 wrap-up: Gaming gets the spotlight

We're used to CES being all about gadgets and technology in general, but this year, there were actually a surprising number of major gaming announcements. NVIDIA positioned itself front and center, leading the charge and talking about a number of new products and services that are bound to get any gamer bouncing up and down with glee. Perhaps the biggest reveal NVIDIA's press conference held was the reveal of Project SHIELD, a new Android-based games console that's packing the company's latest mobile processor, the Tegra 4.

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NVIDIA: We won’t be like greedy console companies with Project SHIELD

NVIDIA: We won’t be like greedy console companies with Project SHIELD

NVIDIA's Project SHIELD won't rely on premium games or locked-down ecosystems to offset hardware costs, unlike traditional consoles, with the company instead looking to free-to-play titles already proliferating on Android. "We'll make our money by selling the device to gamers" senior vice president of content and technology Tony Tamasi said today, contrasting NVIDIA's approach with that of printer ink merchants.

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NVIDIA Project SHIELD hands-on

NVIDIA Project SHIELD hands-on

Just last night we first heard of the Tegra 4-toting NVIDIA Project SHIELD for the very first time, and right here and now we've gotten our own opportunity to get our hands on it. This machine is a large piece in a gaming ecosystem NVIDIA is bringing forth to the world combining not only Android and its brand new Tegra 4 processors, but large screen monitors like your HDTV, and PC gaming too! We've been shown this device in its current state playing an early version of the new-to-Android game Hawken, Call of Duty: Black Ops II streamed from a GeForce-packing PC wirelessly, and some interesting moves through the device's unique user interface.

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NVIDIA Project SHIELD – Should you be excited?

NVIDIA Project SHIELD – Should you be excited?

CES 2013 has only just started, but already NVIDIA has made its pitch for product of the show with Project SHIELD, the Tegra 4 based portable console that pairs the growing Android gaming scene with remote access to your home gaming rig. An eye-catching clamshell, borrowing cues from Xbox 360 and with a 5-inch 720p display, Project SHIELD promises the best of portable play with the freedom to output up to 4k Ultra HD video to your TV when you're home.

Expect Project SHIELD in Q2 2013 confirms NVIDIA

Expect Project SHIELD in Q2 2013 confirms NVIDIA

NVIDIA is aiming for a Q2 2013 launch for the Project SHIELD, the chip company has revealed, though the hardware, software, and name of the portable games console are likely to change before that happens. The compact powerhouse - which features the new Tegra 4 chipset, complete with a whopping 72 GPU cores - currently lacks the LTE radio that the new chip features, and is WiFi-only in its prototype form.

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