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EverQuest testing smartphone gaming for cross-platform guilds

EverQuest testing smartphone gaming for cross-platform guilds

Mobile gaming is a contentious topic right now, variously accused of being the future of play, a passing fad, or the insidious villain undermining and devaluing traditional consoles and the developers that create for them. The next to potentially embrace the smartphone might surprise you, however: Sony Online Entertainment's EverQuest, a stalwart of the MMO scene - not one normally associated with another other than hardcore gaming PCs - but one about to shake up the industry by throwing open its latest alpha to the public. SlashGear caught up with EverQuest Next senior producer Terry Michaels to find out why your next guild might include Androids and iPhones.

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EverQuest Next Landmark alpha lands today: Everything you need to know

EverQuest Next Landmark alpha lands today: Everything you need to know

Later today, Sony Online Entertainment does something the developer of titles like EverQuest, PlanetSide, and DC Universe Online has never done before: it invites gamers into alpha code that's far, far from being shipping-ready. EverQuest Next Landmark is the first step of a two-punch release that will launch SOE's next-gen MMO, fifteen years after EverQuest hit shelves, and a decade after EverQuest 2.

Unlike all previous versions, however, Landmark will be seen by public eyes well before its signed-off as market ready. "This is not a bug-hunt" Dave Georgeson, director of development laughs, "it's a 20,000 person dev team." We joined the developers to get some early hands-on time with the alpha and to find out exactly what players can expect from this new universe.

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EverQuest’s Terry Michaels talks gaming’s Craigslist: The SlashGear Interview

EverQuest’s Terry Michaels talks gaming’s Craigslist: The SlashGear Interview

"Up until this game we have always tried to make a game that we thought people would like" Terry Michaels, senior producer for EverQuest Next and EverQuest Next Landmark admits, grinning. "We were guessing." That's not an accusation you could level at Sony Online Entertainment's next-generation titles in the EverQuest franchise, which takes the unprecedented step of inviting players in when Landmark is quite literally half-baked. SlashGear sat down with Michaels at the cusp of EQN Landmark alpha opening to talk crowdsourcing, the game as the new Craigslist, and how to manage ideas and expectations when your dev-team suddenly swells by 20,000.

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PlayStation App updated: Live Video, no more awakening

PlayStation App updated: Live Video, no more awakening

This week the folks at Sony have updated the Android and iOS PlayStation App, bringing about closer connections with the live video universe straight away. Under the guise of a smaller update, this app push allows the app itself to become a controller above and beyond that of the normal tap-whilst-awake unit it was before. Now you'll be able to do things like set up a download without needing to wake your PlayStation 4 up.

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Elder Scrolls Online on PS4 sidesteps PS+, Xbox One gamers aren’t so fortunate

Elder Scrolls Online on PS4 sidesteps PS+, Xbox One gamers aren’t so fortunate

Bethesda's oft-leaked and much-anticipated upcoming Elder Scrolls Online will be kinder to PlayStation 4 than Xbox One gamers, at least as far as subscription requirements are concerned. Today in a PlayStation blog post, ZeniMax Online Studios put concerns at ease, saying a PlayStation Plus subscription won't be required to play. Xbox One gamers aren't so lucky, however, according to a statement from Bethesda.

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Tomb Raider: Definitive Edition Review

Tomb Raider: Definitive Edition Review

We're in an era of reboots in the greater gaming universe, that's for certain, and games like Tomb Raider: Definitive Edition are taking the term as lightly as possible in an upgrade from one year to the next. Like the current trend in seasons of a smartphone, Square Enix has opted to suggest: if it isn't broken, just make it look better. While we never really saw any iteration of Tomb Raider in 2013 as a title that needed some visual finessing, here it's made rather clear: sometimes you don't know what you want until it's been given to you.

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