software

Oculus Platform: Steam software store for Virtual Reality

Oculus Platform: Steam software store for Virtual Reality

Back when Jason Holtman left Valve, got hired by Microsoft, left Microsoft and went to Oculus (in early June), one major project was in the works. That project has turned up now, and its headed up by Holtman: creating a Virtual Reality Marketplace. Oculus will start this project in the public with the Oculus Platform, ready for action soon on web browsers, apps for iOS, Android, and Windows, and on Virtual Reality devices.

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Oculus Audio: VR earns integrated sound

Oculus Audio: VR earns integrated sound

While the Virtual Reality Vision world had been under development for the past couple of years in full force, audio seems to have fallen to the wayside. Until now, that is, when the Oculus team have announced "Oculus Audio." This system works with Crescent Bay, integrating a high-fidelity audio experience into the next generation of Virtual Reality.

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Tesla update lets you name your car

Tesla update lets you name your car

The newest software update to the Tesla Model S, version 6.0, allows you to name your car. You can also get Commute Advice from the vehicle, work with a Beta release of Traffic-Based Navigation, and work with Remote Start. If you didn’t think your electric car was futuristic enough before, boy howdy it is now.

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NVIDIA “fakes the Moon landing” with Maxwell

NVIDIA “fakes the Moon landing” with Maxwell

No worries, says NVIDIA, we did indeed land on the moon. This isn’t the first time we’ve debunked the debunkers, but it is the first time NVIDIA has been so kind as to recreate the moon landing to debunk the debunkers as visually clear as possible. It’s all simple, really - we could fake it all today, but there’s simply no way we could have beck when Neil Armstrong and Buzz Aldrin made the trip.

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Developing NVIDIA Maxwell: the cooler bits

Developing NVIDIA Maxwell: the cooler bits

The next generation of NVIDIA graphics processing hardware is Maxwell, and this week the company has revealed several key features with which this generation will jump off. In addition to a card that’s impressive in its own right, we’re checking in with several new graphics technologies: DSR, MFAA, VXGI, and VR Direct. Both DSR and MFAA will contribute to the 4K environment, VXGI will bring on the next generation in lighting, and VR Direct will focus on the world of virtual reality.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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DSR: NVIDIA down-scales 4K for all displays

DSR: NVIDIA down-scales 4K for all displays

NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.

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