InvenSense has announced a new product at MWC 2014 that it claims to be the world's first 7-axis MEMS MotionTracking platform. The SoC is called the ICM-20728 and it has a 3-axis gyroscope, 3-axis accelerometer and a pressure sensor on a single chip. The chip also features a Digital Motion Processor.
Octacore mobile chips are usually the preserve of flagship phones and tablets, but Qualcomm is aiming to bring an abundance of cores to the midrange with its new Snapdragon 610 and 615 processors. Revealed at MWC 2014 today, the new processors include Cat4 LTE modems, dual-SIM/dual active (DSDA), and 64-bit support, with the Snapdragon 615 packing eight ARMv8 cores, while the 610 includes four. While you might think more cores means more power consumption, Qualcomm is arguing that actually the opposite is true.
With the mobile chip wars slowly heading towards the 64-bit architecture, it was only a matter of time before MediaTek outed its own budget-conscious offering. But the newly unveiled MT6732 doesn't just have a 64-bit CPU, it also boasts of support for the latest connectivity technologies and multimedia formats.
MediaTek has announced a new product that it claims is the world's first 4G LTE octa-core smartphone SOC using the just announced ARM Cortex-A17 CPU. The MediaTek part also supports Ultra HD H.265 codec. The MT6595 employs ARM big.LITTLE architecture and uses MediaTek CorePilot tech to deliver a Heterogeneous Multi-Processing platform with eight cores.
Trying to kill a potential problem at the roots even before it grows, ARM Holdings has released a new Server Base System Architecture standard. This document will server as the basis of a standardized platform that will hopefully help the chip architecture finally get a foothold in the server space.
In the quarter of the year that ended on the 29th of December, 2013 - the financial quarter, that is - Qualcomm reported this week that they'd pulled in record numbers. Record quarterly revenues, MSM chip shipments, and device sales reported by licensees, each of them higher than Qualcomm had ever seen for this particular quarter any year previous. This stacks up well with a quarterly revenue of $6.62 billion USD - that's up 2% compared to the quarter before this one and up 10% year-over-year.
It's been years - at this point - since NVIDIA released their TegraZone, a place where the groups that the company had worked with hand-in-hand to optimize games for their Tegra processors could be collectively shown off. Now the group updates this app environment to work not only with devices that roll with NVIDIA Tegra processors inside, but all Android devices, no restrictions. The newest update to the NVIDIA TegraZone also makes it fully physical-controller friendly for NVIDIA SHIELD and gaming consoles alike.
This week a number of early benchmark tests are appearing with clues as to the true (artificial benchmark) performance of the NVIDIA Tegra K1. This processor was introduced last week at CES 2014 with promise that it wasn't just a successor to the NVIDIA Tegra 4, it was a whole new skewed line of SoC, one capable of out-doing even last generation's biggest and best gaming consoles, like the PS3 and the Xbox 360. Now we're seeing some results that suggest the Tegra K1 works better than Apple's A7 chip and the NVIDIA Snapdragon 800 as well.
Bringing on a 192-core processor in the NVIDIA Tegra K1 wasn't a big enough release for NVIDIA at CES 2014. Instead they had to go beyond a single Quad-core A15 iteration - they decided to deliver two iterations of this mobile processor this week - one is that quad-core version, the other is a dual-CPU-core processor based on NVIDIA Denver. Denver, if you did not know, works with 64-bit architecture.
This upcoming week at CES 2014, Qualcomm is planning on demonstrating their Snapdragon 805 proccessor abilities out with several new technologies, one of which is Ultra Sound NotePad. Using this processor's abilities tied to this unique tablet (a developer test tablet, for the moment), ultrasonic sounds created by a digital pen are able to be picked up and transferred to replications of drawings done on a piece of paper directly down to an app. You might have to see this to understand what it's all about.