simcity

EA lied about SimCity not being offline-capable

EA lied about SimCity not being offline-capable

It seems like SimCity is just full of bad news. SimCity has received a lot of negative feedback for its ridiculous Always-On DRM feature. At first, EA stated that the Always-On DRM was added mainly because of security issues, but now its saying that it was added because the developers envisioned SimCity as "always-connected". Lucy Bradshaw, the General Manager of EA's Maxis label, stated that they had designed SimCity "with multiplayer in mind". By having the always-connected feature, they were able to create essentially an MMO.

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EA completes SimCity server upgrades

EA completes SimCity server upgrades

After the disastrous launch of SimCity last week, Electronic Arts and Maxis moved quickly to try and get the game back up and running after servers crashed due to overwhelming demand. This led to download failures for many gamers, and some pre-orderers weren't even able to get access to the download at launch. However, EA has announced that they've finished upgrading to the newer and faster servers.

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SimCity creators ask for faith as problems “almost” over

SimCity creators ask for faith as problems “almost” over

This past week the re-launch of the SimCity franchise was threatened with connectivity and crash problems galore - but according to the MAXIS label under EA Games, they're almost in the clear. Speaking as General Manager for the MAXIS label this weekend for a widespread blast this morning, Lucy Bradshaw gave a tentative nearly-all-clear with an assurance that "the core problem with getting in and having a great SimCity experience is almost behind us." Bradshaw also made it clear how much she appreciates those who have stuck with the development team in this hour of panic.

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SimCity increases stability and considers ‘offline mode’ in the future

SimCity increases stability and considers ‘offline mode’ in the future

SimCity has updated its blog and has stated that its making good progress in restoring stability to its servers. Lucy Bradshaw, the General Manager of EA's Maxis Label, stated that tens of thousands of new players are logging into SimCity everyday. SimCity's launch on March 5th was admittedly a huge failure. The always-on DRM and the server issues with the game resulted in a majority of players being unable to login, download the game, or even unlock their game.

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EA offers all SimCity owners a free game

EA offers all SimCity owners a free game

EA's SimCity launched with disastrous results. EA wanted to prevent piracy of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster for SimCity. Many gamers were unable to login, downloads were severely slow, people weren't able to unlock their games, and many were unable to enjoy a game they've anticipated for so long.

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