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‘simcity’ Stories

EA points toward SimCity sales as high point in recent quarter

, May 7th 2013 Discuss [0]

Electronic Arts has reported its Q4 2013 earnings, and the company boasted a $1.04 billion revenue, which is up from $977 million a year ago. Net income also saw a growth from last year, with $169 million in cold, hard profit for the quarter, compared to $56 million during the same quarter last year. However, it was the game sales that EA really wanted to show off. Read The Full Story

SimCity creator calls latest launch woes “inexcusable”

, May 7th 2013 Discuss [0]

The SimCity series was first launched in 1989 and was created by game designer Will Wright. However, the man who built the series wasn't a part of the latest SimCity launch that took place earlier this year. Instead, he sat back and watched the show, but it obviously was a bit painful to watch, and Wright wan't too thrilled about how things went. Read The Full Story

SimCity getting first major update on April 22

, Apr 19th 2013 Discuss [0]

After the whole fiasco with the release of SimCity earlier this year, it seems that things have finally settled, and players are now able to build their cities in peace. However, there's going to be another server shutdown come Monday, but only to make room for the game's first major update, which is set to hit April 22. Read The Full Story

SimCity for Mac launching June 11 with cross-platform support

, Apr 10th 2013 Discuss [0]

After the disastrous launch of SimCity last month, we're guessing that Electronic Arts lost a lot of customers, but Mac users have yet to get their hands on the game, and we knew a Mac version would be coming. Electronic Arts has announced that SimCity for Mac will release on June 11 with cross-platform support, meaning that a single copy of the game will work on either Mac or PC. Read The Full Story

EA lists free games offered as apology for SimCity fiasco

, Mar 18th 2013 Discuss [0]

Earlier this month, Electronic Arts announced that it would be providing those affected by the SimCity server issues a free video game of their choice based on a short list of games that the publisher would release later on. Today, EA has listed the games that SimCity owners can grab for free, but choose wisely, since you can only pick one. Read The Full Story

EA lied about SimCity not being offline-capable

, Mar 17th 2013 Discuss [0]

It seems like SimCity is just full of bad news. SimCity has received a lot of negative feedback for its ridiculous Always-On DRM feature. At first, EA stated that the Always-On DRM was added mainly because of security issues, but now its saying that it was added because the developers envisioned SimCity as "always-connected". Lucy Bradshaw, the General Manager of EA's Maxis label, stated that they had designed SimCity "with multiplayer in mind". By having the always-connected feature, they were able to create essentially an MMO. Read The Full Story

EA completes SimCity server upgrades

, Mar 14th 2013 Discuss [0]

After the disastrous launch of SimCity last week, Electronic Arts and Maxis moved quickly to try and get the game back up and running after servers crashed due to overwhelming demand. This led to download failures for many gamers, and some pre-orderers weren't even able to get access to the download at launch. However, EA has announced that they've finished upgrading to the newer and faster servers. Read The Full Story

SimCity creators ask for faith as problems “almost” over

, Mar 11th 2013 Discuss [0]

This past week the re-launch of the SimCity franchise was threatened with connectivity and crash problems galore - but according to the MAXIS label under EA Games, they're almost in the clear. Speaking as General Manager for the MAXIS label this weekend for a widespread blast this morning, Lucy Bradshaw gave a tentative nearly-all-clear with an assurance that "the core problem with getting in and having a great SimCity experience is almost behind us." Bradshaw also made it clear how much she appreciates those who have stuck with the development team in this hour of panic. Read The Full Story

SimCity increases stability and considers ‘offline mode’ in the future

, Mar 10th 2013 Discuss [0]

SimCity has updated its blog and has stated that its making good progress in restoring stability to its servers. Lucy Bradshaw, the General Manager of EA's Maxis Label, stated that tens of thousands of new players are logging into SimCity everyday. SimCity's launch on March 5th was admittedly a huge failure. The always-on DRM and the server issues with the game resulted in a majority of players being unable to login, download the game, or even unlock their game. Read The Full Story

EA offers all SimCity owners a free game

, Mar 9th 2013 Discuss [0]

EA's SimCity launched with disastrous results. EA wanted to prevent piracy of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster for SimCity. Many gamers were unable to login, downloads were severely slow, people weren't able to unlock their games, and many were unable to enjoy a game they've anticipated for so long. Read The Full Story

EA tells affiliates to “stop actively promoting” SimCity

, Mar 8th 2013 Discuss [0]

You know things are really bad when Electronic Arts is actively suspending all of its marketing efforts on SimCity. The publisher has sent an email to its marketing affiliate partners asking them to "please stop actively promoting the game" until further notice. Specifically, EA's Origin says they have "deactivated all SimCity text links and creative," and they're asking affiliates to remove all promotional material from their websites. Read The Full Story

Civitas is the DRM-free SimCity game you’ve always wanted

, Mar 8th 2013 Discuss [0]

The SimCity launch earlier this week didn't quite go as planned, as Electronic Arts experienced problems across the board, mostly due to servers crashing. Many gamers experienced download failures and weren't able to play the game on launch day. Because of the outcry, a team of game developers is looking to make a SimCity clone, called Civitas, but they need your help to fund the project. Read The Full Story

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