sdk

Samsung release TouchWiz SDK: widgets for all platforms

Samsung release TouchWiz SDK: widgets for all platforms

We've never particularly hidden our apathy toward Samsung's TouchWiz UI, nor our feeling that it's not quite as usable in its standard form as rival systems from HTC and others.  However all that could change now that Samsung have released the Mobile Widget SDK for TouchWiz, allowing developers to create their own desktop gadgets for not only the Windows Mobile version of the UI but the company's own proprietary OS.

In doing so, in one fell sweep Samsung have enabled application compatibility across their range.  That's no small matter, given the number of devices Samsung release - not to mention the countries those handsets are launched in - with TouchWiz giving developers a single platform to code for rather than having to deal with Samsung's various WinMo, S60 and proprietary OSes.

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MiFi Developer Program launches: personal hotspot SDK released

MiFi Developer Program launches: personal hotspot SDK released

Back when we reviewed the MiFi 2352 in June, one of the aspects of the "intelligent personal hotspot" we were left most excited about was the prospect of an open API and the potential for web-connected applications to run on the 3G/WiFi device's secondary app processor.  Now Novatel Wireless have announced the launch of the MiFi developer program, and with it the release of the MiFi Web server Common Gateway Interface (CGI): everything web-savvy developers should need to start coding for the battery-powered router.

 

Palm seeking webOS game engineers

Palm seeking webOS game engineers

Palm have advertised for a "Game Frameworks Engineer", who would be responsible for developing and optimizing frameworks for game developers keen to create titles for webOS and the Palm Pre.  According to the listing, Palm are putting together a team dedicated to game development on their new platform.

NVIDIA PhysX SDK is coming to the Wii, too

NVIDIA PhysX SDK is coming to the Wii, too

So it feels like NVIDIA just got done announcing that their PhysX tech was going to be making an appearance on the PlayStation 3, but now there's even more news to report. In fact, the PhysX SDK will actually be available for the Wii as well.

This is interesting, to say the least. Sure, the PS3 is considerably more powerful than the Wii, but Wii developers are crafty folks. Plus, the Wiimote has a lot of functionality built in, which leaves the door open for numerous opportunities when this latest SDK is added to the mix.

In the end we'll just have to see where this goes and what sort of cool effects will come of it. The PhysX SDK includes an API and physics engine which is engineered to provide developers with greater control over interactions with the game environment and makes it possible to create scalable physics as you go. This is a perfect match for the Wii, and while the PS3 packs serious power, nothing comes close to the physics of the Wiimote. This might just take it to the next level.

[via HotHardware]

Palm announces webOS Mojo SDK

Palm announces webOS Mojo SDK

Palm’s new next generation operating system, Palm webOS, takes the power of Windows Mobile and combines it with the simplicity of a web browser. Palm has just privately prereleased the Mojo SDK, which is based on the HTML5 and JavaScript standards that most web developers are already familiar with.

Mojo allows users to build applications complete with gesture-based navigation, transitions and scrolling as well as use the notification system to alert users without interrupting what they are dong.  Users can also leverage local storage capabilities of HTML5 so that data is available even when users are in offline mode. Developers can also use JSON-based messages to tap into a wide range of device services including location, contacts and calendars.

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Microsoft Surface on sale to developers at PDC for $13,500

Microsoft Surface on sale to developers at PDC for $13,500

Developers keen on coding for Microsoft's Surface multitouch table will have an opportunity to buy their own version of the machine at the upcoming Professional Developer Conference (PDC).  They'll need deep pockets to do so, however; even with a 10-percent discount at the event, the Developer Surface will cost $13,500.  For that, you get five SDK licences; Microsoft is expecting demand for the software kit alone to be high, and is capping availability to just 1,200 of the 6,000 developers attending.

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