Samsung has confirmed that the Galaxy Note S Pen SDK, the toolkit to allow developers to code apps for the pen-enabled phone/tablet hybrid, will be released in December. Meanwhile, the company has also revealed a selection of new pen-enabled third-party apps for the Note: OmniSketch, ComicBook! and Sooner Workplace.
Sony has announced that starting in November it will be rolling out its SDK for PS Suite. This kit will allow the game developers to develop one game that will run on all PS Certified devices. That means the games will run on the PS3 game console, the PS Vita, Sony Android tablets, and Sony Ericsson Android smartphones. The SDK supports C# as the programming language.
Google has finally released a preview of its Google TV add-on for the Android SDK. The company first announced plans to transition Google TV to using Android Honeycomb and to support the Android Market back at Google I/O. It was set for a summer release and now it looks like we're getting close.
Microsoft has released the Kinect for Windows SDK beta, as expected, allowing PC developers to use the motion-tracking accessory. A free 100MB download, the SDK offers support for the depth sensor, color camera and quad-microphone array, along with all the clever skeletal-tracking systems that Xbox 360 game developers have had access to.
If you're interested in developing apps for the HP TouchPad, now's the time to get on board with HP. At the WebOS CONNECT event in London today, HP announced that they are releasing the WebOS 3.0 Beta SDK to their Early Access developers.
What do a scene of urban decay, a blowtorch on a piece of chain, a half smoked cigarette, rain falling down a stubble clad cheek and muzzle flashes have in common? They're all images featured in "Samaritan", a technology demo from Epic Games showcasing all of the new features included in the UDK. Epic just released the UDK Beta this month. They dropped this beautiful little piece of eye-candy at GDC last week. Epic's demonstration video is a showcase of the newest of the new in graphics rendering tech. It's also a great little scene that's fun to watch in it's own right, even if you're not a rendering-geek like me.
Research In Motion just dropped a Beta version of an Analytics package for Blackberry Developers. This new SDK is going to add a number of features, behind-the-scenes. Developers can now analyze how users are actually using their apps statistically. This system allows developers to tailor their apps to their userbase over time based on a range of information collected. The SDK includes a web portal to help developers organize and view the information so they can make their design decisions with the actual user data in mind.
The Android 3.0 Honeycomb SDK has been finalized, with Google pushing out the polished version on the eve of the Motorola XOOM's retail debut. Accompanied by an updated set of developer tools - that includes more accurate previews of how final apps will look on-device - the new SDK has the finalized 3.0 APIs.
RIM has pushed out an updated version of the BlackBerry Tablet OS simulator, complete with a fully embedded BlackBerry browser so that would-be PlayBook devs can test out their web-apps, Flash 10.1 and general site performance. In addition to the Adobe support, the PlayBook will also handle HTML5 Video and Audio (though the simulator doesn't have the full range of codecs that the final hardware will).
Google has promised to release the Android 2.3 Gingerbread source shortly after the Nexus S ships today, with developer Jean-Baptiste Queru confirming that the new version is headed to the AOSP (Android Open Source Project) imminently. The news means that we can soon expect custom ROMs from the homebrew community, bringing handsets like the Nexus One, the Galaxy S and others up to speed with the new OS.