As soon as it became apparent a few years ago that the mobile platform for applications wasn’t just going to be a secondary market, developers around the world pulled out their coding fingers and started typing away, creating games that have since grown to epic proportions: like Angry Birds, for example. In the game you’ve almost certainly played or have seen played in front of or behind you on a bus or airplane at some point, you simply pull back on a slingshot using your smartphone’s touch display and let it loose, knocking down targets. A game as simple as that became so earth-shatteringly popular that the group who made it, Rovio, is creating a television show, has their own shop (and soon line of shops) containing physical merchandise, and they’ve made millions of dollars from the game and subsequent games alone. And it all comes back down to the fact that it feels so RIGHT to play it on your smartphone – wouldn’t you say?

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