Released on a number of platforms at once, Thief is a game that - make not mistake about it - is about taking things that don’t belong to you. We’re looking specifically at the PlayStation 4 version of the game in this review - until you see specific notes about additional coverage - while the game is also coming to Windows, Xbox One, Xbox 360, and PlayStation 3. This isn’t the sort of game you’re going to want to play if you’re a big fan of short bursts of entertainment - this game is involved, and it requires your full attention for long spans of time.
The sheer amount of excitement surrounding Titanfall is enough to annoy any old-school, crotchety gamer like me who has watched the mighty fall and the seemingly insignificant rise. Titanfall supporters would have us believe that it's the next big franchise that will change the way we game for the next decade. And without a doubt, it'll perform well on store shelves at first. But whether the game will have the longevity to be a top-end title and franchise for the foreseeable future remains in doubt.
I don't say all of this because I don't think Titanfall could be a great game or that I have something against blockbuster titles. I've just come to realize over the last couple of years that the days of AAA blockbuster console games truly revolutionizing the way we play games might be dead.
Today Call of Duty: Ghosts will be updated with a collection of "customization packs" that allow the user to see their gear covered with oddities. Supposing you enjoyed the holiday-themed layout for your deadly firearm in Call of Duty: Ghosts at the end of last year, the folks responsible for keeping the game fresh have just what the doctor ordered. Several new packs released this week include Ducky, Inferno, Circuit, and no less than Space Cats.
Earlier this week we mentioned that the new Metal Gear Solid: Ground Zeroes game would have a higher native resolution on the PS4 than the Xbox One. While the Xbox One is stuck with 720p native resolution at 60 fps, the PS4 will get 1080p resolution at 60 fps. The game will also be available on the Xbox 360 and PS3 at 720p using upscaling and 30 fps frame rates.
This week a discovery has been made in the production code of the Beta build for Titanfall which suggests that more than one platform was taken into consideration when this title was being developed. This should come as no surprise as early chatter on the game let it be known that the game would be developed with the engine known as Source.
So far, the sales of the next generation game consoles have boomed. In January 2014, word circulated that Microsoft had sold 3.9 million Xbox One consoles around the world. The last time we talked any official Sony numbers for PS4 sales was in December 2013 when the console had moved 2.1 million units globally.
This week the first "special edition" PlayStation 4 has been revealed with Metal Gear Solid in tow. This game system will roll with Metal Gear Solid V: Ground Zeroes in the box alongside a system that’s ever-so-slightly modified beyond its original form. Have a peek at that lovely FOX in gold and let us know if you’re all about the change-up.
One of the most popular and longest running game franchises that Konami has is the Metal Gear Solid franchise. These games have been coming to game consoles for years and another title in the franchise in the works. Konami has confirmed some interesting details of the next game in the franchise, Metal Gear Solid V: Ground Zeroes.