prototype

Casio “digital art” photo frame prototypes promise passive entertainment

Casio “digital art” photo frame prototypes promise passive entertainment

Casio aren't planning to follow Sony down the path of interactive digital photo frames - as Sony have done with their Dash, adding Chumby widget support - but instead see the devices as a passive form of entertainment.  In an interview with Tech-On!, Casio described their intent as turning the digital picture frame into the "third screen", one which can "sensitively adapt to the users' lives and environments."  They've also put together a prototype to show that passive doesn't have to mean passé.

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Sony PMA 2010 Alpha concepts outed

Sony PMA 2010 Alpha concepts outed

Sony have brought along a raft of concept cameras to PMA 2010 this week, including a new hybrid - in the manner of Micro Four Thirds shooters - that has a CyberShot-sized body but interchangeable lenses, an Exmor APS HD CMOS sensor and full AVCHD video recording.  They're also showing off a mid-range concept replacement for the α700 together with several new lenses including a Super Telephoto Lens (500mm F4 G).

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BYD Snaptop tablet hands-on

BYD Snaptop tablet hands-on

You might recognize BYD's Snaptop prototype from back in November 2009, when we grabbed some hands-on time at a Qualcomm press event.  The difference at MWC 2010 this week was that the Snaptop is now functional, rather than a mockup; you still get a touchscreen, flip-out kick-stand and a wireless Bluetooth keyboard which docks into the back of the tablet for storage and portability, but now the whole thing actually works.

Video demo after the cut

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Scope augmented reality game is too good for kids [Video]

Scope augmented reality game is too good for kids [Video]

This might look like the eye-level view from a Rovio gone rogue and trying to wipe out your family, but it's actually a concept shot from the new Scope augmented reality game.  The handiwork of Frantz Lasorne, Scope mixes together some of the common elements we've seen in previous AR systems - computer-recognizable glyphs, heads-up displays overlaid across a live view of the surrounding area - and makes it all about shooting toys.

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