Project SHIELD

Wii U GamePad hacked to stream PC games, NVIDIA SHIELD up next

Wii U GamePad hacked to stream PC games, NVIDIA SHIELD up next

Hackers have taken a liking to the idea of streaming games from their PC to their handheld devices over the past couple of years, this bit of interest sparked greatly by the coming of NVIDIA SHIELD. This week a couple of developers on the hacking side of the bar have shown off a bit of game streaming functionality with the Wii U GamePad. While this device was created to work with Wii U games, these fellows have successfully reverse engineered the machine to stream PC games too.

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NVIDIA GRID Cloud Gaming beta hits SHIELD

NVIDIA GRID Cloud Gaming beta hits SHIELD

Back when NVIDIA GRID was given a name at CES 2013, it was suggested that the company would change cloud gaming forever. Here near the end of the year, still inside 2013, NVIDIA has released a beta version of the first ever NVIDIA GRID Cloud Gaming app. This app allows the NVIDIA SHIELD handheld gaming device to play high-powered games as streamed from the cloud - only inside a limited area in San Jose, California for the time being.

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NVIDIA SHIELD update boosts remote PC play to up to 1080p res

NVIDIA SHIELD update boosts remote PC play to up to 1080p res

NVIDIA has released a new update for SHIELD that boosts the quality of GAMESTREAM play when the Android console is paired with a gaming PC, enabling new control methods, and making better use of the device's own display. The OTA update, which is headed out to SHIELD owners today, means that PC gaming over WiFi with the console can now run at up to 720/60p resolution; settle for a wired ethernet connection - for which you'll need a microUSB-to-Ethernet adapter) and you can have up to 1080/60p video.

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NVIDIA SHIELD Black Friday deal trims Android gaming gadget by $50

NVIDIA SHIELD Black Friday deal trims Android gaming gadget by $50

NVIDIA is redoubling its efforts to push its SHIELD portable Android console, kicking off a Black Friday weekend deal that trims another $50 off the cost of the handheld. The Tegra 4 powered clamshell - which allows for standalone play, as well as streaming gameplay from a PC with GeForce graphics - will be eligible for the cut if ordered before midnight Eastern on Monday, December 2nd, with some retailers also throwing in free accessories.

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NVIDIA SHIELD Gamepad Mapper released for all-game compatibility

NVIDIA SHIELD Gamepad Mapper released for all-game compatibility

The NVIDIA SHIELD gaming platform just brought on a whole new level of expansion in both the Android and the PC streaming environments. This week with the release of the newest software update from NVIDIA, the device itself gains not only Android 4.3 Jelly Bean, but the addition of three relatively important features: Console Mode, NVIDIA GameStream (formerly known as PC streaming), and SHIELD Gamepad Mapper. The last of these was not revealed until today - a simple built-in ability to map hardware controls to each game uniquely.

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Dead Trigger 2 release stabs iOS and Tegra-friendly Android today

Dead Trigger 2 release stabs iOS and Tegra-friendly Android today

This afternoon you'll be finding a whole lot of zombie cut-downs in the wild as the folks at MadFinger Games release their second-generation first-person zombie shooter Dead Trigger 2. This game is appearing on the app stores for both iOS for iPhones and iPads as well as Android for devices of all sizes either immediately or later today. We got an early look at this game with the first review of NVIDIA SHIELD earlier this year.

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NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

Though the event continues to be called "Editor's Day", this week we had an extended stay with NVIDIA in Montreal, learning about the company's newest in gaming development and hardware innovation. The biggest news of the event was surely the unveiling of G-Sync, a hardware module made by NVIDIA to be planted in the backs of high-end gaming monitors, making their functions slave to GeForce GTX graphics cards, but that wasn't the only big push made by the company for industry. Also making appearances were NVIDIA SHIELD, development initiatives through GameWorks, and some of the biggest names in game development today.

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NVIDIA SHIELD GameStream hands-on with Console Mode

NVIDIA SHIELD GameStream hands-on with Console Mode

A compelling use-case for NVIDIA's SHIELD device has appeared this week at the company's gaming week in Montreal: Console Mode. While we've seen this sort of ability working before, this version works with the branded functionality GameStream, the all-encompassing term for streaming content to and from SHIELD. With this push, NVIDIA SHIELD will be streaming a PC game from a GeForce GTX-toting PC (with the top closed, even), while a Bluetooth controller is connected to control the machine and the content is run out to a big-screen TV via HDMI.

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NVIDIA GameStream official: expanding SHIELD PC streaming to Console Mode

NVIDIA GameStream official: expanding SHIELD PC streaming to Console Mode

This week the folks at NVIDIA have let it be known that they'll be pushing the gaming industry forward with a technology called NVIDIA GameStream. Expanding on the PC streaming abilities of NVIDIA SHIELD, this technology will allow GeForce GTX graphics cards to work with SHIELD and large monitors as well as NVIDIA GRID. This streaming technology takes what the original NVIDIA SHIELD presentation pre-supposed and makes it real: streaming outside of the home network.

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NVIDIA speaks on SteamOS, open-platform gaming, and validating SHIELD

NVIDIA speaks on SteamOS, open-platform gaming, and validating SHIELD

This week gaming company Valve made public a new operating system based on their game collection and environment: SteamOS. As Steam continues to be a central part of the gaming community here in 2013, dominating the world of digital distribution of games the world over, SlashGear took the opportunity to speak with one of the biggest names in gaming-aimed hardware about the subject: NVIDIA. As it turns out, NVIDIA has been hard at work behind the scenes with engineers onsite at Valve to optimize SteamOS from the start.

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