PlayStation 4

PS4 Project Morpheus partners announced: Virtual Reality gaming amped up

PS4 Project Morpheus partners announced: Virtual Reality gaming amped up

Today amongst announcements of the first full-scale virtual reality headset - Project Morpheus for the PlayStation 4 - Sony announced a bevy of software partners. Amongst them were Wwise, Unity (for Unity Engine), Gigantic, and Epic Games. Both software engines and game developers are already onboard, meaning we’ll have both games from the outset and the skeletons of games ready for skin.

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Project Morpheus PS3 integration or PS Move for PS4: one or both

Project Morpheus PS3 integration or PS Move for PS4: one or both

Today Sony has announced their newest virtual reality headset, one called Project Morpheus. In the lead-up to this device reveal, they showed off several experimental headsets they’d worked with, one with three PlayStation Move controllers taped to the user’s head. Could it be that this device will work with PlayStation Move controller integration?

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KickBeat, CastleStorm hit PS4 2014 releases; Pinball FX2 for Xbox One

KickBeat, CastleStorm hit PS4 2014 releases; Pinball FX2 for Xbox One

This week the developers at Zen Studios have made clear their intent to bring their biggest games from the previous generation to the next. This includes KickBeat - Special Edition as well as CastleStorm - Definitive Edition for PlayStation 4 as well as both titles plus Pinball FX2 for the Xbox One. Each of these games are of the expandable type, so it’s just the beginning of Zen Studios push into both the PS4 and the Xbox One environment.

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ControllerMAX gaming controller converter Review

ControllerMAX gaming controller converter Review

The device known as ControllerMAX allows you to plug in and use essentially any gaming controller into any console or PC - it’s as simple as that at the baseline. This device is no larger than a USB dongle and just as light - and that’s what you get in the box - simple at the outset. NOTE: The brand formerly known as ChronusMAX has become ControllerMAX in the time it’s taken for us to review this device, believe it or not, so supposing you’re seeing the lead image in this review and are baffled by it, fear not - it’s the same device.

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White PS4 DualShock 4 controller appears: colors on the horizon

White PS4 DualShock 4 controller appears: colors on the horizon

This morning Game Director Steven ter Heide of Guerrilla Games showed off his brand new DualShock 4 controller for the PlayStation 4. While the controller likely works exactly like the original, this model is the first all-white model we’ve seen in the wild. This controller is also branded with the title KILLZONE: Shadow Fall, likely set for release with a future edition of the game for PS4.*

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Mercenary Kings PS4 pixel-violence release set for April 1st

Mercenary Kings PS4 pixel-violence release set for April 1st

At the start of April, the folks at Tribute Games are set to deliver the cartoon-flavored violence-filled game known as Mercenary Kings to PlayStation 4. This title has been out on Steam for a short bit of time, and will be rolling out to the PlayStation Store starting on the 1st of April - no fooling! This title mixes firepower with side-scrolling classic gameplay in a pixel-filled cartoon-inspired landscape that’ll likely take command of the PlayStation’s download-only section for some time to come.

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Watch Dogs delay explained as multiplayer and PC requirements come into view

Watch Dogs delay explained as multiplayer and PC requirements come into view

It’s nearly time for the game Watch Dogs to hit the market - May 27th it’ll be out - and this week two relatively major revelations have appears in the wild. One comes from a mere tweet - Watch Dogs creative director Jonathan Morin has spoken up on multiplayer for the game, confirming a rumor that the title will work with 8-players at once in an "open world free roam" environment - that much is true. With games like Titanfall also rolling with 8 players - but with a massive amount of AI components besides - it’ll be interesting to see how the multiplayer / single-player split continues to develop.

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