PC Gaming

Oculus Rift adds ATW to improve latency, judder, and efficiency ahead of launch

Oculus Rift adds ATW to improve latency, judder, and efficiency ahead of launch

With the Oculus Rift shipping out to customers next week, you'd think that the Oculus team would be done adding new features to the device. However, just today they have announced a new feature coming to the Rift. The feature has actually been available on the GearVR for some time now, and it's called Asynchronous Timewarp, or ATW.

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Valve releases CAD files for Steam Controller

Valve releases CAD files for Steam Controller

When you want to mod something like a controller, there's a fair bit of work that goes into it, before you can really even start. Depending on how you're wanting to modify it, you have to do precise measurements, and sometimes even try to map the entire thing in 3D. Well, if you've ever wanted to make some changes to your Steam Controller, Valve has just made the process a lot easier.

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Fallout 4 Survival Mode goes into beta next week

Fallout 4 Survival Mode goes into beta next week

One of the most eagerly-anticipated updates to Fallout 4 isn't necessarily the new DLC that dropped yesterday. Instead, many players are looking forward the new challenges that they'll face in the upcoming Survival Mode. The original Survival Mode wasn't quite the hardcore challenge that they wanted, so Bethesda has been hard at work on something a little more realistic.

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LEGO Star Wars: The Force Awakens gets voice acting, new combat mechanics

LEGO Star Wars: The Force Awakens gets voice acting, new combat mechanics

If you've ever played any of the LEGO Star Wars games, then you're accustomed to their special blend of humor and storytelling. They're changing things up a little for their next installment for The Force Awakens. However, it's looking like the changes will be for the best.

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Hands-on with the 3DRudder – A simple foot-based VR controller

Hands-on with the 3DRudder – A simple foot-based VR controller

While walking around the expo hall at GDC, I found an interesting gadget. After spending some time on the Virtuix Omni, I needed a breather. And the 3DRudder provided the perfect opportunity to sit down and take a load off.

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Oculus Rift can do room scale VR, but won’t

Oculus Rift can do room scale VR, but won’t

When you ask people what the difference is between the Oculus Rift and the HTC Vive, there are really two main answers that you'll get. One, the Vive ships with motion controllers, while the Rift will make them available at a later time. The other main difference is that the Vive lets you walk around your room while using it. Well as it turns out, you could do that with the Rift, but you just don't want it enough.

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Rocket League is ready for Xbox One, PS4 cross-play, if Sony agrees

Rocket League is ready for Xbox One, PS4 cross-play, if Sony agrees

Cross-platform play has been something that gamers have been clamoring for since online multiplayer started being a thing. Back in the days of offline-only games, it didn't really matter which console you used. When you went to a friend's house, you'd just all play on the same console, provided there were enough controllers. These days, it's not quite so simple. And the creators of Rocket League want to change that.

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Hands-on with the Virtuix Omni – A step in the right direction for VR

Hands-on with the Virtuix Omni – A step in the right direction for VR

Since GDC is primarily a conference for developers, the show floor is different than say E3 or CES. There are less consumer products being shown off, and more development tools being showcased. However, one product that was on the show floor that I had to get my hands (well, feet) on was the Virtuix Omni.

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Hands-on with Star Wars: The Trials on Tattooine

Hands-on with Star Wars: The Trials on Tattooine

Something I've wanted to do since I was a little kid was grab a lightsaber and fight bad guys with it. So when I was told that I'd be seeing a demo from ILMxLAB during GDC, you can be that I was pretty excited. After strapping on an HTC Vive and getting my controller ready (after being told I'd only need the one controller, I was pretty certain of what I'd need it for) the familiar text popped up: A long time ago, in a galaxy far, far away.

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Hands-on with Valve’s The Lab – Your introduction to VR

Hands-on with Valve’s The Lab – Your introduction to VR

The Portal games are among my favorites for a number of reasons. I'm a big fan of solving puzzles and condescending robots, and those games really satisfied both areas. The second game wrapped up the story of Chell pretty neatly, but there's still a lot more to explore at Aperture Laboratories. While at GDC, Valve gave me a peek into some of the various Pocket Universes that we'll be able to explore in The Lab.

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Oculus VR Preview – The Climb

Oculus VR Preview – The Climb

I've mentioned before that you need an open mind when going into any VR title. And when you hear that there's a game about climbing rocks in virtual reality, you really do need an open mind. The Climb lives up to its name, as you'll spend the whole game climbing. But your arms won't get too tired.

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Oculus VR Preview – Project CARS

Oculus VR Preview – Project CARS

Not every game shown off at the Oculus preview event was a new title. A number of them were games that are currently available, with VR support. One such game was Project Cars. Project CARS has been available since May of last year, but in VR it provides a very new experience.

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