opinion

When giants falter: Apple, companies abandon standard connectors

When giants falter: Apple, companies abandon standard connectors

Early this week, Apple announced its refresh of the 12-inch MacBook without much fuss nor fanfare. It wasn't really that unexpected, considering the new line simply bumped up the specs a little but offered nothing extraordinarily different. But that silence almost hints at something brewing underneath, a sign that few picked up: the death knell for Thunderbolt. Once one of the apples of Apple's eye, the connector is silently absent from its latest MacBooks. With the rumors of another standard connector to be absent from a future iPhone, we begin to wonder why Apple is suddenly abandoning the very standards it tried to push hard.

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Private MMO servers – A grey area with potential

Private MMO servers – A grey area with potential

Earlier today the news broke that one of the most popular World of Warcraft emulation servers is being taken offline. The reason that it's going dark is due to the threat of legal action from Blizzard against both the team running the server, and the hosting provider that keeps it online. While Blizzard is legally in the right, it does bring up some interesting questions about the way MMOs change over time.

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iPhone SE rekindles the screen size debate : The in-depth analysis

iPhone SE rekindles the screen size debate : The in-depth analysis

Contrary to the popular adage, when it comes to smartphones and even tablets, size does matter. Whether it be about more content or more one-handed manageability, size has been one of the most debated aspects of smartphones in the past years. Recently, it seems that the noise has died down and that the market has decided to go with larger form factors. Even Apple seemed to agree when it launched its first ever phablet. Everyone saw it coming but still the iPhone SE's formal arrival triggered a spark that re-ignited the embers of the debate on whether smartphones of that size still have a room in today's world.

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How sly dog Microsoft is using Fetch! to feed us AI

How sly dog Microsoft is using Fetch! to feed us AI

Are weird apps like Microsoft's Fetch! the definition of Nero fiddling while the PC market burns, or is the Windows-maker cracked the code on consumer artificial intelligence? Fetch!, the latest gimmick from the Microsoft Garage idea incubator, sounds like a fairly pointless idea at first - identifying what breed of dog you show it - but it hides a cutting edge heart.

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Why Star Wars: Machete Order is the definitive way to view the films

Why Star Wars: Machete Order is the definitive way to view the films

Over the weekend I hosted a Star Wars marathon at my place. I busted out my projector, and screened some of my favorite movies on a 100” wall for all of my friends. While being surrounded by friends who all riffed on the movies with me was nice, and the giant screen provided a theater-like experience for me, that's not what made this viewing different for me. Rather, it was the order in which we all watched them. Specifically, the Machete Order.

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Disney goes too far protecting Star Wars spoilers

Disney goes too far protecting Star Wars spoilers

I'm a huge Star Wars fan. As such, I'm looking forward to next week's release of The Force Awakens. Now, there are really two camps of fans, when it comes to the upcoming movie. Those that scour the web for any possible hints of what the movie might hold, and those that want to know as little as possible. I fall into the latter group, because I want to sit in the theater and be surprised. So what happens when spoilers get posted online before the movie is released?

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Why Elder Scrolls Online’s $1-million bribe might just work

Why Elder Scrolls Online’s $1-million bribe might just work

What do you do when you've sunk a ton of money into a MMO that never really took off? Well, first you take away the mandatory monthly subscriptions, and then you offer people a chance to win a million bucks. At least that's the route that Zenimax has taken with The Elder Scrolls Online.

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Minecraft on the Wii U: Too little too late

Minecraft on the Wii U: Too little too late

Minecraft is the sort of game that we'll only see once in a lifetime. It was originally created by a single guy, and has gone on to be the single best-selling PC game of all time. In fact, it very well could overthrow Tetris and Wii Sports as the best-selling video game of all time. The game has been sold on nearly every imaginable platform, except the one that makes the most sense (besides the PC). Today, it was announced that the game would finally be coming to the Wii U.

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iPhone 7 ditching the headphone jack is about control, not thinness

iPhone 7 ditching the headphone jack is about control, not thinness

Has time been called for the headphone jack? If the rumors are to be believed, it may well be Apple that culls the 3.5 mm socket on the next iPhone, and it's making people mad as hell.

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Self-driving cars may need to be bad drivers to succeed

Self-driving cars may need to be bad drivers to succeed

A self-driving car getting pulled over by traffic police sounds like the subject of an xkcd comic, but Google's autonomous run-in with the law shows the robots have a lot to learn. Getting stopped for driving too slowly amid other traffic might only be the tip of the iceberg, in fact, and it's entirely possible that autonomous vehicles will need to learn to be worse on the road in order to fit in.

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The HTC One A9 borrows something bigger than style from Apple

The HTC One A9 borrows something bigger than style from Apple

Predictably, a fair amount of the conversation around the new HTC One A9 focused on its design similarities to the iPhone 6s. It's a fair point: HTC has plenty to say about how its new hero device is at the "convergence" of the Desire and One lines, but there's no denying that the result bears a strong resemblance to Cupertino's products.

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I want my next iPhone to have dimples

I want my next iPhone to have dimples

3D Touch on the iPhone 6s is, if you believe the early impressions, about as big a change to touchscreen phones as capacitive multitouch was eight years ago. Having tried it myself, earlier this month when Apple officially unveiled the 6s and its iPhone 6s Plus sibling, I certainly agree that it's an intriguing mixture of new and familiar: something you acclimatize to almost instantly, but the potential of which for shaking up interface design is vast. What intrigues me is how it could contribute to the evolution of one of the iPhone's most consistent design elements.

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