Earlier today, something caught my attention. In a report on why the iPad might see a sales dip in 2015, an analyst cleverly shouldered Developers with blame for the iPad’s decline. Specifically, he claimed there weren’t enough good apps to compel potential customers to want an iPad. Is that true? Is the iPad in decline because Developers don’t create solid iPad experiences? Apple has created new foundations for iOS development, but are things like Metal and Swift proactive, or reactive? The answer: it’s complicated.