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Grand Theft Auto Online downtime drags as Rockstar firefights

Grand Theft Auto Online downtime drags as Rockstar firefights

Grand Theft Auto Online continues to struggle under the weight of eager GTA5 gamers hoping to play online, with the 16-player virtual arena still struggling to defeat network errors, glitchy graphics, and freezing races. The online component to Grand Theft Auto 5 launched earlier today, and immediately encountered problems despite developers Rockstar bringing on extra servers in preparation. Even now, according to Rockstar's status page, the experience is still subpar for many gamers.

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Grand Theft Auto Online launch Tuesday could see server melt-down

Grand Theft Auto Online launch Tuesday could see server melt-down

Grand Theft Auto Online, the multiplayer gaming environment for billion-dollar title GTA5, could encounter launch day hiccups given a greater-than-predicted crowd eager to take part, developers Rockstar North has warned. The online arena, which will allow up to sixteen players to compete against each other simultaneously, could well be swamped with gamers after sales of Grand Theft Auto 5 surprised the studio with its early sales performance.

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Grand Theft Auto V Online in-game purchases appear: “fleeting” cash cards

Grand Theft Auto V Online in-game purchases appear: “fleeting” cash cards

As Grand Theft Auto V quickly becomes one of the best-selling games of all time - the quickest-selling game ever, at that - users are turning up oddities in-code in-game left and right. Today's appearance of some Grand Theft Auto Online content helps us understand how different the online multiplayer experience is going to be, starting with cash cards. These cash packs (or cash cards, as they appear here) can be purchased for real, actual cash with an in-game purchase, and are - as the description reads - "fleeting".

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Elder Scrolls Online will use a monthly subscription business model

Elder Scrolls Online will use a monthly subscription business model

Last year, Bethesda announced that its sister company, Zenimax Online Studios, would be making Elder Scrolls Online, much to the joyful proclamations of The Elder Scrolls V: Skyrim fans. At the time, it was only known that it would be coming around in 2013, and now as the time draws near, Bethesda has revealed that it will be using a monthly subscription system rather than a freemium business model.

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