oculus

VR hack lets you play GTA V on Oculus

VR hack lets you play GTA V on Oculus

Hot on the heels of Grand Theft Auto V's release for PC, player communities are finding ways to play in virtual reality using Oculus. These players are hacking the game by assembling basic VR mods for Oculus Rift. The tool behind this VR hack is VorpX, a tool that has been used to force VR rendering for a few games out there like BioShock: Infinite. VorpX's tools can be used to create mods generating full VR modes for first-person games and virtual 3D cinema mods for non-first-person games.

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John Carmack’s “Dawn of Mobile VR” from GDC 2015 is now public

John Carmack’s “Dawn of Mobile VR” from GDC 2015 is now public

Today you can watch the entirety of the super-packed massive session "The Dawn of Mobile VR" as presented by Oculus VR's John Carmack at GDC 2015. This VR headset talk was a whopping one hour and 30 minutes long, including a question and answer session - and it really jammed in deep with the virtual reality ecosphere, especially in mobile applications. Developers jammed themselves in person-to-person for this talk during GDC 2015 in a hall that was capped to capacity - now you can watch it all from the comfort of your own home.

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Google gave us Cardboard – Facebook gave us a science lesson

Google gave us Cardboard – Facebook gave us a science lesson

This week at F8, Facebook presented a basic plan for the next 10 years in development - both inside and outside the social network. Amongst announcements of flying internet drones and updating the Messenger ecosystem, Facebook officials handed off the mic to Oculus. While we expected that Oculus would give us some indicator of the future of the company - or their involvement with Facebook - instead we got a lesson in the science of virtual reality.

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Facebook may push Oculus to consumer hardware

Facebook may push Oculus to consumer hardware

This week Facebook founder and CEO Mark Zuckerberg stood onstage at F8, the social network's developer conference, and spoke about Oculus VR. Zuckerberg showed how 360-degree spherical video would be making its way to Facebook's main news feed with the help of Oculus VR. This same content would be coming to Oculus Rift some time after it'd hit the main news feed. With the Samsung Gear VR (made in collaboration with Oculus VR), the company would also be showing a "Teleportation Station" to give people a glimpse of their offices from a remote location.

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Oculus Rift release in 2015 as real as The Matrix

Oculus Rift release in 2015 as real as The Matrix

This week Michael Abrash, Chief Programmer for Oculus VR, spoke about what virtual reality was, and what it'll be to you in the near future. He made a point to mention Ready Player One and Snow Crash as inspirations to him for the beginnings of Virtual Reality. He also made mention of The Matrix - his one, true inspiration for the way Virtual Reality can be interpreted as. "If you are talking about what you can feel, what you can smell, what you can taste and see," he said, quoting Morpheus, "then 'real' is simply electrical signals interpreted by your brain."

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Facebook teleported me and I felt nothing

Facebook teleported me and I felt nothing

Facebook raised a few eyebrows when a premature alert teased teleportation technology at today's F8 conference, but it's really virtual reality that the social network hopes to make its next killer feature. To herald the upcoming support of 360-degree virtual reality content right on your Facebook wall, the company was offering to "teleport" people from San Francisco to the company HQ in Menlo Park, courtesy of an Oculus-powered headset and a whole load of cameras. Still slightly disappointed at having put on my Star Trek uniform for no good reason, I found the reality of 360 VR might not live up to Mark Zuckerberg's enthusiasm, either.

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Oculus Rift might not land in 2015 after all

Oculus Rift might not land in 2015 after all

The music, film, and interactive festival that is South by South West, more popularly known by its SxSW acronym, is happening and, given the growing hype around virtual reality for the past few month, you'd expect Oculus would have some great announcement to make at Austin. If you were one of those who expected such, you might have walked away pretty disappointed. But more than just the admission of having nothing to announce at SxSW, it might be the implication that there might not be anything to announce in 2015 that has some fans worried.

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Why I refuse to believe VR is the future of gaming

Why I refuse to believe VR is the future of gaming

Virtual reality was all the talk at the Game Developers Conference this week. From Sony to Valve to Oculus to Sulon, a slew of companies showed off virtual reality technology that they say, will carry us well into the future.

Of course, this is something we’ve heard before from hardware makers. Oculus has shown its Rift product off for years, arguing that it can succeed in virtual reality where so many other companies have failed. Now several other companies are arguing the same.

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The Hobbit VR hands-on: a Thief in the Shadows

The Hobbit VR hands-on: a Thief in the Shadows

Earlier this week, Epic Games announced that WETA Digital had created a VR experience for The Hobbit. This collaboration is called "Thief in the Shadows", and was the combined efforts of Epic Games, WETA Digital, NVIDIA, and Oculus, and it'd bring the wearer to the Lonely Mountain, put in place of Bilbo Baggins as he (the wearer of the Oculus VR headset) encounters the dragon Smaug for the first time. Oh, Stupendous One, how awesome it is to look upon your face from such a realistic perspective.

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Back to Dinosaur Island: hands-on with Crytek’s newest in VR

Back to Dinosaur Island: hands-on with Crytek’s newest in VR

This week we've had the opportunity to take a peek at the newest in virtual reality computing and entertainment at GDC 2015. Oculus VR is working with multiple content creators and game engine-makers - one of the most impressive of which is Crytek. Utilizing the newest in new - Oculus VR's Crescent Bay VR headset - Crytek implements a CryEngine demonstration called "Back to Dinosaur Island" for the masses. This demonstration works with the full Crescent Bay headset / motion camera setup - and it's mildly terrifying.

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