oculus rift

The next great smartphone isn’t a phone at all

The next great smartphone isn’t a phone at all

When Apple created the world's most popular smartphone, they made it basic. It took what the personal computer was and took out all the work. Android opened the doors to a much more complex system, allowing both simple and complicated phones to be made. Google expanded beyond smartphones to all manner of devices, large and small, content creator to content consumer. The next game-changer is both. Two devices. One experience. Just like the simultaneous rise of the video camera and the movie screens on which their content was shown.

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Don’t make this Virtual Reality mistake

Don’t make this Virtual Reality mistake

You know what really grinds my gears? Ridiculous photos that are used to advertise products. You know the ones, where something has been very obviously been Photoshopped in with little care. Today, the PGA Tour has been kind enough to provide me with an "Exhibit A" for talking about why you need to think about photos used to promote your products.

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First Oculus Ready PCs revealed: bundle packs aplenty

First Oculus Ready PCs revealed: bundle packs aplenty

The first wave of Oculus Rift headsets are slated to start shipping next month. And if you've got one on pre-order, then it's probably about time you start thinking about your PC. If you've got an older machine, it likely won't be able to keep up with the demands of VR. And that's why Oculus has partnered with a few different companies to ship “Oculus Ready PCs.”

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VR Curation or: How to Avoid Another Google Glass

VR Curation or: How to Avoid Another Google Glass

As Virtual Reality headsets become available to the public, we've set out to address the many issues that come with launching a platform. Not just a platform - not just hardware - but a whole ecosystem of pieces of hardware AND software. Developers and users, manufacturers and social participants. There's a lot at stake here - and a lot of people with their livelihoods on the line. What's it going to take to keep this environment in order? Curation!

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Virtual Reality Done Wrong: Making it Look Terrible

Virtual Reality Done Wrong: Making it Look Terrible

Today we're going to discuss how not to present virtual reality to the public. The images you see at the top of this article are wrong. They're bad. Skeptics of this platform see these images and remain skeptical. People who love virtual reality look at these images and see how goofy they look when they have virtual reality headsets on. It may have worked in the 1980s when ads were extremely strange - but it's not going to work here in the present.

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Why VR is the future of gaming, Part 2: Toybox and human interaction

Why VR is the future of gaming, Part 2: Toybox and human interaction

Last week I wrote about my experiences with VR at CES in Part 1 of "Why VR is the future of gaming." I talked a lot about my experience with the Oculus Rift, and the Bullet Train demo. It definitely changed my perception of VR, but that wasn't my only great experience with the technology. Well, today it's time for me to talk about the experience I had directly following my time with the Bullet Train demo.

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Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train

Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train

Earlier this month I was with the rest of the SlashGear team at CES, and as you no doubt saw, VR had a big presence at the show. I was able to test out various VR offerings from different companies. Everything from Google Cardboard up to the Oculus Rift. While I enjoyed trying different things out, it wasn't until the last hour I was at the show that I began to truly understand just how much VR will change the way we play games.

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Desert Bus to get a VR-compatible sequel

Desert Bus to get a VR-compatible sequel

If you've never heard of the game Desert Bus, then you're missing out. Well, you're missing out on a game that quite literally has you drive across the desert in a bus. The game is quite literally the most boring thing you can play, as you drive from Tucson, Arizona to Las Vegas at 45 MPH, in real time. And it's getting a sequel, complete with VR support.

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Virtual reality headsets and glasses: when things get tricky

Virtual reality headsets and glasses: when things get tricky

Virtual reality, regardless of how rough around the edges it currently is, excites me to no end. It's for that reason I promptly ordered a Galaxy S6 and Gear VR, and I've been lucky enough to try out the Oculus Rift and HTC Vive, too. There's one big sticking point that consistently makes me apprehensive, though, and that sometimes makes the VR experience uncomfortable: I wear glasses.

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Playing ‘Bullet Train’ on Oculus Rift (2016): the future of FPS gaming

Playing ‘Bullet Train’ on Oculus Rift (2016): the future of FPS gaming

In addition to taking the easy path up Mount Everest, this week at CES brought the opportunity to play Epic Games’ Bullet Train demo for Oculus Rift. If you were to simply watch the trailer for the game, Bullet Train offers little of interest -- it is, after all, just another game where the player grabs a gun and starts shooting. The hook, though, lies in its' platform: Oculus Rift, the hotly anticipated VR headset now up for pre-order. With the headset on, everything about FPS gaming changes.

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Why Oculus Rift costs six hundred dollars

Why Oculus Rift costs six hundred dollars

Yesterday the Oculus Rift VR headset was made available for pre-order for the first time in its final, consumer-ready form. The device cost is a cool $599 USD, a couple hundred more than the most recent developer unit. This is in contrast, it's now clear, with what many people assumed Oculus founder Luckey Palmer meant when he said the final consumer unit would cost somewhere in the "ballpark" of the cost of the dev kit.

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Oculus Rift pre-orders open now, pricing and release date revealed [UPDATE]

Oculus Rift pre-orders open now, pricing and release date revealed [UPDATE]

This morning Oculus Rift pre-orders went on sale with the promise of full on first-run consumer-ready virtual reality headset goodness. This pre-order was joined by the promise of a pre-order ticket for the hand controllers that'd be on sale later this year - every person that pre-ordered an Oculus Rift was to be given their same spot in line for the controllers, if they did so choose. This is the first full release of the Oculus Rift VR headset, while all previous releases were aimed at developers of VR content.

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