oculus rift

Strafe: a game reveling in retro-graphics FPS glory

Strafe: a game reveling in retro-graphics FPS glory

Back in November of 2014, we first saw the face-blasting pixel-blood glory that was the first "sneak peek" at the game Strafe. Here in January of 2015, the Kickstarter has begun, and the glorious mix of old-school graphics and new-world humor has been revealed. Even if you have no interest in investing in a game before it's released, even if you're not planning on playing any gore-filled first person shooters any time soon, you absolutely must watch the "banned commercial" this group has created to push their product.

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British Army uses Oculus Rift for recruitment with virtual tank

British Army uses Oculus Rift for recruitment with virtual tank

Virtual reality headsets are still a little ways out from reaching mainstream consumer adoption, but they're certainly finding use in more and more unexpected places. For example: The British Army has begun a new recruitment drive that uses the Oculus Rift to put users inside a tank during a live fire exercise. The headset is just part of an elaborate set up that aims to have people feel like they are truly riding in a heavily armored vehicle. The first such recruitment demonstrations for the public began on Friday in London.

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Toyota, Oculus bringing VR driving simulator for teens

Toyota, Oculus bringing VR driving simulator for teens

Toyota and Oculus are teaming up to make driving safer — for teens. The joint venture bring a Toyota-branded driving simulator for Toyota’s TeenDrive365 program to the VR headset, which puts those learning to drive behind the wheel of a real car (stationary, of course), but uses VR to immerse them in a driving environment. In being behind the wheel of a real car with virtual distractions and difficult situations, the hope is that teens will be more comfortable behind the wheel when they do venture onto the real road.

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Oculus Rift Crescent Bay hands-on with 3D Audio

Oculus Rift Crescent Bay hands-on with 3D Audio

We entered the room Oculus VR had prepared for us not knowing exactly what we were in for. Not the Samsung Gear VR - surely not - that's already nearly a consumer product. Instead, Oculus had a padded room ready for us. Not because the SlashGear team is ready for straight jackets, but because this demonstration required that we be in as quiet an environment as possible. This demonstration - of the newest Oculus Rift headset prototype Crescent Bay, beyond the DK2 - required that we stand on a platform 4 feet by 4 feet wide in the center of a room that was perhaps 12 feet square. We were dropped immediately into a series of demonstrations.

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Virtuix Omni eyes-on: walk into VR

Virtuix Omni eyes-on: walk into VR

Ever feel like jumping into the game and taking over? It's somewhat made possible now with Virtuix Omni - a VR gaming platform that integrates you, the player, into the game. Fascination and astonishment was the vibe that surrounded the gaming booth at CES 2015. Launched on Kickstarter back in 2013, Omni has annihilated their $150,000 goal with over $1 million dollars in funding. Omni was on the floor last year at CES still in development stages, but this time it's here and ready to be picked up. Check out how this VR platform left impressions.

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Intel and AltspaceVR Shared Virtual Reality hands-on

Intel and AltspaceVR Shared Virtual Reality hands-on

Every added building block to the Virtual Reality space creates a whole new level of immersion. The folks at AltspaceVR have collaborated with Intel to present not only a virtual reality space with Oculus Rift, not only the Oculus Rift DK2's external camera to track hand movements, but connectivity between users. The people you see here aren't just playing virtual volleyball with each other, they're interacting with another user from the AltspaceVR staff using a headset at their headquarters in California.

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John Carmack endorses Google Cardboard – sort of

John Carmack endorses Google Cardboard – sort of

The Chief Technology Officer of Oculus VR - and Facebook employee - John Carmack has made clear that he's all about Google Cardboard. It wasn't long after Facebook acquired Oculus VR that Google I/O 2014 took place and Google slyly released Cardboard. Google Cardboard product manager Andrew Nartker suggested earlier this month that it was "the first Cardboard prototype" that inspired Google's interest in VR as a whole - not necessarily the Oculus Rift VR headset. Carmack suggests he doesn't mind one way or the other - he's just glad the VR environment is expanding, so to speak.

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Xbox VR headset tipped for 2015

Xbox VR headset tipped for 2015

A new head-worn virtual reality gaming device has been tipped for release next year by Microsoft. This headset would bring features that closely resemble those of Sony's Project Morpheus for PlayStation 4, while Microsoft's device would more likely focus on Xbox One-based gaming. Microsoft would also be competing with Oculus VR and their Oculus Rift head-worn virtual reality system which, like Sony's Project Morpheus, is still in a developer beta mode right this minute as it's readied for a final consumer release.

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Runtastic has a 7-minute VR workout in the works

Runtastic has a 7-minute VR workout in the works

Running on a treadmill in your living room or doing pushups in the bedroom can be boring. Really, really boring. A gym would be better, but it’s just not always possible. Runtastic is about to change the home workout, and is planning to introduce a version of their famous 7-minute workout for the Oculus Rift. As you might imagine, the app will give you an immersive 3D environment for your workout, but won’t be a radical departure from what you might be used to with your existing workout app.

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How Google Cardboard takes you on the VR stage with Paul McCartney

How Google Cardboard takes you on the VR stage with Paul McCartney

This week we've had a chat with Jens Christensen, CEO of Jaunt, the company that's bringing everyday Google Cardboard users to the concert stage with artists like Jack White and Paul McCartney. Jaunt deals in Virtual Reality experiences, collecting events and locations with their unique camera setups, turning that media into video. With Paul McCartney, this journey began with Award-Winning Film Director Mark Romanek. This fellow Romanek is associated with both Paul McCartney and Jaunt, working in the role of one of their advisors. Once McCartney saw Jaunt's technology in action, he invited the crew to his next concert.

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