nvidia

Nexus 9 tablet details: HTC’s return to Google glory

Nexus 9 tablet details: HTC’s return to Google glory

Google chose HTC to create their very first Nexus device, and haven’t worked with them on a Nexus device since. HTC created the HTC Flyer in 2011, and haven’t worked with tablets since. It’s time.

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NVIDIA’s Asynchronous Warp made me love Virtual Reality

NVIDIA’s Asynchronous Warp made me love Virtual Reality

Earlier today we released two articles about Virtual Reality with Oculus Rift, Unreal Engine 4, and most importantly, NVIDIA’s VR Direct. What I want to do right now is to go over one very important element: Asynchronous Warp. That’s the software feature that’ll be changing how easy it is for the common user to see how awesome virtual reality can be today.

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NVIDIA GeForce GTX 980 Review

NVIDIA GeForce GTX 980 Review

NVIDIA's Maxwell age of graphics processing begins with the NVIDIA GeForce GTX 980 and GTX 970 cards. What you'll see below is a brief look at the higher-powered of these two cards, tracking the performance of the NVIDIA-made reference card.

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NVIDIA “fakes the Moon landing” with Maxwell

NVIDIA “fakes the Moon landing” with Maxwell

No worries, says NVIDIA, we did indeed land on the moon. This isn’t the first time we’ve debunked the debunkers, but it is the first time NVIDIA has been so kind as to recreate the moon landing to debunk the debunkers as visually clear as possible. It’s all simple, really - we could fake it all today, but there’s simply no way we could have beck when Neil Armstrong and Buzz Aldrin made the trip.

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Oculus VR “Showdown Demo” with Unreal Engine 4 hands-on

Oculus VR “Showdown Demo” with Unreal Engine 4 hands-on

I’ve changed my mind entirely about virtual reality. The demonstration I saw earlier this month at NVIDIA’s Editors Day made it clear - VR is impressive enough and important enough to make a big impact on the gaming industry. What changed my mind? A demo the team at Epic Games call "Carflip" (EDIT: later named Showdown Demo) made with Unreal Engine 4.

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Developing NVIDIA Maxwell: the cooler bits

Developing NVIDIA Maxwell: the cooler bits

The next generation of NVIDIA graphics processing hardware is Maxwell, and this week the company has revealed several key features with which this generation will jump off. In addition to a card that’s impressive in its own right, we’re checking in with several new graphics technologies: DSR, MFAA, VXGI, and VR Direct. Both DSR and MFAA will contribute to the 4K environment, VXGI will bring on the next generation in lighting, and VR Direct will focus on the world of virtual reality.

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NVIDIA VR Direct: Oculus Optimized

NVIDIA VR Direct: Oculus Optimized

NVIDIA is taking the Virtual Reality world head-on with a feature suite called VR Direct. This NVIDIA-made system works with the lowering of latency, VR SLI, VR DSR, MFAA, Auto Asynchronous Warp, and "Auto Stereo." This all starts with latency - the most important element in VR. If the image you’re looking at moves slower than your head thinks it should, you’ll get sick. From there, everything else can expand.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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DSR: NVIDIA down-scales 4K for all displays

DSR: NVIDIA down-scales 4K for all displays

NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.

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MFAA: NVIDIA delivers 4X MXAA quality at half the cost

MFAA: NVIDIA delivers 4X MXAA quality at half the cost

With Multi-Frame Sampled-AA, NVIDIA is set to deliver MXAA-level rendering at the processing cost of 2XAA. Instead of using four sample points inside a pixel to decide what color it’ll be, (like you would with 4X MXAA,) you’re using two alternating sample points per frame.

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NVIDIA Game24: here’s how to watch

NVIDIA Game24: here’s how to watch

On the 18th of this month NVIDIA will be launching a 24-hour event called NVIDIA Game24. This event will have a DOTA 2 Invitational tournament, "secret training" tips from pro teams, and interviews with top gaming developers and manufacturers. There’ll be hardware give-aways as well, including custom-built rigs, graphics cards, and 4K G-SYNC monitors.

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NVIDIA SHIELD Tablet LTE hits pre-order today

NVIDIA SHIELD Tablet LTE hits pre-order today

NVIDIA is throwing the 4G version of its SHIELD Tablet up for pre-order, adding an unlocked LTE modem to the potent Android slate. The new model, which is up for order today and will ship September 30th, also doubles the onboard storage to 32GB, a timely increase considering there are also three new SHIELD Tablet optimized games incoming too.

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