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Titanfall: Xbox One vs PC

Titanfall: Xbox One vs PC

After having played the Titanfall Beta on both the Xbox One and PC (via Origin on Windows 8), we’ve come to one conclusion. If you want to play Titanfall on your Xbox One, we’d recommend simply skipping the demo of the PC side of things. When you’ve got a ramped-up beast of a gaming PC pitted against the Xbox One, gameplay is comparable - but the graphics delivery difference is immense.

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NVIDIA SHIELD gets a GRID boost with Saints Row and Dead Island

NVIDIA SHIELD gets a GRID boost with Saints Row and Dead Island

This week the already burgeoning library of games available in NVIDIA GRID (Beta) to the NVIDIA SHIELD handheld gaming system is growing by two. This cloud-based gaming system will now have a total of 12 full-sized games made available to all users of the machine, with more on the way. These aren't some half-sized iterations, mind you, they're the full-sized Dead Island and Saint's Row: The Third!

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Titanfall Beta imminent: minimum specs for PC ushered in

Titanfall Beta imminent: minimum specs for PC ushered in

Just this afternoon Vince Zampella from the developer group Respawn let it be known what the minimum specifications would be for the PC version of the mech-driving game Titanfall. This is a widely-anticipated title made for both the PC and the Xbox One, with a beta coming up for both platforms some time this month. While the final game is set to be released in March, users are already testing the Alpha (and near-Beta) right this minute.

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CyberPowerPC Zeus Mini keeps tiny gaming alive

CyberPowerPC Zeus Mini keeps tiny gaming alive

Not that the mini-PC market was going anywhere, but CyberPowerPC's entry into the ranks this week just goes to show - there's more than enough room for another super-small gaming desktop machine out there. Here we're seeing the CyberPowerPC Zeus Mini, a tiny tower that still manages to jam in the likes of NVIDIA's GeForce GTX 780 or an AMD R9 290. It'll be coming your way in black with green or red lighting, too!

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NVIDIA TegraZone update brings console readiness for all Androids

NVIDIA TegraZone update brings console readiness for all Androids

It's been years - at this point - since NVIDIA released their TegraZone, a place where the groups that the company had worked with hand-in-hand to optimize games for their Tegra processors could be collectively shown off. Now the group updates this app environment to work not only with devices that roll with NVIDIA Tegra processors inside, but all Android devices, no restrictions. The newest update to the NVIDIA TegraZone also makes it fully physical-controller friendly for NVIDIA SHIELD and gaming consoles alike.

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Limelight attempts NVIDIA SHIELD PC game streaming on all devices

Limelight attempts NVIDIA SHIELD PC game streaming on all devices

At the moment you’ll find the folks behind the open-source project known as Limelight working on Android devices, attempting to make the PC streaming option for games through Valve’s Steam work with all devices, not just NVIDIA SHIELD. While we can’t imagine NVIDIA will be especially thrilled at the possibility that this high-powered ability will be reverse engineered so directly, here you’ll find the feature working with NVIDIA GeForce GTX graphics cards only

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NVIDIA Tegra K1 out-performs Intel Haswell in early benchmarks

NVIDIA Tegra K1 out-performs Intel Haswell in early benchmarks

This week a number of early benchmark tests are appearing with clues as to the true (artificial benchmark) performance of the NVIDIA Tegra K1. This processor was introduced last week at CES 2014 with promise that it wasn't just a successor to the NVIDIA Tegra 4, it was a whole new skewed line of SoC, one capable of out-doing even last generation's biggest and best gaming consoles, like the PS3 and the Xbox 360. Now we're seeing some results that suggest the Tegra K1 works better than Apple's A7 chip and the NVIDIA Snapdragon 800 as well.

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