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NVIDIA G-Sync eyes-on shows slave gaming monitor in action

NVIDIA G-Sync eyes-on shows slave gaming monitor in action

This week the folks at NVIDIA have done a demonstration of G-Sync with the G-Sync Module, their newest in graphics technology to drive forward the universe of gaming graphics. Here we're seeing a G-Sync-equipped ASUS monitor next to a unit without, the both of them running the same technology otherwise. This piece of hardware - hidden here - is the G-Sync module, turning the monitor into a slave to the graphics processor inside the PC.

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NVIDIA G-Sync module kills gaming monitor tearing

NVIDIA G-Sync module kills gaming monitor tearing

NVIDIA has revealed G-Sync, a new module for gaming monitors that, when used with a GeForce GPU, helps avoid tearing and skipping. The new hardware, shown off by NVIDIA CEO Jen-Hsun Huang at the company's Editor's Day in Montreal, works around the limitations of V-Sync, the system by which monitors currently deal with changing refresh rates, by setting up a path of direct communication between display and graphics card and synchronizing the refresh rate of both together.

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NVIDIA Geforce streaming hits Twitch at 60fps with Shadowplay this month

NVIDIA Geforce streaming hits Twitch at 60fps with Shadowplay this month

The feature inside NVIDIA GeForce Experience known as Shadowplay has been announced as appearing for the public on the 28th of October - this announcement has been made alongside word that the GeForce Experience will allow direct streaming to Twitch. This push has been made at NVIDIA's Montreal event this week, amid talk of new NVIDIA SHIELD abilities with streaming called GameStream - readying the world for streaming from NVIDIA GRID, while we're at it. Here with integration with Twitch, users will be able to make their entire gaming experience public - instantly - and at 1080p and at 60fps as they do so.

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NVIDIA GameStream official: expanding SHIELD PC streaming to Console Mode

NVIDIA GameStream official: expanding SHIELD PC streaming to Console Mode

This week the folks at NVIDIA have let it be known that they'll be pushing the gaming industry forward with a technology called NVIDIA GameStream. Expanding on the PC streaming abilities of NVIDIA SHIELD, this technology will allow GeForce GTX graphics cards to work with SHIELD and large monitors as well as NVIDIA GRID. This streaming technology takes what the original NVIDIA SHIELD presentation pre-supposed and makes it real: streaming outside of the home network.

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Assassin’s Creed 4: Black Flag hands-on with 4K

Assassin’s Creed 4: Black Flag hands-on with 4K

This week at a special event held by NVIDIA in Montreal, we got the opportunity to get some hands-on time with the near-final build of Assassin's Creed 4: Black Flag in 4K resolution. This experience was made real on an LG 84LM9600 4K television and was played on a monster custom gaming rig constructed by the folks at MAINGEAR - the build called "The Shift", as it were, with a set of beastly NVIDIA GeForce GTX graphics cards inside.

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Watch Dogs gameplay details spilled

Watch Dogs gameplay details spilled

This week we've had the opportunity to have a peek at some Watch Dogs gameplay action never before seen by the public, courtesy of Ubisoft and NVIDIA, the latter group holding a gaming event this week in Montreal. As this work has not been finalized, we've not been allowed to film it - but we can talk about it. Here you'll find the likes of an incredibly immersive gameplay system, the likes of which certainly appear to live up to the expectations set by Ubisoft laid down in the months leading up to this point in time.

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Batman Arkham Origins NVIDIA graphics optimizations and gameplay eyes-on

Batman Arkham Origins NVIDIA graphics optimizations and gameplay eyes-on

Ben Mattes Senior Producer from WB Games spoke up on the inner bits of Batman: Arkham Origins this week at NVIDIA's Montreal gaming event. Running down the details of the plotline first, Batman Arkham Origins was described as an exercise in Batman history, taking place in the second year of Batman's career - decidedly NOT the first year, as these events are covered in the comic book series "Year One." Here Batman does not know Commissioner Gordon or any other cops or investigators, he's still relatively new to the game, and throughout the span of the game he'll change from a basic masked vigilante to the real Dark Knight.

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SteamOS to have NVIDIA developer tools from day one

SteamOS to have NVIDIA developer tools from day one

This week the folks at NVIDIA have suggested that their developer program GameWorks will not be limited to the likes of Linux and Android - not by any stretch of the imagination. NVIDIA made clear that not only would they be extending GameWorks support - developer tools for games, that is - for Ubuntu environments, but for SteamOS as well. In other words - those gaming developers hoping to optimize their games for Steam Machines with NVIDIA GeForce GTX graphics cards will be able to do so.

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NVIDIA Project Logan runs Faceworks in real time

NVIDIA Project Logan runs Faceworks in real time

This week at an event in Montreal, NVIDIA showed off the high-powered demo software called Faceworks (previously working on NVIDIA Titan processors for PC) working on the next-generation mobile-aimed processor Project Logan. This processor will almost certainly be re-named Tegra 5 as each "Project" codename has been re-named "Tegra #", and what we've seen here is an ultra high-powered graphics-intensive beast of a demo on it running just as smoothly as we've seen it run on some of the most powerful graphics processors available from NVIDIA for desktop machines.

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NVIDIA suggests gamers double US citizenship at Montreal Gaming week

NVIDIA suggests gamers double US citizenship at Montreal Gaming week

Speaking on stage first this week at NVIDIA's Montreal gaming event series was Tony Tamasi - SVP of Content and Technology, letting it be known that this week's content would work with Game Platforms, Game Works, and Game Technology. He went so far as to suggest that three new technologies (at least) would be revealed this week, making the case first and foremost on the importance of PC gaming. Using a variety of sources - Riot Games, Sports Business Journal, Wedbush Securities, and Nielsen, a few numbers were spilled - perhaps the most boggling being the idea that the number of PC gamers in the world is currently double that of the entire population of the United States.

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