NVIDIA GameWorks

Titanfall NVIDIA GameWorks boosts bring 4K support, TXAA, HBAO+

Titanfall NVIDIA GameWorks boosts bring 4K support, TXAA, HBAO+

This week at GDC 2014, NVIDIA announced that they were working with Respawn Entertainment to bring on a number of GameWorks-centric enhancements to Titanfall in the immediate future. While many top-tier games work with NVIDIA before the release of their titles, it would appear that this move is happening after-the-fact. Better late than never - this release will have upgrades that bring what NVIDIA promises will be "the best game experience possible" in all arenas.

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NVIDIA GameWorks gets real: Flame Works, FLEX for PhysX, GI Works for shadows

NVIDIA GameWorks gets real: Flame Works, FLEX for PhysX, GI Works for shadows

In an effort to expand the understanding the public has of the developer program NVIDIA has in GameWorks, this week they've taken the stage with showings of a couple of new (or otherwise newly branded) technologies called FLEX and Flame Works. With FLEX, you're working with a newly collected set of unified GPU PhysX - bouncing effects, water effects, and cloth. With Flame Works you're working with volumetric effects like smoke and fire - demonstrated by a friendly dragon in a short demo in tune.

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