Nintendo Wii U

Wii U’s launch day update reportedly causing major problems

Wii U’s launch day update reportedly causing major problems

Nintendo may have a reason to gloat with the Wii U sold out across the US, but it seems that the console launch is not without some major issues. We already had the last-minute delay of Nintendo TVii to deal with, and now there seem to be some grievances with the launch day update Nintendo is pushing. For starters, the update is apparently around 5GB in size, with Geoff Keighley of GameTrailers and Ben Fritz of the LA Times reporting that it takes anywhere from an hour to two hours plus to download and apply.

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Reggie Fils-Aime talks Wii U Nintendo TVii delay

Reggie Fils-Aime talks Wii U Nintendo TVii delay

The launch of the Wii U is exciting for any Nintendo fan, but one thing that's bumming owners out is the delay of Nintendo TVii. We found out just before launch that Nintendo TVii won't be arriving until sometime in December, when before that announcement, Nintendo had been saying that the service would be patched in at launch. The last minute delay has to sting for some who were looking forward to Nintendo TVii, but in a new interview with MTV Multiplayer, Nintendo of America president Reggie Fils-Aime did his best to justify the delay.

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Wii U shipping without Nintendo TVii

Wii U shipping without Nintendo TVii

If you're planning to pick up a Wii U this weekend, we're sad to say that it's going to be launching without one highly anticipated feature. Nintendo confirmed today that the Wii U won't have Nintendo TVii at launch, as the service has been pushed back to sometime in December. The good news is that December is right around the corner, but the bad news is that Nintendo didn't give a specific launch date for Nintendo TVii.

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Wii U will support 12 user accounts per console

Wii U will support 12 user accounts per console

The overnight Nintendo Direct webcast brought a lot of new information, and even though we've already talked about Iwata's unboxing of the Wii U and which features will be present on the console from launch, there are still a few tidbits of info worth covering. One particularly awesome NeoGAF frequenter named Cheesemeister took it upon himself to translate the Nintendo Direct livestream as it happened, and through his translation, we're getting a few new exciting details.

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Nintendo will sell Wii U under cost

Nintendo will sell Wii U under cost

When the Wii U launches on November 18, Nintendo will sell the new console starting at $299, which isn't a bad price at all for a new console, especially something as promising as the Wii U. However, Nintendo confirmed that it will be selling it under cost, meaning that the company will take a loss for each console they sell.

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Nintendo sets high goals for Wii U’s first six months

Nintendo sets high goals for Wii U’s first six months

Nintendo delivered its financial report for quarter 2 earlier today, and though things aren't looking so hot at the moment, the company has high hopes for the future. In the report, Nintendo said that it expects to sell 5.5 million Wii U consoles before the end of its fiscal year, which draws to close at the end of March 2013. That's 5.5 million consoles in a little over five months, so the big N has its work cut out for it.

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Wii U Pro Controller battery lasts 80 hours, retailers claim

Wii U Pro Controller battery lasts 80 hours, retailers claim

The Wii U Pro Controller is obviously aimed at gamers who want a more traditional experience, but it may just be perfect for hardcore gamers in more ways than one. Listings on both Amazon and GameStop are saying that the Pro Controller's rechargeable battery can last a ridiculously long time. Spotted by Nintendo Life, both listings claim that the Pro Controller can keep chugging along for up to 80 hours on a single charge.

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Nintendo Wii U GamePad delay only 1/60 of a second

Nintendo Wii U GamePad delay only 1/60 of a second

Because of the high-definition graphics of the Wii U and the 854×480 resolution of the Wii U GamePad's screen, a lot of people have been guessing that the lag time would be incredibly high. However, Ubisoft's Rayman Legends developer Michel Ancel has confirmed that the GamePad's screen only has a delay of 1/60 of a second.

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