When it comes to 4K monitors, the first thought many have is cost. With such a dense resolution and cutting edge technology, they usually cost quite a bit. Lenovo’s ThinkVision 4K monitor is a breath of fresh air, bringing an absolutely stunning display at a really reasonable price. We have had the monitor for a little while, and we must say, we’re impressed.
Among the various smartphones, laptops, and all-in-one PCs the company has planned to revealed at CES this week, Lenovo has introduced two new displays: the ThinkVision 28 and the ThinkVision Pro2840m. The most notable aspect of the displays is the standalone Android functionality -- though it isn't something that can replace a home PC, the ThinkVision 28 can be toggled between a smart display and an Android-centric hub of sorts.
NEC has unveiled a new big screen touch monitor called the V423-TM. The big monitor is touch enabled, but uses different tech than most of the smaller touchscreens we are familiar with. Rather than using touch tech that is integrated into the screen, the NEC monitor uses optical-imaging technology.
Today we're letting loose our first-impressions of the technology called G-Sync, NVIDIA's newest in new graphics enhancement for the gaming universe. What we're looking at here is one of the first NVIDIA G-Sync monitors in the world outside of NVIDIA headquarters, here rolling with ASUS as a technology preview unit. Before you go any further, have a peek at our NVIDIA G-Sync SlashGear 101 for data from the start - then it's time to activate.
We've got one of the first NVIDIA G-Sync monitors in the world sitting on our desk this week, and though we're not quite to production level preview time as of yet, the impression we're getting already is one of a whole new era in gaming graphics. Aside from that, if there's one thing we can say unequivocally about this ASUS unit with G-Sync inside before speaking about its quality, it's that the concept behind it isn't something everyone is going to understand. Not right off the bat. Instead we've got some explaining to do before we begin.
Details on a new Dell UHD monitor have leaked online. The monitor is the Dell UP2414Q and it packs a native resolution of 3840 x 2160 giving it support for 4K content. The new display will add to the existing UHD computer monitors on the market already including the larger Dell UP3214Q UHD display that sells for $3500.
Philips has updated its ErgoSensor display range, the company's LCD monitors which track user posture and can warn if the ergonomics aren't correct or if an eye-break is in order. The Philips 241P4QRYES is a 24-inch LCD display running at 1920 x 1080 Full HD resolution, with 250 cd/m2 brightness and the ability to rotate between landscape and portrait orientations; however, it's the embedded ErgoSensor that really differentiates it.
With the newest in Samsung touchscreen technology for the PC universe, the Series 7 SC770 monitor hits the market with a look that's as sleek as it is minimalistic. We've had the opportunity to get an extended look at and feel for this particular monitor working with Windows 8 quite recently, and came away quite impressed. Whether this is your first time considering a touchscreen monitor to enhance your otherwise non-touch PC or you've worked with several in the past, the Samsung Series 7 SC770 may well be right up your alley.
The first time we heard about the new Dell UltraSharp 32 UP3214Q monitor was back in July when word of the high-resolution device for surfaced. Dell has now announced that monitor and its UltraSharp 24 U2414H monitor are available to purchase in China right now. Unfortunately, there's no indication of when these high-resolution monitors will be available in the US and other countries.
NVIDIA has revealed G-Sync, a new module for gaming monitors that, when used with a GeForce GPU, helps avoid tearing and skipping. The new hardware, shown off by NVIDIA CEO Jen-Hsun Huang at the company's Editor's Day in Montreal, works around the limitations of V-Sync, the system by which monitors currently deal with changing refresh rates, by setting up a path of direct communication between display and graphics card and synchronizing the refresh rate of both together.