Microsoft Kinect

Kanye and Kinect: Yeezus tour utilization and live motion capture

Kanye and Kinect: Yeezus tour utilization and live motion capture

For those of you lucky enough to have caught Kanye West’s Yeezus tour as it came down upon the earth over the past few months, you’ll have witnessed the world’s first live concert utilization of Microsoft’s Kinect. The piece of the concert in question here was when West sang Black Skinhead, heading to the front of his architectural wonder to a piece of the stage that bounced. Up in front of this piece of the stage was a Kinect.

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Microsoft’s next move: touchscreen ALL the surfaces

Microsoft’s next move: touchscreen ALL the surfaces

If you expected Microsoft to sit down and stop expanding their touchscreen-happy software environment now that it's clear Windows 8's aim at touchscreen laptops wasn't the mega-success they'd hoped it would be, you'd have been wrong. There's a group called Ubi Interactive out there this week which Microsoft has announced is taking orders on software to turn any surface (essentially any surface) into a touchscreen controller.

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Let’s Stop Pretending the Kinect Is A Gaming Device

Let’s Stop Pretending the Kinect Is A Gaming Device

When I look around the technology space, I can’t think of any single product that is so poorly associated with another device than Microsoft’s Kinect. The sensor, which is supposedly designed with gamers in mind, actually delivers very little value to gamers nowadays. In fact, the Kinect is designed for computers and entertainment – gaming is an afterthought.

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Microsoft Kinect used to read sign language

Microsoft Kinect used to read sign language

The Kinect has largely been a device meant for gaming on the Xbox 360, but since its release, it's been hacked and modified in so many ways. We've seen many different projects arise from the use of the Kinect, with the latest one being from Microsoft themselves, where they're experimenting with sign language detection with the Kinect sensor.

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Xbox One Kinect will not be compatible with PCs, says Microsoft

Xbox One Kinect will not be compatible with PCs, says Microsoft

On May 22, Microsoft's Scott Evans said that the next-generation Kinect will be arriving for PCs, but didn't specify whether it would be possible to use the next-generation console's Kinect with a PC or if users would have to wait for the Windows-specific model. Microsoft laid the speculation to rest, saying that the Kinect shipping with the Xbox One will not work on PCs.

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Xbox One-era Kinect for Windows appears for developer pre-order

Xbox One-era Kinect for Windows appears for developer pre-order

Kinect for Windows isn't expected to arrive until 2014, however as of today developers have the opportunity to apply for early access. Microsoft has opened the application process and made it clear there is a "limited number of spots in the program." Those looking to apply should know there is some fine print and that all applications must be completed before the end of July.

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Xbox Kinect “not just an accessory” anymore

Xbox Kinect “not just an accessory” anymore

While many gamers have been focusing on the various fiascos surrounding the Xbox One's used game policy and such (for which Microsoft pulled a 180), one thing that a lot of people have overlooked is the intense focus that Microsoft is putting on its Kinect sensor with the new console. While it can be considered an accessory of sorts for the Xbox 360, the Xbox One Kinect takes things to a whole new level.

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Xbox One Kinect privacy concerns addressed by lawmakers with new bill

Xbox One Kinect privacy concerns addressed by lawmakers with new bill

Ever since Microsoft unveiled the Xbox One and the new Kinect sensor, privacy advocates have been up in arms about how the Kinect watches and listens to its users at all times in order to be at the ready when a voice command or hand gesture is initiated. Lawmakers are also joining in, proposing a new bill that wouldn't ban this kind of technology, but require an opt-in option.

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Xbox One privacy concerns assuaged by Microsoft in “always on” explanation

Xbox One privacy concerns assuaged by Microsoft in “always on” explanation

Microsoft wasn't terribly clear on certain aspects of the Xbox One upon its unveiling, and one area that raised concerns was a claim that the device was "always on," serving as a type of spy in your living room listening to your conversations and peeking at your activities. Microsoft made a couple attempts to clear up some of these concerns last month, but today has detailed privacy specifics that gamers can expect from their next-gen console.

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Xbox One can shut down entirely to prevent always-listening Kinect

Xbox One can shut down entirely to prevent always-listening Kinect

There has been a lot of confusion surrounding the various new features of the Xbox One, but one of those features seems to have been settled. The Kinect sensor that many people feared would always be listening to your conversations can actually be turned off when not needed. Otherwise, you can use the Kinect to tell it to turn on your fancy new console.

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Kinect for Windows implementing hand gestures and 3D mapping

Kinect for Windows implementing hand gestures and 3D mapping

Some great things are in store for Kinect for Windows. Microsoft is very close to releasing a hand-gesture recognition feature in its Kinect software that will allow its users to manipulate their PC much more efficiently. The new development allows the Kinect to accurately detect and follow your hand movements, and will bring new functionality to developers who want to implement hand gestures in their apps or their games.

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Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

There's a lot of talk going on about Microsoft's next-generation gaming console, but we haven't heard a whole lot about the console's next-generation Kinect sensor add-on. According to a leak, the new Kinect will feature quite a bit of upgrades from the current sensor, including full HD streaming, and a quicker latency that's cut down by a third from the current Kinect sensor.

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