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Meta Pro 3D wearable computer hands-on

Meta Pro 3D wearable computer hands-on

GDC isn't just about gaming: virtual reality has dominated the show, and wearables startup Meta has brought along its latest Meta Pro prototype for its first proper public outing. Promising the best of augmented reality in a form-factor slightly more sunglasses-like than, say, Glass, Meta Pro isn't due to start shipping to preorder buyers until later in 2014, but we wheedled some testing time with one of the five prototypes currently in existence.

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Meta.01 wearable demos 3D printing as dev release nears

Meta.01 wearable demos 3D printing as dev release nears

Wearables start-up Meta has spilled its first demo of the latest Meta.01 developer edition augmented reality headset in action, promising shipping of the wearable computer from as early as the end of April. The wearable, which uses twin transparent displays to overlay digital graphics on top of the real-world, will come preloaded with a gesture-controlled sculpting and 3D printing app, which Meta has demonstrated in its new video: the wearer is able to indicate the shape of the required object in front of them with their fingers, and have that virtual shape automatically rendered for a 3D printer and made real.

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MetaPro AR glasses pack Iron Man tech into Aviator style

MetaPro AR glasses pack Iron Man tech into Aviator style

Wearables startup Meta has revealed its latest headset, the MetaPro, a consumer version of its Meta 1 developer device that amps up Google Glass by overlaying full digital graphics over the real world. Expected to ship in June 2014, for the not-inconsiderable price of $3,000, the MetaPro glasses look far less geeky than their dev-focused predecessors but still manage to fit two 720p HD lenses with 40-degree field of vision. That, Meta says, is 15x the screen area that Glass delivers.

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Meta 1 wearable: We talk “The Apple of AR” with founder Meron Gribetz

Meta 1 wearable: We talk “The Apple of AR” with founder Meron Gribetz

Meta may not be the first name you think of in wearables, but the $200k Kickstarter startup that wants to be the Apple of augmented reality isn't letting that hold it back. The project prompted dropped-jaws and skepticism in almost equal measure back in January, with its full-digital-overlay concept, and less than a year later the first hardware is almost ready to ship. We caught up with founder and CEO Meron Gribetz ahead of the second phase of the Meta reveal - and the debut of a new version of the meta 1 headset - to find out what's next in hardware for the company, discuss the premium you'll pay for true AR, and why he'd say no to Samsung.

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Meta 1 true augmented-reality headset dev-kit presales inked in for today

Meta 1 true augmented-reality headset dev-kit presales inked in for today

It's turning into a week of wearable computing, with Epson-partnered start-up Meta readying preorders for its true augmented reality headset. First revealed back in January, Meta offers a fully digitally-mediated view of the world - allowing for graphics, video, and text to be superimposed on real people and objects - rather than the Google Glass approach of floating a subdisplay in the corner of your eye. Sales for developers will kick off at 9am Pacific (noon Eastern) on Friday, May 17.

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Meta plans true augmented reality with Epson-powered wearable

Meta plans true augmented reality with Epson-powered wearable

The augmented reality scene is hotting up, with the promise of full computer-mediated vision for the mainstream and another hint that Google won't have the Glass market all to itself thanks to an incoming headset from startup Meta. The wearable project actually goes one step further than Project Glass, putting a full twin-display digital environment - controlled by two hand 3D tracking - in front of the user, rather than floating notifications and prompts in the corner of their eye as Google's system does.

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