We've seen a lot of people beat Super Mario games on YouTube, some with more pizazz and eccentricity than others. But what about a computer program beating a level of the game? Sounds easy peasy for a highly intelligent computer you say? But what if that program didn't know squat about Mario, or even know about going right or jumping? Yes, a computer program that learns from scratch to beat a level so Super Mario World. That's exactly what Seth Bling set out to do with the Artificial Intelligence program he calls MarI/O.