Apple’s Mac App Store might be the main source of purchasing software for Apple customers in the future. The success of the Mac App Store’s launch could be ushering an era where Apple will only carry digital copies of software in their retail stores.
Incase you are from outer space and do not know, FDA stands for US Food and Drug Administration, and they've just approved an app that'll work on both iPad and iPhone (and we assume iPod Touch too, since that's generally what happens,) that last surfaced when it won the Apple Design Award for "Best iPhone Healthcare & Fitness Application" in 2008. This app, the FDA notes, "is not intended to replace full workstations and is indicated for use only when there is no access to a workstation."
As of today, 10 billion apps, thats ten BILLION individual apps have been downloaded from the Apple App Store. The person who fired off the ten billionth download will be receiving a $10,000 USD iTunes Gift Card that can be redeemed for anything in the iTunes store or the App Store including apps, music, audiobooks, television shows, and movies. Supposing the 10 billionth person was a person buying up every app in the world in order to be the magic number last, can you imagine them even having anything left to buy, much less $10,000 worth of digital downloads?
Behold one epic looking game. This sort of game is what makes it worth having an iPad, if you ask me. This game is what IntoMobile is calling a Legend of Zelda clone, and I'm inclined to agree. I'm NOT inclined to protest though, as such a game as that might not be out for ages and ages. Now is the age of Sacred Odyssey: Rise of Ayden. A young fellow by the name of Ayden is chosen by the god Uryah to save the kingdom of Lasgalen from no less than the Apocalypse. How will you do such a monumental task? You'll ride your horse and break some ice with a big glove, of course!
In a report that should surprise absolutely no one in the entire world, Apple has posted an earnings report today for the past quarter (the Holiday quarter, mind you, of 2010) and it's ginormous. On the other hand the sales of iPads alone are... what's the word... shocking.
Apple has announced that downloads from the Mac App Store have already topped one million, despite the service only being available for a single day. Launched yesterday, with more than 1,000 free and paid apps on offer, the store brings Apple's easy download system from iOS devices over to the OS X platform.
Around 50,000 stolen iTunes accounts are currently up for sale on Chinese auction site TaoBao, which refuses to pull the listing until it receives "a valid takedown request" from Apple. The accounts are apparently linked to stolen credit cards, and temporary 12hr access is being offered for just 1 yuan ($0.15) at a time. According to China's Global Times, at least one seller has admitted that the accounts are stolen, saying that "of course these accounts are hacked, otherwise how could they be so cheap?"
Apple's Mac App Store may be the first step in the company's plan to treat desktop software just like iOS apps, but it's still encountering a few teething problems. After the installation issues widely reported yesterday, now it's the turn of poor software validation opening the door to easy piracy. It seems that some applications don't entirely follow Apple's guidelines for validating Mac App Store receipts, and so some paid apps - like Angry Birds - can be bootlegged with receipts from free downloads.
Apple's Mac App Store may have arrived earlier today, but it hasn't been happy downloading all around. Multiple complaints are hitting Twitter about failed installs with "error 100" messages, and there are several different fixes on offer to get it working properly. One suggestion is that the iTunes Terms and Conditions aren't automatically showing up as they should, and that by quitting the store and restarting it you can prompt its proper display.