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‘Kinect’ Stories

Microsoft’s Kinect Dismantled and Peered Into, Results Are Impressive

Now that a new patent has shown its face on the Internet, and we know that the Kinect is fully capable of recognizing sign language (which just opens so many doors, it's almost ridiculous), why don't we take a look inside the device itself? Just like with any other proper piece of technology out there, the tear-down is inevitable. While this one may not be as in-depth as many of the others out there, it's good enough for now. And, happily enough, it wields some pretty interesting pieces of intel. Read The Full Story

Kinect patent detailed; American Sign Language supported

The patent for Microsoft's Kinect console has been unearthed, describing the "gesture keyboarding" system that's tracked by the special PrimeSense-developed depth camera.  Kinect builds a dynamic wireframe representation - or "skeletal mapping" - of the player's body, and then tracks that to recognize various gestures and movements; these can be as minimal as raising up on your toes. Read The Full Story

The Daily Slash: July 21st 2010

, Jul 22nd 2010 Discuss [0]

It's the middle of the week already, but we're studiously counting down the days until the end of the month. There are going to be quite a few exciting things in August, and we're hoping for even a couple surprises, so you'll have to forgive our foresight. But, let's try to stay focused on the present, at least for a little while longer. Welcome to the Wednesday night edition of The Daily Slash. Tonight, in the Best or R3 Media, we've got Android 2.1 on a bevy of devices, more iPhone rumors, and absolutely no cellphones for prisoners. And then in the Dredge 'Net, we're getting better gesture control soon, Microsoft comes clean on Kinect and hardcore gamers. Read The Full Story

Xbox 360 4GB confirmed; Kinect priced at $149.99

, Jul 20th 2010 Discuss [3]

Leaked last week, Microsoft has just officially confirmed the upcoming Xbox 360 4GB, the replacement to the 360 Arcade.  Priced at $199.99 and set to begin shipping on August 3rd 2010 in the US, the new Xbox 360 4GB will also be offered as a bundle with the Kinect sensor for $299.99 this holiday season. Read The Full Story

Microsoft Kinect Bundles Priced at Walmart: $200 with Game and $30 Gift Card

, Jul 13th 2010 Discuss [1]

All that we're missing at this point, is an official statement from Microsoft about how much their motion-based gaming peripheral is going to cost. Yeah, that's right. We've got pricing from just about everyone else by this point, but Microsoft has still yet to "announce" anything. And that's even after their very own Microsoft Store listed the Kinect at $149.99. And considering everywhere seems to be boasting the same price, we'd be pretty surprised if that wasn't the final decision. But, if you are thinking about getting a bundle, Walmart's already got you covered. Read The Full Story

Microsoft Kinect Getting Showcased at 13 Macy Stores

Microsoft's bet in the motion-based gaming market is resting squarely on the shoulders of Kinect. Formerly known as Project Natal, the camera-based video game peripheral brings a ton of new features to the Xbox 360, including new ways to navigate through the 360's Dashboard. That's not including the plethora of new titles that are going to hit the console's already impressive line-up. But, as it stands, not many people have managed to actually play with the Kinect. For that matter, even see it in person. Thanks to an agreement with Macy's, you now have a better shot than ever before to get yourself some play time. Read The Full Story

Microsoft Kinect Will Let You Play Sitting Down, Only When Sitting Makes Sense

Whether or not you own a Nintendo Wii, you've probably seen the commercials. Or know someone who owns one, and have experienced the gameplay for yourself. With that in mind, we all know that Nintendo intended for people to get off the couch and actually interact with their games on a whole "new" level. Sure, there's some commercials out there that show plenty of folks sitting on their couch, tilting their Wii remotes all over the place, but with accessories like Wii Fit and what not, we all know where Nintendo was going with this. (And subsequently, yes, Sony's Move is positioned in much the same way.) But, what about Microsoft's Kinect? Read The Full Story

Microsoft Set to Launch Destination Arcade on July 14th

One of the little nuggets of joy that was missing from this year's E3, was the announcement from Microsoft about their bi-annual Xbox 360 software update. Sure, they managed to announce a new Xbox 360, but nothing about the software front. Well, if you managed to get your hands on one of the new consoles from Redmond, then you should be happy in knowing that an update is right around the corner. Read The Full Story

Kinect specs reveal only two active players supported

, Jun 30th 2010 Discuss [3]

Specifications for Microsoft's Kinect sensor bar for the Xbox 360 have emerged, courtesy of retailer Play, and the most interesting element is just how low-end the hardware actually is.  Kinect uses a pair of VGA-resolution webcams, together with a 16-bit audio system, and is apparently only capable of tracking two "active players" at any one time. Read The Full Story

David Reeves, Former Sony Europe Boss, Says New Sony & Microsoft Consoles Coming 2012-2013

, Jun 29th 2010 Discuss [0]

We know that Sony's gung-ho about 3D, and Microsoft's obviously knee-deep in the motion-controller market now, but according to the former Boss of Sony Europe, David Reeves (who now works at Capcom), all of those new things are just stopgaps to what's actually coming. Speaking with GameIndustry.biz, Reeves suggests that both Sony and Microsoft are already looking at the future of their next console, even as they both prepare to launch the next big thing in the coming months. Read The Full Story

Activision: Sony’s Move and Microsoft’s Kinect Are Too Expensive

, Jun 24th 2010 Discuss [0]

While listening to the executives at the major video game companies is fun (and revealing), it's also insightful to look at the world's major video game publishers, too. They're just as intrinsically wound to the market as the manufacturers of those consoles, too, considering that without the games, there wouldn't be much need for the consoles. And while E3 is over, we're still wading in some of the news from that major conference. Or, more accurately, some of the news due to its announcements. Read The Full Story

Hello Kinect, Hello Future

We are in a transformative time. Old paradigms a breaking down to be replaced with new usage models and interface enhancements. Touchscreens show how the mouse might be effectively retired in the future and last week Microsoft showed, with the launch of Kinect, just how the venerable game controller and TV remote just might become obsolete in the near future as well. The game controller is a true anachronism. Today’s models are the direct evolutionary decendents of the original NES controller from decades past. I’d even argue they might even be the decendents of the Intellivison controller. Sure, we’ve added more buttons, control sticks and triggers but the core functions have remained unchanged (right down to the fact that most controllers favor left handed players) an anachronism that continues to this day.

Read The Full Story

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