Steve Jobs made plenty of noise yesterday about the 1,500+ new APIs for iPhone OS developers to play with in OS 4.0, but its taken some SDK sifting to turn up some of the less impressive changes. A section of the iPhone Developer Program License Agreement has been amended to not only deny access to private APIs but also prescribe which languages can be used to create apps: C, C++ and Objective-C. The change means that developers looking to use the Adobe Flash to iPhone compiler in the upcoming Flash Professional CS5 release will have to think again, together with those already using MonoTouch and Appcelerator.
Apple's iPhone OS 4.0 preview has been and gone, and the aftermath is a much more appealing OS not only for the iPhone but for the new iPad. As anticipated, the biggest draw of today's event was multitasking, with Apple telling us it's taken them four iterations of the iPhone OS to get it just right. Elsewhere there's a new social gaming network for competing with both friends and strangers, a unified inbox and folders for better organising email and apps, and a new iAd advertising platform.
It's Thursday April 8th and SlashGear is at Apple HQ bright and early waiting for the iPhone OS 4.0 "Sneak Peek" event to begin. It's something of a surprise - and definitely short notice, even for Apple - coming so soon on the heels of the iPad launch last weekend, and we've got high hopes for what might be on the cards today. We're liveblogging the whole event at http://live.slashgear.com/ so join us as we find out exactly what Apple have in store.
Apple have just invited us to join them on Thursday April 8 2010 for a "sneak peek" at iPhone OS 4.0. The refresh of the OS, expected to arrive later on in 2010, is believed to include much-requested features like multitasking, and find a place on both the iPhone - including the fourth-gen model - and the newly-launched iPad. We'll be running the usual SlashGear liveblog of the whole event at http://live.slashgear.com.
That was quick. Only hours on sale, and already Apple's iPad has had its first Jailbreak. The handiwork of key members from the iPhone Dev Team, the hack paves the way for bringing Cydia onto the iPad, the unofficial app distribution system that allows for installing titles that Apple won't approve for the App Store.
Video demo after the cut
The Apple iPad is here, and if ever there was a contentious gadget, this is it. We met with Apple this past week to pick up one of a few iPads let out into the wild early, and have been playing with it ever since. Already the subject of countless discussions, arguments and parodies - not least because of what it doesn't do rather than what it's actually capable of - there's also a grudging expectation that, if anyone can make tablets wildly popular, it's probably Apple. So, does the iPad live up to its promise, or is this really just an oversized iPod touch too big (and too expensive) for your pocket? Check out the full SlashGear review after the cut.
If ever you needed an example that 99-percent of what you read online is speculation, trying to gage iPad developer engagement is it. Within a space of hours, two reports have emerged suggesting that coders are both flocking to the iPad and losing interest in it. The Wall Street Journal reckons the Apple tablet "is boosting developer interest in Apple's store because the device is set to expand the audience for apps and paves the way for developers to introduce new innovations" thanks to "key features that help play up apps, such as high-quality color touch-screens, accelerometers and relatively fast processors." They point to Social Gaming Network, 90-percent of whose developers are busy with iPhone OS based apps.
Meanwhile, Computerworld quotes Appcelerator, who have been running platform surveys with developers and who claim that interest in the iPad has waned. They say that, where 90-percent of developers questioned just prior to the iPad's announcement said they were planning to release software for the tablet, only 80-percent still expect to do so now. In fact, Appcelerator reckon Android is of far more interest to developers than the iPad.
Apple have begun to distribute the iPhone OS 3.2 SDK, complete with final (aka "Golden Master") support for the iPad, as well as a number of new iPad-related files on their developer site. The new offerings include a firmware build for the iPad - build 7B367 - and the End User Licence Agreement for Apple's software. Buried into this latter file are apparent details as to how Apple will be managing future iPad software updates, and the good news is that, rather than an iPod touch-like paid model, it seems the tablet should (at least initially) get free firmware boosts.
When is a games console not a games console? When it's an iPhone or iPod touch, of course, and while Apple may only list gaming as a partial purpose of their devices, that hasn't stopped iPhone OS from picking up a growing chunk of the market. Software analysts Flurry have stepped up with some new figures that suggest Apple's iPhone OS has seen its US video game software market share increase five-fold between 2008 and 2009.