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	<title>SlashGear &#187; Halo Reach</title>
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		<title>Guinness World Records announces 50 best video game endings, gives #1 to Black Ops</title>
		<link>http://www.slashgear.com/guinness-world-records-announces-50-best-video-game-endings-gives-1-to-black-ops-16213979/</link>
		<comments>http://www.slashgear.com/guinness-world-records-announces-50-best-video-game-endings-gives-1-to-black-ops-16213979/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 03:02:50 +0000</pubDate>
		<dc:creator>Mark Raby</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=213979</guid>
		<description><![CDATA[Guinness World Records, which has gained a whole new following of nerds since it decided to start dabbling in the world of video game records, has just released a list of the 50 games that were chosen to have the best endings of all time. Obviously the list has managed to strike a bit of  <p><a href="http://www.slashgear.com/guinness-world-records-announces-50-best-video-game-endings-gives-1-to-black-ops-16213979/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Guinness World Records, which has gained a whole new following of nerds since it decided to start dabbling in the world of video game records, has just released a list of the 50 games that were chosen to have the best endings of all time. Obviously the list has managed to strike a bit of controversy, as would any list that tries to list the best of anything in the gaming community. But let&#8217;s take a look at what they chose just for the fun of it.</p>
<p><a href="http://www.slashgear.com/guinness-world-records-announces-50-best-video-game-endings-gives-1-to-black-ops-16213979/blops/" rel="attachment wp-att-213980"><img class="alignnone size-full wp-image-213980" src="http://cdn.slashgear.com/wp-content/uploads/2012/02/blops.jpg" alt="" width="460" height="215" /></a></p>
<p><span id="more-213979"></span></p>
<p>At the very top of the list is an entry in what is currently the hottest game franchise on the market, Call of Duty. Specifically, Black Ops made the cut for the top slot. Coming in at number two was an equally popular franchise, Halo, for its Halo: Reach installment. And rounding out the top five are The Legend of Zelda: Ocarina of Time, Call of Duty: Modern Warfare 2, and the original God of War. They&#8217;re all major heavyweights in the industry.</p>
<p>The tally was decided through a public vote, so on some level you&#8217;ve got to believe that it was just a popularity contest. Black Ops set a launch day sales record when it was released; millions of gamers still play it on a regular basis, so of course a lot of people will blindly vote for it just because it has so many fans. It&#8217;s digging through the deeper entries in the list where you might find the real hidden gems. So without further ado, here&#8217;s the entire top 50 breakdown:</p>
<p>50. Resident Evil 4<br />
49. Star Wars: Knights of the Old Republic<br />
48. Ratchet &amp; Clank: a Crack in Time<br />
47. Crysis 2<br />
46. The Elder Scrolls IV: Oblivion<br />
45. Call of Duty: World at War<br />
44. Star Wars: The Force Unleashed II<br />
43. Half-Life 2: Episode Two<br />
42. Super Metroid<br />
41. The Legend of Zelda: Twilight Princess<br />
40. New Super Mario Bros. Wii<br />
39. inFamous<br />
38. Fallout 3<br />
37. Grand Theft Auto: San Andreas<br />
36. Gears of War 2<br />
35. Bioshock<br />
34. Starcraft II: Wings of Liberty<br />
33. Sonic Adventures 2<br />
32. Metal Gear Solid 3: Snake Eater<br />
31. Kingdom Hearts II<br />
30. Mass Effect<br />
29. Super Mario Galaxy<br />
28. Sonic the Hedgehog<br />
27. Metal Gear Solid<br />
26. Assassin’s Creed II<br />
25. Assassin’s Creed<br />
24. Shadow of the Colossus<br />
23. Call of Duty 4: Modern Warfare<br />
22. Kingdom Hearts<br />
21. Uncharted 2: Among Thieves<br />
20. Super Mario Galaxy 2<br />
19. Mass Effect 2<br />
18. Grand Theft Auto IV<br />
17. Portal 2<br />
16. Assassins Creed: Brotherhood<br />
15. Prince of Persia: The Sands of Time<br />
14. Halo: Combat Evolved<br />
13. Halo 3<br />
12. Pokemon Black and White<br />
11. Super Mario Bros<br />
10. Heavy Rain<br />
9. Final Fantasy VII<br />
8. Metal Gear Solid 4<br />
7. Portal<br />
6. Red Dead Redemption<br />
5. God of War<br />
4. Call of Duty: Modern Warfare 2<br />
3. The Legend of Zelda: Ocarina of Time<br />
2. Halo: Reach<br />
1. Call of Duty: Black Ops</p>
<p>[<a href="http://www.ripten.com/2012/02/14/has-hell-frozen-over-call-of-duty-black-ops-wins-award-for-best-ending/" target="_blank">via</a> RipTen]</p>
<small><br />
<a href="http://www.slashgear.com/guinness-world-records-announces-50-best-video-game-endings-gives-1-to-black-ops-16213979/" title="Guinness World Records announces 50 best video game endings, gives #1 to Black Ops">Guinness World Records announces 50 best video game endings, gives #1 to Black Ops</a> is written by <a href="" >Mark Raby</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<slash:comments>25</slash:comments>
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		<title>Do you suck at Modern Warfare 3? Hire a virtual bodyguard</title>
		<link>http://www.slashgear.com/do-you-suck-at-modern-warfare-3-hire-a-virtual-bodyguard-22197467/</link>
		<comments>http://www.slashgear.com/do-you-suck-at-modern-warfare-3-hire-a-virtual-bodyguard-22197467/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 03:01:50 +0000</pubDate>
		<dc:creator>Michael Crider</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=197467</guid>
		<description><![CDATA[The multiplayer components of popular shooters like Call of Duty: Modern Warfare 3 and Battlefield 3 are fierce. New players are often mercilessly slaughtered by veterans, and moving from the single-player campaigns to the online arena can be a traumatizing experience. So, what&#8217;s a dedicated player with low self-esteem and some spare Great British Pounds  <p><a href="http://www.slashgear.com/do-you-suck-at-modern-warfare-3-hire-a-virtual-bodyguard-22197467/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The multiplayer components of popular shooters like <a href="http://www.google.com/url?q=http://www.slashgear.com/modern-warfare-3-sells-record-775-million-in-5-days-17196230/&amp;sa=U&amp;ei=-FzMTtbgAaqaiAKjvo31Cw&amp;ved=0CAoQFjAD&amp;client=internal-uds-cse&amp;usg=AFQjCNHJopiqBbB9Lo9AfufuuMiEDo1eHQ">Call of Duty: Modern Warfare 3</a> and <a href="http://www.google.com/url?q=http://www.slashgear.com/battlefield-3-out-now-are-you-buying-in-25190633/&amp;sa=U&amp;ei=M13MTqyJB4G0iQLssrSLDA&amp;ved=0CAgQFjAC&amp;client=internal-uds-cse&amp;usg=AFQjCNFzAwGxC5pYa9dtk3TYaqyAJWve6g">Battlefield 3</a> are fierce. New players are often mercilessly slaughtered by veterans, and moving from the single-player campaigns to the online arena can be a traumatizing experience. So, what&#8217;s a dedicated player with low self-esteem and some spare Great British Pounds to do? <a href="http://www.fivesquids.co.uk/Technology/2622/take-bullets-for-you-for-half-an-hour">Hire a virtual bodyguard</a> to cover your back.</p>
<p><img class="aligncenter size-full wp-image-197470" src="http://cdn.slashgear.com/wp-content/uploads/2011/11/Virtual-Bodyguard-Service.jpg" alt="" width="570" height="300" /><span id="more-197467"></span></p>
<p>One enterprising person has offered his services as a first-person shooter bodyguard, allowing Xbox 360 players of Modern Warfare, Black Ops, Battlefield 3, Halo Reach and Bad Company 2 to employ him for just £5. Toby Smith says he&#8217;ll watch your six, point out enemy threats, and even take bullets to make sure you stay at your killing best. It&#8217;s an innovative way to make some quick money, I&#8217;ll grant &#8211; he&#8217;s charging £5 for 30 minutes of game time. Getting paid £10 an hour to play online video games is a mean feat in this economy.</p>
<p>That said, there are sure to be those who won&#8217;t appreciate Toby&#8217;s efforts. After all, most modern shooters are supposed to be team-based, not individual affairs &#8211; not that that matters to some gamers, to whom a kill-to-death ratio is everything. But the idea of a virtual bodyguard isn&#8217;t that far out from gold farming, where players (<a href="http://www.google.com/url?q=http://www.slashgear.com/prisoners-in-china-forced-into-world-of-warcraft-gold-farming-26154512/&amp;sa=U&amp;ei=WF3MTqeFMbOOigKR5tz7Cw&amp;ved=0CAQQFjAA&amp;client=internal-uds-cse&amp;usg=AFQjCNGxV87HWittlBekeSMqctpiyX_79w">often in third-world countries</a>) grind for hours to sell in-game loot on MMORPGs. And if you can sell virtual items or currency online, as many game developers do via <a href="http://www.google.com/url?q=http://www.slashgear.com/rock-band-weekly-dlc-sxsw-tracks-1110684/&amp;sa=U&amp;ei=_l3MTsmhKKffiAK95MDGCw&amp;ved=0CAgQFjAC&amp;client=internal-uds-cse&amp;usg=AFQjCNG80-aZQXXfDc3UOiWMMqnRaGbgRg">downloadable content</a> or in-game markets, why not employ an actual human being?</p>
<p>Mr. Smith doesn&#8217;t offer up any indication of his gaming skills, l33t or otherwise. Let the buyer beware.</p>
<p>[<a href="http://gamerant.com/virtual-bodyguard-service-call-of-duty-tao-117850/" target="_blank">via</a> Game Rant]</p>
<small><br />
<a href="http://www.slashgear.com/do-you-suck-at-modern-warfare-3-hire-a-virtual-bodyguard-22197467/" title="Do you suck at Modern Warfare 3? Hire a virtual bodyguard">Do you suck at Modern Warfare 3? Hire a virtual bodyguard</a> is written by <a href="" >Michael Crider</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Halo: Reach &#8211; Noble Map Pack available now [Video]</title>
		<link>http://www.slashgear.com/halo-reach-noble-map-pack-available-now-video-30116893/</link>
		<comments>http://www.slashgear.com/halo-reach-noble-map-pack-available-now-video-30116893/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 13:57:44 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=116893</guid>
		<description><![CDATA[Microsoft has released the Halo: Reach &#8211; Noble Map Pack, a new download available through Xbox Live. Priced at 800 Microsoft Points, the map pack includes three new environments &#8211; Breakpoint, Tempest and Anchor 9 &#8211; that work with the popular shooter. Video demos after the cut &#8220;The fight for humanity rages on a galactic  <p><a href="http://www.slashgear.com/halo-reach-noble-map-pack-available-now-video-30116893/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Microsoft <a href="http://majornelson.com/archive/2010/11/30/halo-reach-noble-map-pack.aspx" target="_blank">has released</a> the Halo: Reach &#8211; Noble Map Pack, a new download available through Xbox Live. Priced at 800 Microsoft Points, the map pack includes <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=29866" target="_blank">three new environments</a> &#8211; Breakpoint, Tempest and Anchor 9 &#8211; that work with the popular shooter.</p>
<p><img class="alignnone size-medium wp-image-116895" title="halo_reach_breakpoint" src="http://cdn.slashgear.com/wp-content/uploads/2010/11/halo_reach_breakpoint-580x323.jpg" alt="" width="580" height="323" /></p>
<p><em>Video demos after the cut</em></p>
<p><span id="more-116893"></span></p>
<blockquote><p>&#8220;The fight for humanity rages on a galactic scale. From a frozen xeno-archaeology site harboring secrets millennia old to an orbital anchor defending the stars high above planet Reach &#8211; and to mysterious places far, far beyond &#8211; Bungie&#8217;s Noble Map Pack injects three new explosive environments into the multiplayer battlefield, each designed to reinforce all of Halo: Reach&#8217;s vital warfronts, from small scale engagements to massive Invasion battlegrounds.&#8221;</p></blockquote>
<p>You&#8217;ll obviously need a copy of Halo: Reach if you want to do anything with the map pack. More information <a href="http://marketplace.xbox.com:80/en-US/Product/Halo-Reach-Noble-Map-Pack/c335a588-653b-476b-9f6d-76c500df0e91" target="_blank">at Xbox.com here</a>.</p>
<p><strong>Halo: Reach &#8211; Breakpoint demo:</strong></p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/OC-Qncg6kV8" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p><strong>Halo: Reach &#8211; Tempest demo:</strong></p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/xYUgGAUHl8Y" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p><strong>Halo: Reach &#8211; Anchor 9 demo:</strong></p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/Fr6a2lXFsCM" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<small><br />
<a href="http://www.slashgear.com/halo-reach-noble-map-pack-available-now-video-30116893/" title="Halo: Reach &#8211; Noble Map Pack available now [Video]">Halo: Reach &#8211; Noble Map Pack available now [Video]</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Good-Game-Media eBay Auction for Replica Emile Helmet from Halo: Reach Ends Tonight</title>
		<link>http://www.slashgear.com/good-game-media-ebay-auction-for-replica-emile-helmet-from-halo-reach-ends-tonight-17114736/</link>
		<comments>http://www.slashgear.com/good-game-media-ebay-auction-for-replica-emile-helmet-from-halo-reach-ends-tonight-17114736/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 20:40:39 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=114736</guid>
		<description><![CDATA[Bidding on things from eBay is a daily occurrence for some people out there. The thrill of winning, or losing, and sometimes even getting something pretty cool out of it, too, is all reason enough to keep trying your luck in the global auction. In this case, you could start bidding on a replica helmet  <p><a href="http://www.slashgear.com/good-game-media-ebay-auction-for-replica-emile-helmet-from-halo-reach-ends-tonight-17114736/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Bidding on things from eBay is a daily occurrence for some people out there. The thrill of winning, or losing, and sometimes even getting something pretty cool out of it, too, is all reason enough to keep trying your luck in the global auction. In this case, you could start bidding on a replica helmet from <em>Halo: Reach</em>, worn by the knife-wielding character Emile.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/11/Halo-Reach-Emile-helmet.jpg" alt="" title="" width="530" height="307" class="aligncenter size-full wp-image-114737" /></p>
<p><span id="more-114736"></span></p>
<p>The proceeds will go to Child&#8217;s Play, as well as the Brian Wood Memorial Trust, so you can safely say that the winning sum will be used for a good purpose. The helmet itself was sculpted by Daniel Yuan of the 405th Infantry Division, but it&#8217;s probably not one helmet that you&#8217;ll want to wear if you want to actually <em>see what you&#8217;re doing</em>. The replica is also signed by over 20 Bungie employees, so it&#8217;s obviously a collector&#8217;s item.</p>
<p>If you&#8217;re interested, you&#8217;ll need to hurry up and start bidding. As of the time of this writing, the <a href="http://cgi.ebay.com/HALO-Reach-Emile-custom-helmet-Daniel-Yuan-signed-/250724580144?pt=LH_DefaultDomain_0&#038;hash=item3a60597b30#ht_998wt_907">eBay auction</a> was at $475, and is scheduled to run its cource by 9:30PM Eastern time. So, get to bidding!</p>
<p>[<a href="http://www.joystiq.com/2010/11/17/reach-for-your-wallet-and-bid-on-emiles-helmet-for-charity/">via</a> Joystiq]</p>
<small><br />
<a href="http://www.slashgear.com/good-game-media-ebay-auction-for-replica-emile-helmet-from-halo-reach-ends-tonight-17114736/" title="Good-Game-Media eBay Auction for Replica Emile Helmet from Halo: Reach Ends Tonight">Good-Game-Media eBay Auction for Replica Emile Helmet from Halo: Reach Ends Tonight</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Microsoft Aiming to Make Halo an Ongoing Relationship</title>
		<link>http://www.slashgear.com/microsoft-aiming-to-make-halo-an-ongoing-relationship-22103877/</link>
		<comments>http://www.slashgear.com/microsoft-aiming-to-make-halo-an-ongoing-relationship-22103877/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 20:37:33 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Halo]]></category>
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		<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=103877</guid>
		<description><![CDATA[Halo: Reach was the last Halo-based title from the series&#8217; creator, Bungie Studios. But that doesn&#8217;t mean that the Halo story is over and done with. It&#8217;s been known for a long time now that Microsoft planned on making more games based in the universe. The main speculation was about who would be making the  <p><a href="http://www.slashgear.com/microsoft-aiming-to-make-halo-an-ongoing-relationship-22103877/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><em>Halo: Reach</em> was the last <em>Halo</em>-based title from the series&#8217; creator, Bungie Studios. But that doesn&#8217;t mean that the <em>Halo</em> story is over and done with. It&#8217;s been known for a long time now that Microsoft planned on making more games based in the universe. The main speculation was about <em>who</em> would be making the games, along with when these titles would be released. It&#8217;s now known that 343 Studios, consisting of a lot of former employees from Bungie Studios, will now take the Halo helm, and it seems that Microsoft is now clearing up (at least a little bit) when they plan on these future games coming out.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/09/Halo-Reach1-580x253.jpg" alt="" width="580" height="253" class="aligncenter size-medium wp-image-103878" /></p>
<p><span id="more-103877"></span></p>
<p>Considering <em>Halo: Reach</em> just came out, Microsoft isn&#8217;t talking up the next game in the franchise, let alone the exact release date. But, Microsoft is apparently planning on releasing these titles <em>faster</em>. In a brand new interview with <em>IGN</em>Microsoft Game Studios&#8217; Vice President Phil Spencer said that the Redmond-based company intends to release the <em>Halo</em> games at a faster frequency. He points out that there&#8217;s no exact strategy that says they have to release a new game every year, but that the three year waiting period between <em>Halo</em> titles, which was what was happening previously, is probably not frequent enough.</p>
<p>Spencer points out that waiting so long in between releases, that the overall engagement for the titles could dwindle. Because of that mind state, Microsoft is planning on &#8220;a more persistent <em>Halo</em> engagement for customers and not go dark for two years.&#8221; While a new game every year might not be the best plan, Spencer says that Microsoft wants to provide gamers with &#8220;an ongoing relationship&#8221; with the franchise.</p>
<p>Truth be told, it will be up to Microsoft to find a sweet spot for the release of future titles. Spending too much time in between titles could indeed make people stop caring about the franchise, but three years in between <em>Halo</em> titles in the years before hasn&#8217;t made the franchise any less successful, either. However, on the flip side, releasing sequels every year might be too much, and people may get exhausted. It could also seem that Microsoft is milking a franchise that many believe <a href="http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/">they&#8217;ve already been milking</a>.</p>
<p>The faster release schedule for video games within the franchise has grown since 2009, surely. The industry saw the release of <em>Halo: Wars</em> in February of 2009, which was then followed by <em>Halo: 3 ODST</em> in September of the same year. And then ultimately, the release of <em>Halo: Reach</em> just a week ago. While neither the RTS-based <em>Halo: Wars</em> or the side-story themed <em>Halo: 3 ODST</em> saw the sales numbers that other pivotal releases, like <em>Halo 2</em> and <em>Halo 3</em> saw, they were indeed successful in their own right. If Microsoft can find the right way to keep fans of the franchise engaged, before the release of a major title, then they can probably keep the <em>Halo</em> universe going for quite some time.</p>
<p>[<a href="http://xbox360.ign.com/articles/112/1122586p1.html">via</a> IGN]</p>
<small><br />
<a href="http://www.slashgear.com/microsoft-aiming-to-make-halo-an-ongoing-relationship-22103877/" title="Microsoft Aiming to Make Halo an Ongoing Relationship">Microsoft Aiming to Make Halo an Ongoing Relationship</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Halo Reach is what&#8217;s wrong with the gaming industry today</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/</link>
		<comments>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comments</comments>
		<pubDate>Sat, 18 Sep 2010 17:00:03 +0000</pubDate>
		<dc:creator>Don Reisinger</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=103124</guid>
		<description><![CDATA[Halo Reach hit store shelves this week, and already Microsoft is touting it as the best Halo release it has ever had. In fact, the game generated $200 million in revenue for the company. Since the launch, the game has been extremely popular on Xbox Live. And most folks that have had the chance to voice  <p><a href="http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/halo-reach" target="_blank">Halo Reach</a> hit store shelves this week, and already Microsoft is touting it as the best Halo release it has ever had. In fact, the game generated $200 million in revenue for the company. Since the launch, the game has been extremely popular on Xbox Live. And most folks that have had the chance to voice their opinions on the title have said that it’s an outstanding offering that puts a fine end to the Bungie-developed Halo franchise.</p>
<p>But all the laudatory comments and gushing over the game just don’t work for me. I’ll be the first to admit that Halo games are fun to play. But for me, Halo Reach &#8211; and all the hoopla surrounding it &#8211; is what’s wrong with the gaming industry.</p>
<p><img class="alignnone size-medium wp-image-103126" title="halo_reach" src="http://cdn.slashgear.com/wp-content/uploads/2010/09/halo_reach-540x355.jpg" alt="" width="540" height="355" /></p>
<p><span id="more-103124"></span></p>
<p>Let me take you back to the 1990s.</p>
<p>During that decade, the gaming industry was a much different space. There were a slew of developers and none were big enough to be called dominating players in the market (potentially with the exception of Sega and Nintendo). At the time, game budgets were small, and the industry itself was a niche market.</p>
<p>And yet, it could very well be the golden era of gaming. It was a time that was led by extremely unique and fun games. It was also a time when the allure of corporate profit gave way to the desire of a handful of people in a room to create a groundbreaking video game. Indeed, it was still a business. But it was one that still coveted and cultivated originality.</p>
<p>Today, the gaming industry is nothing of the sort. It’s dominated by a handful of companies that want to quickly turn a profit. And they feel that franchises are one of the best ways to do that. In the process, they have effectively forgotten about the unique, fun games of the past and stuck with what gamers know.</p>
<p>That’s precisely why role-playing games are hard to come by today. It’s also why so many one-off titles that catch a cult following, but fail to hit the mainstream, are never heard from again.</p>
<p>Admittedly, there are other elements to this argument. Major developers will only stick with franchises that do well. And, for the most part, first-person shooters, sports games, and other action titles have been selling well. Thus, developers are feeding the beast.</p>
<p>It’s also worth noting that there are still unique and fun titles in the wild. But as far as I’m concerned, there aren’t nearly as many as there should be.</p>
<p>So, as Halo Reach gets all the accolades that most gamers say it deserves, I’m left wanting more. The game might be fun to play. It might be a great step up over predecessors. But to me, it’s everything that’s wrong about the gaming industry. The game is part of a major franchise. It’s yet another first-person shooter. And it doesn’t push the industry forward in any measurable way.</p>
<p>To some, that might be a good thing. But I disagree. And I hope that as time goes on and the gaming business becomes even bigger, more companies see value in bringing back the old days.</p>
<p>I’m not too confident that it will happen. But I won’t stop hoping.</p>
<small><br />
<a href="http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/" title="Halo Reach is what&#8217;s wrong with the gaming industry today">Halo Reach is what&#8217;s wrong with the gaming industry today</a> is written by <a href="" >Don Reisinger</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Microsoft&#8217;s Marketing for Halo Reach Continues, Has Spartan Using a Real Jetpack [Video]</title>
		<link>http://www.slashgear.com/microsofts-marketing-for-halo-reach-continues-has-spartan-using-a-real-jetpack-video-13101962/</link>
		<comments>http://www.slashgear.com/microsofts-marketing-for-halo-reach-continues-has-spartan-using-a-real-jetpack-video-13101962/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 20:49:48 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=101962</guid>
		<description><![CDATA[There&#8217;s no doubt that Microsoft pushes a lot of its money into the marketing behind one of its largest marketable products. Halo has been a money factory for the Redmond-based company, as well as Bungie Studios (the studio developing the First Person Shooter (FPS), so to see a huge marketing campaign kicked off before the  <p><a href="http://www.slashgear.com/microsofts-marketing-for-halo-reach-continues-has-spartan-using-a-real-jetpack-video-13101962/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>There&#8217;s no doubt that Microsoft pushes a lot of its money into the marketing behind one of its largest marketable products. <em>Halo</em> has been a money factory for the Redmond-based company, as well as Bungie Studios (the studio developing the First Person Shooter (FPS), so to see a huge marketing campaign kicked off before the release of the title is no surprise at all. And, with only a handful of hours to go for those in the UK, seeing a man dressed up like a Spartan take flight in a jetpack may just be outrageous enough to get a fence-sitter to spend the cash on the upcoming blockbuster.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/09/Halo-Reach-Spartan-Jetpack-540x305.png" alt="" width="540" height="305" class="aligncenter size-medium wp-image-101963" /></p>
<p><span id="more-101962"></span></p>
<p><a href="http://www.slashgear.com/halo-reach-will-outsell-call-of-duty-black-ops-boasts-xbox-uk-director-10101740/">Whether or not <em>Halo: Reach</em> will out-sell other FPS titles still coming out this year, like <em>Call of Duty: Black Ops</em></a> is anyone&#8217;s guess at this point, but Steven McGill obviously has his own opinion. He&#8217;s the head of Xbox over in the UK, and he was on scene to watch as a Spartan flew over Trafalgar Square in London. It may not be the biggest marketing aspect of the whole period leading up to <em>Reach</em>, but it&#8217;s certainly one of the coolest. Check out the video below to see it for yourself.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/v--CSjf3PRE" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>[<a href="http://www.vg247.com/2010/09/13/halo-reach-pr-stunt-sees-spartan-jetpack-in-trafalgar-square/">via</a> VG247]</p>
<small><br />
<a href="http://www.slashgear.com/microsofts-marketing-for-halo-reach-continues-has-spartan-using-a-real-jetpack-video-13101962/" title="Microsoft&#8217;s Marketing for Halo Reach Continues, Has Spartan Using a Real Jetpack [Video]">Microsoft&#8217;s Marketing for Halo Reach Continues, Has Spartan Using a Real Jetpack [Video]</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Microsoft Ready to Permaban Players of Leaked Version of Halo Reach</title>
		<link>http://www.slashgear.com/microsoft-ready-to-permaban-players-of-leaked-version-of-halo-reach-2498788/</link>
		<comments>http://www.slashgear.com/microsoft-ready-to-permaban-players-of-leaked-version-of-halo-reach-2498788/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 17:01:20 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=98788</guid>
		<description><![CDATA[While some people out there may think it&#8217;s cool to get your hands on something before it&#8217;s officially released, it should be pretty obvious in today&#8217;s world that if you do partake in the pleasantries of &#8220;stolen&#8221; goods, there&#8217;s going to some kind of ramification. And, considering the depth and range of Xbox LIVE, Microsoft  <p><a href="http://www.slashgear.com/microsoft-ready-to-permaban-players-of-leaked-version-of-halo-reach-2498788/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>While some people out there may think it&#8217;s cool to get your hands on something before it&#8217;s officially released, it should be pretty obvious in today&#8217;s world that if you do partake in the pleasantries of &#8220;stolen&#8221; goods, there&#8217;s going to some kind of ramification. And, considering the depth and range of Xbox LIVE, Microsoft has had to hone its banhammer over the years, making it better and better as the hackers and modders out there got smarter. First spied on Xbox LIVE as a download needed to be accessed with a special code, <em>Halo: Reach</em> was quickly hijacked from Microsoft servers, and modders went out of their way to play it. But, it&#8217;s a pretty simple thing to find those who downloaded the leaked version, catch them playing on Xbox LIVE, and ban them. Permanently.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/08/Halo-Reach1-540x235.jpg" alt="" width="540" height="235" class="aligncenter size-medium wp-image-98789" /></p>
<p><span id="more-98788"></span></p>
<p>And you know that the Redmond-based company is serious when their Director of Policy Enforcement for Xbox LIVE steps into the game, and makes a public announcement about the whole thing. According to Stephen Toulouse, if you play <em>Halo: Reach</em>, as in the <a href="http://www.slashgear.com/halo-reach-leaked-before-official-launch-2098448/">unauthorized leaked version</a> that made its presence known last week, you&#8217;ll get banned. And this isn&#8217;t just some kind of cute ban, where you&#8217;ll be unable to play online for a week or two. Oh no. You&#8217;ll be permanently banned, says Toulouse. It&#8217;s called a permaban, and it&#8217;s a real thing.</p>
<p>Of course, if you wait until September 14th (when <em>Halo: Reach</em> is scheduled to release), then you won&#8217;t have an issue. Buying and playing the game isn&#8217;t illegal, and we&#8217;re pretty sure Microsoft actually <em>wants</em> you to do that. It&#8217;s unknown at this point whether or not Microsoft has already started swinging the banhammer, but considering the amount of spoilers that are out there now, there seems to be plenty of people to start hitting with it.</p>
<p>[<a href="http://news.cnet.com/8301-13506_3-20014528-17.html?part=rss&amp;subj=news&amp;tag=2547-1_3-0-20">via</a> CNET]</p>
<small><br />
<a href="http://www.slashgear.com/microsoft-ready-to-permaban-players-of-leaked-version-of-halo-reach-2498788/" title="Microsoft Ready to Permaban Players of Leaked Version of Halo Reach">Microsoft Ready to Permaban Players of Leaked Version of Halo Reach</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Halo Reach Leaked Before Official Launch</title>
		<link>http://www.slashgear.com/halo-reach-leaked-before-official-launch-2098448/</link>
		<comments>http://www.slashgear.com/halo-reach-leaked-before-official-launch-2098448/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 17:53:36 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=98448</guid>
		<description><![CDATA[Unfortunately, this is something that&#8217;s happened before. Actually, modders were able to get their hands on both Halo 2 and Halo 3 before their official releases. Individuals over at Game-Tut.com, the new title from Bungie Studios has been yanked from Microsoft&#8217;s servers. While the technicalities are all their own, we imagine that it was made  <p><a href="http://www.slashgear.com/halo-reach-leaked-before-official-launch-2098448/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Unfortunately, this is something that&#8217;s happened before. Actually, modders were able to get their hands on both <em>Halo 2</em> and <em>Halo 3</em> before their official releases. Individuals over at Game-Tut.com, the new title from Bungie Studios has been yanked from Microsoft&#8217;s servers. While the technicalities are all their own, we imagine that it was made much simpler by the fact that Microsoft <a href="http://www.slashgear.com/halo-reach-costs-only-1250-on-xbox-live-1697895/">put the game on their servers</a>, enabling a $1,250 download of the title for reviewers just a few days ago.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/08/Halo-Reach-540x235.jpg" alt="" width="540" height="235" class="aligncenter size-medium wp-image-98449" /></p>
<p><span id="more-98448"></span></p>
<p>The game, which has been on the servers for a little while now, was originally meant for reviewers of the title, and was supposed to only be able to be downloaded courtesy of a special code. The modders were able to find their way around that, and have been able to download the title at their will. Game spoilers are popping up all over the place, even Bungie&#8217;s official forums, and it doesn&#8217;t look like it&#8217;s going to stop any time soon. Unless Microsoft figures out a way to put a stop to it, and pronto.</p>
<p>Considering the title isn&#8217;t meant to be released until September 14th, this is a pretty big leak for both Microsoft and Bungie. Whether or not it will make a significant impact on their sales remains to be seen, but we really doubt that it will. <em>Halo: Reach</em> is the culmination of the series, and while it may not have its prodigal main character that <em>Halo</em> fans have grown to love, it&#8217;s still Bungie&#8217;s swan song to the <em>Halo</em> Universe. And that means it will probably sell a ridiculous amount. Even with a leak like this.</p>
<p>[<a href="http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/">via</a> Joystiq]</p>
<small><br />
<a href="http://www.slashgear.com/halo-reach-leaked-before-official-launch-2098448/" title="Halo Reach Leaked Before Official Launch">Halo Reach Leaked Before Official Launch</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Halo Reach Costs Only $1,250 on Xbox LIVE</title>
		<link>http://www.slashgear.com/halo-reach-costs-only-1250-on-xbox-live-1697895/</link>
		<comments>http://www.slashgear.com/halo-reach-costs-only-1250-on-xbox-live-1697895/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 20:40:40 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=97895</guid>
		<description><![CDATA[This isn&#8217;t the first time that a game has appeared in Microsoft&#8217;s Xbox LIVE Marketplace ahead of its launch. And it&#8217;s not the first time that, even if you had the required amount of money to actually download that said game, you wouldn&#8217;t be able to. Digitally distributing games for review isn&#8217;t a new concept,  <p><a href="http://www.slashgear.com/halo-reach-costs-only-1250-on-xbox-live-1697895/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This isn&#8217;t the first time that a game has appeared in Microsoft&#8217;s Xbox LIVE Marketplace ahead of its launch. And it&#8217;s not the first time that, even if you had the required amount of money to actually download that said game, you wouldn&#8217;t be able to. Digitally distributing games for review isn&#8217;t a new concept, but it definitely does add something quite entertaining to the whole mix. That&#8217;s exactly what&#8217;s happening with Halo Reach right now, which you can find in the LIVE Marketplace right now, ready to download. But, as usual, there&#8217;s a catch.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2010/08/Reach-LIVE.jpg" alt="" width="530" height="213" class="aligncenter size-full wp-image-97896" /></p>
<p><span id="more-97895"></span></p>
<p>The first, <em>big</em> catch is that price. As the image clearly shows, the price for Reach is listed in Microsoft Points, and that&#8217;s a whopping 99,999. Or, about $1,250. Now, why we don&#8217;t imagine that many folks out there actually have that many Microsoft Points just sitting on their account, waiting to be used at any given moment, even if you <em>do</em> have that much, and you&#8217;re aching to spend it on  game that doesn&#8217;t launch until next month, you still won&#8217;t be able to download it. Unfortunately, as Microsoft puts it, you&#8217;ll need a special (and obviously limited) 25-character pre-paid token to get your hands on this download.</p>
<p>It&#8217;s pretty much assumed that this is going to be the same digital download that reviewers all over the place are going to be able to use for their final retail reviews. Just like <em>Crackdown 2</em> in the past, digital downloads were handed out to reviewers, but the casual public is still unable to download the game via Games On Demand. So, we don&#8217;t expect Microsoft or Bungie to let customers download the prequel that way, either. At least, not any time soon. Anyone out there a big enough Bungie/Halo fan to actually be willing to pay this much to get your hands on the title early?</p>
<p>[<a href="http://www.joystiq.com/2010/08/16/halo-reach-listed-at-1250-on-xbox-live-marketplace-and-why-you/">via</a> Joystiq]</p>
<small><br />
<a href="http://www.slashgear.com/halo-reach-costs-only-1250-on-xbox-live-1697895/" title="Halo Reach Costs Only $1,250 on Xbox LIVE">Halo Reach Costs Only $1,250 on Xbox LIVE</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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