graphics

NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

Though the event continues to be called "Editor's Day", this week we had an extended stay with NVIDIA in Montreal, learning about the company's newest in gaming development and hardware innovation. The biggest news of the event was surely the unveiling of G-Sync, a hardware module made by NVIDIA to be planted in the backs of high-end gaming monitors, making their functions slave to GeForce GTX graphics cards, but that wasn't the only big push made by the company for industry. Also making appearances were NVIDIA SHIELD, development initiatives through GameWorks, and some of the biggest names in game development today.

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NVIDIA GameWorks gets real: Flame Works, FLEX for PhysX, GI Works for shadows

NVIDIA GameWorks gets real: Flame Works, FLEX for PhysX, GI Works for shadows

In an effort to expand the understanding the public has of the developer program NVIDIA has in GameWorks, this week they've taken the stage with showings of a couple of new (or otherwise newly branded) technologies called FLEX and Flame Works. With FLEX, you're working with a newly collected set of unified GPU PhysX - bouncing effects, water effects, and cloth. With Flame Works you're working with volumetric effects like smoke and fire - demonstrated by a friendly dragon in a short demo in tune.

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Star Citizen hands-on with 4K: rolling in space on pre-release

Star Citizen hands-on with 4K: rolling in space on pre-release

In what's essentially a very, very early build of Star Citizen here at NVIDIA's Montreal 2013 event, we've gotten the opportunity to get up-close and hands-on with the likes of 4K output. This game isn't out on the market yet - it's still rolling in funding cash, in fact, having just reached a $23 million dollar point this week. We've found this game rolling out on a massively powerful dual-card (NVIDIA GeForce GTX Titans, as it were) gaming build from Maingear - the same we saw yesterday kicking out the jams with Assassin's Creed 4: Black Flag. Here we're also seeing some fabulous NVIDIA-pushed next-generation development taking full effect as well.

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NVIDIA GeForce GTX 780 Ti official as “high-end enthusiast” GPU

NVIDIA GeForce GTX 780 Ti official as “high-end enthusiast” GPU

This week the folks at NVIDIA unveiled several pieces of technology not many could have predicted, but one thing sticks as it is with essentially any of the company's gaming events: a brand new graphics card was shown. This card goes by the name NVIDIA GeForce GTX 780 Ti, and though we've not got one whole heck of a lot of detail on it yet, we do know that it'll be presented as a "high-end enthusiast" graphics card in the near future.

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NVIDIA G-Sync eyes-on shows slave gaming monitor in action

NVIDIA G-Sync eyes-on shows slave gaming monitor in action

This week the folks at NVIDIA have done a demonstration of G-Sync with the G-Sync Module, their newest in graphics technology to drive forward the universe of gaming graphics. Here we're seeing a G-Sync-equipped ASUS monitor next to a unit without, the both of them running the same technology otherwise. This piece of hardware - hidden here - is the G-Sync module, turning the monitor into a slave to the graphics processor inside the PC.

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NVIDIA Geforce streaming hits Twitch at 60fps with Shadowplay this month

NVIDIA Geforce streaming hits Twitch at 60fps with Shadowplay this month

The feature inside NVIDIA GeForce Experience known as Shadowplay has been announced as appearing for the public on the 28th of October - this announcement has been made alongside word that the GeForce Experience will allow direct streaming to Twitch. This push has been made at NVIDIA's Montreal event this week, amid talk of new NVIDIA SHIELD abilities with streaming called GameStream - readying the world for streaming from NVIDIA GRID, while we're at it. Here with integration with Twitch, users will be able to make their entire gaming experience public - instantly - and at 1080p and at 60fps as they do so.

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NVIDIA Project Logan runs Faceworks in real time

NVIDIA Project Logan runs Faceworks in real time

This week at an event in Montreal, NVIDIA showed off the high-powered demo software called Faceworks (previously working on NVIDIA Titan processors for PC) working on the next-generation mobile-aimed processor Project Logan. This processor will almost certainly be re-named Tegra 5 as each "Project" codename has been re-named "Tegra #", and what we've seen here is an ultra high-powered graphics-intensive beast of a demo on it running just as smoothly as we've seen it run on some of the most powerful graphics processors available from NVIDIA for desktop machines.

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NVIDIA GRID virtual GPU access unfolds with Citrix tech preview

NVIDIA GRID virtual GPU access unfolds with Citrix tech preview

There's a so-called "tech preview" of the system known as Citrix out there this week, bringing with it access to none other than NVIDIA's GRID for the masses. What users will be able to do with the setup released this week is access graphics power from remote locations using NVIDIA GRID vGPU, enabled here with Citrix. With this virtual GPU system, businesses are able to give access to full desktop graphics power completely virtually, on the fly.

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NVIDIA GeForce GTX Battlebox aims for 4K screens and highest-end gaming

NVIDIA GeForce GTX Battlebox aims for 4K screens and highest-end gaming

Always aiming to be the best of the best in gaming, NVIDIA has revealed their intentions for the upcoming holiday season with a set of tower builds going by the name GeForce GTX Battlebox. Several manufacturers of custom-made gaming PCs are onboard, including Falcon Northwest, Digital Storm, Maingear, and Origin. Each monster build in the GTX Battlebox program represents a new generation in gaming machines aimed directly at what NVIDIA describes as "this Holiday’s AAA, combat-focused games", made to play these games "at super high resolutions, at high settings and [with] every NVIDIA-exclusive feature enabled."

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NVIDIA Project Logan processor assimilates Kepler mobile

NVIDIA Project Logan processor assimilates Kepler mobile

This week NVIDIA is once again blurring the lines between desktop and mobile graphics with a note on the introduction of Kepler technology into their next-generation mobile processor. NVIDIA suggests that, "from a graphics perspective, this is as big a milestone for mobile as the first GPU, GeForce 256, was for the PC when it was introduced 14 years ago." This is the first set of details we're getting on Project Logan, the next processor architecture in the Tegra chipset family.

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