graphics

Researchers create creepy, hyperrealistic CGI skin

Researchers create creepy, hyperrealistic CGI skin

A newly developed CGI rendering technique is about to take CGI renditions of human skin to an "uncanny valley" level of creepy. Until now, rendering only created "mesoscale" details such as pores and wrinkles. This new CGI method captures details on a "microscale" which includes the texture within pores and extremely fine lines. Normally, skin microstructures that are under one-tenth of a millimeter are not reconstructed in CGI, even though they have a large impact in the way we perceive facial expressions.

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AMD R9 Fury X leads Radeon 300 into NVIDIA battle

AMD R9 Fury X leads Radeon 300 into NVIDIA battle

AMD has blasted a set of new video cards out among the E3 2015 gamers, topping out with the liquid-cooled R9 Fury X. Powered by 4,096 stream processing units in a dual-slot card, the R9 Fury X packs 4GB of High-Bandwidth Memory (HBM), boasting in excess of 3x the bandwidth per watt of GDDR5 memory. Altogether, it's capable of driving up to six displays, with 4K resolution and DirectX 12 support, and sits at the pinnacle of AMD's new Radeon 300 series.

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NVIDIA GeForce GTX 980 Ti Review

NVIDIA GeForce GTX 980 Ti Review

When we saw the NVIDIA GeForce GTX Titan X, we knew it was only a matter of time before the company brought heat to the slightly more pocket-friendly segment. For gamers that want top-of-the-line performance without dropping a thousand bucks on a GPU, there's the NVIDIA GeForce GTX 980 Ti. This card takes the $650 spot in NVIDIA's lineup, carving out a place for itself with 6GB of GDDR5 RAM, 2816 CUDA cores, and and the same clock speeds as the king Titan X. With just 8% less CUDA goodness than the $1k X, you're getting this card for a whole lot cheaper.

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Star Wars behind the scenes: The Live Motion Capture Future

Star Wars behind the scenes: The Live Motion Capture Future

Today we're taking a peek at how Star Wars is being made. The creation process, you'll find, isn't all that different from how video games are made. Video games like Star Wars 1313. Even though J.J. Abrams has assured the public time and time again that practical effects are king in Star Wars: The Force Awakens, we've got reason to believe that this doesn't necessarily mean that everything is as it seems --here we'll also be explaining why that's not necessarily a bad thing.

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NVIDIA creating “any technology that helps them make Star Wars faster”

NVIDIA creating “any technology that helps them make Star Wars faster”

Earlier this week NVIDIA CEO Jen-Hsun Huang confirmed that Lucasfilm was using NVIDIA technology to make Star Wars: The Force Awakens. "I'm out-of-my-body excited about this," said Huang, "I'll create any technology that helps them make Star Wars faster." Today NVIDIA confirmed what hardware Lucasfilm was using to push the next generation in Star Wars production. "To create the most immersive and visually exciting imagery imaginable," said Lutz Latta, Principal Engineer at Lucasfilm, "Lucasfilm artists and developers need optimal graphics performance and GPU power."

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Local Motors’ 3D-printed car “Strati” up close with NVIDIA DRIVE CX

Local Motors’ 3D-printed car “Strati” up close with NVIDIA DRIVE CX

Today we've gotten the opportunity to get up close and personal with the world's first 3D-printed car, "Strati" by Local Motors. This vehicle is being shown this week with NVIDIA DRIVE CX inside - that's a digital cockpit computer only just announced this January at CES 2015. Before this showing, the Strati used a slightly more traditional dash - today it's using a lovely flat display immediately in front of its wheel with graphics the likes of which a road-ready vehicle's never seen before.

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BMW i8 coupe rolls in to GTC 2015 with NVIDIA inside

BMW i8 coupe rolls in to GTC 2015 with NVIDIA inside

NVIDIA made the case this week for an already-strong collection of vehicles sporting their current, previous, and next-generation processor systems. While this particular vehicle doesn't roll with the NVIDIA DRIVE CX system we're seeing on the vehicles of tomorrow, it does work with an NVIDIA GPU, and the infotainment system that directly precedes DRIVE CX. The system in this vehicle was first announced alongside Tesla's Model S team-up with NVIDIA all the way back in 2011. We previously had a look at the convertible version of this vehicle - its BMW i8 Spyder Concept iteration - back at the LA Auto Show in 2012.

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Sound Field demo shows Project Tango’s audio potential

Sound Field demo shows Project Tango’s audio potential

While we've seen what Project Tango is capable of visually - we can scan and explore 3D space. What Left Field Labs have decided to do is attach sound to objects in 3D space in a game called Sound Field. This game was first previewed at GDC 2015, and we're getting our first look - and talk - about it here at GTC 2015 from one of its creators. This game requires both a Project Tango device and a pair of headphones (attached to said Tango) to work.

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Simulating SpaceX’s Mars Rocket Engine on a virtual grid

Simulating SpaceX’s Mars Rocket Engine on a virtual grid

In addition to running real tests with actual rocket fuel in the field on a daily basis, SpaceX is running simulations of launches on high-powered computers. SpaceX Director of Research Adam Lichtl and SpaceX Lead Software Engineer Stephen Jones spoke this week at GTC 2015 in a presentation called "Full Scale Simulation of SpaceX's Mars Rocket Engine." In this presentation we got the opportunity to look behind the scenes at a demonstration of the code and a running of a simulation of a SpaceX craft as it (prospectively) heads to Mars.

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Google’s Project Tango has a Minecraft demo, too

Google’s Project Tango has a Minecraft demo, too

At a demonstration of the newest in new Project Tango hardware and software by Google at GTC 2015 we've gotten the opportunity to take a peek at an off-brand Minecraft. "This is sort of our homage to Minecraft," said Google ATAP Technical Program Lead Johnny Chung Lee. He proceeded to create a brick house in a 3D space using the newest Project Tango tablet with NVIDIA Tegra K1 inside. The tablet's screen has a pointer, just like Minecraft, and a building exists in a virtual, yet real, space.

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