graphics card

Digital Storm notebooks grab NVIDIA GTX 980M, 970M, 900M GPUs

Digital Storm notebooks grab NVIDIA GTX 980M, 970M, 900M GPUs

Prepare to light up your gaming on-the-go lifestyle with Digital Storm’s contribution to the next wave of gaming laptops. They’ll be charged up with NVIDIA’s GeForce GTX cards to the tun of 900M, 970M and 980M, each of them bringing on Maxwell-age features. That includes extra-long battery life through optimizations galore. It includes graphics power that allows you to play the world’s finest AAA games. It includes "beyond 1080p graphics" with reliable power under the hood - which is good, since laptops DO have more than 1080p displays on the regular at this point in history.

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NVIDIA wraps up GAME24

NVIDIA wraps up GAME24

This past month NVIDIA threw the first global celebration for PC Gamers. What the heck does that mean? It’s simple, really, they scheduled several events in key cities around the world and kept broadcasts of games and gaming events going for one full 24-hour period.

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GeForce GTX SLI Bridges aim for gaming customizers

GeForce GTX SLI Bridges aim for gaming customizers

Make with the LED lights from the official source right this minute when you take a peek at the new GeForce GTX SLI Bridges. You may have seen these bridges used on official NVIDIA demo units in the recent past if you’ve been at a major NVIDIA event - Game24, for example. Now they’re coming to the general market.

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NVIDIA GeForce GTX 980 Review

NVIDIA GeForce GTX 980 Review

NVIDIA's Maxwell age of graphics processing begins with the NVIDIA GeForce GTX 980 and GTX 970 cards. What you'll see below is a brief look at the higher-powered of these two cards, tracking the performance of the NVIDIA-made reference card.

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NVIDIA “fakes the Moon landing” with Maxwell

NVIDIA “fakes the Moon landing” with Maxwell

No worries, says NVIDIA, we did indeed land on the moon. This isn’t the first time we’ve debunked the debunkers, but it is the first time NVIDIA has been so kind as to recreate the moon landing to debunk the debunkers as visually clear as possible. It’s all simple, really - we could fake it all today, but there’s simply no way we could have beck when Neil Armstrong and Buzz Aldrin made the trip.

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Developing NVIDIA Maxwell: the cooler bits

Developing NVIDIA Maxwell: the cooler bits

The next generation of NVIDIA graphics processing hardware is Maxwell, and this week the company has revealed several key features with which this generation will jump off. In addition to a card that’s impressive in its own right, we’re checking in with several new graphics technologies: DSR, MFAA, VXGI, and VR Direct. Both DSR and MFAA will contribute to the 4K environment, VXGI will bring on the next generation in lighting, and VR Direct will focus on the world of virtual reality.

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NVIDIA VR Direct: Oculus Optimized

NVIDIA VR Direct: Oculus Optimized

NVIDIA is taking the Virtual Reality world head-on with a feature suite called VR Direct. This NVIDIA-made system works with the lowering of latency, VR SLI, VR DSR, MFAA, Auto Asynchronous Warp, and "Auto Stereo." This all starts with latency - the most important element in VR. If the image you’re looking at moves slower than your head thinks it should, you’ll get sick. From there, everything else can expand.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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DSR: NVIDIA down-scales 4K for all displays

DSR: NVIDIA down-scales 4K for all displays

NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.

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