gpu

EVGA NVIDIA GeForce GTX 960 SuperSC Review with Benchmarks

EVGA NVIDIA GeForce GTX 960 SuperSC Review with Benchmarks

This week NVIDIA brings heat with the GTX 960 graphics card family. The unit we're having a peek at today is an EVGA GeForce GTX 960 SuperSC, working with clock speeds of 1279MHz Base and 1342MHz Boost, a brand new set of cooling features with ACX 2.0+ Cooling, and the ability to output video to 5 displays at once. This isn't a top tier card, it's meant to attack the middle - extraordinary processing power for a rather inexpensive price. That's the key to hitting the graphics card market from all angles.

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NVIDIA GeForce GTX 960 targets GPU “sweet spot”

NVIDIA GeForce GTX 960 targets GPU “sweet spot”

NVIDIA had inadvertently set itself a challenge. On the one hand, the GeForce GTX 980 and 970 had been a rip-roaring success, with an unexpected 1m+ cards selling in less than five months. That's not bad for a graphics card that costs as much as $549, and yet it left the NVIDIA chips out of reach for a dawning cohort of upgraders two generations behind and wanting a more affordable upgrade. Enter the GeForce GTX 960.

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NVIDIA Tegra X1 benchmarks put Apple A8x on notice

NVIDIA Tegra X1 benchmarks put Apple A8x on notice

Last year, NVIDIA opened CES with its pre-show keynote and the Tegra K1; for CES 2015, it’s the turn of the Tegra X1. NVIDIA’s latest mobile super-chip takes the Maxwell GPU as one half of its beating heart, paired with an 8-core, 64-bit ARM processor. It’s arriving in devices like smartphones, tablets, and car dashboards this year, but we grabbed some early hands-on time to get a taste of what NVIDIA believes will thoroughly squash Apple’s A8x.

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Samsung demands NVIDIA sales ban in patent retort

Samsung demands NVIDIA sales ban in patent retort

Samsung has shown it's not afraid to chase big legal injunctions when it believes its patents are at stake, and now it's NVIDIA facing a US sales block at the hands of the South Korean firm. A complaint filed on Friday asks the US International Trade Commission to shut down sales of NVIDIA's graphics chips, alleging they infringe Samsung's own intellectual property. As with Apple, however, Samsung didn't actually pull the trigger first: it was NVIDIA which kicked off this particular war.

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IBM and NVIDIA give US supercomputers a brain boost

IBM and NVIDIA give US supercomputers a brain boost

US supercomputers are having to grow up, with a wider set of tasks the machines at Lawrence Livermore and Oak Ridge National Laboratories are being asked to do by the researchers, national security teams, and others given access to them demanding a change in architecture in order to keep them flexible. IBM and NVIDIA are upgrading two supercomputers - Sierra at Lawrence Livermore, and Summit at Oak Ridge - using IBM's support for the open-source OpenPOWER standard, increasing the interconnect speed of the CPU and GPU processors responsible for doing all the heavy-duty crunching. In fact, so the companies claim, there'll be as much as a tenfold cut in processing time for real-world applications.

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Apple facing lawsuit over 2011 Macbook Pro GPU

Apple facing lawsuit over 2011 Macbook Pro GPU

Apple makes beautiful products, but they’re not perfect. A recent iPhone 5 button swap made that clear, and though it took longer than many would have liked for Apple to respond to the issue, they did. This time, they’ll have no choice. A class-action lawsuit has been filed in Northern California, alleging Apple’s 2011 Macbook Pro might be suffering from GPU issues Apple failed to acknowledge. The issue is said to affect both the 15-inch and 17-inch screen versions.

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NVIDIA GeForce GTX 980 Review

NVIDIA GeForce GTX 980 Review

NVIDIA's Maxwell age of graphics processing begins with the NVIDIA GeForce GTX 980 and GTX 970 cards. What you'll see below is a brief look at the higher-powered of these two cards, tracking the performance of the NVIDIA-made reference card.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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DSR: NVIDIA down-scales 4K for all displays

DSR: NVIDIA down-scales 4K for all displays

NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.

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