GeForce

GeForce GTX SLI Bridges aim for gaming customizers

GeForce GTX SLI Bridges aim for gaming customizers

Make with the LED lights from the official source right this minute when you take a peek at the new GeForce GTX SLI Bridges. You may have seen these bridges used on official NVIDIA demo units in the recent past if you’ve been at a major NVIDIA event - Game24, for example. Now they’re coming to the general market.

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NVIDIA GeForce GTX 980 Review

NVIDIA GeForce GTX 980 Review

NVIDIA's Maxwell age of graphics processing begins with the NVIDIA GeForce GTX 980 and GTX 970 cards. What you'll see below is a brief look at the higher-powered of these two cards, tracking the performance of the NVIDIA-made reference card.

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Oculus VR “Showdown Demo” with Unreal Engine 4 hands-on

Oculus VR “Showdown Demo” with Unreal Engine 4 hands-on

I’ve changed my mind entirely about virtual reality. The demonstration I saw earlier this month at NVIDIA’s Editors Day made it clear - VR is impressive enough and important enough to make a big impact on the gaming industry. What changed my mind? A demo the team at Epic Games call "Carflip" (EDIT: later named Showdown Demo) made with Unreal Engine 4.

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Developing NVIDIA Maxwell: the cooler bits

Developing NVIDIA Maxwell: the cooler bits

The next generation of NVIDIA graphics processing hardware is Maxwell, and this week the company has revealed several key features with which this generation will jump off. In addition to a card that’s impressive in its own right, we’re checking in with several new graphics technologies: DSR, MFAA, VXGI, and VR Direct. Both DSR and MFAA will contribute to the 4K environment, VXGI will bring on the next generation in lighting, and VR Direct will focus on the world of virtual reality.

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NVIDIA VR Direct: Oculus Optimized

NVIDIA VR Direct: Oculus Optimized

NVIDIA is taking the Virtual Reality world head-on with a feature suite called VR Direct. This NVIDIA-made system works with the lowering of latency, VR SLI, VR DSR, MFAA, Auto Asynchronous Warp, and "Auto Stereo." This all starts with latency - the most important element in VR. If the image you’re looking at moves slower than your head thinks it should, you’ll get sick. From there, everything else can expand.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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DSR: NVIDIA down-scales 4K for all displays

DSR: NVIDIA down-scales 4K for all displays

NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.

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MFAA: NVIDIA delivers 4X MXAA quality at half the cost

MFAA: NVIDIA delivers 4X MXAA quality at half the cost

With Multi-Frame Sampled-AA, NVIDIA is set to deliver MXAA-level rendering at the processing cost of 2XAA. Instead of using four sample points inside a pixel to decide what color it’ll be, (like you would with 4X MXAA,) you’re using two alternating sample points per frame.

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NVIDIA Game24: here’s how to watch

NVIDIA Game24: here’s how to watch

On the 18th of this month NVIDIA will be launching a 24-hour event called NVIDIA Game24. This event will have a DOTA 2 Invitational tournament, "secret training" tips from pro teams, and interviews with top gaming developers and manufacturers. There’ll be hardware give-aways as well, including custom-built rigs, graphics cards, and 4K G-SYNC monitors.

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Xbox One Gamescom demoes were played on Windows gaming PCs

Xbox One Gamescom demoes were played on Windows gaming PCs

This week a couple of photos have been shared of a Gamescom-based Indie game booth showing a "crashed" Xbox One with Windows 7 at the helm. What’s far more likely is a PC being used under the desk in this situation, the Xbox One wireless controller shown clearly wired to the box. But don’t fret - this isn’t unheard of.

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Maingear NVIDIA BATTLEBOX line brings major gaming heat for top dollar

Maingear NVIDIA BATTLEBOX line brings major gaming heat for top dollar

The team at Maingear have thrown in their lot with the BATTLEBOX collection as teased for highest-end specs earlier this year. The Maingear BATTLEBOX Titan Z PC collection includes the Maingear F131, Vybe, and SHIFT, making their entire highest-end casing set ready for the biggest name games of the summer and well beyond.

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World’s first 64-bit ARM dev systems readied for HPC with NVIDIA

World’s first 64-bit ARM dev systems readied for HPC with NVIDIA

High performance computing is the name of the game, while 64-bit is the hook. NVIDIA is readying itself to jump in head first with a number of server vendors to bring on the world’s first 64-bit ARM development systems, all coming our way this year. While the first ARM64 server processors were made for web servers and micro-servers, NVIDIA’s CUDA 6.5 platform brings the heat to HPC-class workloads.

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