As of this past summer, Microsoft had announced plans to launch the Xbox One in China on September 23, bringing its latest console to one of the largest markets it could target. Unfortunately for those hoping to grab it next week, the company has announced it must extend the launch date farther into the year.
No worries, says NVIDIA, we did indeed land on the moon. This isn’t the first time we’ve debunked the debunkers, but it is the first time NVIDIA has been so kind as to recreate the moon landing to debunk the debunkers as visually clear as possible. It’s all simple, really - we could fake it all today, but there’s simply no way we could have beck when Neil Armstrong and Buzz Aldrin made the trip.
It is very rare that Square Enix would bring one of its Final Fantasy titles to the PC, so when it does, there is rejoicing. While Final Fantasy XIII might not be up there in the annals of gaming history (because Final Fantasy VII is already available on the PC anyway), it is notable nonetheless because there are actually three games that bear that name.
At the end of July, Sony opened the doors to the open beta of PlayStation Now for PS4 owners. Now that same privilege is also available for the PlayStation 3 faithful, giving them access to as much as 150 PS3 titles without having to worry about discs or downloads, provided, of course, your Internet connection can handle it.
Anki has a flood of good news today for fans of its DRIVE racing video game slash robot car racing. Along with a new extension car named Spektrix, the company is also announcing a new and lower pricing scheme for its products. On the mobile app side, iOS users will have two new racing modes to enjoy while those on Android will have a promise to hold on to.
The next generation of NVIDIA graphics processing hardware is Maxwell, and this week the company has revealed several key features with which this generation will jump off. In addition to a card that’s impressive in its own right, we’re checking in with several new graphics technologies: DSR, MFAA, VXGI, and VR Direct. Both DSR and MFAA will contribute to the 4K environment, VXGI will bring on the next generation in lighting, and VR Direct will focus on the world of virtual reality.
With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.
NVIDIA is preparing for the near future in which 4K graphics appear well before the average gamer has a 4K display. Dynamic Super Resolution is the rendering of a game at 4K, then downsampling to the screen you’re working with. Instead of attempting to fit a curved line inside a grid of boxes, NVIDIA works with a filter.
With Multi-Frame Sampled-AA, NVIDIA is set to deliver MXAA-level rendering at the processing cost of 2XAA. Instead of using four sample points inside a pixel to decide what color it’ll be, (like you would with 4X MXAA,) you’re using two alternating sample points per frame.