gaming

DualShock 4 light dimming coming in PS4 software update

DualShock 4 light dimming coming in PS4 software update

Earlier today during GDC 2014, a bit of miscommunication was left on the playing field as it was reported that the PlayStation 4’s DualShock 4 controller would be able to have its light turned off in a future firmware update. As it turns out, an interview between Shuhei Yoshida, President of Worldwide Studios, Sony Computer Entertainment, and Geoff Keighley from GameTrailers resulted in "dimming" the light being changed to "turn off" the light by mistake. In fact the future software will allow the controller to have its light dimmed, not turned off entirely.

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EverQuest Next Landmark heads to Closed Beta

EverQuest Next Landmark heads to Closed Beta

This week at GDC 2014, the team at Sony Online Entertainment behind the game EverQuest Next Landmark have let it be known that they’re leaving Alpha mode. After having been in Alpha for some weeks, the game is officially ready to take on Closed Beta mode, a much more (hopefully) stable environment where users will have an experience much closer to what the delivery of the final product will bring. This release will begin on March 26th.

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DirectX 12 detailed for Xbox One, Desktop, and Mobile devices

DirectX 12 detailed for Xbox One, Desktop, and Mobile devices

Today Microsoft announced that DirectX 12 is officially headed to all of its platforms for futuristic gaming finesse. Both NVIDIA and AMD are pushing their claim for the collaboration gold on this release, with details on the Xbox One side of things coming mostly from the AMD camp, while NVIDIA appears to be firmly planting itself in the PC gaming side of the map.

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EVE: Valkyrie PS4 gameplay hands-on with Project Morpheus

EVE: Valkyrie PS4 gameplay hands-on with Project Morpheus

This week at GDC 2014 we’ve been given the opportunity to have our first peek at the outer-space-based EVE title called EVE: Valkyrie for PlayStation 4. While before this week it appeared that the title would be restricted to the PC with Oculus Rift for virtual reality flight, this week Sony revealed that this exclusive was not restricted quite so harshly - we’ll see this high-flying VR title hit Project Morpheus when it’s ready for PlayStation 4 as well.

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Titanfall NVIDIA GameWorks boosts bring 4K support, TXAA, HBAO+

Titanfall NVIDIA GameWorks boosts bring 4K support, TXAA, HBAO+

This week at GDC 2014, NVIDIA announced that they were working with Respawn Entertainment to bring on a number of GameWorks-centric enhancements to Titanfall in the immediate future. While many top-tier games work with NVIDIA before the release of their titles, it would appear that this move is happening after-the-fact. Better late than never - this release will have upgrades that bring what NVIDIA promises will be "the best game experience possible" in all arenas.

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INFAMOUS: Second Son early review round-up

INFAMOUS: Second Son early review round-up

With Second Son, INFAMOUS returns with a powerful showcase of DualShock 4 controller abilities and a presentation that’s fully PlayStation 4-aimed. Is that what PS4 users want? Apparently so, as early reviews have so far presented scores far nearer top marks than they have been low.

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Bulletstorm removed from Steam: Games for Windows Live casualties expand

Bulletstorm removed from Steam: Games for Windows Live casualties expand

This week you’ll notice that the game Bulletstorm is no longer available on Valve’s gaming client Steam. While no explicit reason has been given, this is just one of a variety of games that will need (or will have needed) patching as Microsoft gets rid of Games for Windows Live on the first of July, 2014. Meanwhile, the Games for Windows Marketplace has been closed since August 22nd, 2013.

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