<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SlashGear &#187; Gaikai</title>
	<atom:link href="http://www.slashgear.com/tags/gaikai/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.slashgear.com</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
	<lastBuildDate>Sat, 18 May 2013 12:19:10 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;</title>
		<link>http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/</link>
		<comments>http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:56:50 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[Game Console]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270392</guid>
		<description><![CDATA[This week the PlayStation 4 was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony&#8217;s aim is &#8220;Everything Everywhere.&#8221; In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run  <p><a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This week the P<a href="http://slashgear.com/tags/playstation-4/" target="_blank">layStation 4</a> was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony&#8217;s aim is &#8220;Everything Everywhere.&#8221; In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run from a disk on the system. PlayStation 3 games, they&#8217;ve made sure to say and define several times as separate from PlayStation 4 games, will not run natively on the PlayStation 4, but with Gaikai technology you&#8217;ll be able to work with these games via the cloud.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/everything-580x320.png" alt="everything" width="580" height="320" class="alignnone size-medium wp-image-270397" /></p>
<p><span id="more-270392"></span></p>
<p>Your PS4 experience is set to be a Shared Experience as outlined in the article we&#8217;ve just posted about Remote Play. Players across the world will be able to take over for you when you&#8217;re in the middle of a game &#8211; but that&#8217;s only one part of the puzzle. With Gaikai gaming technology, you&#8217;ll be seeing your favorite PlayStation 3 games being able to be played from your smartphone, your tablet, your PS Vita, and your PC. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.37.03-PM-580x334.png" alt="Screen Shot 2013-02-20 at 3.37.03 PM" width="580" height="334" class="alignnone size-medium wp-image-270386" /></p>
<p>If you&#8217;ve been following Gaikai, you know that they&#8217;ve been purchased by Sony (last year) and are now revealing that the work they&#8217;ve done is not just made for the PlayStation 4, but for the whole PlayStation universe. You can expect to work with games like <a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/" target="_Blank">Knack</a> with its multi-player action and <a href="http://www.slashgear.com/presenting-hawken-free-multiplayer-mech-combat-in-beta-mode-14260915/" target="_Blank">Hawken</a> &#8211; already available in free Beta mode on PC &#8211; to be available through Gaikai&#8217;s software in the future for all devices. It&#8217;s time to stream!</p>

<a href='http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/clouds-3/' title='clouds'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/clouds-150x100.png" class="attachment-thumbnail" alt="clouds" /></a>
<a href='http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/floating/' title='floating'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/floating-150x100.png" class="attachment-thumbnail" alt="floating" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-37-03-pm/' title='Screen Shot 2013-02-20 at 3.37.03 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.37.03-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.37.03 PM" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-33-55-pm/' title='Screen Shot 2013-02-20 at 3.33.55 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.55-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.33.55 PM" /></a>
<a href='http://www.slashgear.com/sony-explains-five-key-principles-of-the-ui-20270373/screen-shot-2013-02-20-at-6-23-13-pm-2/' title='Screen Shot 2013-02-20 at 6.23.13 PM (2)'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-6.23.13-PM-2-150x100.jpg" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 6.23.13 PM (2)" /></a>
<a href='http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/network/' title='network'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/network-150x100.png" class="attachment-thumbnail" alt="network" /></a>
<a href='http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/screen-shot-2013-02-20-at-3-17-39-pm/' title='Screen Shot 2013-02-20 at 3.17.39 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.17.39-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.17.39 PM" /></a>
<a href='http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/new-dual-shock-4-playstation-controller-revealed/' title='New Dual Shock 4 Playstation controller revealed'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/New-Dual-Shock-4-Playstation-controller-revealed-150x100.png" class="attachment-thumbnail" alt="New Dual Shock 4 Playstation controller revealed" /></a>
<a href='http://www.slashgear.com/playstation-4-confirmed-20270363/screen-shot-2013-02-20-at-6-09-12-pm-2/' title='Screen Shot 2013-02-20 at 6.09.12 PM (2)'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-6.09.12-PM-2-150x100.jpg" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 6.09.12 PM (2)" /></a>

<p>Have a peek at the timeline below to see more information surrounding the PlayStation 4 and the abilities and features it contains throughout the day and into the future. Make sure you&#8217;re aware of the details piece-by-piece as Sony stretches this event into tomorrow, and the next day, and the day after that as well. This is the big one!</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/">Sony grabs Gaikai for cloud gaming and entertainment</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/">PlayStation 4 will use Gaikai to stream PS3 games</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
<li><a href="http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/">Sony discusses Gaikai cloud gaming</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/">PlayStation 4 will not have native PS3 compatibility</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/" title="PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;">PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation 4 multi-user gaming shown through Knack</title>
		<link>http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/</link>
		<comments>http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:32:41 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270377</guid>
		<description><![CDATA[One of the several games previewed today at the PlayStation 4 event was Knack, here being shown as a cinematic winner of a title whose gameplay is as immersive as its video segments. What we&#8217;re seeing here is a game that fully utilizes the processing power of the PlayStation 4 system, bringing massive amounts of  <p><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>One of the several games previewed today at the PlayStation 4 event was Knack, here being shown as a cinematic winner of a title whose gameplay is as immersive as its video segments. What we&#8217;re seeing here is a game that fully utilizes the processing power of the PlayStation 4 system, bringing massive amounts of graphic pieces together to tell a story that&#8217;s not just impressive graphically, but in its ability to blur the lines between storyline and gameplay as well.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/firstarwaea-580x320.png" alt="firstarwaea" width="580" height="320" class="alignnone size-medium wp-image-270379" /></p>
<p><span id="more-270377"></span></p>
<p>This game is just one of many we&#8217;re seeing today, with the PlayStation 4 showing off that the system is able to take games and push them into the future with next-level finesse. Shown in the user interface demonstration of the PlayStation 4, Knack has been shown as a fully interactive game that can be seen by users across the web. You&#8217;ll be able to stream your game for your friends to see at any time over the web, they being able to take control of your character from their own PS4 if you get in a tough spot. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/network-580x322.png" alt="network" width="580" height="322" class="alignnone size-medium wp-image-270378" /></p>
<p>With connectivity over the next-generation PlayStation Network you&#8217;ll be able to work with your friends on your Knack game with great ease. This game appears at first to be a one-player game, but opens a window into the future where even one character can become the avatar of multiple users. </p>

<a href='http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/wiz/' title='wiz'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/wiz-150x100.png" class="attachment-thumbnail" alt="wiz" /></a>
<a href='http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/uplock/' title='uplock'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/uplock-150x100.png" class="attachment-thumbnail" alt="uplock" /></a>
<a href='http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/knack21/' title='knack21'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/knack21-150x100.png" class="attachment-thumbnail" alt="knack21" /></a>

<p>All of this is made possible through Sony&#8217;s connection with Gaikai &#8211; more on that soon! Stay tuned to SlashGear to see more PlayStation 4 throughout the day and the week as this big, giant, massive release allows Sony to bust forth into the future &#8211; it&#8217;s finally here!</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-your-full-pre-event-guide-20270312/">PlayStation 4: your full pre-event guide</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/" title="PlayStation 4 multi-user gaming shown through Knack">PlayStation 4 multi-user gaming shown through Knack</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation 4 backwards compatibility to be entirely virtualized</title>
		<link>http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/</link>
		<comments>http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 20:24:39 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=269745</guid>
		<description><![CDATA[Sony will be taking complete advantage of its purchase of Gaikai, and it&#8217;s cloud gaming services, for its soon-to-be-announced PlayStation 4. According to a recent tip from The Wall Street Journal, and a teaser video just released by Sony, we see that all signs are pointing to the PlayStation 4 being backwards compatible with PlayStation  <p><a href="http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/sony/" target="_blank">Sony</a> will be taking complete advantage of its purchase of Gaikai, and it&#8217;s cloud gaming services, for its soon-to-be-announced <a href="http://www.slashgear.com/?s=playstation-4" target="_blank">PlayStation 4</a>. According to a <a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/" target="_blank">recent tip from <em>The Wall Street Journal</em></a>, and a teaser video just released by Sony, we see that all signs are pointing to the PlayStation 4 being backwards compatible with PlayStation 3 games through a total streaming service with Gaikai.</p>
<p><img class="size-full wp-image-269749 aligncenter" alt="PlayStation 4 will stream PlayStation 3 games" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/PlayStation-4-will-stream-PlayStation-3-games.jpg" width="559" height="296" /><br />
<span id="more-269745"></span></p>
<p>Previously, it was speculated that PlayStation 3 games would not be backwards compatible with the PlayStation 4 because the PlayStation 4 would be utilizing a new AMD x86 chip. The chip would be incompatible with the architecture in the previous consoles. Gaikai&#8217;s cloud-gaming service would be the solution to that. Also, it’s speculated that with the Gaikai cloud-gaming streaming service, PlayStation 3 titles may not just be limited to the PlayStation 4. It could be streamed to the PlayStation Vita, PlayStation 3 itself, and even tablets and smartphones. Of course, it&#8217;s up to Sony to utilize it that way.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/U7w5i_YCFmQ" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>Gaikai will not be streaming PlayStation 4 titles because the max resolution it can output is 720p. Streaming the games would also require Gaikai servers to be relatively close to Playstation 4 users, and for the users to have a great internet connection. Gaikai only has experience streaming PC games, so even streaming PlayStation 3 will be a new challenge for the company.</p>
<p>The PlayStation 4 is speculated to cost about 40,000 yen, or $400, and it will be announced at Sony&#8217;s press conference in just two days. There, we will hear the details of the console and all it&#8217;s glory. It was just recently brought to our attention that Gaikai would be attending the conference as well, leading us to believe that the two have a huge, joint announcement for all of us.</p>
<p><div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-controller-prototype-leaked-with-touchpad-14269429/">PlayStation 4 controller prototype leaked with touchpad</a></li>
<li><a href="http://www.slashgear.com/playstation-4-prototype-controller-makes-a-second-appearance-15269510/">PlayStation 4 prototype controller makes a second appearance</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/">PlayStation 4 will use Gaikai to stream PS3 games</a></li>
<li><a href="http://www.slashgear.com/sony-playstation-4-price-slash-strategy-tipped-amid-console-competition-18269666/">Sony PlayStation 4 price slash strategy tipped amid console competition</a></li>
<li><a href="http://www.slashgear.com/destiny-set-for-xbox-720-playstation-4-and-pc-in-2014-18269706/">Destiny set for Xbox 720, PlayStation 4, and PC in 2014</a></li>
</ul></div>
</div><a href="http://online.wsj.com/article/SB10001424127887323478004578306663577439962.html?KEYWORDS=IAN+SHERR&amp;utm_source=buffer&amp;buffer_share=cebc6" target="_blank"><br />
</a></p>
<small><br />
<a href="http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/" title="PlayStation 4 backwards compatibility to be entirely virtualized">PlayStation 4 backwards compatibility to be entirely virtualized</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ouya Android device will be a $99 game streaming box</title>
		<link>http://www.slashgear.com/ouya-android-device-will-be-a-99-game-streaming-box-05237385/</link>
		<comments>http://www.slashgear.com/ouya-android-device-will-be-a-99-game-streaming-box-05237385/#comments</comments>
		<pubDate>Fri, 06 Jul 2012 02:56:57 +0000</pubDate>
		<dc:creator>Mark Raby</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[ouya]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=237385</guid>
		<description><![CDATA[At least one group of people thinks that Android is a solid platform for video games. There is a new device in development that uses Google&#8217;s mobile OS specifically for game playback on a TV, and it carries the code name &#8220;Ouya.&#8221; It doesn&#8217;t appear to have an official license from Google yet, and it&#8217;s  <p><a href="http://www.slashgear.com/ouya-android-device-will-be-a-99-game-streaming-box-05237385/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>At least one group of people thinks that Android is a solid platform for video games. There is a new device in development that uses Google&#8217;s mobile OS specifically for game playback on a TV, and it carries the code name &#8220;Ouya.&#8221; It doesn&#8217;t appear to have an official license from Google yet, and it&#8217;s unclear if the developers intend to go that route.</p>
<p><img class="alignnone size-full wp-image-237386" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/ouya.jpg" alt="" width="560" height="371" /></p>
<p><span id="more-237385"></span></p>
<p>After all, it&#8217;s already being touted that users will be able to hack the device in order to play unofficial game titles through the Android software. Streaming video game devices appear to be the big thing these days. Onlive is as popular as ever, and is poised to get a large boost when it fully integrates with Google TV. And Sony just acquired Gaikai, the other key player in the &#8220;Netflix for video games&#8221; market.</p>
<p>Of course, Android isn&#8217;t exactly the biggest name in the world of gaming, or even in the world of mobile gaming. So it certainly will be a test to make Ouya a success. According to a now-removed listing on AngelList.com, some of the individuals involved in the Ouya project are people who have previously been part of such high-profile projects as One Laptop Per Child, Jawbone Jambox, Peek, and Color. It&#8217;s expected that the Ouya will sell for $99.</p>
<p>[<a href="http://www.examiner.com/article/could-ouya-become-a-game-changer-for-home-consoles" target="_blank">via</a> Examiner]</p>
<small><br />
<a href="http://www.slashgear.com/ouya-android-device-will-be-a-99-game-streaming-box-05237385/" title="Ouya Android device will be a $99 game streaming box">Ouya Android device will be a $99 game streaming box</a> is written by <a href="" >Mark Raby</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/ouya-android-device-will-be-a-99-game-streaming-box-05237385/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony Google TV Blu-ray player drops OnLive support</title>
		<link>http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/</link>
		<comments>http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/#comments</comments>
		<pubDate>Wed, 04 Jul 2012 01:30:15 +0000</pubDate>
		<dc:creator>Mark Raby</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Blu-ray Player]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[Google TV]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=237001</guid>
		<description><![CDATA[Sony has axed support for OnLive game playback on its newest Google TV-powered Blu-ray player. Here&#8217;s the kicker &#8211; the player hasn&#8217;t even shipped yet; it isn&#8217;t due to release until July 9. But after the company announced that it will acquire Gaikai &#8211; an OnLive rival &#8211; it seems like an infinitely understandable decision.  <p><a href="http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Sony has axed support for OnLive game playback on its newest Google TV-powered Blu-ray player. Here&#8217;s the kicker &#8211; the player hasn&#8217;t even shipped yet; it isn&#8217;t due to release until July 9. But after the company announced that it will acquire Gaikai &#8211; an OnLive rival &#8211; it seems like an infinitely understandable decision. Incidentally, Sony never confirmed any sort of OnLive partnership.</p>
<p><img class="alignnone size-full wp-image-237002" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/gtvbd.jpg" alt="" width="558" height="437" /></p>
<p><span id="more-237001"></span></p>
<p>However, it was discovered that in the technical specifications and documentation for the impending Blu-ray device, Sony listed OnLive connectivity as an optional accessory. Now, however, the company has wiped any reference to OnLive in connection to the player. What most likely happened was that Sony was working on the Gaikai deal behind closed doors, but wanted to have the OnLive compatibility there just in case.</p>
<p>Or, it could very well be that the team working on the Google TV Blu-ray player had no clue about Gaikai and so they just put OnLive connectivity there since it is compatible with Google TV products. It will be interesting to see Sony specifically exclude one of the newest Google TV services from a Google TV product, but that&#8217;s the way the business world works.</p>
<p>[<a href="http://venturebeat.com/2012/07/03/surprise-surprise-sony-drops-onlive-support-in-blu-ray-player-after-purchashing-gaikai/" target="_blank">via</a> VentureBeat]</p>
<small><br />
<a href="http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/" title="Sony Google TV Blu-ray player drops OnLive support">Sony Google TV Blu-ray player drops OnLive support</a> is written by <a href="" >Mark Raby</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So who&#8217;ll buy OnLive now?</title>
		<link>http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/</link>
		<comments>http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 12:28:51 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Must Read Bits & Bytes]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[HTC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=236649</guid>
		<description><![CDATA[Sony&#8217;s acquisition of Gaikai today closes off one long-standing rumor of a cloud gaming investment, but opens up another: which rival can&#8217;t afford to leave OnLive on the shelf? Whispers that Sony was eyeing a cloud specialist culminated back in May with OnLive and Gaikai presumed the most likely candidates for powering the company&#8217;s long-standing &#8220;Four Screen&#8221; strategy,  <p><a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Sony&#8217;s <a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/" target="_blank">acquisition of Gaikai</a> today closes off one long-standing rumor of a cloud gaming investment, but opens up another: which rival can&#8217;t afford to leave <a href="http://www.slashgear.com/tags/onlive" target="_blank">OnLive</a> on the shelf? Whispers that Sony was eyeing a cloud specialist <a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" target="_blank">culminated back in May</a> with OnLive and Gaikai presumed the most likely candidates for powering the company&#8217;s long-standing &#8220;Four Screen&#8221; strategy, something Sony described as its retort to Apple&#8217;s iOS, iTunes and iCloud ecosystem. That leaves OnLive potentially up for grabs, and a number of potential suitors.</p>
<p><img class="alignnone size-medium wp-image-236676" title="onlive_controller" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/onlive_controller-580x435.jpeg" alt="" width="580" height="435" /></p>
<p><span id="more-236649"></span></p>
<p>Sony has been talking about its &#8220;Four Screen&#8221; strategy <a href="http://www.slashgear.com/sony-four-screen-revolution-to-preempt-apple-siri-tv-11194673/" target="_blank">since late 2011</a>, with then-CEO Howard Stringer using the phrase to describe an holistic ecosystem of PC, tablet, smartphone and TV. Sony &#8220;spent the last five years building a platform so I can compete against Steve Jobs&#8221; Stringer said at the time, a platform that was just ready to launch the chief exec insisted.</p>
<p>The strategy <a href="http://www.slashgear.com/hirais-big-challenge-selling-us-four-screens-01211590/" target="_blank">was one picked up by Stringer&#8217;s replacement</a>, Kaz Hirai, arguing that <a href="http://www.slashgear.com/kaz-hirai-user-experience-not-hardware-will-turn-sony-around-02211739/" target="_blank">user experience and not hardware</a> would turn Sony around. &#8221;The foundations are now firmly in place for the new management team and me to fully leverage Sony’s diverse electronics product portfolio,&#8221; <a href="http://www.slashgear.com/sony-makes-kaz-hirai-ceo-and-president-01211513/" target="_blank">Hirai said</a> when he took the new position, &#8220;in conjunction with our rich entertainment assets and growing array of networked services, to engage with our customers around the world in new and exciting ways.&#8221;</p>
<p>Sony isn&#8217;t the only firm chasing &#8220;new and exciting ways&#8221; to encourage people to stick loyally to its products and services. Possible candidates for an OnLive grab include HTC, which <a href="http://www.slashgear.com/htc-buys-40m-onlive-stake-for-streaming-smartphone-gaming-08131514/" target="_blank">has already invested $40m</a> into the company back in early 2011, though has so far failed to capitalize on that bar an abortive preload on the <a href="http://www.slashgear.com/tags/htc-flyer" target="_blank">HTC Flyer</a>. It&#8217;s also questionable whether it would go up against Sony on mobile gaming: last month, HTC became the first third-party company <a href="http://www.slashgear.com/playstation-mobile-teams-with-htc-for-mobile-gaming-greatness-04232013/" target="_blank">to sign up as a PlayStation Certified</a> partner.</p>
<p>So, who else has a gap in its mobile gaming strategy? Microsoft&#8217;s <a href="http://www.slashgear.com/tgs/windows-phone" target="_blank">Windows Phone</a> has the promise of Xbox LIVE running between it, Xbox 360, Windows and the new <a href="http://www.slashgear.com/tags/microsot-surface" target="_blank">Surface</a> tablets, along with <a href="http://www.slashgear.com/slashgear-101-what-is-xbox-smartglass-05232139/" target="_blank">Xbox SmartGlass</a> to sew up the multi-screen gap. That&#8217;s not to say a cloud gaming system like OnLive wouldn&#8217;t fit in there too, and the two companies have already been working together to some extent <a href="http://www.slashgear.com/onlive-complies-with-microsoft-licensing-terms-for-virtual-desktops-10222210/" target="_blank">on OnLive Desktop</a>. A hosted desktop in the cloud might be an interesting addition to <a href="http://www.slashgear.com/tags/windows-rt" target="_blank">Windows RT</a> tablets, and bypass future need to develop ARM-specific Office releases.</p>
<p>Then again, perhaps Samsung is a better candidate. The South Korean company has already admitted that it is <a href="http://www.slashgear.com/samsung-reconsiders-software-competitiveness-after-google-motorola-deal-17172399/" target="_blank">relatively lacking in software &#8220;competitiveness&#8221;</a>; more recently, its new mobile CEO reiterated that &#8220;a particular focus must be given to serving new customer experience and value by strengthening soft capabilities in software, user experience, design, and solutions.&#8221; It has a cloud-based photo and video sync system, but no serious gaming option despite, like Sony, having a footprint in TV, phones, tablets and PCs.</p>
<span style="float:right; width:200px; border: 1px solid #fff; padding: 20px; font-size: 16px; color: #868686; font-style: italic; font-weight: bold;">"OnLive would turn the Nexus Q into an instant console"</span>
<p>Google and Apple are the two cash-rich heavyweights, and each might be a good fit for OnLive. There&#8217;d be no shortage of server-farm space with either, certainly, and both iOS and Android could certainly benefit from an injection of cloud gaming. For Google, it would also turn new devices like the <a href="http://www.slashgear.com/tags/nexus-q/" target="_blank">Nexus Q</a> and existing, struggling platforms like Google TV into instant consoles; the same could be said for the <a href="http://www.slashgear.com/tags/apple-tv/" target="_blank">Apple TV</a>, and Apple already has AirPlay Video for using an iPad, iPhone or iPod touch as a wireless controller.</p>
<p>Then there&#8217;s NVIDIA, though so far it&#8217;s shown more interesting in supplying CUDA processing to cloud gaming companies than actually owning one itself. Back in May, in fact, it <a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" target="_blank">announced a deal with Gaikai</a> to use GRID processing to power streaming game content. Where that deal stands in the aftermath of the Sony acquisition is unclear right now.</p>
<p>What we do know is that gaming is going to be an increasingly vital element for any company hoping to take the reins of its future in the mobile space, and the cost of acquiring OnLive would likely be quickly outweighed by its value in that ecosystem. We can already hear the rustle of checkbooks.</p>
<p><em>Who do you think would make the best fit for OnLive? Or should the company continue to go it alone? Let us know in the comments!</em></p>

<small><br />
<a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/" title="So who&#8217;ll buy OnLive now?">So who&#8217;ll buy OnLive now?</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony grabs Gaikai for cloud gaming and entertainment</title>
		<link>http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/</link>
		<comments>http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 09:16:32 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Streaming media]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=236636</guid>
		<description><![CDATA[Sony has snapped up cloud gaming specialist Gaikai for $380m, the company has confirmed, with plans to roll out a new cloud service for PlayStation and home entertainment. &#8220;Sony Computer Entertainment will deliver a world-class cloud-streaming service&#8221; Andrew House, president and group CEO of SCE said of the deal, &#8220;that allows users to instantly enjoy a broad  <p><a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/sony" target="_blank">Sony</a> has snapped up cloud gaming specialist Gaikai for $380m, the company <a href="http://www.scei.co.jp/corporate/release/120702_e.html" target="_blank">has confirmed</a>, with plans to roll out a new cloud service for PlayStation and home entertainment. &#8220;Sony Computer Entertainment will deliver a world-class cloud-streaming service&#8221; Andrew House, president and group CEO of SCE said of the deal, &#8220;that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.&#8221;</p>
<p><img class="alignnone size-full wp-image-236642" title="sony_xperia_phone" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/sony_xperia_phone.jpeg" alt="" width="580" height="385" /></p>
<p><span id="more-236636"></span></p>
<p>Sony has not said when it expects the $380m acquisition to close (assuming it clears the usual regulatory hurdles) but it&#8217;s not hard to speculate around where the company could take the cloud technology. The company has been talking about its &#8220;four screen&#8221; strategy for some time now, bringing together its PlayStation, VAIO PC and tablet, and freshly-acquired Xperia strands into a more holistic platform.</p>
<p>There&#8217;s also the possibility of a more computing-related use for the Gaikai tech, perhaps augmenting Sony&#8217;s existing <a href="http://www.slashgear.com/sony-playmemories-online-takes-on-google-drive-25224634/" target="_blank">PlayMemories Online</a> service that rivals Google Drive. &#8220;With this acquisition,&#8221; the company said in a statement, &#8220;SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai&#8217;s revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.&#8221;</p>
<p>A deal with a cloud gaming provider was rumored <a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" target="_blank">back in May</a>, with Sony tipped to be weighing a takeover of either Gaikai or <a href="http://www.slashgear.com/tags/onlive" target="_blank">OnLive</a>. It&#8217;s unclear at this stage what will happen to Gaikai&#8217;s existing deals with other providers; the company is <a href="http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/" target="_blank">ramping up for a launch with Samsung</a> to put cloud gaming on the South Korean firm&#8217;s Smart TVs this summer.</p>
<p>Meanwhile, Sony&#8217;s second-gen Google TV range <a href="http://www.slashgear.com/sony-google-tv-device-hints-at-onlive-29236560/" target="_blank">looks to be readying for OnLive support</a>, though there&#8217;s no word on when it might actually be enabled.</p>

<small><br />
<a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/" title="Sony grabs Gaikai for cloud gaming and entertainment">Sony grabs Gaikai for cloud gaming and entertainment</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Samsung Smart TVs to get Gaikai cloud gaming</title>
		<link>http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/</link>
		<comments>http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 20:23:07 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[HDTVs]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[streaming]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=232233</guid>
		<description><![CDATA[Samsung has plans to enter the gaming business, starting off by partnering with cloud gaming service Gaikai. The South Korean manufacturer will be introducing a Samsung Cloud Gaming (SCG) platform on its new 7000 series and up Smart TVs. The service will be powered by Gaikai, but the UI and game selection is customized by  <p><a href="http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Samsung has plans to enter the gaming business, starting off by partnering with cloud gaming service Gaikai. The South Korean manufacturer will be introducing a Samsung Cloud Gaming (SCG) platform on its new 7000 series and up Smart TVs. The service will be powered by Gaikai, but the UI and game selection is customized by Samsung. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/06/gaikai-samsung-4-1338872464-580x326.jpg" alt="" title="gaikai-samsung-4-1338872464" width="580" height="326" class="aligncenter size-medium wp-image-232234" /></p>
<p><span id="more-232233"></span></p>
<p>Gaikai has reportedly been working with Samsung for the past nine months on the deal with the US launch set for this summer. The partnership involves Samsung buying bandwidth dedicated to the SCG from Gaikai&#8217;s 24 data centers and paying on a per-device basis. Any overflow in traffic will be handled by Gaikai.</p>
<p>The deal will be a way for Samsung to more quickly enter the gaming business to compete with Sony, Microsoft, and Nintendo without having to push its own separate console. The Gaikai-powered SCG service will be free for users, however, it only offers game demos and not full versions of the games. Samsung is expected to start looking for beta testers very soon. </p>
<p>[<a href="http://venturebeat.com/2012/06/05/samsung-enters-gaming-business-with-cloud-technology-from-gaikai/">via</a> VentureBeat]</p>
<small><br />
<a href="http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/" title="Samsung Smart TVs to get Gaikai cloud gaming">Samsung Smart TVs to get Gaikai cloud gaming</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony mulling cloud gaming purchase</title>
		<link>http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/</link>
		<comments>http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/#comments</comments>
		<pubDate>Wed, 30 May 2012 15:39:56 +0000</pubDate>
		<dc:creator>Ben Kersey</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[E3 2012]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=230844</guid>
		<description><![CDATA[Here’s an interesting little rumor: Sony is reportedly looking into streaming game services, and more specifically aiming to acquire either Gaikai or OnLive. Information has pointed towards Sony purchasing a cloud gaming company and announcing the buy at its E3 conference this coming Monday. Sources have told MCV that Sony is poised to sign an  <p><a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Here’s an interesting little rumor: <a href="http://www.slashgear.com/tags/sony/">Sony</a> is reportedly looking into streaming game services, and more specifically aiming to acquire either Gaikai or OnLive. Information has pointed towards Sony purchasing a cloud gaming company and announcing the buy at its E3 conference this coming Monday. Sources have told <a href="http://www.mcvuk.com/news/read/sony-close-to-agreeing-cloud-gaming-acquisition/096914">MCV</a> that Sony is poised to sign an agreement with “a high profile cloud gaming firm.”</p>
<p><img class="alignnone size-full wp-image-230847" src="http://cdn.slashgear.com/wp-content/uploads/2012/05/sony2.jpg" alt="" width="580" height="172" /><span id="more-230844"></span></p>
<p>Sources indicate that the deal is close to being signed, and it has far reaching implications for the Japanese company. It would enable Sony to potentially offer PlayStation games on devices other than its consoles, such as Smart TVs, phones, and tablets. Gaikai recently partnered with NVIDIA and LG to bring its game streaming service to televisions, and that could be what Sony is hoping to do with a purchase of such a company.</p>
<p>It makes sense, with Sony already invading homes with televisions, tablets, and smartphones, so why not use them? The company has tried to PSOne games on Sony smartphones, and devices like the Xperia Play failed to take off, but unifying PlayStation games that would work across all Sony hardware thanks to streaming would be a smart play. Whatever happens, Sony is expected to reveal all at its E3 press conference on Monday June 4th. The live press conference will kick off at 9pm EST/6pm PST.</p>
<p>[<a href="http://www.edge-online.com/news/report-sony-acquire-gaikai-or-onlive">via</a> Edge]</p>
<small><br />
<a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" title="Sony mulling cloud gaming purchase">Sony mulling cloud gaming purchase</a> is written by <a href="" >Ben Kersey</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NVIDIA enters cloud gaming with GeForce GRID</title>
		<link>http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/</link>
		<comments>http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:52:54 +0000</pubDate>
		<dc:creator>Ben Kersey</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=228616</guid>
		<description><![CDATA[Cloud gaming seems to be gathering some momentum, with OnLive and Gaikai both providing streaming games for reasonable prices with decent, if not amazing, quality. Now NVIDIA has signed a partnership with Gaikai that would see the cloud gaming company make use of of the new Kepler architecture as well as dedicated video encoding via  <p><a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Cloud gaming seems to be gathering some momentum, with <a href="http://www.slashgear.com/tags/onlive/">OnLive</a> and <a href="http://www.slashgear.com/tags/gaikai/">Gaikai</a> both providing streaming games for reasonable prices with decent, if not amazing, quality. Now <a href="http://www.slashgear.com/tags/nvidia/">NVIDIA</a> has signed a partnership with Gaikai that would see the cloud gaming company make use of of the new Kepler architecture as well as dedicated video encoding via CUDA.</p>
<p><img class="alignnone size-full wp-image-228617" src="http://cdn.slashgear.com/wp-content/uploads/2012/05/nvidiagrid.jpg" alt="" width="580" height="363" /><span id="more-228616"></span></p>
<p>The two Kepler GPUs on the GRID card will be able to crunch their way through the latest games without too much trouble, while CUDA performs H.264 video encoding duties in realtime. NVIDIA say that takes pressure off CPUs, reducing energy consumption and proving more efficient than other solutions. On top of that, the company says its fast streaming technology cuts lags down to just 10ms, although ultimately your internet connection will be dependant on how well you can play the game.</p>
<p>So what’s the plan beyond that? NVIDIA and Gaikai showed off a virtual console though, streaming games to an LG Smart TV controlled using a wireless game pad. It looks like the duo will leverage Smart TVs and Android devices going forward rather than offering dedicated hardware like OnLive’s Game System.</p>
<p>Several game developers seem to be onboard with the scheme, such as Epic Games, Capcom, and THQ, although it remains to be seen when the final app will appear. In the meantime, wander over to <a href="http://www.gaikai.com/">Gaikai’s website</a> for a glimpse of the shape of things to come.</p>
<p>[<a href="http://androidcommunity.com/nvidia-takes-on-onlive-with-geforce-grid-20120516/">via</a> Android Community]</p>
<small><br />
<a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" title="NVIDIA enters cloud gaming with GeForce GRID">NVIDIA enters cloud gaming with GeForce GRID</a> is written by <a href="" >Ben Kersey</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gaikai partners with WikiPad for &#8220;World&#8217;s First Gaming Tablet&#8221;</title>
		<link>http://www.slashgear.com/gaikai-partners-with-wikipad-for-worlds-first-gaming-tablet-03225834/</link>
		<comments>http://www.slashgear.com/gaikai-partners-with-wikipad-for-worlds-first-gaming-tablet-03225834/#comments</comments>
		<pubDate>Thu, 03 May 2012 17:00:41 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Android tablet]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=225834</guid>
		<description><![CDATA[Gaikai, an OnLive competitor in the cloud gaming space, has announced that it is partnering with WikiPad to make the world&#8217;s first gaming tablet. We&#8217;ve seen the WikiPad back at CES as a concept Android tablet designed to work with a hardware attachment for full ergonomic gaming controls on the go. It seemed like vaporware  <p><a href="http://www.slashgear.com/gaikai-partners-with-wikipad-for-worlds-first-gaming-tablet-03225834/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/gaikai">Gaikai</a>, an <a href="http://www.slashgear.com/tags/onlive">OnLive</a> competitor in the cloud gaming space, has announced that it is partnering with WikiPad to make the world&#8217;s first gaming tablet. We&#8217;ve seen the WikiPad back at <a href="http://www.slashgear.com/tags/ces-2012">CES</a> as a concept Android tablet designed to work with a hardware attachment for full ergonomic gaming controls on the go. It seemed like vaporware at the time, but now with a partnership with Gaikai, the gaming tablet may actually materialize. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/05/wiki-580x287.jpg" alt="" title="wiki" width="580" height="287" class="aligncenter size-medium wp-image-225917" /></p>
<p><span id="more-225834"></span></p>
<p>Gaikai offers a game streaming service similar to OnLive and like similarly must tackle the issue of providing gamers more ergonomic controls when certain console games are transferred over to the touch-only tablet interface. OnLive sometimes offers a touch-control overlay and also offers a separate Bluetooth controller hardware that can connect to tablets. But the problem of ergonomics remain. </p>
<p>With WikiPad&#8217;s hardware design, Gaikai may be able to provide a better solution. The WikiPad has a wrap-around attachment with full gaming controls, including two analog sticks. The tablet itself is also supposed to support both 2D and glasses-free 3D, while an optional accessory will let you use the WikiPad to play games on your TV. </p>
<p>[<a href="http://www.gaikai.com/press/article/gaikai-and-wikipad-partner-to-deliver-cloud-gaming-on-the-world-s-first-gaming-tablet">via</a> Gaikai]</p>
<small><br />
<a href="http://www.slashgear.com/gaikai-partners-with-wikipad-for-worlds-first-gaming-tablet-03225834/" title="Gaikai partners with WikiPad for &#8220;World&#8217;s First Gaming Tablet&#8221;">Gaikai partners with WikiPad for &#8220;World&#8217;s First Gaming Tablet&#8221;</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/gaikai-partners-with-wikipad-for-worlds-first-gaming-tablet-03225834/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Gaikai begins streaming MMORPGs from the cloud</title>
		<link>http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/</link>
		<comments>http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 18:03:26 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Media Streaming]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=217730</guid>
		<description><![CDATA[This week the folks at Gaikai.com, a site known for their streaming of full-fledged game demos normally only available in video form, have announced their intent to bring massively multiplayer online role-playing games to the streaming world. Using their own technology allowing direct streaming from the cloud &#8211; no downloads, no physical disks required, Gaikai  <p><a href="http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This week the folks at <a href="http://www.gaikai.com/" target="_Blank">Gaikai.com</a>, a site known for their streaming of full-fledged game demos normally only available in video form, have announced their intent to bring massively multiplayer online role-playing games to the streaming world. Using their own technology allowing direct streaming from the cloud &#8211; no downloads, no physical disks required, Gaikai has already begun showing off Lord of the Rings Online and will soon be releasing Dungeons &#038; Dragons Online as well. All of this comes with a simple Java allowance and simple one-step sign-in process for gamers &#8211; welcome to next level online technology!</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/03/lotr-580x435.jpg" alt="" title="lotr" width="580" height="435" class="alignnone size-medium wp-image-217732" /></p>
<p><span id="more-217730"></span></p>
<p>Lord of the Rings Online is a game that&#8217;s not gotten an extremely large amount of press from non-gaming-centric sites thus far, but with the ability to play such a game with minimal effort like this, there&#8217;s no knowing what games might gain traction. It&#8217;s surprising that LOTR hasn&#8217;t come across even our radar here at SlashGear more than a few times, with a group such as Gaikai having to be the ones to bring it all on to the main terminal &#8211; that said, it&#8217;s all very exciting! There&#8217;s an astounding amount of MMORPGS out there now here in our very accepting of gaming as more than a hobby world, and allowing play with as simple a sequence as we&#8217;ve got here can only mean great things for such titles as Dungeons &#038; Dragons and LOTR.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/HAZHEYmZzeI" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p><strong>You&#8217;ll be able to play online SOON straight through each game&#8217;s own webpage: <a href="http://www.lotro.com/" target="_Blank">Lord of the Rings Online</a> and <a href="http://www.ddo.com/" target="_Blank">Dungeons &#038; Dragons Online.</a></strong></p>
<p>As Robert Stevenson, EVP at Gaikai notes on the subject:</p>
<blockquote><p>“MMOs have always been one of the key genres that we’ve wanted to deliver via the cloud – never before has it been possible to play MMOs in this way. And we couldn’t be more pleased to showcase Gaikai’s technology by streaming Dungeons &#038; Dragons Online and The Lord of the Rings Online, which are both fantastic multiplayer gaming experiences with legions of loyal fans.” &#8211; Stevenson</p></blockquote>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/03/shot-580x435.png" alt="" title="shot" width="580" height="435" class="alignnone size-medium wp-image-217731" /></p>
<p>For those of you who have never been there, Gaikai also has a wide range of games which you can both play and preview right from your web browser. No need for installations of any kind, and minimal wait time allows you to get gaming quick as a flash. It&#8217;s a must try for any and all lovers of games with minimal time on their hands to get down to business!</p>
<p>[<a href="http://www.geardiary.com/2012/03/08/gakai-debuts-first-ever-streaming-mmorpg/" target="_Blank">via</a> Gear Diary]</p>
<small><br />
<a href="http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/" title="Gaikai begins streaming MMORPGs from the cloud">Gaikai begins streaming MMORPGs from the cloud</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
			<wfw:commentRss>http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
