Electronic Arts

Battlefield 4 beta access promised to Medal of Honor Warfighter buyers

Battlefield 4 beta access promised to Medal of Honor Warfighter buyers

EA has spilled details on the hotly-anticipated Battlefield 4, promising guaranteed access to the beta of the new game to those who pre-order Medal of Honor Warfighter Limited Edition ahead of its October 23 debut. Battlefield 4 isn't set to arrive until fall 2013, but EA is already hoping to drum up interest - and spur sales of the latest Medal of Honor installment - by restricting early access to those who slap down some cash ahead of time.

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Need For Speed: Most Wanted pre-order bonuses announced

Need For Speed: Most Wanted pre-order bonuses announced

Like pretty much every big game released these days, Need For Speed: Most Wanted is offering bonuses for early adopters, and it's offering a lot of them. First and foremost, just pre-ordering the game gets you upgraded to the limited edition, which grants players early access to the Maserati GranTurismo MC Stradale and the Porsche 911 Carrera S in the game's multiplayer mode. It also rewards players with double speed points during their first four hours of Most Wanted's multiplayer.

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Ultima IV getting resurrected as a free-to-play game

Ultima IV getting resurrected as a free-to-play game

It's been quite a long time since players have had a good Ultima game they can really sink their teeth into, but that may all soon be changing thanks to the efforts of BioWare Mythic. The team is taking Ultima IV and updating it for the current generation, turning it into a free-to-play title for PC and iOS. Dubbed Ultima Forever: Quest for the Avatar, this game sounds like it could be everything you could want out of an Ultima remake... so long as you can get past the "free-to-play" aspect first.

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Peter Moore to replace John Riccitiello as EA CEO?

Peter Moore to replace John Riccitiello as EA CEO?

Are you in the mood for a whopper of a rumor? Let's hope, because we've got one here for you: anonymous sources tell Game Front that Electronic Arts CEO John Riccitiello is about to be let go, and that current EA Sports boss Peter Moore will step in to take his place. It goes without saying that you should probably take this with a grain of salt (or five), but if this is true, it could mean huge things for Electronic Arts, which has been experiencing some stock price woes recently.

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SlashGear Evening Wrap-Up: May 9, 2012

SlashGear Evening Wrap-Up: May 9, 2012

Happy Wednesday, everyone. Well, CTIA is starting to coming to a close but we had plenty of stuff to cover today. To start things off, there's actually some bad news - Samsung Galaxy S II Skyrocket HD for AT&T cancelled. Moving right along, here's something that is pretty cool - Google Maps for Android gets indoor walking directions. And in non-CTIA mobile news, here's the latest update in the story that will for all intents and purposes be dead soon - Google's Andy Rubin claims no prior knowledge of Oracle patents.

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EA Games CEO promises “mobile won’t kill consoles”

EA Games CEO promises “mobile won’t kill consoles”

This week at CTIA in the second full day's Keynote series, John Riccitiello has been introduced as not only the current CEO of Electronic Arts, but as a frequent participant in CTIA and the whole mobile world as well. He began speaking on how Electronic Arts would be a proponent of innovation and change in the mobile industry with games, of course. Showing an intense series of images in rapid succession with maddeningly loud dance music, he showed essentially how EA games has not just a few, but an absolutely giant amount of games out at the moment with mobile potential.

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CTIA 2012 Keynote Day 2 with Spotify, Firefox, VISA, and EA: We’re here!

CTIA 2012 Keynote Day 2 with Spotify, Firefox, VISA, and EA: We’re here!

This morning we're live at the second full day of CTIA 2012 in New Orleans at the Day 2 keynote with no less than CEOs and Presidents of Spotify, Mozilla Firefox, Visa, and Electronic Arts. We'll be hearing from Daniel Ek, CEO and co-founder of Spotify and Gary Kovacs, CEO of the Mozilla Corporation. We'll also be hearing from John Partidge, President of VISA Incorporated as well as John Riccitiello, CEO of Electronic Arts (aka EA). Stick with us for the next hour (and the rest of the day, of course) for all the hot CTIA 2012 action!

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Zynga paid too much for OMGPOP says EA CEO

Zynga paid too much for OMGPOP says EA CEO

Sometimes in life we all make impulse buys that we regret. But not often does it involve a $180 million purchase. As such, Zynga doesn't have a lot of company to console itself if it ever has buyer's remorse when it comes to OMGPOP, the one-trick pony that developed the incredibly popular mobile game Draw Something. The only problem is that Draw Something is starting to fizzle out just a matter of weeks after the acquisition happened.

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Minecraft developer says EA is “methodically destroying” gaming

Minecraft developer says EA is “methodically destroying” gaming

If you were inclined to feel pity for international megacorporations, you might just set your sympathetic gaze on Electronic Arts - because at the moment, no one else is. After EA released a new batch of "indie" games on the PC gaming distribution network Steam, the developer of the incredibly popular Minecraft series had some choice words for the multi-billion-dollar company. Markus "Notch" Persson has become something of a gaming demagogue since Minecraft exploded onto the independent scene, and he made it clear in no uncertain terms that EA was pushing into an area where it doesn't belong.

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You don’t actually own your apps

You don’t actually own your apps

Today the folks at Electronic Arts have sent out a message to all iOS users of the app Rock Band saying they'll not be able to play the game at all after May 31st. This not only proves EA is as The Consumerist said it was in their last annual awards show: the Worst Company in America, it shows the fragility of the app universe as a whole. What EA has revealed to millions of unsuspecting app downloaders around the world is this: when you pay for an application in the mobile world, you don't actually own the app itself, you just own the license for the app - and your ownership is not indefinite.

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