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	<title>SlashGear &#187; Electronic Arts</title>
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		<title>EA CTO: Xbox One and PS4 &#8220;are a generation ahead of&#8221; PCs</title>
		<link>http://www.slashgear.com/ea-cto-xbox-one-and-ps4-are-a-generation-ahead-of-pcs-23283380/</link>
		<comments>http://www.slashgear.com/ea-cto-xbox-one-and-ps4-are-a-generation-ahead-of-pcs-23283380/#comments</comments>
		<pubDate>Thu, 23 May 2013 19:02:34 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=283380</guid>
		<description><![CDATA[The new PlayStation 4 and Xbox One come with some pretty impressive hardware on the inside. So good, in fact, that Electronic Arts CTO Rajat Teneja believes that the performance and hardware in the Xbox One and PS4 &#8220;are a generation ahead of the highest end PC on the market,&#8221; so not just gaming PCs  <p><a href="http://www.slashgear.com/ea-cto-xbox-one-and-ps4-are-a-generation-ahead-of-pcs-23283380/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The new <a href="http://www.slashgear.com/tags/ps4">PlayStation 4</a> and <a href="http://www.slashgear.com/tags/xbox-one">Xbox One</a> come with some pretty impressive hardware on the inside. So good, in fact, that Electronic Arts CTO Rajat Teneja believes that the performance and hardware in the Xbox One and PS4 &#8220;are <a href="http://www.linkedin.com/today/post/article/20130522214715-10904058-the-technology-behind-xbox-one" target="_blank">a generation ahead</a> of the highest end PC on the market,&#8221; so not just gaming PCs in general, but <em>the best gaming PC ever</em>.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/xbox-one1.png" alt="xbox-one" width="580" height="361" class="alignnone size-full wp-image-283382" /></p>
<p><span id="more-283380"></span></p>
<p>After that, he didn&#8217;t mention PCs again, only saying that &#8220;benchmarks on just the video and audio performance are 8-10 times superior to the current gen,&#8221; saying that &#8220;the compute capabilities of these platforms and the data transfer speeds we can now bank on, essentially removes any notion of rationing of systems resources for our game engines.&#8221;</p>
<p>The Xbox One comes with an 8-core processor along with 8GB of RAM. We&#8217;re not told about specifics, but a good guess would that both the PS4 and the Xbox One are running AMD&#8217;s Jaguar chip. Compared to gaming PCs, most gamers have a quad-core processor in their gaming rigs, with a few 8-core chips floating around.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/20130514_1611351-580x414.jpg" alt="20130514_161135" width="580" height="414" class="alignnone size-medium wp-image-283270" /></p>
<p>However, Microsoft nor Sony have revealed what graphics their respective consoles are running, but if they&#8217;ve seen the <a href="http://www.slashgear.com/nvidia-geforce-gtx-780-delivers-titan-die-with-a-pure-gaming-focus-23283243/">just-announced NVIDIA GTX 780 Titan</a> graphics chip, I&#8217;m pretty sure they&#8217;d run away whimpering. Imagine two of those cards in SLI &#8212; the gaming prowess would be practically infinite.</p>
<p>However, it&#8217;s possible that Teneja doesn&#8217;t actually mean these new consoles are faster, but rather just have newer technology in them, meaning that the processor inside the Xbox One and PS4 are so new, that it isn&#8217;t available for PCs yet. Then again, from the way that Teneja worded his blog post, it seems to mean that PCs don&#8217;t stand a chance against the next-gen consoles, which is quite saddening to hear.</p>
<p>VIA: <a href="http://www.polygon.com/2013/5/23/4358396/xbox-one-and-ps4-are-a-generation-ahead-of-the-best-pc-says-ea-cto" target="_blank">Polygon</a></p>
<div class="related-posts">
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<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/nvidia-announces-physx-and-apex-support-for-ps4-07272935/">NVIDIA announces PhysX and APEX support for PS4</a></li>
<li><a href="http://www.slashgear.com/nvidia-passed-on-ps4-due-to-financial-disagreement-14273963/">NVIDIA passed on PS4 due to financial disagreement</a></li>
<li><a href="http://www.slashgear.com/xbox-one-hardware-revolutionary-with-8gb-of-ram-500gb-hdd-21282977/">Xbox One hardware "revolutionary" with 8GB of RAM, 500GB HDD</a></li>
<li><a href="http://www.slashgear.com/xbox-one-everything-you-need-to-know-21283000/">Xbox One: Everything you need to know</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-cto-xbox-one-and-ps4-are-a-generation-ahead-of-pcs-23283380/" title="EA CTO: Xbox One and PS4 &#8220;are a generation ahead of&#8221; PCs">EA CTO: Xbox One and PS4 &#8220;are a generation ahead of&#8221; PCs</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Need for Speed Rivals coming November 19, Xbox One and PS4 later this year</title>
		<link>http://www.slashgear.com/need-for-speed-rivals-coming-november-19-xbox-one-and-ps4-later-this-year-23283346/</link>
		<comments>http://www.slashgear.com/need-for-speed-rivals-coming-november-19-xbox-one-and-ps4-later-this-year-23283346/#comments</comments>
		<pubDate>Thu, 23 May 2013 16:04:24 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=283346</guid>
		<description><![CDATA[The next installment in the long-running Need for Speed series has been announced. Need for Speed Rivals will be hitting store shelves on November 19 for the PlayStation 3, Xbox 360, and the PC, while the Xbox One and PlayStation 4 versions will be released at some point later this year, according to Electronic Arts.  <p><a href="http://www.slashgear.com/need-for-speed-rivals-coming-november-19-xbox-one-and-ps4-later-this-year-23283346/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The next installment in the long-running Need for Speed series has been announced. Need for Speed Rivals will be hitting store shelves on November 19 for the PlayStation 3, Xbox 360, and the PC, while the Xbox One and PlayStation 4 versions will be released at some point later this year, according to Electronic Arts.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/ku-xlarge-580x314.jpg" alt="ku-xlarge" width="580" height="314" class="alignnone size-medium wp-image-283349" /></p>
<p><span id="more-283346"></span></p>
<p>EA&#8217;s newly-rebranded Ghost Games studio will be in charge of development, with help from Criterion Games, who was behind Need for Speed: Most Wanted and Need for Speed: World. Rivals will include the same experience that past Need for Speed titles have had, but EA says that the new game will go back to its roots, with the cops vs. racers modes, allowing gamers to play as cops too. You&#8217;ll be able to move up in the ranks, as well as unlock new cars and customization options.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/83JZmu5rzgI" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>Online multiplayer in the new game is getting a feature called AllDrive, which allows friends to drop in and out of your open world to race with or against you, as well as the ability to play as cops and chance down racers. Speedpoints will be rewarded to players for chasing down racers or eluding the police, which can be used for performance upgrades.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/ku-xlarge-1-580x345.jpg" alt="ku-xlarge (1)" width="580" height="345" class="alignnone size-medium wp-image-283348" /></p>
<p>Rivals will also include Criterion&#8217;s social tracking system Autolog, which provides leaderboards and lets gamers challenge other friends. The system will be similar to what&#8217;s coming in GRID 2, which will be released later next week. All of these features will be available for both current- and next-generation consoles.</p>
<p>The Need for Speed series is approaching 20 years in the making, and while it has drastically changed over the years &#8212; going from a simple racing game to street-tuned all-out racing with multiple modes, it seems Need for Speed is finally going back to its roots of the early days of the series, which we&#8217;re pretty excited to see what EA has in store come November.</p>
<p>VIA: <a href="http://www.vg247.com/2013/05/23/need-for-speed-rivals-announced-for-november-release-on-ps4-and-xbox-one/" target="_blank">VG247</a></p>
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<li><a href="http://www.slashgear.com/need-for-speed-the-run-busts-out-with-michael-bay-trailer-ps3-exclusive-cars-14195208/">Need for Speed The Run busts out with Michael Bay trailer, PS3-exclusive cars</a></li>
<li><a href="http://www.slashgear.com/nvidia-project-shield-demoes-pc-bound-need-for-speed-most-wanted-12269016/">NVIDIA Project SHIELD demoes PC-bound Need For Speed: Most Wanted</a></li>
<li><a href="http://www.slashgear.com/need-for-speed-most-wanted-u-now-available-20274706/">Need for Speed Most Wanted U now available</a></li>
<li><a href="http://www.slashgear.com/need-for-speed-movie-underway-will-take-on-fast-and-the-furious-13281732/">Need for Speed movie underway, will take on Fast and the Furious</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/need-for-speed-rivals-coming-november-19-xbox-one-and-ps4-later-this-year-23283346/" title="Need for Speed Rivals coming November 19, Xbox One and PS4 later this year">Need for Speed Rivals coming November 19, Xbox One and PS4 later this year</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA to detail Star Wars future at E3</title>
		<link>http://www.slashgear.com/ea-to-detail-star-wars-future-at-e3-22283173/</link>
		<comments>http://www.slashgear.com/ea-to-detail-star-wars-future-at-e3-22283173/#comments</comments>
		<pubDate>Wed, 22 May 2013 18:22:06 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=283173</guid>
		<description><![CDATA[Electronic Arts says that they will be revealing their plans for the future of Star Wars games during E3 2013 next month. The game publisher was recently granted exclusive rights for the Star Wars franchise after Disney bought LucasArts, the developer responsible for past Star Wars installments. EA Labels president Frank Gibeau said in a  <p><a href="http://www.slashgear.com/ea-to-detail-star-wars-future-at-e3-22283173/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> says that they will be revealing their plans for the future of Star Wars games during E3 2013 next month. The game publisher was recently <a href="http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/">granted exclusive rights</a> for the Star Wars franchise after Disney bought LucasArts, the developer responsible for past Star Wars installments.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/deceived-580x4352.jpg" alt="deceived-580x435" width="580" height="357" class="alignnone size-full wp-image-283174" /></p>
<p><span id="more-283173"></span></p>
<p>EA Labels president Frank Gibeau said in a company blog post that their E3 press conference will include &#8220;a first look at [their] plans for the Star Wars partnership with Disney.&#8221; EA previously revealed that DICE and Visceral Games will produce new Star Wars titles in the future, as they join BioWare, who is continuing to develop games for the franchise.</p>
<p>As for what to expect in upcoming Star Wars games, Gibeau previously mentioned that the new games will be “entirely original with all new stories and gameplay,” with some elements being borrowed from past films. That&#8217;s all the details that we know of so far, but we should hear a healthy amount at E3 during the company&#8217;s presser on June 10.</p>
<p>EA will also be showing off some other next-generation titles, such as Battlefield 4, a new Need for Speed, as well as FIFA 14, NBA Live 14, Madden NFL 25, and EA Sports UFC, which we heard about yesterday during the Xbox One unveiling event. Those sports games in particular will be running on EA&#8217;s new Ignite engine on the Xbox One. However, PC versions of these games will not be built on the new engine.</p>
<p>With EA&#8217;s recently-poor track record, as well as their “<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">worst company in America</a>” award for the second straight year, we&#8217;re wondering how these Star Wars games will turn out. Not every game based on the movie franchise has turned out great, but it&#8217;ll be interesting to see what the DRM situation will end up being. It’s possible that EA can turn things around by the time they release a new Star Wars title, but we’ll ultimately have to wait and see.</p>
<p>VIA: <a href="http://www.polygon.com/2013/5/21/4353210/ea-star-wars-plans-e3-2013" target="_blank">Polygon</a></p>
<p>SOURCE: <a href="http://www.ea.com/news/the-wait-is-over" target="_blank">Electronic Arts</a></p>
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<h4>Story Timeline</h4>
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<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/">Electronic Arts shutting down three Facebook games</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/">Electronic Arts confirms more layoffs on the way</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-to-detail-star-wars-future-at-e3-22283173/" title="EA to detail Star Wars future at E3">EA to detail Star Wars future at E3</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Xbox One EA game lineup starts with FIFA 14</title>
		<link>http://www.slashgear.com/xbox-one-ea-game-lineup-starts-with-fifa-14-21282984/</link>
		<comments>http://www.slashgear.com/xbox-one-ea-game-lineup-starts-with-fifa-14-21282984/#comments</comments>
		<pubDate>Tue, 21 May 2013 17:43:39 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=282984</guid>
		<description><![CDATA[As to no one&#8217;s surprise, Electronic Arts made an appearance at Microsoft&#8217;s Xbox One reveal event, and they showed off some of the new sports games that will be coming to the Xbox One. There will be a new FIFA, Madden, NBA Live, and UFC, all of which will release their next game on the  <p><a href="http://www.slashgear.com/xbox-one-ea-game-lineup-starts-with-fifa-14-21282984/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>As to no one&#8217;s surprise, Electronic Arts made an appearance at Microsoft&#8217;s Xbox One reveal event, and they showed off some of the new sports games that will be coming to the Xbox One. There will be a new FIFA, Madden, NBA Live, and UFC, all of which will release their next game on the Xbox One.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/FIFA14_DE_protect_the_ball_1-580x326.jpg" alt="FIFA14_DE_protect_the_ball_1" width="580" height="326" class="alignnone size-medium wp-image-282990" /></p>
<p><span id="more-282984"></span></p>
<p>All four will launch in the next 12 months, so some of them won&#8217;t necessarily be available at launch, but Madden should be one that we&#8217;ll se at least close to the console&#8217;s launch. EA says that all four gales &#8220;will be revolutionary,&#8221; and will &#8220;fundamentally change the way you play,&#8221; thanks to changes in both the graphics and gameplay dynamics.</p>
<p>One of the biggest changes is improvements to the spectators, which athletes have said are one of the biggest aspects during a game, so EA naturally wanted to put a lot of focus on making the spectators and audience a realistic part of the game. A new engine called EA Sports Ignite, will allow EA to add a lot of new features to these games.</p>
<p>EA says that the new engine will allow for 10 times more animation detail four times more calculations per second. EA really only gave us further details about FIFA 14, which will be an Xbox exclusive, and we&#8217;ll be hearing more about the game at some point &#8220;later this year.&#8221;</p>
<small><br />
<a href="http://www.slashgear.com/xbox-one-ea-game-lineup-starts-with-fifa-14-21282984/" title="Xbox One EA game lineup starts with FIFA 14">Xbox One EA game lineup starts with FIFA 14</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA no longer paying gun makers for naming rights</title>
		<link>http://www.slashgear.com/ea-no-longer-paying-gun-makers-for-naming-rights-08281029/</link>
		<comments>http://www.slashgear.com/ea-no-longer-paying-gun-makers-for-naming-rights-08281029/#comments</comments>
		<pubDate>Wed, 08 May 2013 14:47:11 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=281029</guid>
		<description><![CDATA[In an effort to slowly cut ties with various gun and weapon manufacturers, it&#8217;s reported that Electronic Arts will stop paying gun makers for the privilege of using real gun names in their video games, but will still continue to use real names without paying for the naming rights, saying that they retain the right  <p><a href="http://www.slashgear.com/ea-no-longer-paying-gun-makers-for-naming-rights-08281029/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>In an effort to slowly cut ties with various gun and weapon manufacturers, it&#8217;s reported that <a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> will stop paying gun makers for the privilege of using real gun names in their video games, but will still continue to use real names without paying for the naming rights, saying that they retain the right to depict real guns without a license.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/battlefield-4-580x325.jpg" alt="battlefield-4-580x325" width="580" height="325" class="alignnone size-full wp-image-281030" /></p>
<p><span id="more-281029"></span></p>
<p>The ongoing national debate over gun violence and gun control has made a lot of companies rethink the relationships they have with gun makers, including video game developers and publishers. Electronic Arts is one publisher who will be distancing themselves from relationships with gun makers, but will still continue to use real gun names in future games.</p>
<p>EA president of labels Frank Gibeau says that video game developers share the same rights of free speech as authors do, noting that novel writers don&#8217;t pay gun makers to use real gun names in their books. Video games are the same way, saying that Electronic Arts is &#8220;telling a story&#8221; through a point of view.</p>
<p>Video games have been at the forefront of the gun control debate for a while now, and it seems that video game publishers are finally buckling under the pressure and severing ties with gun manufacturers. However, none of that looks to change the ways that violent video games are made, and we&#8217;re guessing that war games like <em>Call of Duty</em> and <em>Battlefield</em> will continue on as normal.</p>
<p>[<a href="http://www.reuters.com/article/2013/05/07/us-videogames-guns-idUSBRE9460U720130507" target="_blank">via</a> Reuters]</p>
<small><br />
<a href="http://www.slashgear.com/ea-no-longer-paying-gun-makers-for-naming-rights-08281029/" title="EA no longer paying gun makers for naming rights">EA no longer paying gun makers for naming rights</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA points toward SimCity sales as high point in recent quarter</title>
		<link>http://www.slashgear.com/ea-points-toward-simcity-sales-as-high-point-in-recent-quarter-07280937/</link>
		<comments>http://www.slashgear.com/ea-points-toward-simcity-sales-as-high-point-in-recent-quarter-07280937/#comments</comments>
		<pubDate>Tue, 07 May 2013 20:56:48 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=280937</guid>
		<description><![CDATA[Electronic Arts has reported its Q4 2013 earnings, and the company boasted a $1.04 billion revenue, which is up from $977 million a year ago. Net income also saw a growth from last year, with $169 million in cold, hard profit for the quarter, compared to $56 million during the same quarter last year. However,  <p><a href="http://www.slashgear.com/ea-points-toward-simcity-sales-as-high-point-in-recent-quarter-07280937/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Electronic Arts has <a href="http://www.businesswire.com/news/home/20130507007033/en/Electronic-Arts-Reports-Q4-FY13-FY13-Financial" target="_blank">reported its Q4 2013 earnings</a>, and the company boasted a $1.04 billion revenue, which is up from $977 million a year ago. Net income also saw a growth from last year, with $169 million in cold, hard profit for the quarter, compared to $56 million during the same quarter last year. However, it was the game sales that EA really wanted to show off.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/ea-logo1.jpg" alt="ea-logo1" width="580" height="376" class="alignnone size-full wp-image-280939" /></p>
<p><span id="more-280937"></span></p>
<p>Since the game&#8217;s launch in March, SimCity has sold over 1.6 million copies so far, even despite the fiasco that erupted during launch. EA says that half of these sales were from digital downloads, meaning that 800,000 copies of the game were sold through EA&#8217;s Origin gaming service alone, which is quite impressive.</p>
<p>As for other games that EA highlights, FIFA 13 has sold over 14.5 million copies in EA&#8217;s fiscal year 2013 so far, and EA says that Battlefield 3 Premium has over 3.5 million subscribers to date. As for the company&#8217;s latest iOS game, Real Racing 3 has seen more than 30 million downloads, and has been averaging over 2.5 million daily active users since its launch.</p>
<p>Despite all the hate that EA has been getting lately, including its &#8220;<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">Worst Company in America</a>&#8221; award for the second straight year, EA claims that they were the number one publisher in &#8220;Western retail markets&#8221; during the past quarter, as well as the number one publisher in the world when it comes to iOS games. Sales speak for themselves, we suppose.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/">Electronic Arts experiences layoffs at Montreal studio</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/">Electronic Arts shutting down three Facebook games</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/">Electronic Arts confirms more layoffs on the way</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/">Electronic Arts obtains exclusive rights to Star Wars games</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-points-toward-simcity-sales-as-high-point-in-recent-quarter-07280937/" title="EA points toward SimCity sales as high point in recent quarter">EA points toward SimCity sales as high point in recent quarter</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity creator calls latest launch woes &#8220;inexcusable&#8221;</title>
		<link>http://www.slashgear.com/simcity-creator-calls-latest-launch-woes-inexcusable-07280879/</link>
		<comments>http://www.slashgear.com/simcity-creator-calls-latest-launch-woes-inexcusable-07280879/#comments</comments>
		<pubDate>Tue, 07 May 2013 13:59:19 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=280879</guid>
		<description><![CDATA[The SimCity series was first launched in 1989 and was created by game designer Will Wright. However, the man who built the series wasn&#8217;t a part of the latest SimCity launch that took place earlier this year. Instead, he sat back and watched the show, but it obviously was a bit painful to watch, and  <p><a href="http://www.slashgear.com/simcity-creator-calls-latest-launch-woes-inexcusable-07280879/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The <a href="http://www.slashgear.com/tags/simcity">SimCity</a> series was first launched in 1989 and was created by game designer Will Wright. However, the man who built the series wasn&#8217;t a part of the latest SimCity launch that took place earlier this year. Instead, he sat back and watched the show, but it obviously was a bit painful to watch, and Wright wan&#8217;t too thrilled about how things went.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/simcity-580x325121.jpg" alt="simcity-580x325121" width="580" height="325" class="alignnone size-full wp-image-280880" /></p>
<p><span id="more-280879"></span></p>
<p>However, when speaking to <em>GamesIndustry.biz</em>, Wright says that he &#8220;feels bad for the team,&#8221; but predicted that there would most likely be some backlash based around DRM issues and complaints. Wright says that the launch fiasco was &#8220;basically inexcusable,&#8221; and paying $60 for game that you can&#8217;t play it will obviously cause a lot of outrage, and Wright certainly understands that.</p>
<p>Then again, Wright says that the new game is &#8220;good,&#8221; and he enjoys &#8220;playing it a lot,&#8221; but the launch was pretty much a disaster for <a href="http://www.slashgear.com/tags/electronic-arts">Electronic Arts</a>. Even if the game publisher finally fixed all the issues with the game, the memory is still there of the time that you couldn&#8217;t access the game that you paid big money for.</p>
<p>In a slightly-related note, Electronic Arts will be <a href="http://forum.ea.com/eaforum/posts/list/9437292.page" target="_blank">sending out an update</a> for SimCity sometime this week that will address a handful of issues. The update tweaks traffic routing, phantom air pollution, stuck school buses, and stuck university students crossing roads. Other updates include a slew of new items, as well as some audio fixes.</p>
<p>[<a href="http://www.gamesindustry.biz/articles/2013-05-04-will-wright-games-falling-way-short-as-a-medium" target="_blank">via</a> GamesIndustry.biz]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
<li><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/">EA lied about SimCity not being offline-capable</a></li>
<li><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">EA lists free games offered as apology for SimCity fiasco</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/">SimCity for Mac launching June 11 with cross-platform support</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/simcity-creator-calls-latest-launch-woes-inexcusable-07280879/" title="SimCity creator calls latest launch woes &#8220;inexcusable&#8221;">SimCity creator calls latest launch woes &#8220;inexcusable&#8221;</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts obtains exclusive rights to Star Wars games</title>
		<link>http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/</link>
		<comments>http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/#comments</comments>
		<pubDate>Mon, 06 May 2013 20:50:07 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=280771</guid>
		<description><![CDATA[In a piece of news that informs on the future of Star Wars video games after Disney shut down LucasArts last month, Disney and Electronic Arts have signed a multi-year agreement that will see the game publisher obtain exclusive rights to the Star Wars video game franchise, allowing them to make Star Wars video games  <p><a href="http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>In a piece of news that informs on the future of Star Wars video games after Disney shut down LucasArts <a href="http://www.slashgear.com/lucasarts-shut-down-by-disney-03276376/">last month</a>, Disney and Electronic Arts have <a href="http://www.businesswire.com/news/home/20130506006315/en/Walt-Disney-Company-EA-Announce-Multi-Year-Star" target="_blank">signed a multi-year agreement</a> that will see the game publisher obtain exclusive rights to the Star Wars video game franchise, allowing them to make Star Wars video games from here on out.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/deceived-580x435.jpg" alt="deceived-580x435" width="580" height="357" class="alignnone size-full wp-image-280772" /></p>
<p><span id="more-280771"></span></p>
<p>Electronic Arts says that DICE and Visceral Games will produce new Star Wars titles in the future, as they join BioWare, who is continuing to develop games for the franchise. As for what to expect in upcoming games from EA, the company&#8217;s Labels President, Frank Gibeau, says that the new games will be &#8220;entirely original with all new stories and gameplay,&#8221; with some elements being borrowed from past films.</p>
<p>However, the agreement between EA and Disney doesn&#8217;t give the game publisher all the rights to the Star Wars game franchise, as Disney will still retain the rights for &#8220;mobile, social, tablet and online game.&#8221; Financial terms of the agreement were not disclosed, but we&#8217;re guessing it was for quite a large sum of money, especially for something so popular like Star Wars.</p>
<p>However, this gets us thinking as to how these upcoming Star Wars games will be published. Electronic Arts doesn&#8217;t have a very good track record, and they were recently voted the &#8220;<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">worst company in America</a>&#8221; for the second straight year, which has us worried about the Star Wars franchise. It&#8217;s possible that EA could turn things around by the time they release a new Star Wars game, but we&#8217;ll ultimately have to wait and see.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/">Electronic Arts experiences layoffs at Montreal studio</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/">Electronic Arts shutting down three Facebook games</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/">Electronic Arts confirms more layoffs on the way</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-obtains-exclusive-rights-to-star-wars-games-06280771/" title="Electronic Arts obtains exclusive rights to Star Wars games">Electronic Arts obtains exclusive rights to Star Wars games</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Plants vs Zombies 2 coming in July: details still a mystery</title>
		<link>http://www.slashgear.com/plants-vs-zombies-2-coming-in-july-details-still-a-mystery-06280739/</link>
		<comments>http://www.slashgear.com/plants-vs-zombies-2-coming-in-july-details-still-a-mystery-06280739/#comments</comments>
		<pubDate>Mon, 06 May 2013 17:16:00 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=280739</guid>
		<description><![CDATA[If you&#8217;ve been waiting impatiently for the Plants vs. Zombies sequel, the wait is almost over. Electronic Arts-owned PopCap Games has announced that Plants vs. Zombies 2 will be releasing sometime in July, and the game studio has released a trailer to celebrate the announcement, but don&#8217;t get your hopes up, as it doesn&#8217;t reveal  <p><a href="http://www.slashgear.com/plants-vs-zombies-2-coming-in-july-details-still-a-mystery-06280739/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>If you&#8217;ve been waiting impatiently for the Plants vs. Zombies sequel, the wait is almost over. Electronic Arts-owned PopCap Games has announced that Plants vs. Zombies 2 will be <a href="https://www.facebook.com/photo.php?fbid=10151459859318214&#038;set=a.394553058213.171752.57571168213" target="_blank">releasing sometime in July</a>, and the game studio has released a trailer to celebrate the announcement, but don&#8217;t get your hopes up, as it doesn&#8217;t reveal any gameplay.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-06-at-1.08.46-PM-580x321.jpg" alt="Screen Shot 2013-05-06 at 1.08.46 PM" width="580" height="321" class="alignnone size-medium wp-image-280740" /></p>
<p><span id="more-280739"></span></p>
<p>It seems that the official title of the game is &#8220;Plants vs. Zombies 2: It&#8217;s About Time,&#8221; playing off of the fact that many gamers have been waiting for a sequel for what seems like forever, although it seems odd that they&#8217;re subtitling the game after the impatience of gamers, rather than address what the game is about, but it&#8217;s possible that it could just be a working title.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/Es0vwIL1eNA" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>The trailer above is essentially just a supercut of various fans and internet celebrities asking when a Plants vs. Zombies sequel will release, including Francis and Microsoft&#8217;s Major Nelson (Xbox Live chief Larry Hyrb). Then at the end of the trailer, we get a look at the logo art, as well as the release date for the upcoming game.</p>
<p>PopCap has not released any footage from the game, or have they announced what platforms the game will release on. Initially, the first Plants vs. Zombies title was only available for mobile devices, but the game studio quickly released versions for consoles and PC. We would expect the same thing to happen for the sequel.</p>
<small><br />
<a href="http://www.slashgear.com/plants-vs-zombies-2-coming-in-july-details-still-a-mystery-06280739/" title="Plants vs Zombies 2 coming in July: details still a mystery">Plants vs Zombies 2 coming in July: details still a mystery</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>The Sims 4 unveiled by Maxis and EA</title>
		<link>http://www.slashgear.com/the-sims-4-unveiled-by-maxis-and-ea-06280732/</link>
		<comments>http://www.slashgear.com/the-sims-4-unveiled-by-maxis-and-ea-06280732/#comments</comments>
		<pubDate>Mon, 06 May 2013 16:13:10 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=280732</guid>
		<description><![CDATA[Maxis and Electronic Arts, the makers behind the fiasco that was SimCity, are back in action as they have revealed The Sims 4, which will be the latest installment in the life simulation series that we&#8217;ve all grown up with over the years. The game is set to release for PC and Mac sometime in  <p><a href="http://www.slashgear.com/the-sims-4-unveiled-by-maxis-and-ea-06280732/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Maxis and <a href="http://www.slashgear.com/tags/ea">Electronic Arts</a>, the makers behind the fiasco that was SimCity, are back in action as they have revealed The Sims 4, which will be the latest installment in the life simulation series that we&#8217;ve all grown up with over the years. The game is set to release for PC and Mac sometime in 2014 with more details to come soon.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/05/the-sims-4-580x219.jpg" alt="the-sims-4" width="580" height="219" class="alignnone size-medium wp-image-280733" /></p>
<p><span id="more-280732"></span></p>
<p>Electronic Arts announced the game on their <a href="http://www.ea.com/news/maxis-unveils-the-sims-4" target="_blank">official blog</a>, saying that more details on the game &#8220;will be revealed later today.&#8221; EA says that &#8220;The Sims franchise is fueled by the passion and creativity of its millions of fans around the world,&#8221; and the publisher boasts that over 150 million copies of various Sims titles have been sold globally.</p>
<p>The last time that Maxis and EA released a Sims title was back in 2009 with <a href="http://www.slashgear.com/the-sims-3-is-official-0710643/">The Sims 3</a>, and 1.4 million copies of the game were sold globally within the first week of release. By next year, it&#8217;ll certainly be a long time coming for Sims fans, with The Sims 3 turning three years old this coming June.</p>
<p>As for what to expect in the new game, we may hear more about that later today, as EA has said, but we could see even more features than what we saw in The Sims 3, as well as the possibility of better graphics and new gameplay elements to make The Sims 4 more immersive. We&#8217;re also guessing that build your own character and house will become an even deeper process than before.</p>
<small><br />
<a href="http://www.slashgear.com/the-sims-4-unveiled-by-maxis-and-ea-06280732/" title="The Sims 4 unveiled by Maxis and EA">The Sims 4 unveiled by Maxis and EA</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts confirms more layoffs on the way</title>
		<link>http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/</link>
		<comments>http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 19:28:41 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=279404</guid>
		<description><![CDATA[Electronic Arts sent out an &#8220;organizational update&#8221; today notifying the public of another round of layoffs made by the game publisher. No specifics were mentioned, but it certainly seems that Electronic Arts is having some tough times, and a lot of re-organization is going on for the Redwood City-based company. In the update on the  <p><a href="http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> sent out an &#8220;<a href="http://www.ea.com/news/ea-organizational-update" target="_blank">organizational update</a>&#8221; today notifying the public of another round of layoffs made by the game publisher. No specifics were mentioned, but it certainly seems that Electronic Arts is having some tough times, and a lot of re-organization is going on for the Redwood City-based company.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/ea-logo1.jpg" alt="ea-logo" width="580" height="376" class="alignnone size-full wp-image-279405" /></p>
<p><span id="more-279404"></span></p>
<p>In the update on the company&#8217;s website, Electronic Arts notes that &#8220;in recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations.&#8221; Again, no specifics, but we should hear come May 7 when the company announces fiscal year earnings.</p>
<p><a href="http://kotaku.com/layoffs-at-ea-today-481149396" target="_blank">According to <em>Kotaku</em></a>, it&#8217;s said that Electronic Arts has let go of as much as 10% of its workforce. The video game publisher didn&#8217;t comment on the headcount, but we&#8217;re guessing that 10% is about 1,000 employees, give or take a hundred or so. That&#8217;s certainly a lot of people, and that&#8217;s less people working on great games like <em>The Sims</em> and the <em>Madden NFL</em> series.</p>
<p>Electronic Arts has had a rough few months, however. The SimCity launch <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">went exactly the opposite</a> of what the company was expecting, and along with the SimCity fiasco mixed in with the DRM controversy, the publisher landed itself the &#8220;Worst Company in America&#8221; award for the <a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">second year in a row</a>. Luckily, CEO John Riccitiello <a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">got out of there</a> when he could.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">EA lists free games offered as apology for SimCity fiasco</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/">Electronic Arts experiences layoffs at Montreal studio</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/">Electronic Arts shutting down three Facebook games</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-confirms-more-layoffs-on-the-way-25279404/" title="Electronic Arts confirms more layoffs on the way">Electronic Arts confirms more layoffs on the way</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity getting first major update on April 22</title>
		<link>http://www.slashgear.com/simcity-getting-first-major-update-on-april-22-19278589/</link>
		<comments>http://www.slashgear.com/simcity-getting-first-major-update-on-april-22-19278589/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 18:33:49 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=278589</guid>
		<description><![CDATA[After the whole fiasco with the release of SimCity earlier this year, it seems that things have finally settled, and players are now able to build their cities in peace. However, there&#8217;s going to be another server shutdown come Monday, but only to make room for the game&#8217;s first major update, which is set to  <p><a href="http://www.slashgear.com/simcity-getting-first-major-update-on-april-22-19278589/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>After the whole fiasco with the release of <em>SimCity</em> <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">earlier this year</a>, it seems that things have finally settled, and players are now able to build their cities in peace. However, there&#8217;s going to be another server shutdown come Monday, but only to make room for the game&#8217;s first major update, which is set to hit April 22.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/simcity-580x325121.jpg" alt="simcity-580x32512" width="580" height="325" class="alignnone size-full wp-image-278591" /></p>
<p><span id="more-278589"></span></p>
<p>Electronic Arts has <a href="http://forum.ea.com/eaforum/posts/list/9453148.page" target="_blank">announced</a> that the update will hit on Monday starting at 1 pm PT and will bring the game to version 2.0. It contains &#8220;a number of top-requested bug fixes and improvements,&#8221; but the publisher was kind enough to provide a massive list of everything that will be provided in the update.</p>
<p>Some of the more important updates address issues with tourists, delays in receiving invitations, and phantom audio problems. It will also provide color-corrects when in a colorblind mode in the HUD, and data maps will show the filtered color when a color filter is enabled, unless you&#8217;re in a colorblind mode.</p>
<p>Other than that, casinos will be more profitable, and there will be a slew of fixes to the game&#8217;s budget-based systems, including fire, garbage, and sewage. Public transit will also see a number of improvements, including a fix for that annoying infinite loop problem that some players have been experiencing.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
<li><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">EA lists free games offered as apology for SimCity fiasco</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/">SimCity for Mac launching June 11 with cross-platform support</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/simcity-getting-first-major-update-on-april-22-19278589/" title="SimCity getting first major update on April 22">SimCity getting first major update on April 22</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts shutting down three Facebook games</title>
		<link>http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/</link>
		<comments>http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 13:57:18 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<category><![CDATA[social]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=277843</guid>
		<description><![CDATA[In what is most likely one of the steps in Electronic Arts&#8216; pan to do some re-organization, the game publisher has announced that they will be shutting down three more of their Facebook games, which include The Sims Social, SimCity Social, and Pet Society. These three titles will see their doors close on June 14  <p><a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>In what is most likely one of the steps in <a href="http://www.slashgear.com/tags/ea">Electronic Arts</a>&#8216; pan to do some re-organization, the game publisher has announced that they will be <a href="http://www.ea.com/news/maxis-an-update-on-facebook-titles" target="_blank">shutting down three more of their Facebook games</a>, which include <em>The Sims Social</em>, <em>SimCity Social</em>, and <em>Pet Society</em>. These three titles will see their doors close on June 14 this year.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/ea-logo-580x37611.jpg" alt="ea-logo-580x3761" width="580" height="376" class="alignnone size-full wp-image-277844" /></p>
<p><span id="more-277843"></span></p>
<p>EA blames the shutdown on a lacking number of users that have been reported playing the game, and the publisher notes that &#8220;the number of players and amount of activity has fallen off.&#8221; They also mention that based on the past history of social game shutdowns, EA&#8217;s own shutdown of some of its Facebook games &#8220;is not surprising.&#8221;</p>
<p>However, EA says that they will continue to deliver other popular Facebook games to its users, mostly games from PopCap that include <em>Bejeweled Blitz</em>, <em>Solitaire Blitz</em>, and <em>Plants vs. Zombies Adventures</em>. So while EA may have shut down a few of its Facebook games, they won&#8217;t be exiting that market anytime soon.</p>
<p>Of course, EA isn&#8217;t the only one having a difficult time keeping players on its social games. <a href="http://www.slashgear.com/tags/zynga">Zynga</a> also <a href="http://www.slashgear.com/zynga-shutters-11-of-its-social-video-games-31262566/">shut down quite a few of their own Facebook titles</a>, and the company announced that they would be <a href="http://www.slashgear.com/zynga-distances-itself-from-facebook-23275093/">distancing themselves from Facebook</a>. This comes after Zynga shut down a few of their studios and laid off a handful of employees.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
<li><a href="http://www.slashgear.com/ea-origin-exploit-leaves-40m-at-potential-hack-risk-19274573/">EA Origin exploit leaves 40m at potential hack risk</a></li>
<li><a href="http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/">EA says freemium model is most popular amongst gamers</a></li>
<li><a href="http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/">EA responds to "Worst Company in America" poll</a></li>
<li><a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">EA named Worst Company in America second year in a row</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/">Electronic Arts experiences layoffs at Montreal studio</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-shutting-down-three-facebook-games-15277843/" title="Electronic Arts shutting down three Facebook games">Electronic Arts shutting down three Facebook games</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts experiences layoffs at Montreal studio</title>
		<link>http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/</link>
		<comments>http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/#comments</comments>
		<pubDate>Thu, 11 Apr 2013 17:57:08 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=277479</guid>
		<description><![CDATA[Just a few weeks after the resignation of Electronic Arts CEO John Riccitiello, the game publisher has reportedly issued a round of layoffs at its Montreal mobile-development studio. The studio employs around 300 people total, and it&#8217;s said that the studio will be heavily impacted, although it&#8217;s uncertain how many employees the company is letting  <p><a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Just a few weeks after the <a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">resignation of Electronic Arts CEO John Riccitiello</a>, the game publisher has reportedly issued a round of layoffs at its Montreal mobile-development studio. The studio employs around 300 people total, and it&#8217;s said that the studio will be heavily impacted, although it&#8217;s uncertain how many employees the company is letting go exactly.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/ea-logo-580x3761.jpg" alt="ea-logo-580x376" width="580" height="376" class="alignnone size-full wp-image-277480" /></p>
<p><span id="more-277479"></span></p>
<p><a href="http://www.slashgear.com/tags/electronic-arts">Electronic Arts</a> released a statement on the matter, saying that they are &#8220;sharpening its focus to provide games for new platforms and mobile.&#8221; However, this comes at cost, and will involve &#8220;reducing team sizes&#8221; in order to become a more &#8220;efficient organization.&#8221; The company says that &#8220;streamlining [their] operations will help ensure EA is bringing the best next-generation games to players around the world.&#8221;</p>
<p>The layoffs come after CEO John Riccitiello stepped down from the position last month, admitting that the financial troubles with the company is completely his fault. The company has seen less-than-steller financial results these past few months, so the layoffs may not just be about streamlining, but they&#8217;re also most likely a result from hard financial times.</p>
<p>Electronic Arts laid off employees at its Montreal and Los Angeles studios last month, including other smaller studios, so this isn&#8217;t the first layoff to hit EA in a while, and we&#8217;re guessing that the game publisher may lay off even more people, but only time will tell. Being named the &#8220;<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">worst company in America</a>&#8221; probably doesn&#8217;t help too much.</p>
<p>[<a href="http://www.polygon.com/2013/4/11/4213396/ea-layoffs-montreal-mobile" target="_blank">via</a> Polygon]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
<li><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/">EA lied about SimCity not being offline-capable</a></li>
<li><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">EA lists free games offered as apology for SimCity fiasco</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/">SimCity for Mac launching June 11 with cross-platform support</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-experiences-layoffs-at-montreal-studio-11277479/" title="Electronic Arts experiences layoffs at Montreal studio">Electronic Arts experiences layoffs at Montreal studio</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity for Mac launching June 11 with cross-platform support</title>
		<link>http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/</link>
		<comments>http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/#comments</comments>
		<pubDate>Wed, 10 Apr 2013 15:15:11 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=277271</guid>
		<description><![CDATA[After the disastrous launch of SimCity last month, we&#8217;re guessing that Electronic Arts lost a lot of customers, but Mac users have yet to get their hands on the game, and we knew a Mac version would be coming. Electronic Arts has announced that SimCity for Mac will release on June 11 with cross-platform support,  <p><a href="http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>After the disastrous launch of <em>SimCity</em> last month, we&#8217;re guessing that Electronic Arts lost a lot of customers, but Mac users have yet to get their hands on the game, and <a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">we knew a Mac version would be coming</a>. Electronic Arts has announced that <em>SimCity</em> for Mac will <a href="http://news.ea.com/press-release/maxis/simcity-comes-mac-june-11-players-receive-both-mac-and-pc-one-purchase" target="_blank">release on June 11</a> with cross-platform support, meaning that a single copy of the game will work on either Mac or PC.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/simcity-580x32512.jpg" alt="simcity-580x32512" width="580" height="325" class="alignnone size-full wp-image-277272" /></p>
<p><span id="more-277271"></span></p>
<p>The launch of <em>SimCity</em> for Mac will come a bit later than EA hoped for. Originally, the game was set for a &#8220;spring 2013&#8243; launch, but June 11 is technically during the summer. Either way, Mac users will finally be able to build the city of their dreams starting in just a couple of months. They shouldn&#8217;t have any problems either, since EA has <a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">finished upgrading their servers</a>.</p>
<p>The game got off to a miserable start, with the midnight release not going as planned. Gamers who pre-ordered weren&#8217;t able to download their digital copy of the game, and even if gamers were able to download and install it, they were met with a <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">bevy of server errors</a> that deemed the game unplayable at first.</p>
<p>It became so bad that Amazon had to suspend sales of the game, and Electronic Arts told affiliates to &#8220;<a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">stop actively promoting</a>&#8221; the game until the issues have been fixed. Of course, the game publisher tried to make things right with gamers, by <a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">offering them a free game</a> for their troubles, but we&#8217;re not sure if that did the trick, since EA was recently voted the &#8220;<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/">worst company in America</a>.&#8221;</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
<li><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/">SimCity increases stability and considers 'offline mode' in the future</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/">EA lied about SimCity not being offline-capable</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/simcity-for-mac-launching-june-11-with-cross-platform-support-10277271/" title="SimCity for Mac launching June 11 with cross-platform support">SimCity for Mac launching June 11 with cross-platform support</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA named Worst Company in America second year in a row</title>
		<link>http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/</link>
		<comments>http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 17:44:31 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=277029</guid>
		<description><![CDATA[After reaching the semi-finals for this year&#8217;s &#8220;Worst Company in America&#8221; poll by Consumerist, EA&#8217;s Chief Operating Officer Peter Moore published a blog post saying that the company &#8220;can do better&#8221; and &#8220;will do better.&#8221; However, that statement alone didn&#8217;t stop voters from picking EA as the Worst Company in America for the second year  <p><a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>After reaching the semi-finals for this year&#8217;s &#8220;Worst Company in America&#8221; poll by <em>Consumerist</em>, EA&#8217;s Chief Operating Officer Peter Moore <a href="http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/">published a blog post</a> saying that the company &#8220;can do better&#8221; and &#8220;will do better.&#8221; However, that statement alone didn&#8217;t stop voters from picking EA as the Worst Company in America for the second year in a row.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/ea-worst-company-497x500.png" alt="ea-worst-company" width="497" height="500" class="alignnone size-medium wp-image-277030" /></p>
<p><span id="more-277029"></span></p>
<p>Last year&#8217;s win from the game publisher was a surprise, but this year&#8217;s win was the exact opposite. It seems not only are gamers fed up with the ridiculous DRM restrictions that are put on EA games, but the SimCity fiasco certainly didn&#8217;t help the company win back customers. In fact, it only made things worse.</p>
<p>Electronic Arts beat out Bank of America in the final vote, taking nearly 78% of the votes during that final round. Electronic Arts also beat out companies like Ticketmaster, AT&amp;T, Facebook, and Anheuser-Busch to become the most hated company in the US. We know that it&#8217;s a prize that EA doesn&#8217;t want, so hopefully they actually turn it around before next year&#8217;s poll goes live.</p>
<p><em>Consumerist</em> notes that EA should stop treating its customers &#8220;like human piggy banks,&#8221; and that they shouldn&#8217;t &#8220;put out so many incomplete and/or broken games&#8221; with the intent of getting customers to &#8220;pay extra for what they should have received in the first place.&#8221; This marks the first time ever that a company has won a second &#8220;Golden Poo&#8221; award.</p>
<p>[<a href="http://consumerist.com/2013/04/09/ea-makes-worst-company-in-america-history-wins-title-for-second-year-in-a-row/" target="_blank">via</a> Consumerist]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-joins-coalition-of-us-businesses-against-doma-19239463/">Electronic Arts joins coalition of US businesses against DOMA</a></li>
<li><a href="http://www.slashgear.com/battlefield-3-facebook-ads-led-to-440-return-for-electronic-arts-27240612/">Battlefield 3 Facebook ads led to 440% return for Electronic Arts</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-taking-zynga-to-court-over-the-ville-03241644/">Electronic Arts taking Zynga to court over The Ville</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-planning-to-release-games-for-windows-phone-8-13242675/">Electronic Arts planning to release games for Windows Phone 8</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reportedly-up-for-sale-16243151/">Electronic Arts reportedly up for sale</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-tried-to-purchase-valve-in-the-past-10246736/">Electronic Arts tried to purchase Valve in the past</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-to-launch-fuse-on-may-28th-24275134/">Electronic Arts to launch Fuse on May 28th</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-named-worst-company-in-america-second-year-in-a-row-09277029/" title="EA named Worst Company in America second year in a row">EA named Worst Company in America second year in a row</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA responds to &#8220;Worst Company in America&#8221; poll</title>
		<link>http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/</link>
		<comments>http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 19:48:42 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=276687</guid>
		<description><![CDATA[Electronic Arts has been taking a lot of heat lately, mostly over the recent SimCity fiasco that left many gamers unable to play the game, which led the company to the semi-final round of The Consumerist&#8216;s &#8220;Worst Company in America&#8221; poll. However, EA isn&#8217;t taking all of its criticism lying down. Chief Operating Officer Peter  <p><a href="http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> has been taking a lot of heat lately, mostly over the recent <em>SimCity</em> fiasco that left many gamers unable to play the game, which led the company to the semi-final round of <em>The Consumerist</em>&#8216;s &#8220;Worst Company in America&#8221; poll. However, EA isn&#8217;t taking all of its criticism lying down. Chief Operating Officer Peter Moore has addressed the poll and says that the company &#8220;<a href="http://www.ea.com/news/we-can-do-better" target="_blank">can do better</a>.&#8221;</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/ea-logo-580x376.jpg" alt="ea-logo" width="580" height="376" class="alignnone size-medium wp-image-276689" /></p>
<p><span id="more-276687"></span></p>
<p>Moore says that EA has made plenty of mistakes in the past, all of which are &#8220;100% legitimate.&#8221; However, he says that there are a few pieces of criticism that EA won&#8217;t let stand, including the claim that EA&#8217;s always-on internet connection feature is a DRM scheme, which Moore says &#8220;it&#8217;s not.&#8221; He also notes that <a href="http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/">free-to-play games are the preference</a> with most gamers.</p>
<p>Moore also compares EA to popular sports teams, like the &#8220;Yankees, Lakers and Manchester United,&#8221; saying that &#8220;EA is one of those organizations that is defined by both a legacy of success, and a legion of critics.&#8221; In other words, with great power (and success), comes great responsibility, and EA certainly knows that.</p>
<p>Moore finishes up by saying that EA &#8220;is committed&#8221; to fixing their mistakes, and that the company &#8220;will do better.&#8221; With EA CEO John Riccitiello <a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">stepping down</a>, will EA make some big changes to win the hearts over of gamers everywhere? It&#8217;s certainly possible, and Moore&#8217;s words seem promising that EA is dedicated to providing a better future for both them and the people who play their games.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-joins-coalition-of-us-businesses-against-doma-19239463/">Electronic Arts joins coalition of US businesses against DOMA</a></li>
<li><a href="http://www.slashgear.com/battlefield-3-facebook-ads-led-to-440-return-for-electronic-arts-27240612/">Battlefield 3 Facebook ads led to 440% return for Electronic Arts</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-taking-zynga-to-court-over-the-ville-03241644/">Electronic Arts taking Zynga to court over The Ville</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-planning-to-release-games-for-windows-phone-8-13242675/">Electronic Arts planning to release games for Windows Phone 8</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reportedly-up-for-sale-16243151/">Electronic Arts reportedly up for sale</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-tried-to-purchase-valve-in-the-past-10246736/">Electronic Arts tried to purchase Valve in the past</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-responds-to-worst-company-in-america-poll-05276687/" title="EA responds to &#8220;Worst Company in America&#8221; poll">EA responds to &#8220;Worst Company in America&#8221; poll</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Real Racing 3 update to offer new cars, new events, and iCloud support</title>
		<link>http://www.slashgear.com/real-racing-3-update-to-offer-new-cars-new-events-and-icloud-support-05276673/</link>
		<comments>http://www.slashgear.com/real-racing-3-update-to-offer-new-cars-new-events-and-icloud-support-05276673/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 17:31:17 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=276673</guid>
		<description><![CDATA[Firemonkey and Electronic Arts have announced an update to Real Racing 3 that will hot iOS and Android soon. There&#8217;s going to be new cars, new events, iCloud saving functionality, and a new &#8220;Hunter&#8221; game mode. Plus, there&#8217;s going to be &#8220;many extra features and tweaks&#8221; coming to the new racing game. No release date  <p><a href="http://www.slashgear.com/real-racing-3-update-to-offer-new-cars-new-events-and-icloud-support-05276673/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Firemonkey and <a href="http://www.slashgear.com/tags/electronic-arts">Electronic Arts</a> have announced an update to <em>Real Racing 3</em> that will hot iOS and Android soon. There&#8217;s going to be new cars, new events, iCloud saving functionality, and a new &#8220;Hunter&#8221; game mode. Plus, there&#8217;s going to be &#8220;many extra features and tweaks&#8221; coming to the new racing game. No release date has been announced, but the folks behind the game say that the update will be &#8220;available soon.&#8221;</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/Screen-Shot-2013-04-05-at-1.11.27-PM.jpg" alt="Screen Shot 2013-04-05 at 1.11.27 PM" width="532" height="269" class="alignnone size-full wp-image-276675" /></p>
<p><span id="more-276673"></span></p>
<p>The news was announced via <a href="https://www.facebook.com/realracing/posts/142713079242066" target="_blank"><em>Real Racing 3</em>&#8216;s Facebook page</a>. Not a lot of details have been revealed about the new update, but two new cars will be joining the current fleet of vehicles: the Camaro ZL1 and the Cobalt SS &#8212; both of which are Chevrolet cars. Other than that, &#8220;100+ new events&#8221; that will be coming to the game, as well as the new &#8220;Hunter&#8221; mode, which we have yet to find out what that is.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/v8rendr6pI0" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>The video above shows off the Camaro and Cobalt in action, but not much else is revealed. In the video&#8217;s description, however, we&#8217;re teased with a new &#8220;statistics leaderboard&#8221; that will allow racers to &#8220;compare and compete with friends.&#8221; Again, we&#8217;re not sure what that will entail exactly, but it seems fairly promising.</p>
<p>As for iCloud functionality, we&#8217;re not sure how exactly it will be incorporated into the game, but it will most likely allows <em>Real Racing 3</em> gamers to switch between their iOS devices and start back up where they left off. For instance, one might play the game on their iPad, and then switch to their iPhone later on, picking up where they left off. Obviously, this feature won&#8217;t come to Android, but iOS users will certainly enjoy it.</p>
<p>Check out <a href="http://www.slashgear.com/real-racing-3-for-ios-review-06272858/">our review of <em>Real Racing 3</em></a> to learn more about the game.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">Real Racing 3 teased with real tracks, locations</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Real Racing 3 shows off Time Shifted Multiplayer</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">Real Racing 3 to be free-to-play</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/">Real Racing 3 for iOS now available</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/">Real Racing 3 sees 14 million hours of gameplay since launch</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/real-racing-3-update-to-offer-new-cars-new-events-and-icloud-support-05276673/" title="Real Racing 3 update to offer new cars, new events, and iCloud support">Real Racing 3 update to offer new cars, new events, and iCloud support</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA says freemium model is most popular amongst gamers</title>
		<link>http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/</link>
		<comments>http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 16:58:25 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=276324</guid>
		<description><![CDATA[Electronic Arts&#8217; Real Racing 3 was the first time that the series had gone to a freemium model, with in-app purchases being the money-maker for the company. However, while users can download the game for free, many folks weren&#8217;t too pleased that restrictions were put on the game because of the $0.00 price tag. However,  <p><a href="http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Electronic Arts&#8217; <em>Real Racing 3</em> was the first time that the series had gone to <a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">a freemium model</a>, with in-app purchases being the money-maker for the company. However, while users can download the game for free, many folks weren&#8217;t too pleased that restrictions were put on the game because of the $0.00 price tag. However, EA thinks that&#8217;s what gamers want most.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/04/real-racing-3.jpg" alt="real-racing-3" width="580" height="386" class="alignnone size-full wp-image-276326" /></p>
<p><span id="more-276324"></span></p>
<p>Speaking with <em>GamesIndustry.biz</em>, senior vice president of EA&#8217;s mobile and social All Play label, Nick Earl, says that a majority of mobile gamers prefer the free-to-play model, and those who dislike it are a &#8220;vocal minority.&#8221; Earl says that &#8220;the market has spoken very loudly that that&#8217;s the model they like,&#8221; and he also says that &#8220;ultimately the numbers would show that they and others all support the freemium model better.&#8221;</p>
<p>Earl mentioned <em>Real Racing 3</em>&#8216;s in-app microtransactions, which requires racers to pay money if they want to speed up certain tasks, such as repairs and upgrades, or if gamers want a fast track to owning that Lamborghini, they can pay real money to own one. Of course, users can earn coins throughout the game to help speed along repairs and upgrades, but the real complaint was the implication of these features in the first place.</p>
<p>When referring to the types of gamers who prefer the all-you-can-eat model, Earl notes &#8220;that&#8217;s the kind of people they are. But at the end of the day, they&#8217;re going to pay to eat, if that&#8217;s their choice. And they&#8217;re happy doing it.&#8221; In other words, deal with it if you don&#8217;t like it. Read our <a href="http://www.slashgear.com/real-racing-3-for-ios-review-06272858/">review of <em>Real Racing 3</em></a> to learn more about the game.</p>
<p>[<a href="http://www.gamesindustry.biz/articles/2013-04-02-ea-mobile-boss-freemium-haters-a-vocal-minority" target="_blank">via</a> GamesIndustry.biz]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/real-racing-2-hd-will-support-airplay-full-screen-gaming-09158235/">Real Racing 2 HD will support AirPlay full screen gaming</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">Real Racing 3 teased with real tracks, locations</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Real Racing 3 shows off Time Shifted Multiplayer</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/">Real Racing 3 for iOS now available</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/">Real Racing 3 sees 14 million hours of gameplay since launch</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-says-freemium-model-is-most-popular-amongst-gamers-03276324/" title="EA says freemium model is most popular amongst gamers">EA says freemium model is most popular amongst gamers</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Battlefield 4 announced, launching this fall</title>
		<link>http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/</link>
		<comments>http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 13:23:27 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
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		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=275474</guid>
		<description><![CDATA[It seems like only yesterday when Battlefield 3 was announced and launched, but Electronic Arts has announced that the next installment in the series, Battlefield 4, will be launching this fall. The game will be coming to Windows, PlayStation 3, PlayStation 4, and the Xbox 360. The publisher confirmed, however, that the game won&#8217;t be  <p><a href="http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>It seems like only yesterday when <em>Battlefield 3</em> was announced and launched, but <a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> has announced that the next installment in the series, <em>Battlefield 4</em>, will be launching this fall. The game will be coming to Windows, PlayStation 3, PlayStation 4, and the Xbox 360. The publisher confirmed, however, that the game won&#8217;t be heading to Wii U.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/battlefield-4-580x325.jpg" alt="battlefield-4" width="580" height="325" class="alignnone size-medium wp-image-275475" /></p>
<p><span id="more-275474"></span></p>
<p>As expected, the game will be developed by DICE, the Swedish game studio owned by EA. The game is <a href="http://store.origin.com/store/ea/en_US/html/pbPage.battlefield4_en_US" target="_blank">up for pre-order right now</a> on EA&#8217;s Origin service, where you can either get the Deluxe Edition for $70, or the Standard Edition for $60. The Deluxe Edition comes with access to the beta, as well as a handful of bonus content.</p>
<p>Right off the bat, EA also released a whopping 17-minute gameplay trailer that shows off the prologue of the game, featuring a squad of soldiers on the run from Russian spec-op soldiers in Azerbaijan, Baku. It&#8217;s pretty intense to say the least, and it only gets us more excited for the game at this point.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/U8HVQXkeU8U" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>No price for the PS4 version of the game was disclosed, but we should hear more about that soon. As for availability on Microsoft&#8217;s next-generation Xbox gaming console, we would be surprised if <em>Battlefield 4</em> wasn&#8217;t arriving on the console, but chances are we&#8217;ll see DICE make an appearance at Microsoft&#8217;s next-gen Xbox reveal event to show off some new tricks.</p>

<a href='http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/chopper_sea_1920x1080/' title='chopper_sea_1920x1080'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/chopper_sea_1920x1080-150x100.jpg" class="attachment-thumbnail" alt="chopper_sea_1920x1080" /></a>
<a href='http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/close_1920x1080/' title='close_1920x1080'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/close_1920x1080-150x100.jpg" class="attachment-thumbnail" alt="close_1920x1080" /></a>
<a href='http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/crashsite_1920x1080/' title='crashsite_1920x1080'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/crashsite_1920x1080-150x100.jpg" class="attachment-thumbnail" alt="crashsite_1920x1080" /></a>
<a href='http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/squad_jumping_1920x1080/' title='squad_jumping_1920x1080'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/squad_jumping_1920x1080-150x100.jpg" class="attachment-thumbnail" alt="squad_jumping_1920x1080" /></a>

<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/battlefield-premium-hits-1-3-million-subscribers-31241112/">Battlefield Premium hits 1.3 million subscribers</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-announces-battlefield-3-premium-edition-14242834/">Electronic Arts announces Battlefield 3 Premium Edition</a></li>
<li><a href="http://www.slashgear.com/ea-dice-celebrate-10-years-of-battlefield-with-free-download-of-battlefield-1942-06255771/">EA & DICE celebrate 10 years of Battlefield with free download of Battlefield 1942</a></li>
<li><a href="http://www.slashgear.com/battlefield-3-end-game-dlc-first-details-revealed-21261969/">Battlefield 3 End Game DLC first details revealed</a></li>
<li><a href="http://www.slashgear.com/ea-and-dice-launch-battlefield-3-end-game-dlc-06272770/">EA and Dice launch Battlefield 3: End Game DLC</a></li>
<li><a href="http://www.slashgear.com/battlefield-4-event-to-be-held-on-march-26th-16274355/">Battlefield 4 event to be held on March 26th</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/battlefield-4-announced-launching-this-fall-27275474/" title="Battlefield 4 announced, launching this fall">Battlefield 4 announced, launching this fall</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts to launch Fuse on May 28th</title>
		<link>http://www.slashgear.com/electronic-arts-to-launch-fuse-on-may-28th-24275134/</link>
		<comments>http://www.slashgear.com/electronic-arts-to-launch-fuse-on-may-28th-24275134/#comments</comments>
		<pubDate>Sun, 24 Mar 2013 23:33:58 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA Games]]></category>
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		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=275134</guid>
		<description><![CDATA[Electronic Arts and Insomniac Games has finally announced a launch date for its upcoming 4-player co-op shooter, Fuse. The game is set to be released on May 28th in North America, and May 31st in Europe. The game will be available for both the PlayStation 3 and the Xbox 360. The game was expected to  <p><a href="http://www.slashgear.com/electronic-arts-to-launch-fuse-on-may-28th-24275134/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="www.slashgear.com/tags/electronic-arts" target="_blank">Electronic Arts</a> and Insomniac Games has finally announced a launch date for its upcoming 4-player co-op shooter, Fuse. The game is set to be released on May 28th in North America, and May 31st in Europe. The game will be available for both the <a href="www.slashgear.com/tags/PlayStation-3" target="_blank">PlayStation 3</a> and the <a href="www.slashgear.com/tags/xbox-360" target="_blank">Xbox 360</a>. The game was expected to be released earlier, however it was delayed because there were still aspects of the game that needed to be &#8220;polished&#8221;.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Electronic-Arts-to-launch-Fuse-on-May-28th1-500x500.jpg" alt="Fuse Key Art" width="500" height="500" class="alignnone size-medium wp-image-275136" /><br />
<span id="more-275134"></span></p>
<p>Insomniac Games is well known for its other successful game series, Ratchet and Clank, and Resistance. While those games were PlayStation exclusives, Insomniac Games is changing things up by offering Fuse to both PlayStation 3 and Xbox 360 gamers alike. Insomniac Games promises gamers that Fuse will offer a similar action-packed, gun-toting, bullet storming experience as seen in its other games.</p>
<p>In Fuse, you will play as a member of the elite contact team, Overstrike 9. You can choose to play either Dalton Brooks, Isabelle &#8220;Izzy&#8221; Sinclair, Jacob Kimble, or Naya Deveraux. Each character has their own &#8220;Xenotech&#8221; weapons and unique skills that will help them stop the evil corporation that has gotten its hands on the volatile energy source known as Fuse. If you decide to play the game solo, you can shift between characters in-game in order to fully utilize each member&#8217;s capabilities.</p>
<p>If you pre-order Fuse now, you can get access to a bunch of exclusive in-game items. You will given special armor and weapon skins for each of your charaters, and a special &#8220;quickdraw&#8221; perk that increases the damage of all one-handed weapons. The game so far has seen a fairly negative response from the gaming community. Many are upset that the game is coming out so late, and a lot of gamers are still very upset at how <a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/" target="_blank">EA handled the whole SimCity fiasco</a>.</p>
<p>[<a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=750510" target="_blank">via</a> EA]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/ea-games-ceo-promises-mobile-wont-kill-consoles-09227366/">EA Games CEO promises "mobile won't kill consoles"</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-tried-to-purchase-valve-in-the-past-10246736/">Electronic Arts tried to purchase Valve in the past</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/ea-exec-says-not-all-future-ea-games-will-use-micro-transactions-07272929/">EA exec says not all future EA games will USE micro-transactions </a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
<li><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/">EA lied about SimCity not being offline-capable</a></li>
<li><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/">EA lists free games offered as apology for SimCity fiasco</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/">Electronic Arts CEO John Riccitiello resigns</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-to-launch-fuse-on-may-28th-24275134/" title="Electronic Arts to launch Fuse on May 28th">Electronic Arts to launch Fuse on May 28th</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Electronic Arts CEO John Riccitiello resigns</title>
		<link>http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/</link>
		<comments>http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 20:36:01 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=274495</guid>
		<description><![CDATA[In what may seem like a surprising move (or maybe not, considering the circumstances), Electronic Arts CEO John Riccitiello will be stepping down from the big wig position, as well as giving up his position as a member of the Board of Directors. The resignation will go into effect March 30, and Larry Probst will  <p><a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>In what may seem like a surprising move (or maybe not, <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">considering the circumstances</a>), Electronic Arts CEO John Riccitiello will be <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=749234" target="_blank">stepping down</a> from the big wig position, as well as giving up his position as a member of the Board of Directors. The resignation will go into effect March 30, and Larry Probst will assume acting CEO until the company finds a replacement.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Riccitiello-580x338.jpg" alt="Riccitiello-580x338" width="580" height="338" class="alignnone size-full wp-image-274496" /></p>
<p><span id="more-274495"></span></p>
<p>Riccitiello says he takes full responsibility for EA&#8217;s less-than-stellar financial results as of late, and says that the company &#8220;will come in at the low end of, or slightly below, the financial guidance [EA] issued in January.&#8221; He also notes that the company has &#8220;fallen short of the internal operating plan&#8221; that was implemented a year ago. </p>
<p>Riccitiello says that &#8220;EA&#8217;s shareholders and employees expect better,&#8221; and he is &#8220;accountable for the miss.&#8221; Larry Probst will assume the day-to-day role as &#8220;Executive Chairman&#8221; in order to make sure that there&#8217;s a &#8220;smooth transition.&#8221; Probst was actually EA&#8217;s CEO from 1991 to 2007, and has served as Chairman of the Board since 1994.</p>
<p>Riccitiello joined EA in October 1997 as president and COO at the time, but he left the company in 2004 to spearhead a couple of projects, including becoming a co-founder and managing director of Elevation Partners, as well as chairman and CEO of VG Holdings. However, Riccitiello returned to EA in 2007 to take on the CEO role. Riccitiello&#8217;s full resignation letter can be read below.</p>
<blockquote><p>March 17, 2013<br />
Mr. Larry Probst<br />
Chairman Electronic Arts</p>
<p>Dear Larry,</p>
<p>I hereby offer my resignation as CEO of Electronic Arts effective with the end of our Fiscal Year 13 on March 30, 2013.</p>
<p>This is a tough decision, but it all comes down to accountability. The progress EA has made on transitioning to digital games and services is something I&#8217;m extremely proud of. However, it currently looks like we will come in at the low end of, or slightly below, the financial guidance we issued in January, and we have fallen short of the internal operating plan we set one year ago. EA&#8217;s shareholders and employees expect better and I am accountable for the miss.</p>
<p>I have been at the helm as EA&#8217;s CEO for six years and served as COO for nearly seven years starting in 1997. I know this company well, and I care deeply about its future success. I leave knowing EA is a great company, with an enormously talented group of leaders and the strongest slate of games in the industry. I could not be more proud of our company&#8217;s games, from Battlefield and FIFA, to The Simpsons: Tapped Out and Real Racing 3. We have built many great franchises that will serve the company well in FY14 and beyond. In particular, I am confident that the investments we have made in games for next-generation consoles will put EA in a strong leadership position for many years ahead.</p>
<p>In offering my resignation, my goal is to allow the talented leaders at EA a clean start on FY14. I look forward to working with you in the coming weeks on an effective leadership transition. I&#8217;m extremely honored to have led this company and proud to have worked with all the great people at Electronic Arts.</p>
<p>Sincerely,<br />
John Riccitiello</p></blockquote>
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<h4>Story Timeline</h4>
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<li><a href="http://www.slashgear.com/battlefield-3-facebook-ads-led-to-440-return-for-electronic-arts-27240612/">Battlefield 3 Facebook ads led to 440% return for Electronic Arts</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-taking-zynga-to-court-over-the-ville-03241644/">Electronic Arts taking Zynga to court over The Ville</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-planning-to-release-games-for-windows-phone-8-13242675/">Electronic Arts planning to release games for Windows Phone 8</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-announces-battlefield-3-premium-edition-14242834/">Electronic Arts announces Battlefield 3 Premium Edition</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reveals-release-date-for-battlefield-3-armored-kill-27244117/">Electronic Arts reveals release date for Battlefield 3: Armored Kill</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-tried-to-purchase-valve-in-the-past-10246736/">Electronic Arts tried to purchase Valve in the past</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/electronic-arts-ceo-john-riccitiello-resigns-18274495/" title="Electronic Arts CEO John Riccitiello resigns">Electronic Arts CEO John Riccitiello resigns</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA lists free games offered as apology for SimCity fiasco</title>
		<link>http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/</link>
		<comments>http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 17:48:01 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=274471</guid>
		<description><![CDATA[Earlier this month, Electronic Arts announced that it would be providing those affected by the SimCity server issues a free video game of their choice based on a short list of games that the publisher would release later on. Today, EA has listed the games that SimCity owners can grab for free, but choose wisely,  <p><a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Earlier this month, Electronic Arts <a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">announced</a> that it would be providing those affected by the <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/"><em>SimCity</em> server issues</a> a free video game of their choice based on a short list of games that the publisher would release later on. Today, EA <a href="http://www.ea.com/news/for-our-patient-and-amazing-mayors---a-free-pc-download-from-origin-?sourceid=Origin_AFF_LS315&amp;c=TnL5HPStwNw&amp;LSsiteID=TnL5HPStwNw-SETyfdVTzXpXuOC_zYDJBg" target="_blank">has listed the games</a> that <em>SimCity</em> owners can grab for free, but choose wisely, since you can only pick one.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/simcity.png" alt="simcity" width="580" height="392" class="alignnone size-full wp-image-274472" /></p>
<p><span id="more-274471"></span></p>
<p>The list of games that you can choose from includes <em>Battlefield 3, Bejeweled 3, Dead Space 3, Mass Effect 3, Medal of Honor Warfighter, Need For Speed Most Wanted, Plants vs. Zombies</em>, and <em>SimCity 4 Deluxe Edition</em>. A free copy of <em>SimCity 4</em> seems mighty enticing, especially considering all the madness that we&#8217;ve seen with the newest installment.</p>
<p><strong>NOTE:</strong> See our <a href="http://www.slashgear.com/tags/ea-games/" target="_blank">[EA Games tag hub]</a> for more!</p>
<p>North American players will have access to pick their free game by the afternoon on March 20, and European players will be granted access a day later. Asia and South America will have access on March 22. The games will be available through EA&#8217;s Origin digital distributing service. You must register your copy of SimCity before you&#8217;ll be eligible for a free game.</p>
<p>Overall, you won&#8217;t get to pick any game you want, but EA has picked out a few gems here. However, we&#8217;re sort of baffled as to why they&#8217;ve included a couple of PopCap games in the list, especially when you can choose <em>Battlefield 3</em> or even <em>Mass Effect 3</em>, but I suppose that those gamers who are yearning to defend their house from zombies have a chance to do so at no cost.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/">SimCity increases stability and considers 'offline mode' in the future</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
<li><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/">EA lied about SimCity not being offline-capable</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-lists-free-games-offered-as-apology-for-simcity-fiasco-18274471/" title="EA lists free games offered as apology for SimCity fiasco">EA lists free games offered as apology for SimCity fiasco</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA lied about SimCity not being offline-capable</title>
		<link>http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/</link>
		<comments>http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 21:32:46 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
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		<category><![CDATA[simcity]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=274376</guid>
		<description><![CDATA[It seems like SimCity is just full of bad news. SimCity has received a lot of negative feedback for its ridiculous Always-On DRM feature. At first, EA stated that the Always-On DRM was added mainly because of security issues, but now its saying that it was added because the developers envisioned SimCity as &#8220;always-connected&#8221;. Lucy  <p><a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>It seems like <a href="www.slashgear.com/tags/simcity" target="_blank">SimCity</a> is just full of bad news. SimCity has received a lot of negative feedback for its ridiculous Always-On DRM feature. At first, <a href="www.slashgear.com/tags/electronic-arts" target="_blank">EA</a> stated that the Always-On DRM was added mainly because of security issues, but now its saying that it was added because the developers envisioned SimCity as &#8220;always-connected&#8221;. Lucy Bradshaw, the General Manager of EA&#8217;s Maxis label, stated that they had designed SimCity &#8220;with multiplayer in mind&#8221;. By having the always-connected feature, they were able to create essentially an <a href="www.slashgear.com/tags/mmo" target="_blank">MMO</a>.</p>
<p><img class="alignnone size-medium wp-image-274377" alt="EA lied about Simcity not being offline-capable" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/EA-lied-about-Simcity-not-being-offline-capable-580x326.gif" width="580" height="326" /><br />
<span id="more-274376"></span></p>
<p>Bradshaw explained that they envisioned a game where cities would constantly be up to date. Players would be able to help each other out with supplies and services, send gifts to each other, promote trading in the Global Marketplace, and more. Simply, they wanted players to always be connected to each other. Even if players wanted to play alone, Bradshaw stated that they&#8217;d eventually want to play with other players.</p>
<p>Now here&#8217;s the part where everyone gets pissed off. Bradshaw says, &#8220;So, could we have built a subset offline mode? Yes. But we rejected that idea because it didn&#8217;t fit with our vision.&#8221; Essentially, SimCity could have operated with both an online multiplayer mode, as well as a single-player mode that many of the series&#8217;s fans asked for. Bradshaw justifies her case by saying that there are &#8220;thousands&#8221; of people who love SimCity&#8217;s always-connected feature, a statement that has been debunked by thousands and thousands of other fans.</p>
<p>Obviously Bradshaw&#8217;s statement drew in a huge list of angry SimCity gamers. Many came out to call Bradshaw and the SimCity developers liars. They commented on how the &#8220;always up-to-date&#8221; trading services sometimes take up to an hour to update, and how even online saving is unreliable, with many players losing multiple cities due to an error in the cloud-based servers. The SimCity launch was a massive failure due to the Always-On DRM, and EA has experienced continuous PR damage since then. This may be the last nail in the coffin for the SimCity series.</p>
<p>[<a href="http://www.ea.com/news/simcity-update-straight-answers-from-lucy" target="_blank">via</a> EA]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">SimCity still plagued with server issues, Amazon suspends digital orders</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
<li><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/">SimCity increases stability and considers 'offline mode' in the future</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/" title="EA lied about SimCity not being offline-capable">EA lied about SimCity not being offline-capable</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Dead Space 3 claims top spot in February game sales</title>
		<link>http://www.slashgear.com/dead-space-3-claims-top-spot-in-february-game-sales-17274368/</link>
		<comments>http://www.slashgear.com/dead-space-3-claims-top-spot-in-february-game-sales-17274368/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 19:10:49 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
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		<category><![CDATA[PlayStation 3]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=274368</guid>
		<description><![CDATA[Dead Space 3 has been doing well in the market place. The game launched at the beginning of last month, and was the top selling game throughout February. The game sold around 605,000 copies in February, knocking Call of Duty: Black Ops 2 down to second place. Other games Dead Space 3 beat include: Crysis  <p><a href="http://www.slashgear.com/dead-space-3-claims-top-spot-in-february-game-sales-17274368/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Dead Space 3 has been doing well in the market place. The game launched at the beginning of last month, and was the top selling game throughout February. The game sold around 605,000 copies in February, knocking Call of Duty: Black Ops 2 down to second place. Other games Dead Space 3 beat include: Crysis 3, NBA 2K13, Metal Gear Rising: Revengeance, Aliens: Colonial Marines 2013, Just Dance 4, Far Cry 3, Sly Cooper: Thieves in Time, and Madden NFL 13.</p>
<p><img class="alignnone size-full wp-image-274369" alt="Dead Space 3 claims top spot in February game sales" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Dead-Space-3-claims-top-spot-in-February-game-sales.jpg" width="291" height="363" /><br />
<span id="more-274368"></span></p>
<p>While Dead Space 3 has been seeing some good sales figures, the video game industry as a whole has been seeing negative results. The NPD Group stated that <a href="http://www.slashgear.com/video-game-sales-dropped-25-percent-in-us-last-month-14274191/" target="_blank">video game sales fell 25%</a> in February down from last year. Video game hardware did even worse, falling 36% down from last year, and software fell around 27%. These figures make Dead Space 3&#8242;s, and the Dead Space franchise&#8217;s, future seem uncertain. EA&#8217;s President, Frank Gibeau, stated that Dead Space 3 had to sell at least 5 million copies in order for there to be a sequel.</p>
<p>This also brings up the tiff between EA and the website, <em>VideoGamer</em>. <em>VideoGamer</em> stated in the past that <a href="http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/" target="_blank">EA cancelled the Dead Space 4 sequel</a> due to poor Dead Space 3 sales. It had gotten the news from their &#8220;trusted source&#8221;. EA&#8217;s Chief Operating Officer <a href="http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/" target="_blank">Peter Moore was quick to debunk the rumor</a>, calling it a case of &#8220;Shoddy Journalism&#8221;. <em>VideoGamer</em> countered Moore&#8217;s response by saying that they trust their source and stand by their original statement.</p>
<p>Dead Space 3&#8242;s 600k sales figure for the month is a good number, especially in this economy, but it&#8217;s miles behind EA&#8217;s expectations. EA stated that Dead Space 2 sold over 2 million copies within only its first week of sales, so Dead Space 3&#8242;s sales figures may be disappointing to them. Gibeau may be reaching for the stars when he said that Dead Space 3 would have to sell at least 5 million copies. Dead Space 3&#8242;s sales may do well throughout March, however, since its <em>Awakened</em> DLC was released just a few days ago. The DLC, like the game itself, has been well-received by game reviewers all around, many saying that it was an amazing and must-have addition to the game.</p>
<p>[<a href="http://www.gamespot.com/news/dead-space-3-us-sales-hit-605000-6405376" target="_blank">via</a> GameSpot]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
<li><a href="http://www.slashgear.com/dead-space-3-now-available-dlc-coming-in-march-05268143/">Dead Space 3 now available, DLC coming in March</a></li>
<li><a href="http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/">Dead Space 4 reportedly canceled due to poor Dead Space 3 sales [UPDATE]</a></li>
<li><a href="http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/">EA COO accuses website of fabricating Dead Space rumor [UPDATE]</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
<li><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/">SimCity increases stability and considers 'offline mode' in the future</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
<li><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/">EA completes SimCity server upgrades</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/dead-space-3-claims-top-spot-in-february-game-sales-17274368/" title="Dead Space 3 claims top spot in February game sales">Dead Space 3 claims top spot in February game sales</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Battlefield 4 event to be held on March 26th</title>
		<link>http://www.slashgear.com/battlefield-4-event-to-be-held-on-march-26th-16274355/</link>
		<comments>http://www.slashgear.com/battlefield-4-event-to-be-held-on-march-26th-16274355/#comments</comments>
		<pubDate>Sat, 16 Mar 2013 22:02:34 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Battlefield 3]]></category>
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		<description><![CDATA[Battlefield lovers rejoice. Electronic Arts and DICE are going to be holding a special event for Battlefield 4 on March 26th at 7:00 p.m. PST. The Battlefield 4 event will take place in San Francisco, California at the 2013 Game Developers Conference. The invitation, received by Gamespot, says, &#8220;Please join us to celebrate a new  <p><a href="http://www.slashgear.com/battlefield-4-event-to-be-held-on-march-26th-16274355/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Battlefield lovers rejoice. <a href="www.slashgear.com/tags/electronic-arts" target="_blank">Electronic Arts</a> and DICE are going to be holding a special event for Battlefield 4 on March 26th at 7:00 p.m. PST. The Battlefield 4 event will take place in San Francisco, California at the 2013 Game Developers Conference. The invitation, received by <em>Gamespot</em>, says, &#8220;Please join us to celebrate a new era of Battlefield.&#8221; Nothing else was mentioned on EA&#8217;s invitation.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Battlefield-4-event-to-be-held-on-March-26th-580x295.jpg" alt="Battlefield 4 event to be held on March 26th" width="580" height="295" class="alignnone size-medium wp-image-274357" /><br />
<span id="more-274355"></span></p>
<p>So what do we know about Battlefield 4 so far? We know that EA is planning on releasing a <a href="http://www.slashgear.com/battlefield-4-beta-not-exclusive-to-moh-warfighter-after-all-18239257/" target="_blank">beta for Battlefield 4</a> sometime during Fall. We also know that if you&#8217;re one of the players who purchased Medal of Honor: Warfighter (and considering its poor sales figure, there aren&#8217;t that many of you), you will <a href="http://www.slashgear.com/battlefield-4-beta-access-promised-to-medal-of-honor-warfighter-buyers-17238886/" target="_blank">instantly have access to Battlefield 4&#8242;s beta</a>.</p>
<p>There are also speculations that EA and DICE may announce Battlefield: Bad Company 3 at their Battlefield 4 event. Battlefield: Bad Company 3 was spotted on LinkedIn from a user who &#8220;provided video game prototype, design, and demo feedback&#8221; on the game back in 2009-2011. Battlefield: Bad Company has done remarkably well in sales in the past, with Bad Company 2 selling around 6 million copies. And EA isn&#8217;t blind. It knows that gamers have been anxiously awaiting the announcement of a Bad Company 2 sequel.</p>
<p>The timing sounds about right for EA to announce that next chapter in the Battlefield game line. It had just launched the final DLC in its Battlefield 3 line-up, <a href="http://www.slashgear.com/ea-and-dice-launch-battlefield-3-end-game-dlc-06272770/" target="_blank">Battlefield 3: End Game</a>. The DLC became available for PlayStation 3 Battlefield 3 Premium subscribers on March 6th, and Xbox 360/PC premium subscribers on March 12th. The expansion comes with 4 new maps, 2 classic game modes, more vehicles, more assignments, and more achievements. The DLC, combined with the other 4 DLCs should be able to keep <a href="www.slashgear.com/tags/battlefield-3" target="_blank">Battlefield 3</a> gamers entertained until Battlefield 4 is officially released.</p>
<p>[<a href="http://www.gamespot.com/news/ea-holding-battlefield-4-event-march-26-6405410" target="_blank">via</a> Gamespot]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/battlefield-4-beta-not-exclusive-to-moh-warfighter-after-all-18239257/">Battlefield 4 beta not exclusive to MoH: Warfighter after all</a></li>
<li><a href="http://www.slashgear.com/battlefield-premium-hits-1-3-million-subscribers-31241112/">Battlefield Premium hits 1.3 million subscribers</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-announces-battlefield-3-premium-edition-14242834/">Electronic Arts announces Battlefield 3 Premium Edition</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reveals-release-date-for-battlefield-3-armored-kill-27244117/">Electronic Arts reveals release date for Battlefield 3: Armored Kill</a></li>
<li><a href="http://www.slashgear.com/battlefield-3-aftermath-hits-ps3-on-november-27-18252658/">Battlefield 3: Aftermath hits PS3 on November 27</a></li>
<li><a href="http://www.slashgear.com/ea-dice-celebrate-10-years-of-battlefield-with-free-download-of-battlefield-1942-06255771/">EA & DICE celebrate 10 years of Battlefield with free download of Battlefield 1942</a></li>
<li><a href="http://www.slashgear.com/battlefield-3-end-game-dlc-first-details-revealed-21261969/">Battlefield 3 End Game DLC first details revealed</a></li>
<li><a href="http://www.slashgear.com/ea-and-dice-launch-battlefield-3-end-game-dlc-06272770/">EA and Dice launch Battlefield 3: End Game DLC</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/battlefield-4-event-to-be-held-on-march-26th-16274355/" title="Battlefield 4 event to be held on March 26th">Battlefield 4 event to be held on March 26th</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Real Racing 3 sees 14 million hours of gameplay since launch</title>
		<link>http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/</link>
		<comments>http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 20:51:01 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<description><![CDATA[When Real Racing 3 launched last month, it took a bit of heat over its new freemium model that Electronic Arts implemented for the first time in the game&#8217;s series. While you can get the game for free this time around, you could end up paying a ton of money for in-game upgrades and faster  <p><a href="http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>When <em>Real Racing 3</em> launched <a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/">last month</a>, it took a bit of heat over its new freemium model that Electronic Arts implemented for the first time in the game&#8217;s series. While you can get the game for free this time around, you could end up paying a ton of money for in-game upgrades and faster repairs. However, that doesn&#8217;t seem to be stopping most gamers.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-0001-580x3861.jpg" alt="slashgear-0001-580x386" width="580" height="386" class="alignnone size-full wp-image-274305" /></p>
<p><span id="more-274304"></span></p>
<p>It turns out that gamers have been spending a <a href="http://www.ea.com/news/real-racing-3-by-the-numbers" target="_blank">combined 14 million hours</a> playing <em>Real Racing 3</em> since it&#8217;s launch late last month. That&#8217;s a lot of game time, and more importantly, that&#8217;s a lot of batteries drained. According to EA, that&#8217;s 25 minutes per person per day on average, give or take a few minutes&#8230;or hours.</p>
<p>The game has hundreds of different events that you can compete in, and since launch, gamers have competed in a whopping 350 million races combined, with 25 million races being completed every day. That&#8217;s certainly a lot of races, as well as a lot of virtual fuel burned. Then again, we can&#8217;t say we&#8217;re too surprised anyway.</p>
<p>Currently, <em>Real Racing 3</em> is the number one free app in the iTunes App Store in 90 countries. The game features &#8220;Time-Shifted Multiplayer,&#8221; in which gamers can go up against other gamers in the game, but they don&#8217;t necessarily have to compete against each other in real time. Instead, the game records your race and uses it for other races as a ghost of sorts.</p>
<p><em>Thanks, Seth</em></p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">Real Racing 3 teased with real tracks, locations</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Real Racing 3 shows off Time Shifted Multiplayer</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">Real Racing 3 to be free-to-play</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-for-ios-review-06272858/">Real Racing 3 for iOS Review</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/real-racing-3-sees-14-million-hours-of-gameplay-since-launch-15274304/" title="Real Racing 3 sees 14 million hours of gameplay since launch">Real Racing 3 sees 14 million hours of gameplay since launch</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Video game sales dropped 25-percent in US last month</title>
		<link>http://www.slashgear.com/video-game-sales-dropped-25-percent-in-us-last-month-14274191/</link>
		<comments>http://www.slashgear.com/video-game-sales-dropped-25-percent-in-us-last-month-14274191/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 01:44:43 +0000</pubDate>
		<dc:creator>Brittany Hillen</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Electronic Arts]]></category>
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		<category><![CDATA[Sales]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=274191</guid>
		<description><![CDATA[According to NPD Group, video game sales dropped 25-percent in February, with sales declining across the board: games, hardware, and accessories. This is despite two games that were launched last month by Sega and EA, and is representative of consumers&#8217; shift from traditional gaming to mobile gaming via tablets and smartphones. Hardware suffered the worst  <p><a href="http://www.slashgear.com/video-game-sales-dropped-25-percent-in-us-last-month-14274191/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>According to NPD Group, <a href="http://www.slashgear.com/tags/video-games/" target="_blank">video game</a> sales dropped 25-percent in February, with sales declining across the board: games, hardware, and accessories. This is despite two games that were launched last month by Sega and EA, and is representative of consumers&#8217; shift from traditional gaming to mobile gaming via tablets and smartphones.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Screenshot-from-2013-03-14-211751.png" alt="Screenshot from 2013-03-14 21:17:51" width="520" height="387" class="alignnone size-full wp-image-274204" /></p>
<p><span id="more-274191"></span></p>
<p>Hardware suffered the worst blow, decreasing 36-percent over last year, with a total of $244.2 million in sales. Software was next in line, falling 27-percent over last year to $369.9 million in sales; that represents sales for both gaming consoles and portable units. All in all, consumers are making about 50-percent of their overall game purchases via retail. </p>
<p>Overall, NPD Group says February video game sales came in at approximately $1.2 billion. While Sony and Nintendo tend to be tight-lipped over their console sales, Microsoft is more than happy to reveal its numbers. According to the company, it sold 302,000 Xbox 360 units, which represents a fairly significant drop over last year&#8217;s sales of 426,000.</p>
<p>Microsoft is responsible for a significant amount of gaming console sales, according to a statement from the company earlier today, representing about 41-percent of all latest-generation consoles being purchased. Meanwhile, Sony&#8217;s PlayStation 4 is slated for release this upcoming holiday season.</p>
<p>[<a href="http://www.bloomberg.com/news/2013-03-14/u-s-video-game-sales-fell-25-percent-in-february.html" target="_blank">via</a> Bloomberg]</p>
<small><br />
<a href="http://www.slashgear.com/video-game-sales-dropped-25-percent-in-us-last-month-14274191/" title="Video game sales dropped 25-percent in US last month">Video game sales dropped 25-percent in US last month</a> is written by <a href="" >Brittany Hillen</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA completes SimCity server upgrades</title>
		<link>http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/</link>
		<comments>http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/#comments</comments>
		<pubDate>Thu, 14 Mar 2013 16:58:30 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<category><![CDATA[server]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273935</guid>
		<description><![CDATA[After the disastrous launch of SimCity last week, Electronic Arts and Maxis moved quickly to try and get the game back up and running after servers crashed due to overwhelming demand. This led to download failures for many gamers, and some pre-orderers weren&#8217;t even able to get access to the download at launch. However, EA  <p><a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>After the disastrous launch of SimCity <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">last week</a>, Electronic Arts and Maxis moved quickly to try and get the game back up and running after servers crashed due to overwhelming demand. This led to download failures for many gamers, and some pre-orderers weren&#8217;t even able to get access to the download at launch. However, EA <a href="http://www.simcity.com/en_US/blog/article/simcity-update-7" target="_blank">has announced</a> that they&#8217;ve finished upgrading to the newer and faster servers.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/simcity-580x32512.jpg" alt="simcity-580x3251" width="580" height="325" class="alignnone size-full wp-image-273936" /></p>
<p><span id="more-273935"></span></p>
<p>In a blog post, EA detailed some of the changes and upgrades they made throughout the week, including the completion of migrating all of their original servers to the new, faster and higher capacity servers. However, while the migration is complete, EA says that they&#8217;ll continue to provide &#8220;ongoing optimizations&#8221; for the servers.</p>
<p>EA also launched a <a href="http://www.simcity.com/en_US/server-status" target="_blank">server status page</a>, so that gamers could see the status of server operations from around the world. EA says these are updated live. The page will list whether a server is available for play, or if its full. Servers that are experiencing high volume will be marked with yellow. However, most of the servers are currently green at the moment, which means they&#8217;re available.</p>
<p>Last but not least, EA released <a href="http://forum.ea.com/eaforum/posts/list/9361449.page" target="_blank">patch 1.5</a>, which addresses &#8220;some trade intermittency issues.&#8221;EA says this should make regional interaction more responsive, and the publisher is going to continue to improve the speed between cities within a region. The patch should also decrease the chance of losing progress on your city via a rollback.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
<li><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/">SimCity increases stability and considers 'offline mode' in the future</a></li>
<li><a href="http://www.slashgear.com/simcity-creators-ask-for-faith-as-problems-almost-over-11273304/">SimCity creators ask for faith as problems "almost" over</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-completes-simcity-server-upgrades-14273935/" title="EA completes SimCity server upgrades">EA completes SimCity server upgrades</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity increases stability and considers &#8216;offline mode&#8217; in the future</title>
		<link>http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/</link>
		<comments>http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/#comments</comments>
		<pubDate>Sun, 10 Mar 2013 18:17:16 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273225</guid>
		<description><![CDATA[SimCity has updated its blog and has stated that its making good progress in restoring stability to its servers. Lucy Bradshaw, the General Manager of EA&#8217;s Maxis Label, stated that tens of thousands of new players are logging into SimCity everyday. SimCity&#8217;s launch on March 5th was admittedly a huge failure. The always-on DRM and  <p><a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>SimCity has updated its blog and has stated that its making good progress in restoring stability to its servers. Lucy Bradshaw, the General Manager of <a href="EA Games" target="_blank">EA&#8217;s Maxis Label</a>, stated that tens of thousands of new players are logging into SimCity everyday. SimCity&#8217;s launch on March 5th was admittedly a huge failure. The always-on DRM and the server issues with the game resulted in a majority of players being unable to login, download the game, or even unlock their game.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/SimCity-increases-stability-and-considers-offline-mode-in-the-future-580x326.gif" alt="SimCity increases stability and considers &#039;offline mode&#039; in the future" width="580" height="326" class="alignnone size-medium wp-image-273226" /><br />
<span id="more-273225"></span></p>
<p>Bradshaw stated that <a href="www.slashgear.com/tags/simcity" target="_blank">SimCity</a> is seeing major improvements. She said that they have improved their server response time by up to 40 times, doubled the amount of players in-game, and have reduced the amount of server down times. They are also rolling out new servers and replacing their old servers so that more people will be able to maintain a stable connection to the game. However, because they&#8217;re replacing the old servers, you may see some downtime in the near future.</p>
<p>Also mentioned by SimCity through its Official Twitter is the possibility of there being an offline mode in the future. While it won&#8217;t happen anytime soon, it may be implemented in the future. The tweet says, &#8220;We have no intention of offlining SimCity any time soon but we&#8217;ll look into that as part of our earning back your trust efforts.&#8221;</p>
<p>SimCity will begin updating its servers today during the evening. This is great news for those of you who have the SimCity game and weren&#8217;t able to refund it for your money back. Players will be updated through the EA forums as well as through the game launcher about pending updates. Also for those of you playing SimCity, you will also receive a <a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/" target="_blank">free game from EA beginning on March 18th</a>. We&#8217;re still not sure whether or not you&#8217;re allow to choose which game you get for free, or if it&#8217;s going to be a selected by EA themselves.</p>
<p>[<a href="http://www.simcity.com/en_US/blog/article/simcity-update-2" target="_blank">via</a> SimCity]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-hosting-another-closed-beta-on-february-16-08268605/">SimCity hosting another closed beta on February 16</a></li>
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">SimCity still plagued with server issues, Amazon suspends digital orders</a></li>
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
<li><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/">EA offers all SimCity owners a free game</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/simcity-increases-stability-and-considers-offline-mode-in-the-future-10273225/" title="SimCity increases stability and considers &#8216;offline mode&#8217; in the future">SimCity increases stability and considers &#8216;offline mode&#8217; in the future</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA offers all SimCity owners a free game</title>
		<link>http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/</link>
		<comments>http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/#comments</comments>
		<pubDate>Sat, 09 Mar 2013 17:43:42 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273173</guid>
		<description><![CDATA[EA&#8217;s SimCity launched with disastrous results. EA wanted to prevent piracy of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster  <p><a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>EA&#8217;s <a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/" target="_blank">SimCity launched with disastrous results</a>. EA wanted to prevent <a href="http://www.slashgear.com/tags/piracy" target="_blank">piracy</a> of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster for SimCity. Many gamers were unable to login, downloads were severely slow, people weren&#8217;t able to unlock their games, and many were unable to enjoy a game they&#8217;ve anticipated for so long.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/EA-offers-all-SimCity-owners-a-free-game-580x392.png" alt="EA offers all SimCity owners a free game" width="580" height="392" class="alignnone size-medium wp-image-273174" /><br />
<span id="more-273173"></span></p>
<p>Lucy Bradshaw, the General Manager of the <a href="http://www.slashgear.com/tags/ea-games/" target="_blank">EA Maxis Label</a>, released an update to players about the stability issues with the game. So what was the issue? There were a lot more people logging in and playing the game than they had expected. She stated, &#8220;A lot more people logged on than we expected. More people played and played in ways we never saw in beta.&#8221; In order to remedy this problem, EA is increasing their server capacities. So far they have increased their servers&#8217; capacity by 120% in the past 48 hours.</p>
<p>In order to ease the outrage from the SimCity community, Bradshaw has informed all SimCity gamers (who have activated their game) that on March 18th, they will receive an e-mail that will allow them to redeem a free game from the EA store. She didn&#8217;t release any more details about the &#8220;free game&#8221;, but we&#8217;re hoping it&#8217;s not just some $5 piece of junk that no one would want in the first place.</p>
<p>EA will be working to improve SimCity&#8217;s stability all throughout the weekend. This game had similar (albeit worse) launch issues like <a href="http://www.slashgear.com/tags/diablo-3" target="_blank">Diablo 3</a>, a game that also requires you to login to an online server to play. Diablo 3 was down for hours while Blizzard was working on its servers. Hopefully EA&#8217;s free game will be able to win back the hearts of all of the gamers it angered. Now it just has to work on those <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/" target="_blank">1700 1-Star Amazon reviews</a>.</p>
<p>[<a href="http://www.ea.com/news/a-simcity-update-and-something-for-your-trouble" target="_blank">via</a> EA Games]<br />
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
<li><a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">SimCity still plagued with server issues, Amazon suspends digital orders</a></li>
<li><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/">Civitas is the DRM-free SimCity game you've always wanted</a></li>
<li><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/">EA tells affiliates to "stop actively promoting" SimCity</a></li>
</ul></div>
</div></p>
<small><br />
<a href="http://www.slashgear.com/ea-offers-all-simcity-owners-a-free-game-09273173/" title="EA offers all SimCity owners a free game">EA offers all SimCity owners a free game</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA tells affiliates to &#8220;stop actively promoting&#8221; SimCity</title>
		<link>http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/</link>
		<comments>http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 19:39:23 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273116</guid>
		<description><![CDATA[You know things are really bad when Electronic Arts is actively suspending all of its marketing efforts on SimCity. The publisher has sent an email to its marketing affiliate partners asking them to &#8220;please stop actively promoting the game&#8221; until further notice. Specifically, EA&#8217;s Origin says they have &#8220;deactivated all SimCity text links and creative,&#8221;  <p><a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>You know things are <em>really</em> bad when <a href="http://www.slashgear.com/tags/electronic-arts">Electronic Arts</a> is actively suspending all of its marketing efforts on <em>SimCity</em>. The publisher has sent an email to its marketing affiliate partners asking them to &#8220;please stop actively promoting the game&#8221; until further notice. Specifically, EA&#8217;s Origin says they have &#8220;deactivated all <em>SimCity</em> text links and creative,&#8221; and they&#8217;re asking affiliates to remove all promotional material from their websites.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/simcity-580x32511.jpg" alt="simcity-580x3251" width="580" height="325" class="alignnone size-full wp-image-273117" /></p>
<p><span id="more-273116"></span></p>
<p>EA plans to resume their marketing and promotional efforts at some point, though, mentioning in the email that they will notify affiliates when they can start promoting the game again. However, EA says they will still &#8220;payout commissions on all SimCity sales that are referred,&#8221; which is certainly good news for affiliates still.</p>
<p><em>SimCity</em> launched <a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">earlier this week</a>, and it didn&#8217;t quite go as planned. Of course, no one can really plan for how a launch will go, but we&#8217;re sure Electronic Arts wasn&#8217;t expecting this much backlash and issues. It turns out demand of the new game was higher than expected, resulting in server crashes and downloading failures for gamers.</p>
<p>Amazon even ended up <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">suspending digital orders</a> of the game, while still allowing physical copies to be sold with an asterisk in hopes to temporarily cut down on the amount of gamers with access to the game and hopefully help out EA with the surge of those hankering to build their dream city. In the meantime, feel free to contribute to the Kickstarter campaign for <a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/"><em>Civitas</em></a>, a cheaper DRM-free alternative to SimCity.</p>
<p>[<a href="http://www.polygon.com/2013/3/8/4079894/ea-suspends-simcity-marketing-campaigns-asks-affiliates-to-stop" target="_blank">via</a> Polygon]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-social-kicks-off-on-facebook-06237399/">SimCity Social kicks off on Facebook</a></li>
<li><a href="http://www.slashgear.com/maxis-offers-inside-look-into-simcity-with-9-minute-video-04250434/">Maxis offers inside look into SimCity with 9-minute video</a></li>
<li><a href="http://www.slashgear.com/simcity-arriving-march-5-in-us-march-8-in-europe-24253796/">SimCity arriving March 5 in US, March 8 in Europe</a></li>
<li><a href="http://www.slashgear.com/simcity-four-day-beta-starts-january-25-18265862/">SimCity four-day beta starts January 25</a></li>
<li><a href="http://www.slashgear.com/ea-and-glasslab-announce-simcityedu-21266033/">EA and GlassLab announce SimCityEDU</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-hosting-another-closed-beta-on-february-16-08268605/">SimCity hosting another closed beta on February 16</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-tells-affiliates-to-stop-actively-promoting-simcity-08273116/" title="EA tells affiliates to &#8220;stop actively promoting&#8221; SimCity">EA tells affiliates to &#8220;stop actively promoting&#8221; SimCity</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Civitas is the DRM-free SimCity game you&#8217;ve always wanted</title>
		<link>http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/</link>
		<comments>http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 17:31:30 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
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		<category><![CDATA[simcity]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273092</guid>
		<description><![CDATA[The SimCity launch earlier this week didn&#8217;t quite go as planned, as Electronic Arts experienced problems across the board, mostly due to servers crashing. Many gamers experienced download failures and weren&#8217;t able to play the game on launch day. Because of the outcry, a team of game developers is looking to make a SimCity clone,  <p><a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The <em>SimCity</em> launch earlier this week <a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/">didn&#8217;t quite go as planned</a>, as Electronic Arts experienced problems across the board, mostly due to servers crashing. Many gamers experienced download failures and weren&#8217;t able to play the game on launch day. Because of the outcry, a team of game developers is looking to make a <em>SimCity</em> clone, called <em>Civitas</em>, but <a href="http://www.kickstarter.com/projects/1584821767/civitas-plan-develop-and-manage-the-city-of-your-d" target="_blank">they need your help</a> to fund the project.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Screen-Shot-2013-03-08-at-12.20.17-PM-580x275.jpg" alt="Screen Shot 2013-03-08 at 12.20.17 PM" width="580" height="275" class="alignnone size-medium wp-image-273093" /></p>
<p><span id="more-273092"></span></p>
<p>The developers are looking to create a DRM-free version of <em>SimCity</em>, with the ability to play the game completely while offline, something that <em>SimCity</em> doesn&#8217;t offer, and it&#8217;s the one feature that&#8217;s currently causing all of the problems. Plus, the game will only cost $15, at least if you back the project on Kickstarter right now.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/28f27033b416767c3610f69ff56a44fc_large-580x257.png" alt="28f27033b416767c3610f69ff56a44fc_large" width="580" height="257" class="alignnone size-medium wp-image-273096" /></p>
<p>Of course, the folks behind the project weren&#8217;t afraid to call out EA on their Kickstarter page, claiming that EA is &#8220;forcing the worst form of draconian DRM on its players.&#8221; Those are certainly some fightin&#8217; words, but it seems the developers are confident that Civitas will be an excellent alternative to EA&#8217;s city-building offering.</p>
<p>Of course, the game will go into beta first for a few months, and you can join in on the beta fun by pledging $10 more on top of the $15 price of the game, which still isn&#8217;t a bad price at all, even if you didn&#8217;t get access to the beta. However, we&#8217;ll have to wait and see if the game can live up to its own expectations. So far, the project has raised almost $37,000 at the time of this writing, and they&#8217;re looking to raise $250,000 total, but there&#8217;s 24 days to go, so it can be easily achieved.</p>
<p>[<a href="http://kotaku.com/5989441/they-want-250000-to-make-a-drm+free-clone-of-simcity" target="_blank">via</a> Kotaku]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/maxis-offers-inside-look-into-simcity-with-9-minute-video-04250434/">Maxis offers inside look into SimCity with 9-minute video</a></li>
<li><a href="http://www.slashgear.com/simcity-arriving-march-5-in-us-march-8-in-europe-24253796/">SimCity arriving March 5 in US, March 8 in Europe</a></li>
<li><a href="http://www.slashgear.com/simcity-four-day-beta-starts-january-25-18265862/">SimCity four-day beta starts January 25</a></li>
<li><a href="http://www.slashgear.com/ea-and-glasslab-announce-simcityedu-21266033/">EA and GlassLab announce SimCityEDU</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-hosting-another-closed-beta-on-february-16-08268605/">SimCity hosting another closed beta on February 16</a></li>
<li><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">SimCity for PC available now in North America</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/civitas-is-the-drm-free-simcity-game-youve-always-wanted-08273092/" title="Civitas is the DRM-free SimCity game you&#8217;ve always wanted">Civitas is the DRM-free SimCity game you&#8217;ve always wanted</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity still plagued with server issues, Amazon suspends digital orders</title>
		<link>http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/</link>
		<comments>http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/#comments</comments>
		<pubDate>Thu, 07 Mar 2013 21:03:48 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<category><![CDATA[Amazon]]></category>
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		<category><![CDATA[simcity]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=273008</guid>
		<description><![CDATA[If you haven&#8217;t discovered yet, SimCity&#8216;s launch on Tuesday didn&#8217;t really go as planned, as the overwhelming demand from customers has been wreaking havoc on Electronic Arts&#8217;s servers, and while the company expected the issues to be resolved by the end of the launch day, many gamers are still experiencing problems. Because of the ongoing  <p><a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>If you haven&#8217;t discovered yet, <em>SimCity</em>&#8216;s launch on Tuesday <a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/">didn&#8217;t really go as planned</a>, as the overwhelming demand from customers has been wreaking havoc on Electronic Arts&#8217;s servers, and while the company expected the issues to be resolved by the end of the launch day, many gamers are still experiencing problems. Because of the ongoing server issues, <a href="http://www.amazon.com/dp/B007FTE2VW/ref=as_li_ss_til?tag=withwind0b-20&amp;camp=0&amp;creative=0&amp;linkCode=as4&amp;creativeASIN=B007FTE2VW&amp;adid=120YM9CCSXSBN1ZKRAZA" target="_blank">Amazon has suspended digital download orders</a> of the game.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/simcity-580x3251.jpg" alt="simcity-580x325" width="580" height="325" class="alignnone size-full wp-image-273009" /></p>
<p><span id="more-273008"></span></p>
<p>Amazon is still selling the physical boxed version of SimCity, however, but they&#8217;re attaching a saying that servers have been experiencing issues and there&#8217;s currently no timeframe on when the issues will be fixed. Unsurprisingly, disgruntled SimCity gamers have taken to Amazon by giving 1-star ratings to the game, and there are well over 800 ratings currently attached.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/Screen-Shot-2013-03-07-at-3.56.34-PM-580x291.jpg" alt="Screen Shot 2013-03-07 at 3.56.34 PM" width="580" height="291" class="alignnone size-medium wp-image-273010" /></p>
<p>That&#8217;s definitely not good news to prospective buyers, as they could see the 1-star rating and immediately turn away, but considering the fact that gamers can&#8217;t even buy the digital download version of the game makes up gamers&#8217; minds for them. Currently, there&#8217;s no information as for when Amazon will begin selling the digital version again.</p>
<p>The game launched at midnight on Tuesday morning, but gamers were met with download failures and slow connections. Even EA&#8217;s Origin gaming service wasn&#8217;t able to distribute all the digital copies that were pre-ordered, and instead had to slowly roll them out. Some users were even reporting that after the game downloaded, they couldn&#8217;t even connect to the servers to play the game.</p>
<p>[<a href="http://www.theverge.com/2013/3/7/4076104/amazon-stops-simcity-digital-orders-customer-complaints" target="_blank">via</a> The Verge]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-closed-beta-registration-now-live-14242851/">SimCity closed beta registration now live</a></li>
<li><a href="http://www.slashgear.com/maxis-offers-inside-look-into-simcity-with-9-minute-video-04250434/">Maxis offers inside look into SimCity with 9-minute video</a></li>
<li><a href="http://www.slashgear.com/simcity-arriving-march-5-in-us-march-8-in-europe-24253796/">SimCity arriving March 5 in US, March 8 in Europe</a></li>
<li><a href="http://www.slashgear.com/simcity-four-day-beta-starts-january-25-18265862/">SimCity four-day beta starts January 25</a></li>
<li><a href="http://www.slashgear.com/ea-and-glasslab-announce-simcityedu-21266033/">EA and GlassLab announce SimCityEDU</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-hosting-another-closed-beta-on-february-16-08268605/">SimCity hosting another closed beta on February 16</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/simcity-still-plagued-with-server-issues-amazon-suspends-digital-orders-07273008/" title="SimCity still plagued with server issues, Amazon suspends digital orders">SimCity still plagued with server issues, Amazon suspends digital orders</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Real Racing 3 for iOS Review</title>
		<link>http://www.slashgear.com/real-racing-3-for-ios-review-06272858/</link>
		<comments>http://www.slashgear.com/real-racing-3-for-ios-review-06272858/#comments</comments>
		<pubDate>Wed, 06 Mar 2013 22:27:19 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
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		<category><![CDATA[iOS App Review]]></category>
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		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=272858</guid>
		<description><![CDATA[After a successful launch of Real Racing 2 towards the end of 2010, the racing simulator kept gamers’ interest for over two years, and now a third installment is back. However, there are a few changes that make this threequel noteworthy. First of all, the game is now completely free to download, which sounds almost  <p><a href="http://www.slashgear.com/real-racing-3-for-ios-review-06272858/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>After a successful launch of <em>Real Racing 2</em> towards the end of 2010, the racing simulator kept gamers’ interest for over two years, and now a <a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/">third installment is back</a>. However, there are a few changes that make this threequel noteworthy. First of all, the game is now completely free to download, which sounds almost too good to be true, but developer Firemonkey and publisher <a href="http://www.slashgear.com/tags/electronic-arts">Electronic Arts</a> have decided to take the freemium route this time around. Plus, there are all new cars and tracks to race your way around. I ended up spending some time with the game, attempting to make my way up to elite status, and there a lot of things I liked about it, but there were also a lot of things that I didn’t like. Let’s break it down now.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-0001-580x386.jpg" alt="slashgear-0001" width="580" height="386" class="alignnone size-medium wp-image-272860" /></p>
<p><span id="more-272858"></span></p>
<p>Essentially in <em>Real Racing 3</em>, you buy cars and compete in events until you beat the game. There’s also “Driver Level,” in which you are awarded a certain amount of experience points after every race that go towards being an expert driver. I don’t really pay a lot of attention to that, since my only goal is raise as much money as I can so I can buy a new car and race in more events. You rely on “R$” currency and coins to get you through the game. The coins are there so that you can basically buy your way out of having to wait on various things, which I’ll describe here soon.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00001-580x386.jpg" alt="slashgear-0000" width="580" height="386" class="alignnone size-medium wp-image-272859" /></p>
<p>You might have heard about “<a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Time-Shifted Multiplayer</a>” before. It’s a new feature in <em>Real Racing 3</em> where you play against real people in every event. Granted, you’re not all playing each other at the same time (hence the “Time-Shifted” name), but the other racers are essentially AI-controlled players that have completed in the event in the past. It’s similar to racing a ghost, but the ghost is AI-controlled and will respond to your movements in the race. It’s a pretty neat feature, and it’s more enjoyable this way knowing that you’re not just racing against the computer.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00051-580x386.jpg" alt="slashgear-0005" width="580" height="386" class="alignnone size-medium wp-image-272864" /></p>
<p>There are numerous types of races to choose from, including cup races, top-speed challenges, drag races, sprints, and eliminations. There also tons of new tracks and cars, including <a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">real tracks</a> like the Indianapolis Motor Speedway and Mount Panorama, as well as fake tracks that exist in real locations, such as Melbourne. As for controls, it’s nothing that we haven’t experienced before with <em>Real Racing 2</em> &#8212; tilting your mobile device steers the car, and tapping on the screen is the brake. You can also change camera angles, which includes a cockpit view if you really want a realistic experience.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00031-580x386.jpg" alt="slashgear-0003" width="580" height="386" class="alignnone size-medium wp-image-272862" /></p>
<p>As for graphics, they’re not bad, but also not great. There’s absolutely zero anti-aliasing, which makes the game a pixelated nightmare, and scenery could be a bit better, especially in Mount Panorama, where you can get a good look out at the horizon. The mountains in the background look pretty horrible, and it makes you feel you traveled back in time to the late 90s. However, I can’t be too harsh on the graphics. For a mobile game on a smartphone, the game looks pretty incredible.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00061-580x386.jpg" alt="slashgear-0006" width="580" height="386" class="alignnone size-medium wp-image-272865" /></p>
<p>As for the <a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">freemium model</a> in <em>Real Racing 3</em>, this is where things can get a bit controversial. Since the game is free, Firemonkey and EA rely on the in-app purchases of coins to make revenue. Whenever your car needs servicing or you upgrade parts, you have to wait a few minutes for them to complete, sometimes up to 10 minutes. Of course, you can speed the process up by spending a couple of coins, but once you’re all out, you have to buy more if you don’t want to wait for things to finish. Essentially, Firemonkey and EA are counting on your impatience in order to make money with this game, and my guess is that they’ll make a fortune.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00041-580x386.jpg" alt="slashgear-0004" width="580" height="386" class="alignnone size-medium wp-image-272863" /></p>
<p>You can buy more coins starting at $1.99 for 10 of them, and you can also buy more in-game currency for buying cars and upgrades starting at $1.99 for R$50,000. And considering that <em>Real Racing 2</em> only cost $4.99, you can end up spending way more in <em>Real Racing 3</em>. However, if patience is your virtue, then you probably won’t have a problem with the game, but if you’re the type of person who wants upgrades now and wants your oil change and tire rotation right this second, prepare to spend a ton of money on the game.</p>

<a href='http://www.slashgear.com/real-racing-3-for-ios-review-06272858/slashgear-0007-7/' title='slashgear-0007'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00071-150x100.jpg" class="attachment-thumbnail" alt="slashgear-0007" /></a>
<a href='http://www.slashgear.com/real-racing-3-for-ios-review-06272858/slashgear-0008-7/' title='slashgear-0008'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00081-150x100.jpg" class="attachment-thumbnail" alt="slashgear-0008" /></a>
<a href='http://www.slashgear.com/real-racing-3-for-ios-review-06272858/slashgear-0009-7/' title='slashgear-0009'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00091-150x100.jpg" class="attachment-thumbnail" alt="slashgear-0009" /></a>
<a href='http://www.slashgear.com/real-racing-3-for-ios-review-06272858/slashgear-0010-7/' title='slashgear-0010'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/03/slashgear-00101-150x100.jpg" class="attachment-thumbnail" alt="slashgear-0010" /></a>

<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/real-racing-2-hd-unleashed-on-app-store-for-ipad-2-11139505/">Real Racing 2 HD Unleashed On App Store For iPad 2</a></li>
<li><a href="http://www.slashgear.com/real-racing-2-hd-will-support-airplay-full-screen-gaming-09158235/">Real Racing 2 HD will support AirPlay full screen gaming</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">Real Racing 3 teased with real tracks, locations</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Real Racing 3 shows off Time Shifted Multiplayer</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">Real Racing 3 to be free-to-play</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/">Real Racing 3 for iOS now available</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/real-racing-3-for-ios-review-06272858/" title="Real Racing 3 for iOS Review">Real Racing 3 for iOS Review</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA COO accuses website of fabricating Dead Space rumor [UPDATE]</title>
		<link>http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/</link>
		<comments>http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/#comments</comments>
		<pubDate>Wed, 06 Mar 2013 17:01:31 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[rumors]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=272807</guid>
		<description><![CDATA[Yesterday we reported that it was rumored that Electronic Arts canceled Dead Space 4 after the publisher discovered poor sales of Dead Space 3. However, it turned out to be false, and the yet-to-be-announced game hasn&#8217;t been canceled, according to EA officials. Furthermore, EA&#8217;s COO Peter Moore has accused a video game website for fabricating  <p><a href="http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Yesterday we reported that it was rumored that Electronic Arts <a href="http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/">canceled <em>Dead Space 4</em></a> after the publisher discovered poor sales of <em>Dead Space 3</em>. However, it turned out to be false, and the yet-to-be-announced game hasn&#8217;t been canceled, according to EA officials. Furthermore, EA&#8217;s COO Peter Moore has accused a video game website for fabricating the rumor in the first place.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/DS3_5-580x3261.jpg" alt="DS3_5-580x326" width="580" height="326" class="alignnone size-full wp-image-272808" /></p>
<p><span id="more-272807"></span></p>
<p>The website in question is <em>VideoGamer</em>, who originally reported the rumor and said that they heard from sources familiar with the matter that Electronic Arts canceled <em>Dead Space 4</em>. However, later that day we received word that Electronic Arts did not, in fact, cancel anything, and the rumors were greatly exaggerated.</p>
<p>Moore took to the comments <a href="http://www.gamesindustry.biz/articles/2013-03-05-dead-space-4-cancelled-as-series-sales-decline-report#comment-62914" target="_blank">on <em>GamesIndustry.biz</em></a> to clarify some things about the rumor, saying that the story was a &#8220;standard, shoddy website journalism recipe, born out of a desperate need to increase click-thru rates to support advertising revenue.&#8221; Obviously, it seems Moore wasn&#8217;t too happy about the whole situation.</p>
<p>Moore continued by describing said recipe, which consists of fabricating &#8220;a story using an &#8216;unnamed source&#8217;, post it first thing in the morning, add the letters&#8221; EA&#8221; to the story (oh, and link it to micro-transactions &#8211; always a fan favourite) and then stand back and enjoy the vitriol which you turn into revenue. Rinse and repeat&#8230;&#8221; <em>VideoGamer</em> has said that they&#8217;ll be addressing the situation later today.</p>
<p><strong>UPDATE:</strong> VideoGamer as <a href="http://www.videogamer.com/news/dead_space_4_videogamer_com_statement.html" target="_blank">released a statement</a> on their Dead Space 4 rumor, and it seems they still stand behind the rumor and their &#8220;trusted source.&#8221; Overall, it seems there was some miscommunication with EA&#8217;s UK and US PR teams as far as reporting on the rumor, but VideoGamer says that they &#8220;ran the story in good faith, taking the necessary steps with both EA and [VideoGamer's] source to ensure that the story was as accurate, fair, and well-represented as possible.&#8221;</p>
<p>Obviously, we post about rumors here on <em>SlashGear</em>, but as with every rumor, no matter how obvious or true it may be, we always take it with a grain of salt until we hear official word from the company that&#8217;s involved, and so should you.</p>
<p>[<a href="http://kotaku.com/5988891/ea-exec-accuses-video-game-website-of-making-up-dead-space-cancellation-story" target="_blank">via</a> Kotaku]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/electronic-arts-taking-zynga-to-court-over-the-ville-03241644/">Electronic Arts taking Zynga to court over The Ville</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-planning-to-release-games-for-windows-phone-8-13242675/">Electronic Arts planning to release games for Windows Phone 8</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-announces-battlefield-3-premium-edition-14242834/">Electronic Arts announces Battlefield 3 Premium Edition</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reportedly-up-for-sale-16243151/">Electronic Arts reportedly up for sale</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-reveals-release-date-for-battlefield-3-armored-kill-27244117/">Electronic Arts reveals release date for Battlefield 3: Armored Kill</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-tried-to-purchase-valve-in-the-past-10246736/">Electronic Arts tried to purchase Valve in the past</a></li>
<li><a href="http://www.slashgear.com/electronic-arts-q3-2013-report-sees-revenue-on-the-decline-30267508/">Electronic Arts Q3 2013 report sees revenue on the decline</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ea-coo-accuses-website-of-fabricating-dead-space-rumor-06272807/" title="EA COO accuses website of fabricating Dead Space rumor [UPDATE]">EA COO accuses website of fabricating Dead Space rumor [UPDATE]</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>SimCity for PC available now in North America</title>
		<link>http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/</link>
		<comments>http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/#comments</comments>
		<pubDate>Tue, 05 Mar 2013 16:43:59 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[simcity]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=272628</guid>
		<description><![CDATA[Attention aspiring mayors, the long-awaited city-building simulator known as SimCity is ready for purchasing and downloading in North America. You can now get the game in-stores or online through EA&#8217;s Origin gaming service, which unlocked the game at 12:01 am earlier this morning. A new generation of city building has officially started. However, the launch  <p><a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Attention aspiring mayors, the long-awaited city-building simulator known as <em>SimCity</em> is ready for purchasing and downloading in North America. You can now get the game in-stores or online through EA&#8217;s Origin gaming service, which unlocked the game at 12:01 am earlier this morning. A new generation of city building has officially started.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/simcity-580x325.jpg" alt="simcity" width="580" height="325" class="alignnone size-medium wp-image-272629" /></p>
<p><span id="more-272628"></span></p>
<p>However, the launch isn&#8217;t going as well as Electronic Arts and Maxis have hoped. Many users have been experiencing download failures, and not everyone was able to play the game when it was released at midnight. EA&#8217;s Origin said that <a href="https://twitter.com/OriginInsider/status/308817741018722305" target="_blank">because of heavy traffic</a>, they&#8217;re having to slowly roll out the game to its users.</p>
<p>It turns out that due to the server load, it was expected that downloading the new game could take <a href="https://twitter.com/OriginInsider/status/308845661934194688" target="_blank">up to three hours</a>, according to Origin. It&#8217;s also said that those who pre-ordered the game are having issues with the game unlocking for them, while those who go in and buy the game right now are able to unlock it right away.</p>
<p>According to Origin&#8217;s timeline, everyone who pre-ordered <em>SimCity</em>, should now have it unlocked for them. Overall, it seems like a nightmare of Electronic Arts, while it&#8217;s merely just a nuisance for gamers who want to play the game. Origin hasn&#8217;t updated their Twitter feed for eight hours now, so we&#8217;re guessing that most of the problems have been solved.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/simcity-closed-beta-registration-now-live-14242851/">SimCity closed beta registration now live</a></li>
<li><a href="http://www.slashgear.com/maxis-offers-inside-look-into-simcity-with-9-minute-video-04250434/">Maxis offers inside look into SimCity with 9-minute video</a></li>
<li><a href="http://www.slashgear.com/simcity-arriving-march-5-in-us-march-8-in-europe-24253796/">SimCity arriving March 5 in US, March 8 in Europe</a></li>
<li><a href="http://www.slashgear.com/simcity-four-day-beta-starts-january-25-18265862/">SimCity four-day beta starts January 25</a></li>
<li><a href="http://www.slashgear.com/ea-and-glasslab-announce-simcityedu-21266033/">EA and GlassLab announce SimCityEDU</a></li>
<li><a href="http://www.slashgear.com/simcity-for-mac-arriving-in-spring-2013-29267173/">SimCity for Mac arriving in spring 2013</a></li>
<li><a href="http://www.slashgear.com/simcity-hosting-another-closed-beta-on-february-16-08268605/">SimCity hosting another closed beta on February 16</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/simcity-for-pc-available-now-in-north-america-05272628/" title="SimCity for PC available now in North America">SimCity for PC available now in North America</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Dead Space 4 reportedly canceled due to poor Dead Space 3 sales [UPDATE]</title>
		<link>http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/</link>
		<comments>http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/#comments</comments>
		<pubDate>Tue, 05 Mar 2013 15:13:56 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=272614</guid>
		<description><![CDATA[The Dead Space series has been one of the most popular sets of video games recently. However, the series probably has seen its end. It&#8217;s said that Electronic Arts has canceled development of Dead Space 4 due to poor sales of Dead Space 3. Furthermore, even Dead Space 3 was reported to be almost canceled  <p><a href="http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The <em>Dead Space</em> series has been one of the most popular sets of video games recently. However, the series probably has seen its end. It&#8217;s said that Electronic Arts has canceled development of <em>Dead Space 4</em> due to poor sales of <em>Dead Space 3</em>. Furthermore, even <em>Dead Space 3</em> was reported to be almost canceled in the middle of development. <strong>Update</strong>: Turns out this isn&#8217;t the case. More info after the jump.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/DS3_5-580x326.jpg" alt="DS3_5-580x326" width="580" height="326" class="alignnone size-full wp-image-272615" /></p>
<p><span id="more-272614"></span></p>
<p>According to <em>VideoGamer</em>, a &#8220;source familiar with the unannounced project&#8221; says that <em>Dead Space 4</em> had been in pre-production at Visceral Games, but once Electronic Arts brought in the sales figures for <em>Dead Space 3</em>, the fourth installment in the series ended up being canceled before it could really gain any traction in the development process.</p>
<p>It&#8217;s reported that EA executives visited the Visceral Montreal studio last month to inform the staff that the <em>Dead Space 4</em> project would be canceled, and it&#8217;s also rumored that EA shut down that studio shortly afterward. EA has not commented on the situation, nor will it. However, they could make a public announcement at some point.</p>
<p>Sales figures for <em>Dead Space 3</em> have yet to be announced, but the game&#8217;s first-week sales in the UK were down 26.6% compared to <em>Dead Space 2</em>. EA said that <em>Dead Space 3</em> would need to sell around five million copies in order for the series to continue on, but it seems like <em>Dead Space 3</em> didn&#8217;t meet that goal.</p>
<p><strong>Update</strong>: As is the nature of rumors, some of them turn out to be incorrect. Such is the case with this one, with the <em>Dead Space</em> franchise&#8217;s PR Manager Jino Talens telling us that the rumors are &#8220;patently false.&#8221;</p>
<p>[<a href="http://www.videogamer.com/xbox360/dead_space_3/news/dead_space_4_canned_series_in_trouble_following_poor_sales_of_dead_space_3.html" target="_blank">via</a> VideoGamer]</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/dead-space-trailer-not-approved-for-the-us-2813021/">Dead Space Trailer not approved for the US</a></li>
<li><a href="http://www.slashgear.com/dead-space-3-release-date-targets-early-february-2013-14242840/">Dead Space 3 release date targets early February 2013</a></li>
<li><a href="http://www.slashgear.com/visceral-shares-new-dead-space-3-screenshots-23243770/">Visceral shares new Dead Space 3 screenshots</a></li>
<li><a href="http://www.slashgear.com/ea-and-visceral-games-announce-voice-control-for-dead-space-3-on-xbox-360-with-kinect-14260939/">EA and Visceral Games announce voice control for Dead Space 3 on Xbox 360 with Kinect</a></li>
<li><a href="http://www.slashgear.com/dead-space-3-demo-arriving-on-january-22-26262144/">Dead Space 3 demo arriving on January 22</a></li>
<li><a href="http://www.slashgear.com/dead-space-3-now-available-dlc-coming-in-march-05268143/">Dead Space 3 now available, DLC coming in March</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/dead-space-4-reportedly-canceled-due-to-poor-dead-space-3-sales-05272614/" title="Dead Space 4 reportedly canceled due to poor Dead Space 3 sales [UPDATE]">Dead Space 4 reportedly canceled due to poor Dead Space 3 sales [UPDATE]</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Real Racing 3 for iOS now available</title>
		<link>http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/</link>
		<comments>http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/#comments</comments>
		<pubDate>Thu, 28 Feb 2013 14:29:25 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=271900</guid>
		<description><![CDATA[The much anticipated sequel to the ever-popular Real Racing 2 has been released on iOS. Real Racing 3 is EA&#8217;s newest mobile title developed by the newly-founded Firemonkey Studio. The game features real cars, real tracks, and real locations for you to get your hands dirty with, and the best part of all is that  <p><a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The much anticipated sequel to the ever-popular <em>Real Racing 2</em> has been released on iOS. <em>Real Racing 3</em> is EA&#8217;s newest mobile title developed by the newly-founded Firemonkey Studio. The game features real cars, real tracks, and real locations for you to get your hands dirty with, and the best part of all is that the game <a href="https://itunes.apple.com/nz/app/real-racing-3/id556164350" target="_blank">is a free download</a>.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/2013-02-28-09.08.34-580x386.png" alt="2013-02-28 09.08.34" width="580" height="386" class="alignnone size-medium wp-image-271901" /></p>
<p><span id="more-271900"></span></p>
<p>Since <em>Real Racing 3</em> is free to play, there are obviously some limitations on what you can do. The game uses time-based freemium mechanics like we&#8217;ve seen in other free-to-play mobile games. For repairs, upgrades, and additional vehicle unlocks, you have to wait a certain amount of time unless you choose to speed things up by purchasing and using gold coins.</p>
<p>Obviously, this has raised a lot of controversy amongst <em>Real Racing</em> fanatics. In the past, <em>Real Racing</em> games have cost between $5-$7, which would obviously unlock all features and give you no limitations or restrictions. However, with this new freemium model, avid gamers could end up paying more than that if they want to get rid of those limitations.</p>
<p>Either way, <em>Real Racing 3</em> comes with some nifty features, including a new multiplayer mode called <a href="http://www.slashgear.com/real-racing-3-shows-off-time-shifted-multiplayer-03267962/">Time-Shifted Multiplayer</a>, where two players can race each other, but not necessarily at the same time. It&#8217;s a neat concept and one we haven&#8217;t quite seen before. And course, you can&#8217;t beat the scenery of the dozens of real tracks and locations.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/real-racing-2-hd-unleashed-on-app-store-for-ipad-2-11139505/">Real Racing 2 HD Unleashed On App Store For iPad 2</a></li>
<li><a href="http://www.slashgear.com/real-racing-2-hd-will-support-airplay-full-screen-gaming-09158235/">Real Racing 2 HD will support AirPlay full screen gaming</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-teased-with-real-tracks-locations-16265561/">Real Racing 3 teased with real tracks, locations</a></li>
<li><a href="http://www.slashgear.com/real-racing-3-to-be-free-to-play-11268871/">Real Racing 3 to be free-to-play</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/real-racing-3-for-ios-now-available-28271900/" title="Real Racing 3 for iOS now available">Real Racing 3 for iOS now available</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA and Ubisoft team up to share games on UPlay and Origin</title>
		<link>http://www.slashgear.com/ea-and-ubisoft-team-up-to-share-games-on-uplay-and-origin-19270069/</link>
		<comments>http://www.slashgear.com/ea-and-ubisoft-team-up-to-share-games-on-uplay-and-origin-19270069/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 21:26:29 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270069</guid>
		<description><![CDATA[It looks like Electronic Arts and Ubisoft are taking the whole &#8220;embrace the competition&#8221; phrase to a new level. the two companies have announced that they will be offering each others&#8217; games on UPlay and Origin, meaning that you&#8217;ll be able grab EA games on UPlay and Ubisoft games on Origin, something that we don&#8217;t  <p><a href="http://www.slashgear.com/ea-and-ubisoft-team-up-to-share-games-on-uplay-and-origin-19270069/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>It looks like <a href="http://www.slashgear.com/tags/ea">Electronic Arts</a> and <a href="http://www.slashgear.com/tags/ubisoft">Ubisoft</a> are taking the whole &#8220;embrace the competition&#8221; phrase to a new level. the two companies have announced that they will be offering each others&#8217; games on UPlay and Origin, meaning that you&#8217;ll be able grab EA games on UPlay and Ubisoft games on Origin, something that we don&#8217;t see happen very often.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-19-at-4.12.51-PM-580x375.jpg" alt="Screen Shot 2013-02-19 at 4.12.51 PM" width="580" height="375" class="alignnone size-medium wp-image-270070" /></p>
<p><span id="more-270069"></span></p>
<p>UPlay will now offer a handful of games from Electronic Arts, Warner Bros., Bohemia Interactive, Telltale Games, Robot Entertainment, and more. This includes titles like <em>Batman: Arkham City</em>, <em>Crysis 3</em>, <em>Orcs Must Die 2</em>, <em>The Walking Dead</em>, and <em>To the Moon</em>. To celebrate the expanded library, Ubisoft is offering gamers a free game download if they purchase a game for $19.90 or more.</p>
<p>In return, EA is listing a handful of Ubisoft games on Origin, including <em>Assassin&#8217;s Creed III</em> and <em>Far Cry 3</em>. EA has been offering third-party games on Origin for a couple of years now, but that doesn&#8217;t lessen the excitement of even more games becoming available on the service, and this will no doubt instill a bit more confidence in gamers that game publishers don&#8217;t have to be complete DRM fanatics.</p>
<p>In total, Ubisoft&#8217;s UPlay will gain 25 games from 12 different publishers, and it&#8217;ll allow the smaller indie games to get more exposure through Ubisoft&#8217;s store, while also helping out Ubisoft itself grow its library of games. Of course, no other digital distribution service is quite up to par with <a href="http://www.slashgear.com/tags/steam">Steam</a>, so both EA and Ubisoft have a lot of catching up to do.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/major-security-vulnerability-discovered-in-ubisoft-uplay-drm-30240879/">Major security vulnerability discovered in Ubisoft UPlay DRM</a></li>
<li><a href="http://www.slashgear.com/ubisoft-speaks-on-drm-disaster-31241065/">Ubisoft speaks on DRM disaster</a></li>
<li><a href="http://www.slashgear.com/ubisoft-claims-93-95-piracy-rate-on-its-pc-games-22243667/">Ubisoft claims 93-95% piracy rate on its PC games</a></li>
<li><a href="http://www.slashgear.com/ubisoft-abandons-always-on-drm-in-pc-titles-05246165/">Ubisoft abandons always-on DRM in PC titles</a></li>
<li><a href="http://www.slashgear.com/ubisoft-reportedly-interested-in-buying-thq-properties-21261987/">Ubisoft reportedly interested in buying THQ properties</a></li>
<li><a href="http://www.slashgear.com/ubisoft-announces-new-assassins-creed-game-07268520/">Ubisoft announces new Assassin's Creed game</a></li>
</ul></div>
</div>
<p>[<a href="http://arstechnica.com/gaming/2013/02/ea-ubisoft-agree-to-share-downloadable-libraries/" target="_blank">via</a> Ars Technica]</p>
<small><br />
<a href="http://www.slashgear.com/ea-and-ubisoft-team-up-to-share-games-on-uplay-and-origin-19270069/" title="EA and Ubisoft team up to share games on UPlay and Origin">EA and Ubisoft team up to share games on UPlay and Origin</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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