Electronic Arts

Need for Speed for PC trailer teases March 15 release

Need for Speed for PC trailer teases March 15 release

As promised, Need for Speed is arriving this spring — March 15, to be precise — a launch that had been delayed in September 2015. Though having to wait longer is always disappointing, the postponement was for a good reason: the extra time was needed to give PC gamers unlocked frame rates, something fans had been heavily requesting. It’ll all be worth it in the end, then, and as that end draws near, EA has revealed the PC version in a new trailer.

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Mirror’s Edge Catalyst gets closed beta, new story trailer

Mirror’s Edge Catalyst gets closed beta, new story trailer

Mirror's Edge Catalyst, a new entry in the first-person action series that debuted the last generation of consoles, has been eagerly awaited since its 2014 announcement. While it was originally scheduled for release this month, publisher Electronic Arts now promises that it will debut in May, and has shared a new story trailer, along with details on a closed, multi-platform beta.

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EA announces eSports division with focus on Madden, Battlefield, FIFA

EA announces eSports division with focus on Madden, Battlefield, FIFA

Mega-publisher Electronic Arts (EA) has announced the creation of its own Competitive Gaming Division (CGD), a new arm that will focus on professional gaming, often known as "eSports." The division will be headed by Peter Moore, who previously served as EA's chief operating officer and the president of EA Sports, and have a goal of developing eSports opportunities around its own gaming properties, including Madden NFL, Battlefield, and FIFA.

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Mirror’s Edge Catalyst delayed until May 2016

Mirror’s Edge Catalyst delayed until May 2016

Mirror’s Edge Catalyst has been delayed until May 2016, project Senior Producer Sara Jansson has announced. In a statement made Thursday, Jansson said the ambitious plans they have means a lot of work, and, unfortunately, that work can’t be wrapped up in time for the original February 23rd launch date. Rather, the title will now be launched on May 24, 2016 instead, giving the team an extra three or so months to get everything in place.

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The FIFA 16 demo is here – this is how you play

The FIFA 16 demo is here – this is how you play

Those anticipating the release of the next big video game based on the world's most popular sport, soccer (football if you're outside the US), are in for a treat: the demo for EA Sports' FIFA 16 should be available later today for the PlayStation 4, PS3, Xbox One, Xbox 360, and PC. Those in New Zealand can get to downloading now, while those in North America might need to wait until later in the day, with exact times varying based on console and region of the world.

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Titanfall to get free-to-play version in Asia

Titanfall to get free-to-play version in Asia

Titanfall, the hit mech-based first-person shooter originally released for Xbox and PC last year, is probably the last title you'd expect to go free-to-play, but that's what's happening. But don't expect it to be showing up on your smartphone or tablet, where free-to-play games are a dime-a-dozen. Instead, Titanfall will be getting a special PC release just for the Asian market, where the free-to-play genre is huge, thanks to a partnership between the game's makers and Japan's Nexon.

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Comcast, EA partner up for cable TV-based game streaming

Comcast, EA partner up for cable TV-based game streaming

Cable giant Comcast has just announced a partnership with video game publishing giant Electronic Arts to launch a game-streaming service for its cable customers. Dubbed Xfinity Games, the service is launching as a public beta today, and will allow users to play games from their X1 set-top box while using a smartphone or tablet as a controller. Comcast says the service is aimed at families and casual gamers, and will feature 23 titles at launch. X1 customers can sign up for the beta at xfinitygames.com, and are said to be notified of entry within a few days.

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EA shutters SimCity’s dev studio Maxis Emeryville

EA shutters SimCity’s dev studio Maxis Emeryville

Electronic Arts has closed down the development studio behind SimCity, Maxis Emeryville, according to a statement from the company. It's a sudden announcement, but one that doesn't end on a negative note for those who enjoy The Sims (it does, however, end poorly for all the workers who have been affected). Says EA, the workers hit by this closure will be given the chance to "explore" positions elsewhere within the company, and that no plans regarding future Sims efforts have changed.

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EA to nix online support for Crysis and more

EA to nix online support for Crysis and more

EA has revealed plans to retire a slew of older games, cutting online support at various points over the course of the year for Crysis for PC, some Battlefield games, a few Need for Speeds, and more. Lords of Ultima was given the axe today.

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EA Games Star Wars titles to follow Batman “Arkham” model

EA Games Star Wars titles to follow Batman “Arkham” model

We may be living in an age when LucasArts is dead, but EA Games are not about to let the Star Wars gaming universe fall to the wayside. This week it’s been stated by Andrew Wilson, Chief Executive Officer of Electronic Arts (EA), that they’d be pushing forth with a new model for the Star Wars gaming universe. Much as Batman’s gaming presence was made a formidable force with the "Arkham" series of games, so too will Star Wars be reborn in EA’s first title.

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Titanfall hits Xbox One, Xbox 360, PC in March 2014

Titanfall hits Xbox One, Xbox 360, PC in March 2014

The much lauded, much anticipated multiplayer first-person shooter Titanfall is set to launch Mar. 11, 2014 in North America, Electronic Arts has revealed. It will be available exclusively on Microsoft consoles Xbox One and Xbox 360 as well as PC.

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PS4 game range set to surge with ex-LucasArts talent hire

PS4 game range set to surge with ex-LucasArts talent hire

If there's one thing LucasArts was good at, it was getting to know 3rd-party game creators - that's essentially the base for their entire industry, after all. When you run a gaming company that's creating games that are (mostly) based in the Star Wars universe, you've got to work with a collection of developers - at least that's how it used to be, before Disney shut down LucasArts. Now the Third Party Relations team is happy to bring former LucasArts producer Gio Corsi aboard here several months after the closing of LucasArts in early 2013.

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