Education

Apple acquires education startup LearnSprout

Apple acquires education startup LearnSprout

Apple has acquired the education startup LearnSprout, the company has confirmed. LearnSprout offers a simplistic but robust way for schools and educators to monitor their students’ academic performance, and according to its website, thousands of school districts across the United States already use the platform. The acquisition is reportedly to help Apple bolster the educational tools available on its iPad.

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HP offers students a budget-friendly Chromebook 11 G4 EE

HP offers students a budget-friendly Chromebook 11 G4 EE

The low-resource, low-cost Chromebooks were initially designed for use cases that didn't exactly require a lot of computing power but still needed the basics, including connecting to the Internet. In other words, while Chromebooks might not make much sense for power users, they shine bright inside classrooms. Adding to the growing roster of Chromebooks designed for schools, HP has unveiled the Education Edition or EE of its Chromebook 11 G4, with a price and ruggedness that any student of any age can handle.

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Google’s new VR tours: Buckingham Palace, Great Barrier Reef

Google’s new VR tours: Buckingham Palace, Great Barrier Reef

Google has a couple new VR tours under its Expeditions Pioneer Program, a platform that enables teachers and others to introduce students to various places around the world: Buckingham Palace and the Great Barrier Reef. According to Expedition’s program manager Jennifer Holland, the Great Barrier Reef experience is “designed and produced by Sir David Attenborough and Alchemy VR.” In addition, and due to popular request, Google has also added a Buckingham Palace VR tour.

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Minecraft headed to your classroom, again

Minecraft headed to your classroom, again

The folks at Microsoft in charge of Minecraft's gaming universe have revealed their next step in total world domination. It's called Minecraft: Education Edition, and it brings a new version of Minecraft to the classroom. Sort of. What this program does is to put control of MinecraftEdu, a program that already exists, into the hands of Microsoft. They'll be calling it Minecraft: Education Edition. It's very similar, but now it'll be controlled by Microsoft.

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Norwegian high school adds eSports to the curriculum

Norwegian high school adds eSports to the curriculum

School was a lot different back when I attended. Only in the later years did we spend time in the computer lab more than a couple of times per year. I distinctly remember having an exam in the 8th grade that consisted only of playing and completing Oregon Trail. Well, if you live in Norway, you might have a Counter-Strike match for your final exam.

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WeDo 2.0 brings LEGO, robots, coding together for schools

WeDo 2.0 brings LEGO, robots, coding together for schools

Traditional modes of rote learning, especially in science, has become somewhat passé these days. The rapid growth of technology and its growing role in our lives demand a more creative approach to education. And what can be more creative than mixing learning with play. That is the idea behind LEGO Education's WeDo, now at its 2.0 incarnation, blending LEGO's iconic bricks, a dash of robotics, and a sprinkling of programming, all for better educating grade school students not just in the sciences but in creative thinking and problem solving.

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Kyoto University: no smartwatches during entrance tests

Kyoto University: no smartwatches during entrance tests

Smartwatches are the perfect cheating tool: they're small, easy to conceal, and can be loaded with information before an exam. Some schools and universities have banned smartwatches during certain examinations as a result, and latest among them is Japan's Kyoto University. In a statement late last week, the university said it is banning smartwatches during entrance exams starting in 2016.

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Half the devices in US classrooms are now Chromebooks

Half the devices in US classrooms are now Chromebooks

Starting out at only 1 percent in 2012, Chromebooks have leapt to 50 percent when it comes to its presence in classrooms in the US. That's a monumental feat in three years for a device and a platform whose reason for being is still being questioned to this day. It was definitely an uphill battle for Chromebook makers but most especially for Google, who had to wrestle with more established brands like Apple and Microsoft in the education sector. And that battle is far from over as well.

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Google refute’s EFF’s “spying on students” allegations

Google refute’s EFF’s “spying on students” allegations

This is quickly going to be a he/she said, he/she said case. Google has naturally responded to privacy watchdog EFF's accusations that the search company is semi-secretly tracking students' online comings and goings, despite promising not to do so and going against the law. Google even cites the support of some of the very people who penned the Student Privacy Pledge, saying it is confident that it isn't doing anything illegal or even morally long. And naturally, the EFF has also responded, saying its critics are missing some critical points.

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EFF claims Google spies on students with Chromebooks, Google Apps

EFF claims Google spies on students with Chromebooks, Google Apps

The FCC may have decided not to impose any standard Do Not Track rules on services like Google or Facebook, but that doesn't mean that their tracking activities will remain unfettered, especially from the sanctions of a different government agency. Privacy watchdog Electronic Frontier Foundation or EFF has filed a formal complaint against Google with the Federal Trade Commission (FTC). It's beef? That Google has been collecting students' private information through devices like Chromebooks and services like Google Apps for Education (GAFE), despite promising not to do so.

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