editorial

Does RIM even realize what went wrong?

Does RIM even realize what went wrong?

BlackBerry 10 makes its long-anticipated debut today, but the official hype machine is off to a stumbling start with execs from RIM struggling to deal with criticisms around delays and how the iPhone changed the smartphone market. In a pair of interviews on different BBC programs this morning, RIM Europe managing director Stephen Bates faced understandable questions about where previous BlackBerry devices stumbled, as well as being asked where RIM has learned from Apple's device. All didn't go to plan, however.

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Is Mario, Zelda Love About Quality or Nostalgia?

Is Mario, Zelda Love About Quality or Nostalgia?

I know I might hear some complaints from Nintendo fans for this, but I have to ask: is the Super Mario and Legend of Zelda love about the quality of the games or the nostalgia?

As I’ve said here before, I’ve been playing games as long as I can remember. And as an owner of the Nintendo Entertainment System, SNES, Nintendo 64, GameCube, Wii, and Wii U, I’ve played just about every first-party game Nintendo has ever launched. For years, Nintendo games have been entertaining me.

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Will Wearables Fuel – or Fracture – Convergence?

Will Wearables Fuel – or Fracture – Convergence?

The candid snapshot of Google exec Sergey Brin, riding the subway on a $2.25 fare while sporting a Glass prototype worth thousands of dollars, has reignited questions around ubiquitous computing. That sighting of Brin is a timely one. Not only is Google's Glass Foundry developer schedule kicking off at the end of January, but several other wearables projects have reached milestones this month; Vuzix brought out prototypes of its Glass rival a few weeks back, while Kickstarter success Memoto applied some extra-sensor balm to the sting of an unexpected hardware delay today.

As each project tracks toward release, however, the ecosystem of more straightforward body-worn gadgetry such as activity monitors like Jawbone's UP picks up for what's predicted to be a bumper year of sales. Still, among sensor ubiquity and the specter of power paucity, the fledgling wearables industry hasn't apparently decided whether it'll face this brave new augmented world hand-in-hand, or jealously guarding its data.

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Is the Technology World Too ‘Pop Culture’?

Is the Technology World Too ‘Pop Culture’?

As many of you who read my work here on SlashGear know, I’m an avid technology lover. My entire life has been dedicated to learning about technology, leveraging the tools that work best, and educating others on the value of it. From a young age, I was building my own PCs and taking apart products to see how they worked. It wasn’t long that I realized that having some sort of career in this fascinating world was a good idea.

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Is Apple Doubt Starting to Creep In?

Is Apple Doubt Starting to Creep In?

Apple is a rather fascinating company when one examines not the products that it has developed but the way in which it’s viewed in the public. For years now, Apple has been considered the dominant, unbeatable force in the technology industry, and there have been few people – if any – that have actually believed that the company could do anything but succeed beyond all expectation.

Lately, though, some things have changed. Apple, once the most Teflon of companies in the technology world, is starting to create some doubt in the minds of supporters. While the company might still be generating billions of dollars and its sales are still strong, there’s some concern that the future might not be as bright as the past.

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Is every phone the Facebook phone?

Is every phone the Facebook phone?

Facebook may refuse to deliver what the rumor-mill wants - an own-brand smartphone to take on the iPhone - but that's not to say it isn't following a cuckoo-style mobile strategy, progressively infesting handsets from other vendors. The company's new free voice calling service, quietly revealed in the aftermath of the Facebook Graph Search announcement, is the latest in a growing suite of mobile products that, while lacking the eye-catching appeal of a glossy slab of hardware, nonetheless shows that the social network finally has a mobile strategy.

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Why CES Is A Necessary Evil

Why CES Is A Necessary Evil

The Consumer Electronics Show is boring; it’s too big; and for the most part, few companies are able to get their products into the spotlight for long enough to actually impress many customers.

And yet, CES is a necessary evil. Like it or not, the show is what the industry needs to ensure that the average non-Apple company can actually get some attention in a world dominated by the iPhone maker.

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The Irrelevance of Ultra HD

The Irrelevance of Ultra HD

CES is about the future of consumer electronics; I get that. We go to see what's going to make our eyes light up later in the year. But take a glance at our CES 2013 Hub and it's clear that Ultra HD was the tech most of the big companies were pushing, and it's arguably the most irrelevant theme to the electronics industry - for the near future, at least - we've seen in some years. Not since the very earliest days of 3D have we seen a segment so desperate to validate its own existence, and failing so miserably.

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