EA Games

Titanfall Matchmaking System updated: skill-based in Beta mode

Titanfall Matchmaking System updated: skill-based in Beta mode

While you may not find the Titanfall Matchmaking System to be perfect, there’s a new "Improved Matchmaking Beta" system out today for Titanfall players of all types. You’ll find this option directly below the rest of the "Classic" modes of gameplay, connected (for now) to Attrition alone. This system is - make sure you remember this - in BETA mode for now, so don’t expect too much magic right off the bat.

Continue Reading

Titanfall statue construction part 2: Reacher

Titanfall statue construction part 2: Reacher

Having had some great response to our initial investigation into the creation of the 2-story-tall Titan touring Berlin this gaming season, we followed up with the makers at Daniel’s Wood Land. The second model - and perhaps the more popular here in the USA since it's made several appearances stateside - is the "Reacher". This model is a bit shorter than the other due to its aim: capturing pilots for photo opportunities.

Continue Reading

Titanfall DLC won’t be free, but new game modes will

Titanfall DLC won’t be free, but new game modes will

In a move that’s all too rare in our modern profit-by-download world of DLC packs for games, Respawn Entertainment has revealed that they’ll be pushing new game modes to Titanfall for free. Sitting aside from the normal DLC packs - which will cost cash - EA Games and Respawn Entertainment will be sending up downloads for a variety of game modes to add to the Classic Modes list already in order. This news comes not long after the first big patch was made to Titanfall this past weekend.

Continue Reading

EA Games Star Wars titles to follow Batman “Arkham” model

EA Games Star Wars titles to follow Batman “Arkham” model

We may be living in an age when LucasArts is dead, but EA Games are not about to let the Star Wars gaming universe fall to the wayside. This week it’s been stated by Andrew Wilson, Chief Executive Officer of Electronic Arts (EA), that they’d be pushing forth with a new model for the Star Wars gaming universe. Much as Batman’s gaming presence was made a formidable force with the "Arkham" series of games, so too will Star Wars be reborn in EA’s first title.

Continue Reading

Titanfall Xbox 360 release delayed to April 8th

Titanfall Xbox 360 release delayed to April 8th

Though we’d originally been informed that the Xbox 360 version of Titanfall would be pushed at the same time as the Xbox One version, then that it’d come a bit later in March, now it’s headed for April. This change has been made due to the Bluepoint Games development of the game not being entirely perfect before launch, moving the launch from March 25th now to April 8th. The PC (through Origin) and Xbox One versions of Titanfall have been available since March 11th, 2014.

Continue Reading

Battlefield 4 Naval Strike expands largely on Paracel Storm

Battlefield 4 Naval Strike expands largely on Paracel Storm

Players of the war game Battlefield 4 on any of its various platforms will know of the map called Paracel Storm. For those lovers of said map, good news is afoot - lead gameplay designer Gustav Halling has suggested through the BF4 blog that "with this expansion we wanted to give players who love [Paracel Storm] more variations in the naval gameplay." Today the first teaser trailer for Naval Strike has been revealed.

Continue Reading

Titanfall life-size Titans behind the scenes with Daniel’s Wood Land

Titanfall life-size Titans behind the scenes with Daniel’s Wood Land

There’s a massive Titan making its way across Germany right now in a tour that’s promoting Titanfall to the masses. As we’re suitably addicted to all things Titanfall at the moment, we decided to investigate this monster closer, finding the creator of not just this one Titan, but the other US and UK-based model as well. Here we chat with CJ Berg Theming Designer for Daniel’s Wood Land about the creation of the world’s only two life-sized Titans in existence today!

Continue Reading

Titanfall launch brings Titans and high-flying pilots to the streets

Titanfall launch brings Titans and high-flying pilots to the streets

Supposing you weren’t aware that the game Titanfall had launched, you may very well be presented with acrobats or a two-story-tall mech soon to remind you. What we’re doing today is exploring in brief a number of launch measures pushed by EA Games and/or Respawn Entertainment in an effort to pump up the public about the release of Titanfall. First we’ll have a look at the London release, marked by free runners in Titanfall Pilot attire.

Continue Reading

Five key takeaways from our Titanfall Review

Five key takeaways from our Titanfall Review

Our Titanfall Review is nearly 5000 words long. It’s not your everyday average game review, and not something you’re likely to read the entirety of unless you’re either seriously torn about the game or you’re overly-obsessed. What we’re doing here in the aftermath of that article’s release is taking you down a slightly easier-to-digest path, a sort of "Titanfall for the Gamer on the Go", if you will.

Continue Reading

Titanfall Review

Titanfall Review

Prepare to be wowed. In Titanfall, the developers at Respawn Entertainment have made a massive name for themselves in the industry at the same time as they've ushered in a new generation in multiplayer gaming - a new generation that's long overdue. The team at EA Games have made no secret about Titanfall being a game-changer, and based our tests with the final build of Titanfall in the real world with real, live servers for Xbox One and Windows, we'd have to agree. Titanfall quite simply takes every genre it belongs to out a whole new door.

Continue Reading

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15