Microsoft has detailed all of the changes made with DirectX 11.1, and even though there aren't too many worth writing about, there's one new feature that is: native support for stereoscopic 3D. Gone are the days of adding support for 3D based on a particular graphics card, at least as far as DirectX 11.1 is concerned. The problem is that you'll need to be using Windows 8 in order to take advantage of DirectX 11.1.
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