Controller

Dragon Quest Battle Road Victory controller is most bizarre Wii peripheral yet

Dragon Quest Battle Road Victory controller is most bizarre Wii peripheral yet

We've seen bizarre gaming controllers for the Wii before - the football-shaped Wiimote dock looked practically normal in comparison to the inflatable horse controller - but the Dragon Quest Battle Road Victory controller takes things to another level.  Basically replicating the arcade controls for the Dragon Quest Monsters Battle Road II Legend machines the Wii game is based on, the most obvious (and unusual) part of the hardware is the great big sword hilt.

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Nintendo Wii Classic Controller Pro Available Right Now

Nintendo Wii Classic Controller Pro Available Right Now

It's been over a year since Nintendo announced the Nintendo Wii's Classic Controller Pro, and since then, it's been only sold over in Japan. But, those in the United States got a glimpse of hope back in January, when Nintendo announced that the Controller Pro would be available in April, 2010. Well, sure enough, Nintendo has indeed kept their word, and the Wii Classic Controller Pro is now officially available.

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EVE multiboxing rig skirts gaming rules with complex controllers

EVE multiboxing rig skirts gaming rules with complex controllers

Naively we thought multiplayer gaming meant you and lots of other people all over the world coming together to play simultaneously, but Zhek Kromtor's multiboxing rig takes a slightly different approach.  Intended to allow him to log into the EVE virtual world as twelve separate characters, the convoluted system - which has multiple mice and keyboards, all stuck together with dowels - is intended to get around EVE's block on so-called software multiboxing, where keyboard/mouse sharing apps are used to speedily control multiple characters.

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Apple iPhone game-controller dock patent spotted

Apple iPhone game-controller dock patent spotted

Coincidentally published on the same day as we fell for the ThinkGeek iCade, Apple have applied for a patent describing a portable gaming controller into which a touchscreen device - like an iPhone or iPod touch - could dock into.  Apple reckon such a controller could have anything from game-specific controls, like D-pads and joysticks, through microphones and cameras, rumble packs, motion detection or even a second display.

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Mad Catz Cyborg F.L.Y. 9 Wireless Flight Stick for Xbox 360 announced

Mad Catz Cyborg F.L.Y. 9 Wireless Flight Stick for Xbox 360 announced

There's something about this Mad Catz Cyborg F.L.Y. 9 Wireless Flight Stick that makes us think the company's designers looked to Megatron for their inspiration; still, that shouldn't dissuade any gamers from taking a firm grasp.  Compatible with the Xbox 360's wireless system out of the box - and thus requiring no dongle - the F.L.Y. 9 has independent throttle and rudder controls together with various comfort adjustments.

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ThinkGeek iCade arcade cabinet for iPad is fake with real promise

ThinkGeek iCade arcade cabinet for iPad is fake with real promise

April Fool jokes online are generally tired, unfunny and just plain annoying, but there's usually one decent idea that slips through the net of mediocrity.  ThinkGeek's iCade iPad arcade cabinet is obviously a joke - the "Availability: 80's" pretty much gives it away - but we can see plenty of people loving the concept of a proper arcade controller for some serious retro gaming with their shiny new Apple tablet.

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PrimeSense confirmed as Project Natal hardware source

PrimeSense confirmed as Project Natal hardware source

Thought Microsoft had come up with Project Natal for Xbox 360 all by themselves?  Not a chance; the company has pulled back the curtain and it turns out the 3D optical-tracking wizard is actually PrimeSense, whose PrimeSensor system the Xbox 360 engineering team adapted for Microsoft's gaming needs.

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PlayStation Move lag measured: speed-games might suffer?

PlayStation Move lag measured: speed-games might suffer?

Sony's PlayStation Move motion-controller is certainly catching plenty of attention lately, but just how accurate is the system in action?  Sony themselves are claiming "under 1 frame" lag from the hardware, but when combined with a game (that may be tweaked to smooth out jerky user-input), a flatscreen display and the console itself, real-world performance has the potential to be pretty different.  Eurogamer took along a 60fps-capable camcorder to shoot some footage of Move in action, and then ran their stopwatch over the results.

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Sony PlayStation Move no memory hog but has controller limitations

Sony PlayStation Move no memory hog but has controller limitations

So, we already know the Sony PlayStation Move controller is coming Fall 2010 and should be priced - in "starter kit" form - at under $100, but we're still seeing more tidbits about the motion-control system drip out GDC this week.  There's good news and bad, unfortunately, including a limitation on multiplayer support in part thanks to the PS3's own Bluetooth connectivity capabilities.  Turns out, while up to four-player gaming is possible, that's not if everyone wants to use both the Move controller and a sub-controller.

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iControlPad for iPhone in production; release imminent

iControlPad for iPhone in production; release imminent

It's been a few months since we last heard anything regarding the iControlPad joystick-controller accessory for the iPhone and iPod touch, but according to the project site things have been progressing well.  As of earlier this month, mass production of the controller began, complete with two different versions.

Video demo after the cut

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Hori Real Arcade Pro Premium VLX controller: huge, expensive, desirable

Hori Real Arcade Pro Premium VLX controller: huge, expensive, desirable

Gamers who like their controllers to be big, beefy and unconcerned with how much of your space they monopolize should be eyeing up Hori's new Real Arcade Pro Premium VLX arcade stick.  Recognizing that many people secretly long for full-sized arcade cabinet hardware in their homes, Hori have slapped authentic Sanwa buttons and joystick into a board modelled on the Taito Vewlix layout.

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Microsoft Project Natal prototype caught in wild

Microsoft Project Natal prototype caught in wild

We can't give you a launch date or a price for Microsoft's Project Natal motion-sensing gaming controller, but we can show you a picture of one of the prototypes.  According to the Seattle Times, this Gorillapod-mounted contraption is the prototype Natal hardware that Microsoft gave out to game developers.

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