Cloud Gaming

Xbox One gets trio of ‘cloud consoles’ for extra crunching Microsoft explains

Xbox One gets trio of ‘cloud consoles’ for extra crunching Microsoft explains

The 300,000-server-strong Xbox LIVE cloud for the new Xbox One will share processing duties with the console, Microsoft has detailed, responsible for "latency-insensitive computation" like filling in background detail or figuring out complex lighting effects. The split crunching had been broadly outlined before, but Microsoft shared some specifics with Ars Technica, including how the system would amount to roughly three virtual Xbox One consoles per the one in your living room, and what visual impact it would have for gamers without a persistent internet connection.

Continue Reading

Xbox One vs Xbox 360: What’s Changed?

Xbox One vs Xbox 360: What’s Changed?

It's all change for Microsoft and Xbox today, with the new Xbox One shaking things up in the gaming world and meeting Sony's PlayStation 4 challenge head-on. The Xbox One has a lot to live up to, though: the 360 held the best-selling console torch for some time, and that's something Sony would just love to steal away with the PS4. Join us after the cut as we run through the next-gen console and how it compares to the 360.

Continue Reading

PlayStation 4 used games policy: yes and no

PlayStation 4 used games policy: yes and no

This week we've been following along with the release of the Sony PlayStation 4 and even stopped by the event to see what all the hype was about. One of the biggest questions that continues to appear is "will the PlayStation 4 play used games?" The answer seems to be yes - from what we've heard and what both Eurogamer and Engadget (amongst others) have heard, used games will function on the PlayStation 4. The question that's not been answered in any real way is: "what happens if I want to sell my PlayStation 4 games?"

Continue Reading

PlayStation 4 will not have native PS3 compatibility

PlayStation 4 will not have native PS3 compatibility

In case you've somehow missed the news, Sony just revealed some details about the highly anticipated PlayStation 4. We're still waiting for the good stuff, but we've just learned the details on an important question: backwards compatibility. Today Gaikai's CEO Dave Perry confirmed that the Playstation 4 will not have native backwards compatibility with the PS3, at least not in the usual aspect.

Continue Reading

PlayStation 4 cloud services bringing “Everything Everywhere”

PlayStation 4 cloud services bringing “Everything Everywhere”

This week the PlayStation 4 was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony's aim is "Everything Everywhere." In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run from a disk on the system. PlayStation 3 games, they've made sure to say and define several times as separate from PlayStation 4 games, will not run natively on the PlayStation 4, but with Gaikai technology you'll be able to work with these games via the cloud.

Continue Reading

Sony discusses Gaikai cloud gaming

Sony discusses Gaikai cloud gaming

Sony plans for the PlayStation network to be one of the fastest, most powerful networks available. It has enhanced social play immensely, with one example being a notification feature that notifies you whenever someone on your PlayStation Network friends list purchases a new game. It has also announced that it has huge plans for Gaikai, and its cloud-gaming services, and that it will change the future of PlayStation games altogether.

Continue Reading

Sony announces Remote Play, brings PS4 titles to the Vita

Sony announces Remote Play, brings PS4 titles to the Vita

Sony has just announced their all new PlayStation 4. While we're still slowly but surely getting all the details a few things are already clear. That being this device will be a gamer-centric platform, have nearly unlimited amounts of social aspects, and of course now their talking about essentially cloud gaming. You'll now be able to use Remote Play to stream and continue games on the PS Vita.

Continue Reading

1 2 3 4 5 6