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	<title>SlashGear &#187; Cloud Gaming</title>
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	<link>http://www.slashgear.com</link>
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		<title>AMD announces Sky graphics for cloud gaming capabilities</title>
		<link>http://www.slashgear.com/amd-announces-sky-graphics-for-cloud-gaming-capabilities-27275480/</link>
		<comments>http://www.slashgear.com/amd-announces-sky-graphics-for-cloud-gaming-capabilities-27275480/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 13:46:13 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[graphics card]]></category>
		<category><![CDATA[radeon]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=275480</guid>
		<description><![CDATA[It looks like AMD is wanting to tackle the cloud gaming industry and take on the likes of OnLive. The company announced its new Sky series graphics at GDC 2013 this week, which is a new series of graphics chips being added on to the company&#8217;s current Radeon line. The Sky series was built specifically  <p><a href="http://www.slashgear.com/amd-announces-sky-graphics-for-cloud-gaming-capabilities-27275480/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>It looks like <a href="http://www.slashgear.com/tags/amd">AMD</a> is wanting to tackle the cloud gaming industry and take on the likes of OnLive. The company announced its new <a href="http://www.amd.com/us/press-releases/Pages/amd-delivers-unified-2013mar26.aspx" target="_blank">Sky series graphics</a> at GDC 2013 this week, which is a new series of graphics chips being added on to the company&#8217;s current Radeon line. The Sky series was built specifically with cloud gaming in mind.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/03/amd-580x220.jpg" alt="amd" width="580" height="220" class="alignnone size-medium wp-image-275481" /></p>
<p><span id="more-275480"></span></p>
<p>The new Sky cards are built on AMD&#8217;s Graphics Core Next architecture and use RapidFire technology in order to deliver the best cloud gaming experience possible. The series includes three enterprise-level graphics cards, with the top-tier model being the Sky 900, which packs in 3,584 stream processors, 6GB of GDDR5 memory, and a memory bandwidth of 480GB per second.</p>
<p>The plan with these cards is to deliver cloud gaming to a number of devices, including PCs (obviously), smartphones, tablets, and even Smart TVs. The company said that they&#8217;re &#8220;working closely&#8221; with a handful of cloud gaming companies to build the best cloud-focused graphics cards out there. AMD announced partnerships with Otoy, Ubitus, G-Cluster, and CiiNow.</p>
<p>AMD&#8217;s new cloud gaming initiative comes a couple of months after NVIDIA announced its <a href="http://www.slashgear.com/nvidia-grid-revealed-to-change-cloud-gaming-forever-06263511/">GRID cloud gaming system</a> at CES 2013, which will allow gamers to stream games over the interwebs to their computer and other mobile devices, including the new <a href="http://www.slashgear.com/nvidia-project-sheild-hands-on-07263730/">Project SHIELD</a> from NVIDIA, which can play graphic-intensive games on a small handheld. AMD&#8217;s plans for Sky are a bit scarce at this point, but we should be hearing more about it soon.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/amd-announces-kabini-kaveri-richland-and-temash-apus-at-ces-2013-07263836/">AMD announces Kabini, Kaveri, Richland, and Temash APUs at CES 2013</a></li>
<li><a href="http://www.slashgear.com/amd-accuses-four-of-100000-document-theft-prior-to-nvidia-defection-16265476/">AMD accuses four of 100,000 document theft prior to NVIDIA defection</a></li>
<li><a href="http://www.slashgear.com/amd-ends-q4-2012-with-net-loss-of-473-million-22266310/">AMD ends Q4 2012 with net loss of $473 million</a></li>
<li><a href="http://www.slashgear.com/amd-confirms-ex-apple-and-qualcomm-execs-new-focus-on-socs-and-more-23266405/">AMD confirms ex-Apple and Qualcomm execs new focus on SoCs and more</a></li>
<li><a href="http://www.slashgear.com/amd-turbo-dock-temash-tablet-reference-design-hands-on-24271087/">AMD Turbo Dock Temash tablet reference design hands-on</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/amd-announces-sky-graphics-for-cloud-gaming-capabilities-27275480/" title="AMD announces Sky graphics for cloud gaming capabilities">AMD announces Sky graphics for cloud gaming capabilities</a> is written by <a href="" >Craig Lloyd</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>PlayStation 4 used games policy: yes and no</title>
		<link>http://www.slashgear.com/playstation-4-used-games-policy-yes-and-no-21270566/</link>
		<comments>http://www.slashgear.com/playstation-4-used-games-policy-yes-and-no-21270566/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 21:07:31 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Blu ray]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Game Console]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270566</guid>
		<description><![CDATA[This week we&#8217;ve been following along with the release of the Sony PlayStation 4 and even stopped by the event to see what all the hype was about. One of the biggest questions that continues to appear is &#8220;will the PlayStation 4 play used games?&#8221; The answer seems to be yes &#8211; from what we&#8217;ve  <p><a href="http://www.slashgear.com/playstation-4-used-games-policy-yes-and-no-21270566/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This week we&#8217;ve been following along with the release of the <a href="http://www.slashgear.com/playstation-4-console-why-the-box-doesnt-matter-21270517/" target="_blank">Sony PlayStation 4</a> and even <a href="http://www.slashgear.com/drive-club-revealed-at-sonys-press-event-20270394/" target="_blank">stopped by the event</a> to see what all the hype was about. One of the biggest questions that continues to appear is &#8220;will the PlayStation 4 play used games?&#8221; The answer seems to be yes &#8211; from what we&#8217;ve heard and what both <a href="http://www.eurogamer.net/articles/2013-02-21-sony-tells-eurogamer-playstation-4-will-not-block-used-games" target="_blank">Eurogamer</a> and <a href="http://www.engadget.com/2013/02/21/yoshida-used-games-caveat/" target="_blank">Engadget</a> (amongst others) have heard, used games will function on the PlayStation 4. The question that&#8217;s not been answered in any real way is: &#8220;what happens if I want to sell my PlayStation 4 games?&#8221;</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/network-580x3221.png" alt="network-580x322" width="580" height="322" class="alignnone size-full wp-image-270568" /></p>
<p><span id="more-270566"></span></p>
<p>It&#8217;s ben confirmed several times over that games will be able to be purchased in physical form as well as digitally &#8211; both for some titles, in some cases. This means that there will, indeed, be opportunities for people to have a disk (Blu-Ray, as it were), play it, then pass it on to someone else with their own PlayStation 4 console. But a question remains surrounding licensing. While every major game console today (pre-PS4 and <a href="http://www.slashgear.com/tags/xbox-720/" target="_blank">Xbox 720</a>) is able to swap games and consoles without trouble, rumors and tips leading up to this generation&#8217;s inability to play games that weren&#8217;t licensed specifically to them continues to linger.</p>
<p>On the other hand, it would appear that each instance of an answer from Sony thus far has been traced back to Shuhei Yoshida, Sony&#8217;s head of Worldwide Studios. Saying in one instance that &#8220;[used] PS4 games will work on [the] hardware&#8221; (via Engadget) and in another that &#8220;used games work on PS4&#8243; (via Eurogamer), in both cases Yoshida was unable to clarify further.</p>
<p>What may be happening is that Sony is still in negotiations with game companies to decide whether they&#8217;re going to implement disk/console tying or not. Another possibility is that none of this used game selling/buying and using business is complicated at all, but simply that at this stage in the development of the PlayStation 4, Sony&#8217;s representation simply can&#8217;t legally comment on it.</p>
<p>Have a peek at the timeline below for more information on the PlayStation 4 &#8211; and peek at our ever-growing <a href="http://www.slashgear.com/tags/playstation-4/" target="_blank">PlayStation 4 tag portal</a> as well!</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
<li><a href="http://www.slashgear.com/sony-explains-five-key-principles-of-the-ui-20270373/">Sony explains five key principles of PlayStation 4 UI</a></li>
<li><a href="http://www.slashgear.com/playstation-4-event-wrap-up-everything-you-need-to-know-20270402/">PlayStation 4 event wrap-up: Everything you need to know</a></li>
<li><a href="http://www.slashgear.com/sony-unveils-playstation-4-specs-dualshock-4-controller-and-playstation-4-eye-camera-20270426/">Sony unveils PlayStation 4 specs, Dualshock 4 controller and PlayStation 4 Eye camera</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-be-able-to-play-used-games-says-sony-21270445/">PlayStation 4 will be able to play used games, says Sony</a></li>
<li><a href="http://www.slashgear.com/playstation-vita-not-getting-price-drop-in-the-us-21270526/">PlayStation Vita not getting price drop in the US</a></li>
<li><a href="http://www.slashgear.com/sony-ceo-says-playstation-4-still-in-development-21270535/">Sony CEO says PlayStation 4 "still in development"</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-used-games-policy-yes-and-no-21270566/" title="PlayStation 4 used games policy: yes and no">PlayStation 4 used games policy: yes and no</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>PlayStation 4 event wrap-up: Everything you need to know</title>
		<link>http://www.slashgear.com/playstation-4-event-wrap-up-everything-you-need-to-know-20270402/</link>
		<comments>http://www.slashgear.com/playstation-4-event-wrap-up-everything-you-need-to-know-20270402/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 01:35:28 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270402</guid>
		<description><![CDATA[The Sony PlayStation 4 press conference has just wrapped up and with it a plethora of huge, and great news for the upcoming game console. Sony stated that the PlayStation 4 will inspire the next generation of gamers, and that the living room is no longer the center of the PlayStation universe. With the PlayStation 4  <p><a href="http://www.slashgear.com/playstation-4-event-wrap-up-everything-you-need-to-know-20270402/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The Sony PlayStation 4 press conference has just wrapped up and with it a plethora of huge, and great news for the upcoming game console. Sony stated that the PlayStation 4 will inspire the next generation of gamers, and that the living room is <a href="http://www.slashgear.com/playstation-4-missing-sony-to-focus-on-the-gamer-today-20270366/" target="_blank">no longer the center of the PlayStation universe</a>. With the PlayStation 4 and the PlayStation Network, everything will center around the gamer.</p>
<p><img class="alignnone size-medium wp-image-270367" alt="Screen Shot 2013-02-20 at 6.09.12 PM (2)" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-6.09.12-PM-2-580x323.jpg" width="580" height="323" /><br />
<span id="more-270402"></span></p>
<p>The <a href="http://www.slashgear.com/playstation-4-confirmed-20270363/" target="_blank">PlayStation 4 has been confirmed</a>. It will have 8GB of GDDR5 RAM, an x86 CPU, an enhanced PC GPU, a local storage hard drive, a feature a supercharged PC architecture. Sony says the new PS4 will represent a &#8220;significant shift from thinking of PlayStation as merely a box or a console.&#8221; The PS4 will be a <a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/" target="_blank">&#8220;gamer-centric&#8221; system</a>, made by game developers for game developers. The gamer is in charge.</p>
<p><img class="alignnone size-full wp-image-270416" alt="PlayStation 4 event wrap-up" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/PlayStation-4-event-wrap-up.jpg" width="580" height="332" /></p>
<p>The new <a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/" target="_blank">Dual Shock 4 controller</a> revealed at the event gives players more in-depth control when they&#8217;re playing their games. It features a touchpad on the front that allows players to do many things, like control the player&#8217;s camera during cinegraphic events. It has a 3.5mm headphone jack for connection to products that will improve social gameplay, and a &#8220;share&#8221; button that lets you live-broadcast your gameplay to your friends on the PSN network.</p>
<p><img class="alignnone size-medium wp-image-270387" alt="Screen Shot 2013-02-20 at 3.33.55 PM" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.55-PM-580x327.png" width="580" height="327" /></p>
<p>The &#8220;share&#8221; button also lets you share games with your friends, meaning if you&#8217;re having a tough time in your game, you can invite a friend to help you out. Along with the &#8220;share&#8221; button feature, there is also a feature called <a href="http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/" target="_blank">&#8220;Remote Play&#8221;</a> that lets you share games with others, or lets you play games from your PlayStation Vita device. If there are distractions in your general area, you can pause your game and switch on over to your PS Vita. You&#8217;ll start right where you left off.</p>
<p>The sharing feature is all part of Sony&#8217;s <a href="http://www.slashgear.com/sony-explains-five-key-principles-of-the-ui-20270373/" target="_blank">5 key principles for the PlayStation 4&#8242;s UI</a>. The principles are: Simple, Immediate, Social, Integrated, and Personalized. Sony&#8217;s new user interface emphasizes simplicity and speed, with everything you need to do only being a &#8220;button click away&#8221;. The user interface also emphasizes social gameplay, with Sony&#8217;s goal for the PlayStation Network to be one of the most powerful social gaming networks around.</p>
<p><img class="alignnone size-medium wp-image-270396" alt="clouds" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/clouds-580x323.png" width="580" height="323" /></p>
<p>While the PlayStation 4 won&#8217;t <a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/" target="_blank">natively have backwards compatibility with PlayStation 3 games</a>, it will definitely have it through the Gaikai cloud-gaming service. Sony and Gaikai are working together to bring a revolution to cloud gaming. Sony says that <a href="http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/" target="_blank">Gaikai is an investment in its players</a>, and that millions of players would love to have all of their PlayStation games, from the past, present, and future, be available to them at any time. All of the old PlayStation games, from PlayStation 1 to PlayStation 3, and even the PlayStation Portable games, will be available in Gaikai&#8217;s cloud storage in the future. Not only will you be able to play these games on the PS4, but <a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/" target="_blank">you will also be able to play it on your PS Vita, smartphone, tablet, and even PC</a>.</p>
<p><img class="alignnone size-medium wp-image-270400" alt="Screen Shot 2013-02-20 at 7.07.18 PM (2)" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-7.07.18-PM-2-580x324.jpg" width="580" height="324" /></p>
<p>Besides all of the new features and hardware shown off at the event, Sony also invited a lot of its partners on stage to show some of the new games you can expect on the PlayStation 4. There was<a href="http://www.slashgear.com/killzone-shadowfall-announced-for-ps4-20270390/" target="_blank"> Killzone Shadowfall</a>, which looks absolutely beautiful in terms of graphics, and is complimented with intense gameplay, both of which will fully utilize the PlayStation 4&#8242;s hardware. <a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/" target="_blank">Knack</a>, which is a graphic&#8217;s intense game, blurs the line between story-line and gameplay. <a href="http://www.slashgear.com/drive-club-revealed-at-sonys-press-event-20270394/" target="_blank">DRIVE CLUB</a>, a team-based racing game, is filled with extremely detailed sports cars and challenged-filled tracks for all of you car-fanatics. <a href="http://www.slashgear.com/sucker-punch-announces-infamous-second-son-for-ps4-20270399/" target="_blank">InFamous: Second Son</a>, an action-packed game filled with lots of killing and special abilities, is sure to bring back fans of the franchise as well as bring in a whole new audience.</p>
<p><img class="alignnone size-medium wp-image-270408" alt="men" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/men-580x314.png" width="580" height="314" /></p>
<p>Capcom showed off its new <a href="http://www.slashgear.com/capcom-shows-off-new-panta-rhei-game-engine-for-ps4-20270403/" target="_blank">Panta Rhei game engine</a>, which includes very detailed faces and realistic scenery, all of which will be utilized in its upcoming game, <em>Deep Down</em>. <a href="http://www.slashgear.com/square-enix-shows-real-time-rendering-at-ps4-event-20270407/" target="_blank">Square Enix showed off its next-gen technology</a> that blurs the line between cinematics and gameplay. <a href="http://www.slashgear.com/blizzard-announces-partnership-with-sony-bringing-diablo-iii-and-more-to-ps4-20270412/" target="_blank">Blizzard announced its partnership with Sony</a>, and that it will be bringing Diablo 3 and more games to the PS4. Last, but not least, <a href="http://www.slashgear.com/activision-and-bungie-show-off-destiny-for-ps4-20270411/" target="_blank">Activision and Bungie show off Destiny</a>, it&#8217;s new multiplayer, shared-shooter that will be available for the PS4 in the future.</p>
<p>While the PlayStation 4 event was jam-packed with new and exciting information, it was still disappointing that we didn&#8217;t actually get a look at what the PlayStation 4 will look like. However, from all of the features that we learned about, and all of the games we previewed, the PS4 looks to be an amazing and promising console.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-missing-sony-to-focus-on-the-gamer-today-20270366/">PlayStation 4 missing - Sony to focus on "The Gamer" today</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
<li><a href="http://www.slashgear.com/sony-explains-five-key-principles-of-the-ui-20270373/">Sony explains five key principles of PlayStation 4 UI</a></li>
<li><a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/">PlayStation 4 cloud services bringing "Everything Everywhere"</a></li>
<li><a href="http://www.slashgear.com/killzone-shadowfall-announced-for-ps4-20270390/">Killzone Shadowfall announced for PS4</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/">PlayStation 4 will not have native PS3 compatibility</a></li>
<li><a href="http://www.slashgear.com/sucker-punch-announces-infamous-second-son-for-ps4-20270399/">Sucker Punch announces InFamous: Second Son for PS4</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-event-wrap-up-everything-you-need-to-know-20270402/" title="PlayStation 4 event wrap-up: Everything you need to know">PlayStation 4 event wrap-up: Everything you need to know</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>PlayStation 4 will not have native PS3 compatibility</title>
		<link>http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/</link>
		<comments>http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 00:05:47 +0000</pubDate>
		<dc:creator>Cory Gunther</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PS4]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270393</guid>
		<description><![CDATA[In case you&#8217;ve somehow missed the news, Sony just revealed some details about the highly anticipated PlayStation 4. We&#8217;re still waiting for the good stuff, but we&#8217;ve just learned the details on an important question: backwards compatibility. Today Gaikai&#8217;s CEO Dave Perry confirmed that the Playstation 4 will not have native backwards compatibility with the  <p><a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>In case you&#8217;ve somehow missed the news, <a href="http://www.slashgear.com/tags/sony/">Sony</a> just revealed some details about the highly anticipated <a href="http://www.slashgear.com/tags/playstation-4/">PlayStation 4</a>. We&#8217;re still waiting for the good stuff, but we&#8217;ve just learned the details on an important question: backwards compatibility. Today Gaikai&#8217;s CEO Dave Perry confirmed that the Playstation 4 will not have native backwards compatibility with the PS3, at least not in the usual aspect. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/clouds1-580x323.png" alt="clouds" width="580" height="323" class="alignnone size-medium wp-image-270398" /></p>
<p><span id="more-270393"></span></p>
<p>For those unaware, Dave Perry from Gaikai is all about cloud gaming. From Remote Play, to Playstation Cloud and more we can expect tons of good things since Sony acquired them last year. While he was on stage detailing Remote Play, he quickly mentioned the backwards compatibility issue. Don&#8217;t worry though folks because you&#8217;ll still be able to enjoy those old classics, just through the cloud. </p>
<p>Sony&#8217;s next-generation PlayStation 4 cloud-gaming console will stream original PS1, PS2 and PS3 games all from the cloud. Using their upcoming and next-gen cloud gaming system you&#8217;ll be able to enjoy all those classic titles right from Sony. We don&#8217;t know all the details yet but the PlayStation Cloud Service will be the center of it all. </p>
<p>Interestingly enough we didn&#8217;t get any further details regarding compatibility and how this will all work. Will gamers automatically be able to stream games they own from the cloud? Or will we have to buy them again digitally from the cloud service and PlayStation Network. We&#8217;ll be looking for more details as they become available to stay tuned to our <a href="http://www.slashgear.com/tags/playstation-4/">PlayStation 4 Portal</a>. </p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
<li><a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/">PlayStation 4 cloud services bringing "Everything Everywhere"</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/" title="PlayStation 4 will not have native PS3 compatibility">PlayStation 4 will not have native PS3 compatibility</a> is written by <a href="http://www.slashgear.com" >Cory Gunther</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;</title>
		<link>http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/</link>
		<comments>http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:56:50 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[Game Console]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270392</guid>
		<description><![CDATA[This week the PlayStation 4 was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony&#8217;s aim is &#8220;Everything Everywhere.&#8221; In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run  <p><a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This week the P<a href="http://slashgear.com/tags/playstation-4/" target="_blank">layStation 4</a> was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony&#8217;s aim is &#8220;Everything Everywhere.&#8221; In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run from a disk on the system. PlayStation 3 games, they&#8217;ve made sure to say and define several times as separate from PlayStation 4 games, will not run natively on the PlayStation 4, but with Gaikai technology you&#8217;ll be able to work with these games via the cloud.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/everything-580x320.png" alt="everything" width="580" height="320" class="alignnone size-medium wp-image-270397" /></p>
<p><span id="more-270392"></span></p>
<p>Your PS4 experience is set to be a Shared Experience as outlined in the article we&#8217;ve just posted about Remote Play. Players across the world will be able to take over for you when you&#8217;re in the middle of a game &#8211; but that&#8217;s only one part of the puzzle. With Gaikai gaming technology, you&#8217;ll be seeing your favorite PlayStation 3 games being able to be played from your smartphone, your tablet, your PS Vita, and your PC. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.37.03-PM-580x334.png" alt="Screen Shot 2013-02-20 at 3.37.03 PM" width="580" height="334" class="alignnone size-medium wp-image-270386" /></p>
<p>If you&#8217;ve been following Gaikai, you know that they&#8217;ve been purchased by Sony (last year) and are now revealing that the work they&#8217;ve done is not just made for the PlayStation 4, but for the whole PlayStation universe. You can expect to work with games like <a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/" target="_Blank">Knack</a> with its multi-player action and <a href="http://www.slashgear.com/presenting-hawken-free-multiplayer-mech-combat-in-beta-mode-14260915/" target="_Blank">Hawken</a> &#8211; already available in free Beta mode on PC &#8211; to be available through Gaikai&#8217;s software in the future for all devices. It&#8217;s time to stream!</p>

<a href='http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/clouds-3/' title='clouds'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/clouds-150x100.png" class="attachment-thumbnail" alt="clouds" /></a>
<a href='http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/floating/' title='floating'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/floating-150x100.png" class="attachment-thumbnail" alt="floating" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-37-03-pm/' title='Screen Shot 2013-02-20 at 3.37.03 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.37.03-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.37.03 PM" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-33-55-pm/' title='Screen Shot 2013-02-20 at 3.33.55 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.55-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.33.55 PM" /></a>
<a href='http://www.slashgear.com/sony-explains-five-key-principles-of-the-ui-20270373/screen-shot-2013-02-20-at-6-23-13-pm-2/' title='Screen Shot 2013-02-20 at 6.23.13 PM (2)'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-6.23.13-PM-2-150x100.jpg" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 6.23.13 PM (2)" /></a>
<a href='http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/network/' title='network'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/network-150x100.png" class="attachment-thumbnail" alt="network" /></a>
<a href='http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/screen-shot-2013-02-20-at-3-17-39-pm/' title='Screen Shot 2013-02-20 at 3.17.39 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.17.39-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.17.39 PM" /></a>
<a href='http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/new-dual-shock-4-playstation-controller-revealed/' title='New Dual Shock 4 Playstation controller revealed'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/New-Dual-Shock-4-Playstation-controller-revealed-150x100.png" class="attachment-thumbnail" alt="New Dual Shock 4 Playstation controller revealed" /></a>
<a href='http://www.slashgear.com/playstation-4-confirmed-20270363/screen-shot-2013-02-20-at-6-09-12-pm-2/' title='Screen Shot 2013-02-20 at 6.09.12 PM (2)'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-6.09.12-PM-2-150x100.jpg" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 6.09.12 PM (2)" /></a>

<p>Have a peek at the timeline below to see more information surrounding the PlayStation 4 and the abilities and features it contains throughout the day and into the future. Make sure you&#8217;re aware of the details piece-by-piece as Sony stretches this event into tomorrow, and the next day, and the day after that as well. This is the big one!</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/">Sony grabs Gaikai for cloud gaming and entertainment</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/">PlayStation 4 will use Gaikai to stream PS3 games</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
<li><a href="http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/">Sony discusses Gaikai cloud gaming</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-not-have-native-ps3-compatibility-20270393/">PlayStation 4 will not have native PS3 compatibility</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/playstation-4-cloud-services-bringing-everything-everywhere-20270392/" title="PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;">PlayStation 4 cloud services bringing &#8220;Everything Everywhere&#8221;</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Sony discusses Gaikai cloud gaming</title>
		<link>http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/</link>
		<comments>http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:52:09 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 4]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270383</guid>
		<description><![CDATA[Sony plans for the PlayStation network to be one of the fastest, most powerful networks available. It has enhanced social play immensely, with one example being a notification feature that notifies you whenever someone on your PlayStation Network friends list purchases a new game. It has also announced that it has huge plans for Gaikai,  <p><a href="http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Sony plans for the PlayStation network to be one of the fastest, most powerful networks available. It has enhanced social play immensely, with one example being a notification feature that notifies you whenever someone on your PlayStation Network friends list purchases a new game. It has also announced that it has huge plans for Gaikai, and its cloud-gaming services, and that it will change the future of PlayStation games altogether.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Sony-Gaikai-580x339.png" alt="Sony Gaikai" width="580" height="339" class="alignnone size-medium wp-image-270385" /><br />
<span id="more-270383"></span></p>
<p>With cloud-gaming, and Gaikai, Sony will allow you to experience any game that you want. It allows players to try out games without having to purchase it first. This way you&#8217;re able to test out the game and see if you like it before you spend your hard-earned cash on it. Sony&#8217;s take on it is that they want players to &#8220;only pay for games that they fall in love with.&#8221;</p>
<p>Sony&#8217;s vision for Gaikai is very game-changing. It said that there are many titles available in the PlayStation 3 category, and even discussed the amount of titles available for the PlayStation 1, PlayStation 2, and PlayStation Portable devices. It&#8217;s vision is that one day, through Gaikai, all of these games will be available through the cloud, and be compatible with the PlayStation 4. This will &#8220;change the nature of longevity.&#8221; This not only confirms that the PlayStation 3 titles will be backwards compatible (not natively) with the PlayStation 4, but games from the older PlayStations as well.</p>
<p>The Gaikai Cloud Gaming service is still in-progress, and Sony says that its availability will be distributed in stages. Gaikai is revolutionary, with Sony believing it to be an investment in its players. It says that there are millions of players who would love to have all of their PlayStation games, from the past, present, and in the future to be available to them in at any given time.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/">PlayStation 4 backwards compatibility to be entirely virtualized</a></li>
<li><a href="http://www.slashgear.com/playstation-4-your-full-pre-event-guide-20270312/">PlayStation 4: your full pre-event guide</a></li>
<li><a href="http://www.slashgear.com/playstation-4-missing-sony-to-focus-on-the-gamer-today-20270366/">PlayStation 4 missing - Sony to focus on "The Gamer" today</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/sony-discusses-gaikai-cloud-gaming-20270383/" title="Sony discusses Gaikai cloud gaming">Sony discusses Gaikai cloud gaming</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Sony announces Remote Play, brings PS4 titles to the Vita</title>
		<link>http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/</link>
		<comments>http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:48:27 +0000</pubDate>
		<dc:creator>Cory Gunther</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS4]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=270384</guid>
		<description><![CDATA[Sony has just announced their all new PlayStation 4. While we&#8217;re still slowly but surely getting all the details a few things are already clear. That being this device will be a gamer-centric platform, have nearly unlimited amounts of social aspects, and of course now their talking about essentially cloud gaming. You&#8217;ll now be able  <p><a href="http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/sony/">Sony</a> has just announced their all new <a href="http://www.slashgear.com/tags/ps4/">PlayStation 4</a>. While we&#8217;re still slowly but surely getting all the details a few things are already clear. That being this device will be a gamer-centric platform, have nearly unlimited amounts of social aspects, and of course now their talking about essentially cloud gaming. You&#8217;ll now be able to use Remote Play to stream and continue games on the <a href="http://www.slashgear.com/tags/ps-vita/">PS Vita</a>. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.55-PM-580x327.png" alt="Screen Shot 2013-02-20 at 3.33.55 PM" width="580" height="327" class="alignnone size-medium wp-image-270387" /></p>
<p><span id="more-270384"></span></p>
<p>The PlayStation cloud service does more than just stream games, you&#8217;ll also be able to share games with friends. Yup, if you get stuck and can&#8217;t figure out a situation just hit that share button on the new controller and invite a friend to help you out. While we&#8217;re still waiting for more details on their cloud service one thing is clear &#8211; Things are about to get crazy. </p>
<p>Remote Play works on multiple levels. From sharing games with others, to continuing where you left off right on your PlayStation Vita. This means everyone that has that awesome device can stream their game right to the 5-inch display on the go. If the kids take over the living room, or your dad wants to watch Monday Night Football &#8211; simply leave the PS4 on and continue right where you left off with the Vita. </p>
<p>Just like NVIDIA&#8217;s recently announced <a href="http://www.slashgear.com/tags/project-shield/">Project SHIELD</a> you&#8217;ll be able to enjoy beautiful HD games with stunning visuals being powered by the PS4, but streamed to your VITA. We have a feeling we&#8217;ll be hearing much more on this, and hopefully Sony will also be integrating Remote Play with their wide array of Xperia Android-powered smartphones. The image above certainly hints to tablet support, although then that would skip over the possibility of selling more Vita units. We&#8217;re unsure how many titles will initially be supported, but they claim to eventually offer all PS4 games with Remote Play. Stay tuned for more details as they all come available.</p>

<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-37-03-pm/' title='Screen Shot 2013-02-20 at 3.37.03 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.37.03-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.37.03 PM" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-33-55-pm/' title='Screen Shot 2013-02-20 at 3.33.55 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.55-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.33.55 PM" /></a>
<a href='http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/screen-shot-2013-02-20-at-3-33-11-pm/' title='Screen Shot 2013-02-20 at 3.33.11 PM'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/Screen-Shot-2013-02-20-at-3.33.11-PM-150x100.png" class="attachment-thumbnail" alt="Screen Shot 2013-02-20 at 3.33.11 PM" /></a>

<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/ps4-due-november-with-smartphone-remote-control-tips-insider-20270257/">PS4 due November with smartphone remote control tips insider</a></li>
<li><a href="http://www.slashgear.com/playstation-4-missing-sony-to-focus-on-the-gamer-today-20270366/">PlayStation 4 missing - Sony to focus on "The Gamer" today</a></li>
<li><a href="http://www.slashgear.com/playstation-4-confirmed-20270363/">PlayStation 4 confirmed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-detailed-as-gamer-centric-system-20270364/">PlayStation 4 detailed as gamer-centric system</a></li>
<li><a href="http://www.slashgear.com/new-dual-shock-playstation-4-controller-revealed-20270369/">New Dual Shock Playstation 4 controller revealed</a></li>
<li><a href="http://www.slashgear.com/playstation-4-multi-user-gaming-shown-through-knack-20270377/">PlayStation 4 multi-user gaming shown through Knack</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/sony-announces-remote-play-brings-ps4-titles-to-the-vita-20270384/" title="Sony announces Remote Play, brings PS4 titles to the Vita">Sony announces Remote Play, brings PS4 titles to the Vita</a> is written by <a href="http://www.slashgear.com" >Cory Gunther</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Agawi True Cloud teams with NVIDIA GRID for one-stop cloud gaming</title>
		<link>http://www.slashgear.com/agawi-true-cloud-teams-with-nvidia-grid-for-one-stop-cloud-gaming-19269838/</link>
		<comments>http://www.slashgear.com/agawi-true-cloud-teams-with-nvidia-grid-for-one-stop-cloud-gaming-19269838/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 17:31:37 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[NVIDIA GRID]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=269838</guid>
		<description><![CDATA[It&#8217;s time for the NVIDIA GRID processor project to fire up and bring on the first-ever reference architecture for cloud gaming, straight from Agawi in the form of what&#8217;s being called &#8220;True Cloud.&#8221; This reference architecture is being called a &#8220;seamless&#8221; integration of hardware, servers, and service providers in an effort to create a cloud  <p><a href="http://www.slashgear.com/agawi-true-cloud-teams-with-nvidia-grid-for-one-stop-cloud-gaming-19269838/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s time for the <a href="http://www.slashgear.com/tags/nvidia-grid/" target="_blank">NVIDIA GRID</a> processor project to fire up and bring on the first-ever reference architecture for cloud gaming, straight from Agawi in the form of what&#8217;s being called &#8220;True Cloud.&#8221; This reference architecture is being called a &#8220;seamless&#8221; integration of hardware, servers, and service providers in an effort to create a cloud gaming universe like we&#8217;ve never seen before. Agawi&#8217;s own executive chairman Peter Relan unveiled this system today in what the company says is the first industry-wide solution for the terribly fragmented cloud ecosystem we&#8217;re working with today.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/agawi-580x306.png" alt="agawi" width="580" height="306" class="alignnone size-medium wp-image-269841" /></p>
<p><span id="more-269838"></span></p>
<p>Today&#8217;s announcement has NVIDIA backing Agawi True Cloud with no less than their own NVIDIA GRID processor system. Also joining in on the fun are PEER 1, Blue Box, and XO Communications, all joining together to bring developers an opportunity to &#8220;build games ONCE and offer any game, anywhere, instantly.&#8221; Quite the miraculous feat they&#8217;re attempting here as NVIDIA&#8217;s <a href="http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/" target="_blank">Project SHIELD</a> nears reality as well. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/P1050163-580x326.jpeg" alt="P1050163" width="580" height="326" class="alignnone size-medium wp-image-269839" /></p>
<p>When we first heard of NVIDIA GRID, it was a mind-bending experience to think about the possibilities inside. As Phil Eisler, general manager of NVIDIA GRID cloud gaming at NVIDIA speaks about this week, GRID K340 servers are one of the jumping-off points for the public&#8217;s understanding of what it means to work with 12 GPUs (in each server) as they usher in &#8220;the smooth, seamless interactive experience of a high-performing gaming PC on mobile devices&#8221;. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/02/P1050168-580x326.jpeg" alt="P1050168" width="580" height="326" class="alignnone size-medium wp-image-269840" /></p>
<p>One of the most important points of this announcement is the fact that True Cloud architecture will, as Agawi promises, &#8220;eliminate heavy data storage and costs&#8221; for cloud gaming. With True Cloud, game publishers will be able to stream their games &#8220;from social to mid-core to AAA&#8221; in a much more affordable environment than any solution available before.</p>
<small><br />
<a href="http://www.slashgear.com/agawi-true-cloud-teams-with-nvidia-grid-for-one-stop-cloud-gaming-19269838/" title="Agawi True Cloud teams with NVIDIA GRID for one-stop cloud gaming">Agawi True Cloud teams with NVIDIA GRID for one-stop cloud gaming</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>PlayStation 4 backwards compatibility to be entirely virtualized</title>
		<link>http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/</link>
		<comments>http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 20:24:39 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Gaikai]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=269745</guid>
		<description><![CDATA[Sony will be taking complete advantage of its purchase of Gaikai, and it&#8217;s cloud gaming services, for its soon-to-be-announced PlayStation 4. According to a recent tip from The Wall Street Journal, and a teaser video just released by Sony, we see that all signs are pointing to the PlayStation 4 being backwards compatible with PlayStation  <p><a href="http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/sony/" target="_blank">Sony</a> will be taking complete advantage of its purchase of Gaikai, and it&#8217;s cloud gaming services, for its soon-to-be-announced <a href="http://www.slashgear.com/?s=playstation-4" target="_blank">PlayStation 4</a>. According to a <a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/" target="_blank">recent tip from <em>The Wall Street Journal</em></a>, and a teaser video just released by Sony, we see that all signs are pointing to the PlayStation 4 being backwards compatible with PlayStation 3 games through a total streaming service with Gaikai.</p>
<p><img class="size-full wp-image-269749 aligncenter" alt="PlayStation 4 will stream PlayStation 3 games" src="http://cdn.slashgear.com/wp-content/uploads/2013/02/PlayStation-4-will-stream-PlayStation-3-games.jpg" width="559" height="296" /><br />
<span id="more-269745"></span></p>
<p>Previously, it was speculated that PlayStation 3 games would not be backwards compatible with the PlayStation 4 because the PlayStation 4 would be utilizing a new AMD x86 chip. The chip would be incompatible with the architecture in the previous consoles. Gaikai&#8217;s cloud-gaming service would be the solution to that. Also, it’s speculated that with the Gaikai cloud-gaming streaming service, PlayStation 3 titles may not just be limited to the PlayStation 4. It could be streamed to the PlayStation Vita, PlayStation 3 itself, and even tablets and smartphones. Of course, it&#8217;s up to Sony to utilize it that way.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/U7w5i_YCFmQ" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>Gaikai will not be streaming PlayStation 4 titles because the max resolution it can output is 720p. Streaming the games would also require Gaikai servers to be relatively close to Playstation 4 users, and for the users to have a great internet connection. Gaikai only has experience streaming PC games, so even streaming PlayStation 3 will be a new challenge for the company.</p>
<p>The PlayStation 4 is speculated to cost about 40,000 yen, or $400, and it will be announced at Sony&#8217;s press conference in just two days. There, we will hear the details of the console and all it&#8217;s glory. It was just recently brought to our attention that Gaikai would be attending the conference as well, leading us to believe that the two have a huge, joint announcement for all of us.</p>
<p><div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/playstation-4-controller-prototype-leaked-with-touchpad-14269429/">PlayStation 4 controller prototype leaked with touchpad</a></li>
<li><a href="http://www.slashgear.com/playstation-4-prototype-controller-makes-a-second-appearance-15269510/">PlayStation 4 prototype controller makes a second appearance</a></li>
<li><a href="http://www.slashgear.com/playstation-4-will-use-gaikai-to-stream-ps3-games-16269567/">PlayStation 4 will use Gaikai to stream PS3 games</a></li>
<li><a href="http://www.slashgear.com/sony-playstation-4-price-slash-strategy-tipped-amid-console-competition-18269666/">Sony PlayStation 4 price slash strategy tipped amid console competition</a></li>
<li><a href="http://www.slashgear.com/destiny-set-for-xbox-720-playstation-4-and-pc-in-2014-18269706/">Destiny set for Xbox 720, PlayStation 4, and PC in 2014</a></li>
</ul></div>
</div><a href="http://online.wsj.com/article/SB10001424127887323478004578306663577439962.html?KEYWORDS=IAN+SHERR&amp;utm_source=buffer&amp;buffer_share=cebc6" target="_blank"><br />
</a></p>
<small><br />
<a href="http://www.slashgear.com/playstation-4-will-stream-playstation-3-games-18269745/" title="PlayStation 4 backwards compatibility to be entirely virtualized">PlayStation 4 backwards compatibility to be entirely virtualized</a> is written by <a href="" >Brian Sin</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Why NVIDIA&#8217;s Project SHIELD struck hardest at CES 2013</title>
		<link>http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/</link>
		<comments>http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/#comments</comments>
		<pubDate>Sat, 12 Jan 2013 22:11:18 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[CES 2013]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GeForce]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[Project SHIELD]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[Tegra]]></category>
		<category><![CDATA[Tegra 4]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=265051</guid>
		<description><![CDATA[This past week at CES 2013, the SlashGear team was privy to a handful of fantastic or otherwise generally interesting next-generation technology, but for yours truly, there was nothing as significant for its designer as NVIDIA&#8217;s Project SHIELD. I want to be clear in saying that there may have been more market-ready, real-world devices and  <p><a href="http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This past week at <a href="http://www.slashgear.com/ces/" target="_blank">CES 2013</a>, the SlashGear team was privy to a handful of fantastic or otherwise generally interesting next-generation technology, but for yours truly, there was nothing as significant for its designer as <a href="http://www.slashgear.com/nvidia-project-sheild-hands-on-07263730/" target="_blank">NVIDIA&#8217;s Project SHIELD</a>. I want to be clear in saying that there may have been more market-ready, real-world devices and services presented to us that have hard release dates and/or real track records for success in earlier models, but when you take Project SHIELD and speak about how important even just the idea is for the NVIDIA brand and ecosystem, nothing else had as important a set of implications.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/01/20130107_131014-580x341.jpeg" alt="20130107_131014" width="580" height="341" class="alignnone size-medium wp-image-265055" /></p>
<p><span id="more-265051"></span></p>
<p>When we were introduced to Project SHIELD at NVIDIA&#8217;s press conference during CES, the company&#8217;s CEO Jen-Hsun Huang prefaced the situation with assurances on the future: &#8220;Next-generation gamers play literally on whatever they can, whenever they can. Just like we enjoy movies on multiple screens, just like we listen to music on multiple devices.&#8221; Though the delivery couldn&#8217;t have been as powerful as the initial reveal of the iPod, a revolutionary device for the music industry (referenced in the conference earlier as such), NVIDIA intended and intends to push Project SHIELD as a revolutionary device for the gaming industry.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/Dbj0TYhSYWQ" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>We had a chat with Nick Stam, Technical Marketing Director for NVIDIA (as you&#8217;ll see above), in which we were told that not only is Project SHIELD a real project, but it&#8217;ll be coming to the market in the second quarter of 2013 as an NVIDIA-branded piece of equipment. Though the idea of creating a bridge between large hardware (PC and console) and small hardware (mobile) gaming may be more significant than the actual SHIELD device, the device is being prepared for a real release. </p>
<blockquote><p>&#8220;What you&#8217;re seeing here is a Beta version that we&#8217;re showing at CES &#8211; and there may be some modifications to the physical design elements, some of the software elements, but our plan is to ship this Project SHIELD under an official marketing name in Q2. That&#8217;s our plan: in Q2 2013 in retail. So in retail and e-tail, with an NVIDIA name.&#8221; &#8211; Stam</p></blockquote>

<a href='http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/20130107_131234-2/' title='20130107_131234'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/20130107_131234-150x100.jpeg" class="attachment-thumbnail" alt="20130107_131234" /></a>
<a href='http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/20130107_131107-2/' title='20130107_131107'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/20130107_131107-150x100.jpeg" class="attachment-thumbnail" alt="20130107_131107" /></a>
<a href='http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/shield1-2/' title='shield1'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/shield1-150x100.jpeg" class="attachment-thumbnail" alt="shield1" /></a>

<p>NVIDIA has appeared in the news essentially the same amount of times for its mobile processor business as it has for its high-powered computing components over the past year. As we see them tie the two together with SHIELD as well as <a href="http://www.slashgear.com/nvidia-grid-revealed-to-change-cloud-gaming-forever-06263511/" target="_Blank">NVIDIA GRID</a> for cloud-based gaming companies and <a href="http://www.slashgear.com/nvidia-geforce-experience-revealed-for-universal-instant-game-optimization-06263509/" target="_blank">NVIDIA GeForce Experience</a> for high-powered gaming optimization, the circle can be made complete. With the continuation of NVIDIA&#8217;s rather successful <a href="http://www.slashgear.com/tags/geforce/" target="_blank">GeForce GPU lineup</a> and the new <a href="http://www.slashgear.com/nvidia-tegra-4-revealed-with-72-gpu-cores-and-4g-lte-06263522/" target="_Blank">Tegra 4 mobile processor</a> (also just revealed this past week) as well, NVIDIA has created a new ecosystem for themselves.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050273-580x326.jpeg" alt="P1050273-580x326" width="580" height="326" class="alignnone size-full wp-image-265052" /></p>
<p>You&#8217;ll need GeForce GPU power to stream games from your PC to your Project SHIELD device, and though any number of games will work on the device from the Google Play market for Android, NVIDIA&#8217;s <a href="http://www.slashgear.com/tags/nvidia-tegrazone/" target="_blank">Tegra Zone</a> will surely be the place where you&#8217;ll find the best of the best, optimized for the Tegra 4 processor you&#8217;ve got under the hood, made perfect for the physical controls you&#8217;ve got in front of you. </p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/Itz_JO21H7g" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>It&#8217;s difficult to say how much of an impact this device will have in and of itself as far as sales go &#8211; certainly not until we see the price, at least. The confidence with which NVIDIA presents this device as a knot that ties together its two major product lines &#8211; PC and mobile &#8211; that&#8217;s what will have the biggest effect on their future. No other company made such a unique product ecosystem presentation at CES 2013.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/">NVIDIA Project SHIELD revealed as Tegra 4 personal gaming device</a></li>
<li><a href="http://www.slashgear.com/nvidia-project-shield-cloud-streaming-gaming-abilities-revealed-07263550/">NVIDIA Project SHIELD cloud streaming gaming abilities revealed</a></li>
<li><a href="http://www.slashgear.com/expect-project-shield-in-q2-2013-confirms-nvidia-07263565/">Expect Project SHIELD in Q2 2013 confirms NVIDIA</a></li>
<li><a href="http://www.slashgear.com/nvidia-project-shield-should-you-be-excited-07263646/">NVIDIA Project SHIELD - Should you be excited?</a></li>
<li><a href="http://www.slashgear.com/nvidia-we-wont-be-like-greedy-console-companies-with-project-shield-07263832/">NVIDIA: We won't be like greedy console companies with Project SHIELD </a></li>
<li><a href="http://www.slashgear.com/nvidias-ces-2013-press-conference-now-available-for-all-to-see-09264462/">NVIDIA's CES 2013 press conference now available for all to see</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/why-nvidias-project-shield-struck-hardest-at-ces-2013-12265051/" title="Why NVIDIA&#8217;s Project SHIELD struck hardest at CES 2013">Why NVIDIA&#8217;s Project SHIELD struck hardest at CES 2013</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>NVIDIA Project SHIELD revealed as Tegra 4 personal gaming device</title>
		<link>http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/</link>
		<comments>http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/#comments</comments>
		<pubDate>Mon, 07 Jan 2013 05:50:30 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[CES Live]]></category>
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		<category><![CDATA[Cloud Gaming]]></category>
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		<category><![CDATA[HDMI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nvidia]]></category>
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		<category><![CDATA[Tegra 4]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=263537</guid>
		<description><![CDATA[This week NVIDIA&#8217;s CEO Jen-Hsung Huang spoke onstage during CES 2013 about a brand new NVIDIA push for the future of gaming, that being NVIDIA Project SHIELD. Speaking on how their engineers are gamers and how gamers want to make what&#8217;s most innovative and fantastic in this universe, Huang showed a video which constructed, piece  <p><a href="http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>This week NVIDIA&#8217;s CEO Jen-Hsung Huang spoke onstage during CES 2013 about a brand new NVIDIA push for the future of gaming, that being NVIDIA Project SHIELD. Speaking on how their engineers are gamers and how gamers want to make what&#8217;s most innovative and fantastic in this universe, Huang showed a video which constructed, piece by piece, starting with the NVIDIA Tegra 4, moving on to show three 3400 mAh rechargeable li-ion batteries, and an audio system all it&#8217;s own &#8211; a tuned port and custom bass reflex. From there it only gets better for this personal gaming device the likes of which we&#8217;ve never quite seen before.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050238-580x326.jpg" alt="P1050238" width="580" height="326" class="alignnone size-medium wp-image-263539" /></p>
<p><span id="more-263537"></span></p>
<p>The world&#8217;s first custom-based reflex system lives inside this device, this understanding and knowing when you set the device down so it can stop rumbling around, and right on par with a dedicated Jambox &#8211; so sayeth Huang. This machine works with Android and is able to &#8220;drop back into Android&#8221; at a press of the SHIELD button right up front and center. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050263-580x326.jpg" alt="P1050263" width="580" height="326" class="alignnone size-medium wp-image-263553" /></p>
<p><strong>UPDATE:</strong> Have a peek at the construction video we&#8217;ve described right here front and center &#8211; and experience one of the more impressive looking reveal reels we&#8217;ve seen in recent history:</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/93L_lo-s5rU" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>This amalgamation of gaming magic works with a 5-inch 1080p touchscreen display and has mini HDMI out, micro-USB, and a headphone jack for good measure &#8211; not to mention a microSD card slot. The whole system has one giant customizable tag on its back (or on top if you close the lid) &#8211; this being another &#8220;SHEILD&#8221; that, when this beast comes to fruition, you know good and well we&#8217;ll be blasting with SlashGear and Android Community marks galore.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050243-580x326.jpg" alt="P1050243" width="580" height="326" class="alignnone size-medium wp-image-263541" /></p>
<p>Project SHIELD is set up to work with Android, so you&#8217;ll be working with Android games, of course, but it&#8217;s also connected to the cloud &#8211; so you&#8217;re able to play games with the same prowess we&#8217;ve seen made possible with NVIDIA GRID. Have a peek at more information on NVIDIA GRID from earlier today (if you&#8217;ve not already) in the timeline below and make sure you stick close to SlashGear for more on this device and the ecosystem that surrounds it all week long and into the future through our <a href="http://www.slashgear.com/tegra/" target="_blank">NVIDIA Tegra portal!</a></p>

<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050235/' title='P1050235'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050235-150x100.jpg" class="attachment-thumbnail" alt="P1050235" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050238/' title='P1050238'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050238-150x100.jpg" class="attachment-thumbnail" alt="P1050238" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050241/' title='P1050241'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050241-150x100.jpg" class="attachment-thumbnail" alt="P1050241" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050243/' title='P1050243'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050243-150x100.jpg" class="attachment-thumbnail" alt="P1050243" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050215/' title='P1050215'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050215-150x100.jpg" class="attachment-thumbnail" alt="P1050215" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050219/' title='P1050219'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050219-150x100.jpg" class="attachment-thumbnail" alt="P1050219" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050228/' title='P1050228'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050228-150x100.jpg" class="attachment-thumbnail" alt="P1050228" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050232/' title='P1050232'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050232-150x100.jpg" class="attachment-thumbnail" alt="P1050232" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050242/' title='P1050242'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050242-150x100.jpg" class="attachment-thumbnail" alt="P1050242" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050221/' title='P1050221'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050221-150x100.jpg" class="attachment-thumbnail" alt="P1050221" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050227/' title='P1050227'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050227-150x100.jpg" class="attachment-thumbnail" alt="P1050227" /></a>
<a href='http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/p1050231/' title='P1050231'><img width="150" height="100" src="http://cdn.slashgear.com/wp-content/uploads/2013/01/P1050231-150x100.jpg" class="attachment-thumbnail" alt="P1050231" /></a>

<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/nvidia-geforce-experience-revealed-for-universal-instant-game-optimization-06263509/">NVIDIA GeForce Experience revealed for universal instant game optimization</a></li>
<li><a href="http://www.slashgear.com/nvidia-grid-revealed-to-change-cloud-gaming-forever-06263511/">NVIDIA GRID revealed to change cloud gaming forever</a></li>
<li><a href="http://www.slashgear.com/nvidia-tegra-4-revealed-with-72-gpu-cores-and-4g-lte-06263522/">NVIDIA Tegra 4 revealed with 72 GPU cores and 4G LTE</a></li>
<li><a href="http://www.slashgear.com/nvidia-tegra-4-brings-on-always-on-hdr-camera-technology-06263531/">NVIDIA Tegra 4 brings on "Always-On" HDR Camera technology</a></li>
<li><a href="http://www.slashgear.com/nvidia-project-shield-cloud-streaming-gaming-abilities-revealed-07263550/">NVIDIA Project SHIELD cloud streaming gaming abilities revealed</a></li>
<li><a href="http://www.slashgear.com/expect-project-shield-in-q2-2013-confirms-nvidia-07263565/">Expect Project SHIELD in Q2 2013 confirms NVIDIA</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/nvidia-project-shield-revealed-as-tegra-4-personal-gaming-device-06263537/" title="NVIDIA Project SHIELD revealed as Tegra 4 personal gaming device">NVIDIA Project SHIELD revealed as Tegra 4 personal gaming device</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Cable cloud gaming to challenge Xbox, PS3 and Wii U in 2013</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/</link>
		<comments>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comments</comments>
		<pubDate>Wed, 26 Sep 2012 11:57:12 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cable]]></category>
		<category><![CDATA[Cable TV]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Home Entertainment]]></category>
		<category><![CDATA[leak]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[Streaming media]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=249250</guid>
		<description><![CDATA[The Xbox 360 and PS3 may face cable boxes edging in on their gaming turf if AT&#38;T, Verizon, Time Warner and others have their way, with the promise of cloud gaming delivered direct to TVs bypassing traditional consoles. Trials are set to begin later in 2012, insiders tell Bloomberg, with broad commercial launches in 2013 at  <p><a href="http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>The Xbox 360 and PS3 may face cable boxes edging in on their gaming turf if AT&amp;T, Verizon, Time Warner and others have their way, with the promise of <a href="http://www.slashgear.com/tags/cloud-gaming" target="_blank">cloud gaming</a> delivered direct to TVs bypassing traditional consoles. Trials are set to begin later in 2012, insiders tell <a href="http://www.bloomberg.com/news/2012-09-25/xbox-challenged-as-cable-plots-to-make-consoles-obsolete.html" target="_blank">Bloomberg</a>, with broad commercial launches in 2013 at the earliest; games would be more advanced than the simple casual titles currently offered by some smart TV platforms.</p>
<p><img class="alignnone size-full wp-image-249257" title="tv_gaming" src="http://cdn.slashgear.com/wp-content/uploads/2012/09/tv_gaming.png" alt="" width="580" height="389" /></p>
<p><span id="more-249250"></span></p>
<p>That would rely on the sort of cloud gaming technology already seen from startups like <a href="http://www.slashgear.com/tags/onlive" target="_blank">OnLive</a> and <a href="http://www.slashgear.com/tags/gaikai" target="_blank">Gaikai</a>, where remote servers do the heavy lifting in terms of graphics crunching and powering environment-rich gameplay, and freeing up local devices to merely display the results of that processing. Rather than demanding that each subscriber have a $200-300 console, cable services could use internet-connected set-top boxes to display the streamed gameplay with minimal latency, navigated via simple controllers.</p>
<p>Unsurprisingly, none of the cable companies have been willing to admit they&#8217;re building up to an actual launch, though they&#8217;re making the right noises. AT&amp;T says it is &#8220;exploring unique ways to offer cloud gaming services to our TV and broadband customers,&#8221; while Cox echoes that sentiment and claims it too is &#8220;exploring&#8221; cloud possibilities.</p>
<p>Although all are used to on-demand content delivery, they&#8217;re taking no chances getting cloud gaming right. Experts Playcast Media Systems, CiiNOW, and Agawi have all confirmed that they are in talks with US cable companies, though refuse to say which. Some of the cable firms are exploring using smartphones as controllers, further reducing the potential cost of entry to subscribers.</p>
<p>Meanwhile, console manufacturers aren&#8217;t standing still as smart TV solutions challenge their home turf. Microsoft already offers video content with Xbox LIVE, and will add <a href="http://www.slashgear.com/slashgear-101-what-is-xbox-smartglass-05232139/" target="_blank">SmartGlass</a> to spread multimedia across multiple screens. More recently, Nintendo revealed <a href="http://www.slashgear.com/nintendo-tvii-for-wii-u-smart-tv-revealed-13247469/" target="_blank">Nintendo TVii</a>, its new on-demand and TiVo-integrating home entertainment system based on the upcoming Wii U console, which will turn the GamePad tablet-styled controller into an advanced remote.</p>
<small><br />
<a href="http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/" title="Cable cloud gaming to challenge Xbox, PS3 and Wii U in 2013">Cable cloud gaming to challenge Xbox, PS3 and Wii U in 2013</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Ex-OnLive employee claims half of workforce laid off</title>
		<link>http://www.slashgear.com/ex-onlive-employee-claims-half-of-workforce-laid-off-19243288/</link>
		<comments>http://www.slashgear.com/ex-onlive-employee-claims-half-of-workforce-laid-off-19243288/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 22:09:19 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[rumor]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=243288</guid>
		<description><![CDATA[Friday was something of a whirlwind day for the employees and executives of OnLive. At the start of the day, we heard that OnLive would be shutting down, with a number of employees saying they had been handed pink slips. Throughout the day, OnLive executives claimed that everything was fine. After the end of business  <p><a href="http://www.slashgear.com/ex-onlive-employee-claims-half-of-workforce-laid-off-19243288/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Friday was something of a whirlwind day for the employees and executives of OnLive. <a href="http://www.slashgear.com/onlive-layoff-rumor-rages-while-company-denies-shutdown-17243225/" target="_blank">At the start of the day</a>, we heard that <a href="http://www.slashgear.com/tags/onlive/" target="_blank">OnLive</a> would be shutting down, with a number of employees saying they had been handed pink slips. Throughout the day, OnLive executives claimed that everything was fine. After the end of business of Friday, OnLive announced that it had been &#8220;<a href="http://www.slashgear.com/more-evidence-for-onlive-shutdown-surfaces-17243251/" target="_blank">acquired into a newly-formed company</a>&#8221; and with this freshly-found financial backing, would be re-hiring a &#8220;large percentage&#8221; of its staff as it makes this transition.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/08/OnLive_logo1.jpg" alt="" width="482" height="372" class="alignnone size-full wp-image-243289" /><br />
<span id="more-243288"></span></p>
<p>Of course, that statement was specifically vague, as OnLive didn&#8217;t clarify who its new investors were or just how many employees would get to keep their jobs. One of those fired employees has given a better idea of what&#8217;s going on behind the scenes, <a href="http://www.pcmag.com/article2/0,2817,2408632,00.asp" target="_blank">telling PCMag</a> that &#8220;definitely over half&#8221; of the company&#8217;s employees were let go during a meeting on Friday morning. It appears that the employees who were fired on Friday won&#8217;t be getting their jobs back as the company makes this transition, as some employees received job offers on Friday while others received notices of termination.</p>
<p>Not only that, but this ex-employee says that those who were fired weren&#8217;t given any kind of severance package, only pay for their last week of work. Things seemed to have changed around the OnLive offices pretty quickly as well, with those given the boot being told to vacate the premises by the end of the day. So, things may not have gone as well as OnLive executives would have us believe, but as with every story, there are two sides to hear.</p>
<p>Indeed, there still is a lot we don&#8217;t know about this whole OnLive deal, and we&#8217;re hoping that things become at least a little more clear in the coming days and weeks. If what this ex-OnLive employee says is true, then that&#8217;s a real shame for those who lost their jobs. We&#8217;re hoping that&#8217;s not the case, but we won&#8217;t know for sure until OnLive gets a bit more specific &#8211; if it ever does at all. Stay tuned, because this OnLive story is definitely far from over. </p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/onlive-hits-ios-and-android-with-phonetablet-cloud-gaming-08200842/">OnLive hits iOS and Android with phone/tablet cloud gaming</a></li>
<li><a href="http://www.slashgear.com/onlive-reveals-google-tv-cloud-gaming-app-incoming-11208770/">OnLive reveals Google TV cloud-gaming app incoming</a></li>
<li><a href="http://www.slashgear.com/vizio-co-star-offers-google-tv-and-onlive-for-99-99-26235638/">Vizio Co-Star offers Google TV and OnLive for $99.99</a></li>
<li><a href="http://www.slashgear.com/sony-google-tv-device-hints-at-onlive-29236560/">Sony Google TV device hints at OnLive</a></li>
<li><a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/">So who'll buy OnLive now?</a></li>
<li><a href="http://www.slashgear.com/nexus-7-onlive-universal-controller-support-coming-17238830/">Nexus 7 OnLive Universal Controller support coming</a></li>
<li><a href="http://www.slashgear.com/onlive-pledges-support-for-ouya-kickstarter-console-27240567/">OnLive pledges support for Ouya Kickstarter console</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/ex-onlive-employee-claims-half-of-workforce-laid-off-19243288/" title="Ex-OnLive employee claims half of workforce laid off">Ex-OnLive employee claims half of workforce laid off</a> is written by <a href="" >Eric Abent</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>More evidence for OnLive shutdown surfaces (UPDATE: OnLive confirms sale)</title>
		<link>http://www.slashgear.com/more-evidence-for-onlive-shutdown-surfaces-17243251/</link>
		<comments>http://www.slashgear.com/more-evidence-for-onlive-shutdown-surfaces-17243251/#comments</comments>
		<pubDate>Fri, 17 Aug 2012 22:27:34 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[rumor]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=243251</guid>
		<description><![CDATA[Earlier today, we brought you news of an imminent OnLive shutdown. According to sources inside the company, today is OnLive&#8216;s last day of existence, but the company itself is denying that it&#8217;s in any trouble. It&#8217;s very confusing, but new evidence has been presented that suggests everything is not okay like OnLive&#8217;s executives would have  <p><a href="http://www.slashgear.com/more-evidence-for-onlive-shutdown-surfaces-17243251/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Earlier today, we brought you news of <a href="http://www.slashgear.com/onlive-layoff-rumor-rages-while-company-denies-shutdown-17243225/" target="_blank">an imminent OnLive shutdown</a>. According to sources inside the company, today is <a href="http://www.slashgear.com/tags/onlive/" target="_blank">OnLive</a>&#8216;s last day of existence, but the company itself is denying that it&#8217;s in any trouble. It&#8217;s very confusing, but new evidence has been presented that suggests everything is not okay like OnLive&#8217;s executives would have us believe.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/08/OnLive_logo.jpg" alt="" width="482" height="372" class="alignnone size-full wp-image-243252" /><br />
<span id="more-243251"></span></p>
<p><a href="http://kotaku.com/5935767/onlive-filing-for-bankruptcy-new-company-to-take-its-place" target="_blank">Kotaku</a> has spoken to a source from within the company, who says that OnLive has filed for a special alternative to bankruptcy that exists in California. Called Assignment for the Benefit of Creditors, it affords some protection from creditors to broke companies. This employee also says that everyone at the company has been laid off, though some of them will be returning soon to start a new business from the ashes of OnLive.</p>
<p>Over at <a href="http://www.gamasutra.com/view/news/176180/OnLive_lays_off_all_employees.php" target="_blank">Gamasutra</a>, we hear a lot of the same. Gamasutra confirms that all of OnLive&#8217;s employees have been laid off, and that the mass lay off occurred this morning. OnLive officials are still being intentionally short when answering questions too, never saying much more than &#8220;everything is fine&#8221; or something to that effect.</p>
<p>It&#8217;s been a very up and down day when it comes to OnLive news. On the one hand, we have employees saying that the company is shutting down, while PR and executives are saying that nothing is wrong. Whatever the real story is, something is clearly going on behind the scenes at OnLive. Whether that&#8217;s simply a round of layoffs, a company-wide shutdown, or the formation of a new company is currently up in the air, so keep it here at SlashGear for more information as this story develops.</p>
<p><strong>Update</strong>: OnLive confirms that it has indeed been sold to a &#8220;newly-formed company&#8221; <a href="http://www.theverge.com/2012/8/17/3250589/onlive-official-layoffs-statement" target="_blank">The Verge</a> reports. OnLive says in an email that all of its services and partnerships will continue on as normal, and that this company will be &#8220;hiring a large percentage of OnLive, Inc.&#8217;s staff across all departments and plans to continue to hire substantially more people, including additional OnLive employees.&#8221; Apparently, the reason why OnLive executives were being so vague and short in statements throughout the day is because they weren&#8217;t allowed to comment on the deal until it had been completed. OnLive did not name the company that has purchased it.</p>
<p>So there you have it: OnLive has been sold, a lot of people get to keep their jobs, and there is no planned interruption for any of OnLive&#8217;s services or partnerships.  </p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/onlive-complies-with-microsoft-licensing-terms-for-virtual-desktops-10222210/">OnLive complies with Microsoft licensing terms for virtual desktops</a></li>
<li><a href="http://www.slashgear.com/sony-google-tv-device-hints-at-onlive-29236560/">Sony Google TV device hints at OnLive</a></li>
<li><a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/">So who'll buy OnLive now?</a></li>
<li><a href="http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/">Sony Google TV Blu-ray player drops OnLive support</a></li>
<li><a href="http://www.slashgear.com/marvell-and-onlive-team-up-to-bring-game-streaming-to-google-tv-11238132/">Marvell and OnLive team up to bring game streaming to Google TV </a></li>
<li><a href="http://www.slashgear.com/nexus-7-onlive-universal-controller-support-coming-17238830/">Nexus 7 OnLive Universal Controller support coming</a></li>
<li><a href="http://www.slashgear.com/onlive-pledges-support-for-ouya-kickstarter-console-27240567/">OnLive pledges support for Ouya Kickstarter console</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/more-evidence-for-onlive-shutdown-surfaces-17243251/" title="More evidence for OnLive shutdown surfaces (UPDATE: OnLive confirms sale)">More evidence for OnLive shutdown surfaces (UPDATE: OnLive confirms sale)</a> is written by <a href="" >Eric Abent</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Marvell and OnLive team up to bring game streaming to Google TV</title>
		<link>http://www.slashgear.com/marvell-and-onlive-team-up-to-bring-game-streaming-to-google-tv-11238132/</link>
		<comments>http://www.slashgear.com/marvell-and-onlive-team-up-to-bring-game-streaming-to-google-tv-11238132/#comments</comments>
		<pubDate>Wed, 11 Jul 2012 18:17:01 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[Google TV]]></category>
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		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=238132</guid>
		<description><![CDATA[OnLive already lets you enjoy the benefits (and sometimes share in the frustrations) of cloud gaming on PC, Mac, and tablets, but today the company announced a deal that will soon see the service coming to Google TVs and Google TV devices. OnLive has partnered with Marvell and plans to use Marvell&#8217;s technology to increase  <p><a href="http://www.slashgear.com/marvell-and-onlive-team-up-to-bring-game-streaming-to-google-tv-11238132/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/onlive/" target="_blank">OnLive</a> already lets you enjoy the benefits (and sometimes share in the frustrations) of cloud gaming on PC, Mac, and tablets, but today the company announced a deal that will soon see the service coming to Google TVs and Google TV devices. OnLive has partnered with <a href="http://www.slashgear.com/tags/marvell/" target="_blank">Marvell</a> and plans to use Marvell&#8217;s technology to increase the range of its cloud gaming service. The best part? By using Marvell&#8217;s tech, OnLive subscribers will be able to access the service on their Google TVs without a console.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/07/Google-TV.jpg" alt="" width="425" height="392" class="alignnone size-full wp-image-238142" /><br />
<span id="more-238132"></span></p>
<p>Marvell&#8217;s ARMADA 1500 HD Media SoC is the star of this announcement. It&#8217;s a dual-core CPU with integrated Qdeo video processing technology, capable of more than 6000 Dhrystone MIPS. It also comes with support for 3DTV and full HD streaming to complete the package. Sadly, Marvell has yet to announce which upcoming Google TV devices will utilize the ARMADA 1500, so we&#8217;ll have to a while longer for those details to surface.</p>
<p>For the past few years, OnLive has been working hard to make cloud gaming the big new thing. The idea seems to be catching on, with some PC platforms like GamersGate offering streaming demos through Gaikai. Earlier this month, we learned that Sony had purchased Gaikai, so it may not be long before OnLive has some serious competition on consoles. Still, this partnership will make OnLive&#8217;s presence in the gaming world that much stronger, so it&#8217;s doubtful that the the company is worrying about its competitors (or potential competitors, for that matter) much today.</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/onlive-desktop-brings-full-windows-apps-to-ipad-09207902/">OnLive Desktop brings full Windows apps to iPad</a></li>
<li><a href="http://www.slashgear.com/onlive-reveals-google-tv-cloud-gaming-app-incoming-11208770/">OnLive reveals Google TV cloud-gaming app incoming</a></li>
<li><a href="http://www.slashgear.com/onlive-desktop-for-ipad-released-13209133/">OnLive Desktop for iPad released</a></li>
<li><a href="http://www.slashgear.com/onlive-desktop-plus-gives-ipad-superspeed-flash-23214880/">OnLive Desktop Plus gives iPad superspeed Flash</a></li>
<li><a href="http://www.slashgear.com/onlive-desktop-app-hits-microsoft-roadblock-08217591/">OnLive Desktop app hits Microsoft roadblock</a></li>
<li><a href="http://www.slashgear.com/onlive-complies-with-microsoft-licensing-terms-for-virtual-desktops-10222210/">OnLive complies with Microsoft licensing terms for virtual desktops</a></li>
<li><a href="http://www.slashgear.com/vizio-co-star-offers-google-tv-and-onlive-for-99-99-26235638/">Vizio Co-Star offers Google TV and OnLive for $99.99</a></li>
<li><a href="http://www.slashgear.com/sony-google-tv-device-hints-at-onlive-29236560/">Sony Google TV device hints at OnLive</a></li>
<li><a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/">So who'll buy OnLive now?</a></li>
<li><a href="http://www.slashgear.com/sony-google-tv-blu-ray-player-drops-onlive-support-03237001/">Sony Google TV Blu-ray player drops OnLive support</a></li>
</ul></div>
</div>
<p>[<a href="http://www.talkandroid.com/121734-marvell-and-onlive-partner-to-bring-cloud-gaming-to-google-tv-platform/" target="_blank">via</a> Talk Android]</p>
<small><br />
<a href="http://www.slashgear.com/marvell-and-onlive-team-up-to-bring-game-streaming-to-google-tv-11238132/" title="Marvell and OnLive team up to bring game streaming to Google TV">Marvell and OnLive team up to bring game streaming to Google TV</a> is written by <a href="" >Eric Abent</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>EA aims to be a &#8220;100% digital&#8221; company</title>
		<link>http://www.slashgear.com/ea-aims-to-be-a-100-digital-company-03236901/</link>
		<comments>http://www.slashgear.com/ea-aims-to-be-a-100-digital-company-03236901/#comments</comments>
		<pubDate>Tue, 03 Jul 2012 14:05:49 +0000</pubDate>
		<dc:creator>Ben Kersey</dc:creator>
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		<category><![CDATA[Cloud Gaming]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=236901</guid>
		<description><![CDATA[Say what you will about EA, but the company definitely seems to be thinking ahead. Head of EA Labels, Frank Gibeau, has told GamesIndustry in an interview that EA will “be a 100% digital company, period.” Talking about the gaming industry and the rise of digital media, Gibeau believes that selling digital products directly to  <p><a href="http://www.slashgear.com/ea-aims-to-be-a-100-digital-company-03236901/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Say what you will about <a href="http://www.slashgear.com/tags/ea-games/">EA</a>, but the company definitely seems to be thinking ahead. Head of EA Labels, Frank Gibeau, has told <a href="http://www.gamesindustry.biz/articles/2012-07-02-ea-is-going-to-be-a-100-percent-digital-company-period-says-gibeau">GamesIndustry</a> in an interview that EA will “be a 100% digital company, period.” Talking about the gaming industry and the rise of digital media, Gibeau believes that selling digital products directly to the consumer via the internet is the way of the future.</p>
<p><img class="alignnone size-full wp-image-236903" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/Frank-Gibeau-007.jpg" alt="" width="460" height="276" /><span id="more-236901"></span></p>
<p>Retail partners probably won’t be too thrilled to hear that, but it’s the way the industry is moving in general. Gibeau says that while retail is a “great channel” and that the company has “great relationships” with its partners, EA will respond to customers who want to get games directly from the source.</p>
<p>Naturally, the company won’t completely abandon retail: “[I]f customers want to buy a game at retail, they can do that too. We&#8217;ll continue to deliver games in whatever media formats make sense and as one ebbs and one starts to flow, we&#8217;ll go in that direction.” Gibeau goes on to say that digital is the fastest growing segment of EA’s business, and that the company is preparing for the advent of streaming games via the cloud from the likes of Gaikai and OnLive.</p>
<small><br />
<a href="http://www.slashgear.com/ea-aims-to-be-a-100-digital-company-03236901/" title="EA aims to be a &#8220;100% digital&#8221; company">EA aims to be a &#8220;100% digital&#8221; company</a> is written by <a href="" >Ben Kersey</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>So who&#8217;ll buy OnLive now?</title>
		<link>http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/</link>
		<comments>http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 12:28:51 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
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		<category><![CDATA[nvidia]]></category>
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		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=236649</guid>
		<description><![CDATA[Sony&#8217;s acquisition of Gaikai today closes off one long-standing rumor of a cloud gaming investment, but opens up another: which rival can&#8217;t afford to leave OnLive on the shelf? Whispers that Sony was eyeing a cloud specialist culminated back in May with OnLive and Gaikai presumed the most likely candidates for powering the company&#8217;s long-standing &#8220;Four Screen&#8221; strategy,  <p><a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Sony&#8217;s <a href="http://www.slashgear.com/sony-grabs-gaikai-for-cloud-gaming-and-entertainment-02236636/" target="_blank">acquisition of Gaikai</a> today closes off one long-standing rumor of a cloud gaming investment, but opens up another: which rival can&#8217;t afford to leave <a href="http://www.slashgear.com/tags/onlive" target="_blank">OnLive</a> on the shelf? Whispers that Sony was eyeing a cloud specialist <a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" target="_blank">culminated back in May</a> with OnLive and Gaikai presumed the most likely candidates for powering the company&#8217;s long-standing &#8220;Four Screen&#8221; strategy, something Sony described as its retort to Apple&#8217;s iOS, iTunes and iCloud ecosystem. That leaves OnLive potentially up for grabs, and a number of potential suitors.</p>
<p><img class="alignnone size-medium wp-image-236676" title="onlive_controller" src="http://cdn.slashgear.com/wp-content/uploads/2012/07/onlive_controller-580x435.jpeg" alt="" width="580" height="435" /></p>
<p><span id="more-236649"></span></p>
<p>Sony has been talking about its &#8220;Four Screen&#8221; strategy <a href="http://www.slashgear.com/sony-four-screen-revolution-to-preempt-apple-siri-tv-11194673/" target="_blank">since late 2011</a>, with then-CEO Howard Stringer using the phrase to describe an holistic ecosystem of PC, tablet, smartphone and TV. Sony &#8220;spent the last five years building a platform so I can compete against Steve Jobs&#8221; Stringer said at the time, a platform that was just ready to launch the chief exec insisted.</p>
<p>The strategy <a href="http://www.slashgear.com/hirais-big-challenge-selling-us-four-screens-01211590/" target="_blank">was one picked up by Stringer&#8217;s replacement</a>, Kaz Hirai, arguing that <a href="http://www.slashgear.com/kaz-hirai-user-experience-not-hardware-will-turn-sony-around-02211739/" target="_blank">user experience and not hardware</a> would turn Sony around. &#8221;The foundations are now firmly in place for the new management team and me to fully leverage Sony’s diverse electronics product portfolio,&#8221; <a href="http://www.slashgear.com/sony-makes-kaz-hirai-ceo-and-president-01211513/" target="_blank">Hirai said</a> when he took the new position, &#8220;in conjunction with our rich entertainment assets and growing array of networked services, to engage with our customers around the world in new and exciting ways.&#8221;</p>
<p>Sony isn&#8217;t the only firm chasing &#8220;new and exciting ways&#8221; to encourage people to stick loyally to its products and services. Possible candidates for an OnLive grab include HTC, which <a href="http://www.slashgear.com/htc-buys-40m-onlive-stake-for-streaming-smartphone-gaming-08131514/" target="_blank">has already invested $40m</a> into the company back in early 2011, though has so far failed to capitalize on that bar an abortive preload on the <a href="http://www.slashgear.com/tags/htc-flyer" target="_blank">HTC Flyer</a>. It&#8217;s also questionable whether it would go up against Sony on mobile gaming: last month, HTC became the first third-party company <a href="http://www.slashgear.com/playstation-mobile-teams-with-htc-for-mobile-gaming-greatness-04232013/" target="_blank">to sign up as a PlayStation Certified</a> partner.</p>
<p>So, who else has a gap in its mobile gaming strategy? Microsoft&#8217;s <a href="http://www.slashgear.com/tgs/windows-phone" target="_blank">Windows Phone</a> has the promise of Xbox LIVE running between it, Xbox 360, Windows and the new <a href="http://www.slashgear.com/tags/microsot-surface" target="_blank">Surface</a> tablets, along with <a href="http://www.slashgear.com/slashgear-101-what-is-xbox-smartglass-05232139/" target="_blank">Xbox SmartGlass</a> to sew up the multi-screen gap. That&#8217;s not to say a cloud gaming system like OnLive wouldn&#8217;t fit in there too, and the two companies have already been working together to some extent <a href="http://www.slashgear.com/onlive-complies-with-microsoft-licensing-terms-for-virtual-desktops-10222210/" target="_blank">on OnLive Desktop</a>. A hosted desktop in the cloud might be an interesting addition to <a href="http://www.slashgear.com/tags/windows-rt" target="_blank">Windows RT</a> tablets, and bypass future need to develop ARM-specific Office releases.</p>
<p>Then again, perhaps Samsung is a better candidate. The South Korean company has already admitted that it is <a href="http://www.slashgear.com/samsung-reconsiders-software-competitiveness-after-google-motorola-deal-17172399/" target="_blank">relatively lacking in software &#8220;competitiveness&#8221;</a>; more recently, its new mobile CEO reiterated that &#8220;a particular focus must be given to serving new customer experience and value by strengthening soft capabilities in software, user experience, design, and solutions.&#8221; It has a cloud-based photo and video sync system, but no serious gaming option despite, like Sony, having a footprint in TV, phones, tablets and PCs.</p>
<span style="float:right; width:200px; border: 1px solid #fff; padding: 20px; font-size: 16px; color: #868686; font-style: italic; font-weight: bold;">"OnLive would turn the Nexus Q into an instant console"</span>
<p>Google and Apple are the two cash-rich heavyweights, and each might be a good fit for OnLive. There&#8217;d be no shortage of server-farm space with either, certainly, and both iOS and Android could certainly benefit from an injection of cloud gaming. For Google, it would also turn new devices like the <a href="http://www.slashgear.com/tags/nexus-q/" target="_blank">Nexus Q</a> and existing, struggling platforms like Google TV into instant consoles; the same could be said for the <a href="http://www.slashgear.com/tags/apple-tv/" target="_blank">Apple TV</a>, and Apple already has AirPlay Video for using an iPad, iPhone or iPod touch as a wireless controller.</p>
<p>Then there&#8217;s NVIDIA, though so far it&#8217;s shown more interesting in supplying CUDA processing to cloud gaming companies than actually owning one itself. Back in May, in fact, it <a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" target="_blank">announced a deal with Gaikai</a> to use GRID processing to power streaming game content. Where that deal stands in the aftermath of the Sony acquisition is unclear right now.</p>
<p>What we do know is that gaming is going to be an increasingly vital element for any company hoping to take the reins of its future in the mobile space, and the cost of acquiring OnLive would likely be quickly outweighed by its value in that ecosystem. We can already hear the rustle of checkbooks.</p>
<p><em>Who do you think would make the best fit for OnLive? Or should the company continue to go it alone? Let us know in the comments!</em></p>

<small><br />
<a href="http://www.slashgear.com/so-wholl-buy-onlive-now-02236649/" title="So who&#8217;ll buy OnLive now?">So who&#8217;ll buy OnLive now?</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Samsung Smart TVs to get Gaikai cloud gaming</title>
		<link>http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/</link>
		<comments>http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 20:23:07 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=232233</guid>
		<description><![CDATA[Samsung has plans to enter the gaming business, starting off by partnering with cloud gaming service Gaikai. The South Korean manufacturer will be introducing a Samsung Cloud Gaming (SCG) platform on its new 7000 series and up Smart TVs. The service will be powered by Gaikai, but the UI and game selection is customized by  <p><a href="http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Samsung has plans to enter the gaming business, starting off by partnering with cloud gaming service Gaikai. The South Korean manufacturer will be introducing a Samsung Cloud Gaming (SCG) platform on its new 7000 series and up Smart TVs. The service will be powered by Gaikai, but the UI and game selection is customized by Samsung. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/06/gaikai-samsung-4-1338872464-580x326.jpg" alt="" title="gaikai-samsung-4-1338872464" width="580" height="326" class="aligncenter size-medium wp-image-232234" /></p>
<p><span id="more-232233"></span></p>
<p>Gaikai has reportedly been working with Samsung for the past nine months on the deal with the US launch set for this summer. The partnership involves Samsung buying bandwidth dedicated to the SCG from Gaikai&#8217;s 24 data centers and paying on a per-device basis. Any overflow in traffic will be handled by Gaikai.</p>
<p>The deal will be a way for Samsung to more quickly enter the gaming business to compete with Sony, Microsoft, and Nintendo without having to push its own separate console. The Gaikai-powered SCG service will be free for users, however, it only offers game demos and not full versions of the games. Samsung is expected to start looking for beta testers very soon. </p>
<p>[<a href="http://venturebeat.com/2012/06/05/samsung-enters-gaming-business-with-cloud-technology-from-gaikai/">via</a> VentureBeat]</p>
<small><br />
<a href="http://www.slashgear.com/samsung-smart-tvs-to-get-gaikai-cloud-gaming-05232233/" title="Samsung Smart TVs to get Gaikai cloud gaming">Samsung Smart TVs to get Gaikai cloud gaming</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Sony PlayStation 4 tipped for 2013</title>
		<link>http://www.slashgear.com/sony-playstation-4-tipped-for-2013-30230904/</link>
		<comments>http://www.slashgear.com/sony-playstation-4-tipped-for-2013-30230904/#comments</comments>
		<pubDate>Wed, 30 May 2012 20:05:30 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=230904</guid>
		<description><![CDATA[With games such as Doom 3: BFG Edition still making waves in the industry of what some would call a fading wave for console gaming, Sony&#8217;s PlayStation 4&#8242;s release in 2013 is sure to be a hit. That&#8217;s what &#8220;sources close to the matter&#8221; speaking with the Wall Street Jounral are saying in hopes that  <p><a href="http://www.slashgear.com/sony-playstation-4-tipped-for-2013-30230904/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>With games such as Doom 3: BFG Edition still making waves in the industry of what some would call a fading wave for console gaming, Sony&#8217;s PlayStation 4&#8242;s release in 2013 is sure to be a hit. That&#8217;s what &#8220;sources close to the matter&#8221; speaking with the <a href="http://online.wsj.com/article/SB10001424052702303640104577436261084921778.html" target="_Blank">Wall Street Jounral</a> are saying in hopes that the news this week that an ultra-slick <a href="" target="_Blank">disk-less cloud-based PlayStation</a> was being released was bashed by early critics. This situation reflects essentially what happened when the PSP Go was released, <a href="http://www.slashgear.com/is-anyone-really-surprised-the-psp-go-was-a-failure-20147308/" target="_Blank">failure that it was</a> with downloadable content only, ditching physical game units altogether.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2012/05/ps4_06-580x326.jpeg" alt="" title="ps4_06-580x326" width="580" height="326" class="alignnone size-full wp-image-230905" /></p>
<p><span id="more-230904"></span></p>
<p>Image above from <a href="http://www.slashgear.com/playstation-4-concept-design-edgy-and-eco-friendly-15165473/" target="_Blank">PlayStation 4 concept release</a> post.</p>
<p>This next revelation is what we&#8217;re concentrating on now instead &#8211; the same sources that spoke up about the axing of a cloud-only PlayStation have stated that they will, indeed, be releasing the PlayStation 4 inside 2013. Analysts have spoken up over the past few weeks as well, citing early 2013 as the perfect time for a new console not only from Sony, but from Microsoft with an Xbox 720 as well. </p>
<p>Downloadable games have also been tested on the Sony Ericsson Xperia Play, an Android-based smartphone with PlayStation-like abilities and gaming controls. At the moment this device is the only Android released by the company in 2011 that will not be upgraded to the newest version of Google&#8217;s mobile OS, this sending what consumers are saying is a clear message on how dedicated the company is to supporting the device. </p>
<p>Stay tuned as more PlayStation 4 news pops up from all directions as we inch closer and closer to 2013 &#8211; just a few more months, right?</p>
<div class="related-posts">
<div id="related-posts-MRP_all" class="related-posts-type">
<h4>Story Timeline</h4>
<ul class="st-related-posts">
<li><a href="http://www.slashgear.com/no-playstation-4-until-2010-082840/">No PlayStation 4 until 2010?  </a></li>
<li><a href="http://www.slashgear.com/sony-playstation-4-will-use-physical-media-says-kaz-hirai-2699166/">Sony PlayStation 4 Will Use Physical Media Says Kaz Hirai</a></li>
<li><a href="http://www.slashgear.com/sony-playstation-4-still-five-years-away-17134332/">Sony PlayStation 4 Still Five Years Away?</a></li>
<li><a href="http://www.slashgear.com/sony-confirms-playstation-4-is-in-development-26154821/">Sony Confirms PlayStation 4 Is In Development</a></li>
<li><a href="http://www.slashgear.com/sony-must-announce-the-playstation-4-asap-09164145/">Sony Must Announce the PlayStation 4 ASAP</a></li>
<li><a href="http://www.slashgear.com/playstation-4-concept-design-edgy-and-eco-friendly-15165473/">PlayStation 4 Concept Design, Edgy and Eco-Friendly</a></li>
<li><a href="http://www.slashgear.com/sony-no-ps4-reveal-in-2012-11208647/">Sony: No PS4 reveal in 2012</a></li>
<li><a href="http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/">Bethesda job ad points to DirectX 11 in Xbox 720 or PS4</a></li>
<li><a href="http://www.slashgear.com/e3-to-reveal-playstation-4-same-day-as-xbox-720-02221109/">E3 to reveal PlayStation 4 'same day' as Xbox 720</a></li>
<li><a href="http://www.slashgear.com/activisionbungie-legal-documents-oust-potential-ps4-xbox-720-dates-22229473/">Activision/Bungie legal documents oust potential PS4, Xbox 720 dates</a></li>
<li><a href="http://www.slashgear.com/job-ad-points-to-just-cause-3-on-ps4-xbox-720-28230580/">Job ad points to Just Cause 3 on PS4, Xbox 720</a></li>
</ul></div>
</div>
<small><br />
<a href="http://www.slashgear.com/sony-playstation-4-tipped-for-2013-30230904/" title="Sony PlayStation 4 tipped for 2013">Sony PlayStation 4 tipped for 2013</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Sony mulling cloud gaming purchase</title>
		<link>http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/</link>
		<comments>http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/#comments</comments>
		<pubDate>Wed, 30 May 2012 15:39:56 +0000</pubDate>
		<dc:creator>Ben Kersey</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
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		<category><![CDATA[E3 2012]]></category>
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		<category><![CDATA[OnLive]]></category>
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		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=230844</guid>
		<description><![CDATA[Here’s an interesting little rumor: Sony is reportedly looking into streaming game services, and more specifically aiming to acquire either Gaikai or OnLive. Information has pointed towards Sony purchasing a cloud gaming company and announcing the buy at its E3 conference this coming Monday. Sources have told MCV that Sony is poised to sign an  <p><a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Here’s an interesting little rumor: <a href="http://www.slashgear.com/tags/sony/">Sony</a> is reportedly looking into streaming game services, and more specifically aiming to acquire either Gaikai or OnLive. Information has pointed towards Sony purchasing a cloud gaming company and announcing the buy at its E3 conference this coming Monday. Sources have told <a href="http://www.mcvuk.com/news/read/sony-close-to-agreeing-cloud-gaming-acquisition/096914">MCV</a> that Sony is poised to sign an agreement with “a high profile cloud gaming firm.”</p>
<p><img class="alignnone size-full wp-image-230847" src="http://cdn.slashgear.com/wp-content/uploads/2012/05/sony2.jpg" alt="" width="580" height="172" /><span id="more-230844"></span></p>
<p>Sources indicate that the deal is close to being signed, and it has far reaching implications for the Japanese company. It would enable Sony to potentially offer PlayStation games on devices other than its consoles, such as Smart TVs, phones, and tablets. Gaikai recently partnered with NVIDIA and LG to bring its game streaming service to televisions, and that could be what Sony is hoping to do with a purchase of such a company.</p>
<p>It makes sense, with Sony already invading homes with televisions, tablets, and smartphones, so why not use them? The company has tried to PSOne games on Sony smartphones, and devices like the Xperia Play failed to take off, but unifying PlayStation games that would work across all Sony hardware thanks to streaming would be a smart play. Whatever happens, Sony is expected to reveal all at its E3 press conference on Monday June 4th. The live press conference will kick off at 9pm EST/6pm PST.</p>
<p>[<a href="http://www.edge-online.com/news/report-sony-acquire-gaikai-or-onlive">via</a> Edge]</p>
<small><br />
<a href="http://www.slashgear.com/sony-mulling-cloud-gaming-purchase-30230844/" title="Sony mulling cloud gaming purchase">Sony mulling cloud gaming purchase</a> is written by <a href="" >Ben Kersey</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>NVIDIA enters cloud gaming with GeForce GRID</title>
		<link>http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/</link>
		<comments>http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:52:54 +0000</pubDate>
		<dc:creator>Ben Kersey</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
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		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=228616</guid>
		<description><![CDATA[Cloud gaming seems to be gathering some momentum, with OnLive and Gaikai both providing streaming games for reasonable prices with decent, if not amazing, quality. Now NVIDIA has signed a partnership with Gaikai that would see the cloud gaming company make use of of the new Kepler architecture as well as dedicated video encoding via  <p><a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Cloud gaming seems to be gathering some momentum, with <a href="http://www.slashgear.com/tags/onlive/">OnLive</a> and <a href="http://www.slashgear.com/tags/gaikai/">Gaikai</a> both providing streaming games for reasonable prices with decent, if not amazing, quality. Now <a href="http://www.slashgear.com/tags/nvidia/">NVIDIA</a> has signed a partnership with Gaikai that would see the cloud gaming company make use of of the new Kepler architecture as well as dedicated video encoding via CUDA.</p>
<p><img class="alignnone size-full wp-image-228617" src="http://cdn.slashgear.com/wp-content/uploads/2012/05/nvidiagrid.jpg" alt="" width="580" height="363" /><span id="more-228616"></span></p>
<p>The two Kepler GPUs on the GRID card will be able to crunch their way through the latest games without too much trouble, while CUDA performs H.264 video encoding duties in realtime. NVIDIA say that takes pressure off CPUs, reducing energy consumption and proving more efficient than other solutions. On top of that, the company says its fast streaming technology cuts lags down to just 10ms, although ultimately your internet connection will be dependant on how well you can play the game.</p>
<p>So what’s the plan beyond that? NVIDIA and Gaikai showed off a virtual console though, streaming games to an LG Smart TV controlled using a wireless game pad. It looks like the duo will leverage Smart TVs and Android devices going forward rather than offering dedicated hardware like OnLive’s Game System.</p>
<p>Several game developers seem to be onboard with the scheme, such as Epic Games, Capcom, and THQ, although it remains to be seen when the final app will appear. In the meantime, wander over to <a href="http://www.gaikai.com/">Gaikai’s website</a> for a glimpse of the shape of things to come.</p>
<p>[<a href="http://androidcommunity.com/nvidia-takes-on-onlive-with-geforce-grid-20120516/">via</a> Android Community]</p>
<small><br />
<a href="http://www.slashgear.com/nvidia-enters-cloud-gaming-with-geforce-grid-16228616/" title="NVIDIA enters cloud gaming with GeForce GRID">NVIDIA enters cloud gaming with GeForce GRID</a> is written by <a href="" >Ben Kersey</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>GameStop pulls Deus Ex from store shelves after OnLive controversy</title>
		<link>http://www.slashgear.com/gamestop-pulls-deus-ex-from-store-shelves-after-onlive-controversy-25174248/</link>
		<comments>http://www.slashgear.com/gamestop-pulls-deus-ex-from-store-shelves-after-onlive-controversy-25174248/#comments</comments>
		<pubDate>Thu, 25 Aug 2011 17:47:20 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=174248</guid>
		<description><![CDATA[GameStop has completely yanked the PC version of the Deus Ex: Human Revolution game title from its store shelves following the OnLive controversy. The game retailer had come under fire after it was revealed and then comfirmed that the company was opening up boxes of the Deus Ex game to remove coupons from cloud-gaming competitor  <p><a href="http://www.slashgear.com/gamestop-pulls-deus-ex-from-store-shelves-after-onlive-controversy-25174248/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>GameStop has completely yanked the PC version of the Deus Ex: Human Revolution game title from its store shelves following the <a href="http://www.slashgear.com/gamestop-removes-onlive-coupons-from-deus-ex-24174040/">OnLive controversy</a>. The game retailer had come under fire after it was revealed and then comfirmed that the company was opening up boxes of the Deus Ex game to remove coupons from cloud-gaming competitor OnLive. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2011/08/deus-ex-update-660x495-580x435.jpg" alt="" title="deus-ex-update-660x495" width="580" height="435" class="aligncenter size-medium wp-image-174251" /></p>
<p><span id="more-174248"></span></p>
<p>The boxed PC version of the Deux Ex: Human Revolution game was prepackaged with a coupon from OnLive that gave customers a free online version of the game to encourage customers to try the OnLive cloud-based gaming platform. When GameStop discovered this, they issued a memo to employees asking them to remove this coupon. </p>
<p>Many gamers wanting to purchase the title and to receive the coupon were outraged at GameStop. However, the publisher behind Deus Ex, Square Enix, has issued a statement in support of GameStop&#8217;s decision. Their statement reads:</p>
<blockquote><p>
&#8220;As part of Deus Ex: Human Revolution&#8217;s boxed offering on PC, Square Enix included a third-party coupon. GameStop was not made aware of this inclusion and Square Enix respects the right of GameStop to have final say over the contents of products it sells and to adjust them where they see fit in accordance with their policies.&#8221;</p></blockquote>
<p>GameStop has issued a new email to employees asking them to place all the regular PC editions of the Deus Ex: Human Revolution game in the backroom, where they&#8217;ll wait to be recalled. The company has also openly stated that the OnLive service directly competes with its own streaming service that is still under development by its Spawn Labs Cloud Gaming Division. </p>
<p>[<a href="http://www.wired.com/gamelife/2011/08/gamestop-deus-ex/">via</a> Wired]</p>
<small><br />
<a href="http://www.slashgear.com/gamestop-pulls-deus-ex-from-store-shelves-after-onlive-controversy-25174248/" title="GameStop pulls Deus Ex from store shelves after OnLive controversy">GameStop pulls Deus Ex from store shelves after OnLive controversy</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>GameStop removes OnLive coupons from Deus Ex</title>
		<link>http://www.slashgear.com/gamestop-removes-onlive-coupons-from-deus-ex-24174040/</link>
		<comments>http://www.slashgear.com/gamestop-removes-onlive-coupons-from-deus-ex-24174040/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 19:30:23 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=174040</guid>
		<description><![CDATA[GameStop has ordered its employees to open up new boxes of the Deus Ex: Human Revolution game title to remove the included OnLive coupon. The offer gives customers, who purchase the regular PC version of the game, a free OnLive version, encouraging them to try the OnLive cloud gaming platform. This didn&#8217;t sit well with  <p><a href="http://www.slashgear.com/gamestop-removes-onlive-coupons-from-deus-ex-24174040/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>GameStop has ordered its employees to open up new boxes of the Deus Ex: Human Revolution game title to remove the included OnLive coupon. The offer gives customers, who purchase the regular PC version of the game, a free OnLive version, encouraging them to try the OnLive cloud gaming platform. This didn&#8217;t sit well with GameStop, as cloud gaming is certainly competition for video gaming dollars. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2011/08/deus-ex-letter-4e552a1-intro-580x326.jpg" alt="" title="deus-ex-letter-4e552a1-intro" width="580" height="326" class="aligncenter size-medium wp-image-174047" /></p>
<p><span id="more-174040"></span></p>
<p>In an email from GameStop Field Operations Manager Josh Ivanoff, employees were asked to &#8220;Please immediately remove and discard the On Live coupon from all Regular PC versions of Deus Ex: Human Revolution. Our desire is to not have this coupon go to any customers after this announcement.&#8221; </p>
<p>GameStop has officially confirmed that it is pulling these coupons, stating that Square Enix, the game publisher of Deus Ex: Human Revoltuion, pre-packaged the coupons without first informing GameStop. When asked by VentureBeat, a GameStop spokesperson said:</p>
<blockquote><p>“We pulled the coupons because, like all retailers, we prefer not to promote our competitors and their competing offerings and services in our stores. Unfortunately, the coupon was packed without our prior knowledge.”</p></blockquote>
<p>Additionally, GameStop has its own cloud gaming ambitions as digital distribution of game titles is increasingly eating away at the company&#8217;s core business of buying and selling physical copies of games. However, OnLive expects to offer more combo package deals like this one that will give customers a digital copy that they can access anywhere when they purchase a physical copy. Some of those upcoming titles include Batman: Arkham City, Batman: Arkham Asylum, Space Marine, and Saints Row: The Third.  </p>
<p>[<a href="http://venturebeat.com/2011/08/24/gamestop-deus-ex-free/">via</a> VentureBeat]</p>
<small><br />
<a href="http://www.slashgear.com/gamestop-removes-onlive-coupons-from-deus-ex-24174040/" title="GameStop removes OnLive coupons from Deus Ex">GameStop removes OnLive coupons from Deus Ex</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive Cloud Gaming Offers Free Console With Game Pre-Order</title>
		<link>http://www.slashgear.com/onlive-cloud-gaming-offers-free-console-with-game-pre-order-25136293/</link>
		<comments>http://www.slashgear.com/onlive-cloud-gaming-offers-free-console-with-game-pre-order-25136293/#comments</comments>
		<pubDate>Sat, 26 Feb 2011 00:27:32 +0000</pubDate>
		<dc:creator>Rue Liu</dc:creator>
				<category><![CDATA[Archive]]></category>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=136293</guid>
		<description><![CDATA[OnLive is trying a new tactic that could prove to be pretty smart. The company is offering a deal right now where if you pre-order THQ’s Homefront game from February 25th to March 14th you’ll get a free version of its OnLive gaming system. The system normally retails for $99, but by giving it away  <p><a href="http://www.slashgear.com/onlive-cloud-gaming-offers-free-console-with-game-pre-order-25136293/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>OnLive is trying a new tactic that could prove to be pretty smart.  The company is offering a deal right now where if you pre-order THQ’s Homefront game from February 25th to March 14th you’ll get a free version of its OnLive gaming system.  The system normally retails for $99, but by giving it away free they may be able to get the system into a lot more hands than otherwise.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2011/02/onlive-micro-1.jpg" alt="" title="onlive-micro-1" width="400" height="265" class="aligncenter size-full wp-image-136309" /></p>
<p><span id="more-136293"></span></p>
<p>OnLive lets gamers stream games to their MicroConsole and play games off the “cloud” that is OnLive’s servers.  It gives gamers the ability to play games at 60 fps on either their computer or HDTV.  Homefront is a futuristic first-person shooter where North Korea has invaded and occupied the U.S. The gamer then has to fight back the occupying forces.  It is one of THQ’s marquee games this year.  You can use OnLive’s system to stream the game to your computer or use the MicroConsole and stream the game to your television. </p>
<p>“This is a watershed event: It’s the first time a game system has ever been given away with a purchase of a game, “said OnLive Chief Executive Steve Perlman.  “Homefront is one of the biggest games out this quarter, and we wanted gamers to see just how incredible is to have the hottest title playable with the instant-play, massive spectating audience on their HDTV that is only possible through OnLive.”</p>
<p>OnLive currently has more than 70 games in its games library at the moment and if the company can add to that, it could start to be a serious competitor in the industry.  The small MicroConsole is only about an inch high and is much more portable than other high-end video gaming systems.  OnLive has been working on its server based gaming for more than eight years and recently inked a deal raising $40 million from HTC with the entire deal totaling around $1.8 billion</p>
<p>[<a href="  http://venturebeat.com/2011/02/25/onlive-willl-give-you-a-free-console-if-you-buy-a-game/?utm">via</a> VentureBeat]</p>
<small><br />
<a href="http://www.slashgear.com/onlive-cloud-gaming-offers-free-console-with-game-pre-order-25136293/" title="OnLive Cloud Gaming Offers Free Console With Game Pre-Order">OnLive Cloud Gaming Offers Free Console With Game Pre-Order</a> is written by <a href="http://www.slashgear.com" >Rue Liu</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>Portal 2 for PS3 to Come with Free Mac and PC Version</title>
		<link>http://www.slashgear.com/portal-2-for-ps3-to-come-with-free-mac-and-pc-version-18127070/</link>
		<comments>http://www.slashgear.com/portal-2-for-ps3-to-come-with-free-mac-and-pc-version-18127070/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 23:43:12 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
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		<guid isPermaLink="false">http://www.slashgear.com/?p=127070</guid>
		<description><![CDATA[We&#8217;re not sure about the Xbox 360 version yet, and it doesn&#8217;t appear that the PC version will come with any extra functionality to it, but the Playstation 3 version of one of the most cult-classic-great games we&#8217;ve ever played will be coming with both Mac and PC versions attached. This PS3 version of the  <p><a href="http://www.slashgear.com/portal-2-for-ps3-to-come-with-free-mac-and-pc-version-18127070/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>We&#8217;re not sure about the Xbox 360 version yet, and it doesn&#8217;t appear that the PC version will come with any extra functionality to it, but the Playstation 3 version of one of the most cult-classic-great games we&#8217;ve ever played will be coming with both Mac and PC versions attached. This PS3 version of the game comes with full Steam integration which will allow you to continue the game wherever you left of no matter which platform you decide to bring your Portal 2 Blu-Ray disk to. </p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2011/01/portal2.jpg" alt="" title="portal2" width="580" height="350" class="alignnone size-full wp-image-127071" /></p>
<p><span id="more-127070"></span></p>
<p>Sony and Valve (creators of Portal and now Portal 2) have collaborated on this version to bring the gamer what they consider to be one fabulous game. Gabe Newell, cofounder and president of Valve notes: &#8220;We made a promise to gamers at E3 that Portal 2 for the PlayStation 3 would be the best console version of the product. Working together with Sony we have identified a set of features we believe are very compelling to gamers. We hope to expand upon the foundation being laid in Portal 2 with more Steam features and functionality in DLC and future content releases.&#8221;</p>
<p>In addition to instant game saves vis Steam for cross-platform play, players Steam friends will be visible and accessible for game invites and chat. This is all in one package, and the game already looks utterly fantastic, if I do say so myself. Take a peek at a trailer or two below. Portal 2 will be coming out on PC, Xbox 360, and PS3 in April 2011.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/5THiN8szSKM" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/N503mycNuyk" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/2BPsrWNYKMY" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>Also I&#8217;d be remiss in posting about Portal if I did so without making sure everyone heard the closing credits song as sung by the writer, Jonathan Coulton. Behold a masterpiece. I hope he&#8217;s involved in number 2.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/sxNmeMklFk8" frameborder="0" allowfullscreen></iframe></center></p>
</p>
<p>[<a href="http://arstechnica.com/gaming/news/2011/01/ps3-portal-2-to-come-with-free-pcmac-version-cross-platform-play.ars" target="other">Via</a> Ars Technica]</p>
<small><br />
<a href="http://www.slashgear.com/portal-2-for-ps3-to-come-with-free-mac-and-pc-version-18127070/" title="Portal 2 for PS3 to Come with Free Mac and PC Version">Portal 2 for PS3 to Come with Free Mac and PC Version</a> is written by <a href="" >Chris Burns</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive&#8217;s Playback Beta Open to All Users Free of Charge Until January 31st</title>
		<link>http://www.slashgear.com/onlives-playback-beta-open-to-all-users-free-of-charge-until-january-31st-14126532/</link>
		<comments>http://www.slashgear.com/onlives-playback-beta-open-to-all-users-free-of-charge-until-january-31st-14126532/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 21:36:25 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=126532</guid>
		<description><![CDATA[OnLive&#8217;s flat $10-per-month gaming package, Playback, was launched at the end of December, and was supposed to herald the official launch on January 15th. Unfortunately for the company, it doesn&#8217;t look like that date is going to be met. However, due to the set-back, the company has rewarded its users the usage of Playback through  <p><a href="http://www.slashgear.com/onlives-playback-beta-open-to-all-users-free-of-charge-until-january-31st-14126532/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>OnLive&#8217;s flat <a href="http://www.slashgear.com/onlive-playpack-9-99-flat-rate-gaming-plan-debuts-as-microconsoles-ship-02117296/">$10-per-month gaming package</a>, Playback, was launched at the end of December, and was supposed to herald the official launch on January 15th. Unfortunately for the company, it doesn&#8217;t look like that date is going to be met. However, due to the set-back, the company has rewarded its users the usage of Playback through the rest of January, completely free-of-charge.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2011/01/OnLive.jpg" alt="" title="" width="580" height="384" class="aligncenter size-full wp-image-126544" /></p>
<p><span id="more-126532"></span></p>
<p>The service, which offers unlimited access to OnLive&#8217;s back-catalog of videogames, was supposed to see a full launch starting tomorrow (as of the time of this writing), but for unknown reasons it&#8217;s been set back to an unknown date. The result is that OnLive is ready to set the beta onto all of OnLive&#8217;s users, allowing them to access the catalog free-of-charge.</p>
<p>Playback was only originally available for OnLive users on the MicroConsole, but now the beta will be open to everyone that uses the service. On any platform that OnLive is accessible. As of right now, the catalog has only about 12 titles available to play, but OnLive says that the content will expand to about 40 titles once it leaves the beta status.</p>
<p>[<a href="http://news.bigdownload.com/2011/01/14/onlives-playback-free-beta-now-open-to-all-users-through-januar/">via</a> BigDownload]</p>
<small><br />
<a href="http://www.slashgear.com/onlives-playback-beta-open-to-all-users-free-of-charge-until-january-31st-14126532/" title="OnLive&#8217;s Playback Beta Open to All Users Free of Charge Until January 31st">OnLive&#8217;s Playback Beta Open to All Users Free of Charge Until January 31st</a> is written by <a href="" >Evan Selleck</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive patent cloud gaming tech</title>
		<link>http://www.slashgear.com/onlive-patent-cloud-gaming-tech-14119430/</link>
		<comments>http://www.slashgear.com/onlive-patent-cloud-gaming-tech-14119430/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 16:52:44 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[patent]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=119430</guid>
		<description><![CDATA[OnLive has successfully patented its cloud gaming technology, IP which the company describes as &#8220;fundamental&#8221; to its system of wireless video gaming. Patent 7,849,491 &#8211; &#8220;Apparatus and method for wireless video gaming&#8221; &#8211; describes the OnLive system of a remote server running the game itself while a low-power MicroConsole is used to interface with the  <p><a href="http://www.slashgear.com/onlive-patent-cloud-gaming-tech-14119430/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.slashgear.com/tags/onlive/" target="_blank">OnLive</a> has successfully patented its cloud gaming technology, IP which the company describes as &#8220;fundamental&#8221; to its system of wireless video gaming. Patent 7,849,491 &#8211; &#8220;<a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PALL&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&amp;r=1&amp;f=G&amp;l=50&amp;s1=7849491.PN.&amp;OS=PN/7849491&amp;RS=PN/7849491" target="_blank">Apparatus and method for wireless video gaming</a>&#8221; &#8211; describes the OnLive system of a remote server running the game itself while a low-power MicroConsole is used to interface with the gamer&#8217;s TV and the controllers.</p>
<p><img class="alignnone size-medium wp-image-119431" title="onlive_patent" src="http://cdn.slashgear.com/wp-content/uploads/2010/12/onlive_patent-580x405.jpg" alt="" width="580" height="405" /></p>
<p><span id="more-119430"></span></p>
<blockquote><p>&#8220;Apparatus for video gaming includes a box having a slot with an interface that connects to a game card providing a platform to run a software video game. The game card outputs video game data through the interface at a data rate of approximately 200 Mbps or greater. A unit processes the video game data for output to a display device. A wireless transceiver is included to receive the software video game via a wireless local area network (WLAN) and to transmit game information to a remote player having access to the WLAN during interactive play of the software video game.&#8221; OnLive patent abstract</p></blockquote>
<p>The newly granted patent joins the company&#8217;s existing portfolio &#8211; which apparently extends into the hundreds &#8211; and was originally filed on December 10 2002 by company founder Stephen Perlman. Core to the experience is the latency involved, which the patent describes as less than 80ms but greater than 5ms, so as to enable a &#8220;high twitch-action video game.&#8221;</p>
<p>OnLive began broadly shipping MicroConsoles <a href="http://www.slashgear.com/onlive-playpack-9-99-flat-rate-gaming-plan-debuts-as-microconsoles-ship-02117296/" target="_blank">earlier this month</a>; that was followed by an iPad app <a href="http://www.slashgear.com/onlive-launches-game-spectating-on-ipad-along-with-windows-7-apps-08118347/" target="_blank">earlier this month</a>. A version for Android-based tablets is currently in beta.</p>
<p><strong>Press Release:</strong></p>
<blockquote><p><strong>OnLive Awarded Fundamental Cloud Gaming Patent</strong></p>
<p>Acknowledgement of Over 8 Years of Pioneering Work by OnLive</p>
<p>Palo Alto, Calif., December 14, 2010—OnLive, Inc., the pioneer of on-demand, instant-play video games, today announced the US Patent Office has awarded the company a fundamental cloud gaming patent, US Patent #7,849,491. The patent is a significant addition to OnLive’s worldwide portfolio of patents filed by OnLive and its affiliate entities. OnLive anticipates receiving additional patents worldwide.</p>
<p>Cloud gaming is a breakthrough technology where video games run on remote servers, and users simply connect an Internet-connected device—be it a TV, PC/Mac®, iPad™, Android™ tablet, smartphone—and instantly are able to play the highest performance, new-release games with no discs, no downloads and no upgrades. OnLive’s patented and patent-pending technology makes the games almost instantly responsive, providing a gaming experience comparable to the games being playing locally, even though they may actually be running on servers 1000 miles away.</p>
<p>“OnLive is pleased to be awarded this patent as an acknowledgement of its pioneering inventions in cloud gaming technology,” said Steve Perlman, Founder and CEO of OnLive. “Hundreds of people have worked incredibly hard for more than 8 years to bring OnLive technology from the lab to the mass market, not just overcoming technical and business challenges, but overcoming immense skepticism. It is gratifying to not only see people throughout the world enjoying OnLive technology in the wake of so many doubters, but also receive recognition for such a key invention.”</p>
<p>The OnLive Game Service was released to the public in June of 2010 on PC and Mac, and on the TV and iPad in December of 2010. An Android version is currently in beta.</p>
<p>US Patent #7,849,491 issued after almost 8 years of pendency on December 7, 2010.</p>
<p>About OnLive<br />
OnLive is the pioneer of on-demand, instant-play video game services, delivering real-time interactive experiences and rich media through the Internet. With groundbreaking video compression technology, OnLive harnesses cloud computing to provide the power and intelligence needed to instantly deliver the latest, premium game titles to any HDTV via the OnLive Game System or nearly any PC and Mac via a small browser download, and on the iPad and Android via the OnLive Viewer mobile app. The company is headquartered in Palo Alto, California. OnLive investors include Warner Bros., Autodesk, Maverick Capital, AT&amp;T, British Telecommunications (BT) and The Belgacom Group. More information is available atwww.onlive.com.<br />
# # #</p></blockquote>
<small><br />
<a href="http://www.slashgear.com/onlive-patent-cloud-gaming-tech-14119430/" title="OnLive patent cloud gaming tech">OnLive patent cloud gaming tech</a> is written by <a href="http://twitter.com/c_davies" >Chris Davies</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive cloud-based game service to launch June 17th at $15 per month</title>
		<link>http://www.slashgear.com/onlive-cloud-based-game-service-to-launch-june-17-for-15-per-month-1077338/</link>
		<comments>http://www.slashgear.com/onlive-cloud-based-game-service-to-launch-june-17-for-15-per-month-1077338/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 03:59:28 +0000</pubDate>
		<dc:creator>Paul Fang</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=77338</guid>
		<description><![CDATA[Well, what can we say, but it&#8217;s finally here.  After almost 8 years of development and millions of lines of code, OnLive, the gaming equivalent of cloud-computing technology is set to take the gaming world by storm on June 17th, coming to both PCs and Macs in the contiguous 48 states at a $14.95 per month  <p><a href="http://www.slashgear.com/onlive-cloud-based-game-service-to-launch-june-17-for-15-per-month-1077338/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Well, what can we say, but it&#8217;s finally here.  After almost 8 years of development and millions of lines of code, OnLive, the gaming equivalent of cloud-computing technology is set to take the gaming world by storm on June 17th, coming to both PCs and Macs in the contiguous 48 states at a $14.95 per month base subscription.</p>
<p><img class="alignnone size-medium wp-image-77341" src="http://cdn.slashgear.com/wp-content/uploads/2010/03/onlive1-540x304.jpg" alt="" width="540" height="304" /><span id="more-77338"></span> The company is partnering in this launch with publishers including Electronic Arts, Ubisoft, 2K Games, THQ and Warner Bros. Interactive Entertainment. The games will also include new releases like Mass Effect 2, Borderlands, Assassin’s Creed II, Dragon Age: Origins, as well as a bunch of other titles. CEO Steve Perlman anticipates anywhere from a dozen to 25 titles to be available at launch time, and more after that in the future.</p>
<p>Intially the service will run on Macs and PCs as a browser plugin, but the MicroConsole TV adapter will be slated for release later this year, along with other devices. The service will stream at 720p, but 1080p full-HD at 60 fps will be added &#8220;as the bandwidth becomes available&#8221;.</p>
<p><img class="alignnone size-medium wp-image-77342" src="http://cdn.slashgear.com/wp-content/uploads/2010/03/onlive_connections11-540x350.jpg" alt="" width="540" height="350" /></p>
<p>[<a href="http://blog.onlive.com/2010/03/10/onlive-coming-to-a-screen-near-you/">OnLive</a>]</p>
<small><br />
<a href="http://www.slashgear.com/onlive-cloud-based-game-service-to-launch-june-17-for-15-per-month-1077338/" title="OnLive cloud-based game service to launch June 17th at $15 per month">OnLive cloud-based game service to launch June 17th at $15 per month</a> is written by <a href="" >Paul Fang</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive cloud gaming service demoed, lag may be an issue</title>
		<link>http://www.slashgear.com/onlive-cloud-gaming-service-demoed-lag-may-be-an-issue-2271043/</link>
		<comments>http://www.slashgear.com/onlive-cloud-gaming-service-demoed-lag-may-be-an-issue-2271043/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 12:38:54 +0000</pubDate>
		<dc:creator>Shane McGlaun</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=71043</guid>
		<description><![CDATA[Any gamer that plays online games will tell you that lag is a serious problem. Too much lag keeps you from being able to control your character and gets you fragged, killing the fun of gaming. One of the big problems that many gamers feared when the OnLive cloud gaming service first surfaced was lag.  <p><a href="http://www.slashgear.com/onlive-cloud-gaming-service-demoed-lag-may-be-an-issue-2271043/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>Any gamer that plays online games will tell you that lag is a serious problem. Too much lag keeps you from being able to control your character and gets you fragged, killing the fun of gaming. One of the big problems that many gamers feared when the OnLive cloud gaming service first surfaced was lag.</p>
<p><a href="http://cdn.slashgear.com/wp-content/uploads/2010/01/onlive_1-480x292.jpg" rel="attachment wp-att-71044"><img src="http://cdn.slashgear.com/wp-content/uploads/2010/01/onlive_1-480x292.jpg" alt="" width="480" height="228" class="aligncenter size-full wp-image-71044" /></a></p>
<p><span id="more-71043"></span></p>
<p>The other question was if the graphics of the cloud-based gaming service would be up to par considering it was going to offer some games with decent graphics for play. Some game geeks have spent time with the service and came away with the feeling that for some games and gamers the <a href="http://www.crunchgear.com/2010/01/21/onlive-demoed-lag-and-image-quality-may-indeed-be-an-issue/">OnLive</a> service will be good enough.</p>
<p>If you are a power gamer or one of the hardcore, the service isn’t for you according to the story. The crux of the story is that lag is a factor, image quality is an issue for those used to PC graphics, game selection is limited, and bandwidth congestion can really kill the system. Granted the OnLive service is still in beta, here&#8217;s hoping it improves a lot.</p>
<small><br />
<a href="http://www.slashgear.com/onlive-cloud-gaming-service-demoed-lag-may-be-an-issue-2271043/" title="OnLive cloud gaming service demoed, lag may be an issue">OnLive cloud gaming service demoed, lag may be an issue</a> is written by <a href="" >Shane McGlaun</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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		<title>OnLive secures more venture funding for cloud gaming service</title>
		<link>http://www.slashgear.com/onlive-secures-more-venture-funding-for-cloud-gaming-service-3058531/</link>
		<comments>http://www.slashgear.com/onlive-secures-more-venture-funding-for-cloud-gaming-service-3058531/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 14:47:31 +0000</pubDate>
		<dc:creator>Shane McGlaun</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=58531</guid>
		<description><![CDATA[We have talked about the slick sounding OnLive cloud-based gaming service before. The service allows users to play the same games as console and PC gamers without a console and without having to purchase any game software. Reuters reports that OnLive has secured another round of funding to continue to improve and develop its gaming  <p><a href="http://www.slashgear.com/onlive-secures-more-venture-funding-for-cloud-gaming-service-3058531/" class="more-link">Read The Full Story</a>]]></description>
				<content:encoded><![CDATA[<p>We have talked about the slick sounding <a href="http://www.slashgear.com/onlive-on-demand-cloud-gaming-2438668/">OnLive cloud-based gaming service</a> before. The service allows users to play the same games as console and PC gamers without a console and without having to purchase any game software.</p>
<p><img src="http://cdn.slashgear.com/wp-content/uploads/2009/09/onlive_1-480x292.jpg" alt="onlive_1-480x292" width="480" height="228" class="aligncenter size-full wp-image-58533" /></p>
<p><span id="more-58531"></span></p>
<p>Reuters reports that <a href="http://www.reuters.com/article/technologyNews/idUSTRE58T0PV20090930">OnLive</a> has secured another round of funding to continue to improve and develop its gaming service. The company won’t specify how much funding it raised from the original investors including AT&amp;T Media Holdings, Lauder Partners, Warner Bros, Autodesk, and Maverick Capital.</p>
<p>All OnLive CEO Steve Perlman will say is that it was a &#8220;large investment at a large valuation.&#8221; OnLive also says that the 100,000 beta users that have registered has exceeded the number of users it had estimated for the first year of its service.</p>
<small><br />
<a href="http://www.slashgear.com/onlive-secures-more-venture-funding-for-cloud-gaming-service-3058531/" title="OnLive secures more venture funding for cloud gaming service">OnLive secures more venture funding for cloud gaming service</a> is written by <a href="" >Shane McGlaun</a> & originally posted on <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. <br />© 2005 - 2012, <a href="http://www.slashgear.com" title="SlashGear">SlashGear</a>. All right reserved. </small>]]></content:encoded>
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